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Diffstat (limited to 'external/include/glm/gtx/simd_mat4.hpp')
-rw-r--r-- | external/include/glm/gtx/simd_mat4.hpp | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/external/include/glm/gtx/simd_mat4.hpp b/external/include/glm/gtx/simd_mat4.hpp new file mode 100644 index 0000000..a68220c --- /dev/null +++ b/external/include/glm/gtx/simd_mat4.hpp @@ -0,0 +1,182 @@ +/// @ref gtx_simd_mat4 +/// @file glm/gtx/simd_mat4.hpp +/// +/// @see core (dependence) +/// +/// @defgroup gtx_simd_mat4 GLM_GTX_simd_mat4 +/// @ingroup gtx +/// +/// @brief SIMD implementation of mat4 type. +/// +/// <glm/gtx/simd_mat4.hpp> need to be included to use these functionalities. + +#pragma once + +// Dependencies +#include "../detail/setup.hpp" + +#if(GLM_ARCH != GLM_ARCH_PURE) + +#if(GLM_ARCH & GLM_ARCH_SSE2_BIT) +# include "../detail/intrinsic_matrix.hpp" +# include "../gtx/simd_vec4.hpp" +#else +# error "GLM: GLM_GTX_simd_mat4 requires compiler support of SSE2 through intrinsics" +#endif + +#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) +# pragma message("GLM: GLM_GTX_simd_mat4 extension included") +# pragma message("GLM: GLM_GTX_simd_mat4 extension is deprecated and will be removed in GLM 0.9.9. Use mat4 instead and use compiler SIMD arguments.") +#endif + +namespace glm{ +namespace detail +{ + /// 4x4 Matrix implemented using SIMD SEE intrinsics. + /// \ingroup gtx_simd_mat4 + GLM_ALIGNED_STRUCT(16) fmat4x4SIMD + { + typedef float value_type; + typedef fvec4SIMD col_type; + typedef fvec4SIMD row_type; + typedef std::size_t size_type; + typedef fmat4x4SIMD type; + typedef fmat4x4SIMD transpose_type; + + typedef tmat4x4<float, defaultp> pure_type; + typedef tvec4<float, defaultp> pure_row_type; + typedef tvec4<float, defaultp> pure_col_type; + typedef tmat4x4<float, defaultp> pure_transpose_type; + + GLM_FUNC_DECL length_t length() const; + + fvec4SIMD Data[4]; + + ////////////////////////////////////// + // Constructors + + fmat4x4SIMD() GLM_DEFAULT_CTOR; + explicit fmat4x4SIMD(float const & s); + explicit fmat4x4SIMD( + float const & x0, float const & y0, float const & z0, float const & w0, + float const & x1, float const & y1, float const & z1, float const & w1, + float const & x2, float const & y2, float const & z2, float const & w2, + float const & x3, float const & y3, float const & z3, float const & w3); + explicit fmat4x4SIMD( + fvec4SIMD const & v0, + fvec4SIMD const & v1, + fvec4SIMD const & v2, + fvec4SIMD const & v3); + explicit fmat4x4SIMD( + mat4x4 const & m); + explicit fmat4x4SIMD( + __m128 const in[4]); + + // Conversions + //template <typename U> + //explicit tmat4x4(tmat4x4<U> const & m); + + //explicit tmat4x4(tmat2x2<T> const & x); + //explicit tmat4x4(tmat3x3<T> const & x); + //explicit tmat4x4(tmat2x3<T> const & x); + //explicit tmat4x4(tmat3x2<T> const & x); + //explicit tmat4x4(tmat2x4<T> const & x); + //explicit tmat4x4(tmat4x2<T> const & x); + //explicit tmat4x4(tmat3x4<T> const & x); + //explicit tmat4x4(tmat4x3<T> const & x); + + // Accesses + fvec4SIMD & operator[](length_t i); + fvec4SIMD const & operator[](length_t i) const; + + // Unary updatable operators + fmat4x4SIMD & operator= (fmat4x4SIMD const & m) GLM_DEFAULT; + fmat4x4SIMD & operator+= (float const & s); + fmat4x4SIMD & operator+= (fmat4x4SIMD const & m); + fmat4x4SIMD & operator-= (float const & s); + fmat4x4SIMD & operator-= (fmat4x4SIMD const & m); + fmat4x4SIMD & operator*= (float const & s); + fmat4x4SIMD & operator*= (fmat4x4SIMD const & m); + fmat4x4SIMD & operator/= (float const & s); + fmat4x4SIMD & operator/= (fmat4x4SIMD const & m); + fmat4x4SIMD & operator++ (); + fmat4x4SIMD & operator-- (); + }; + + // Binary operators + fmat4x4SIMD operator+ (fmat4x4SIMD const & m, float const & s); + fmat4x4SIMD operator+ (float const & s, fmat4x4SIMD const & m); + fmat4x4SIMD operator+ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); + + fmat4x4SIMD operator- (fmat4x4SIMD const & m, float const & s); + fmat4x4SIMD operator- (float const & s, fmat4x4SIMD const & m); + fmat4x4SIMD operator- (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); + + fmat4x4SIMD operator* (fmat4x4SIMD const & m, float const & s); + fmat4x4SIMD operator* (float const & s, fmat4x4SIMD const & m); + + fvec4SIMD operator* (fmat4x4SIMD const & m, fvec4SIMD const & v); + fvec4SIMD operator* (fvec4SIMD const & v, fmat4x4SIMD const & m); + + fmat4x4SIMD operator* (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); + + fmat4x4SIMD operator/ (fmat4x4SIMD const & m, float const & s); + fmat4x4SIMD operator/ (float const & s, fmat4x4SIMD const & m); + + fvec4SIMD operator/ (fmat4x4SIMD const & m, fvec4SIMD const & v); + fvec4SIMD operator/ (fvec4SIMD const & v, fmat4x4SIMD const & m); + + fmat4x4SIMD operator/ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); + + // Unary constant operators + fmat4x4SIMD const operator- (fmat4x4SIMD const & m); + fmat4x4SIMD const operator-- (fmat4x4SIMD const & m, int); + fmat4x4SIMD const operator++ (fmat4x4SIMD const & m, int); +}//namespace detail + + typedef detail::fmat4x4SIMD simdMat4; + + /// @addtogroup gtx_simd_mat4 + /// @{ + + //! Convert a simdMat4 to a mat4. + //! (From GLM_GTX_simd_mat4 extension) + mat4 mat4_cast( + detail::fmat4x4SIMD const & x); + + //! Multiply matrix x by matrix y component-wise, i.e., + //! result[i][j] is the scalar product of x[i][j] and y[i][j]. + //! (From GLM_GTX_simd_mat4 extension). + detail::fmat4x4SIMD matrixCompMult( + detail::fmat4x4SIMD const & x, + detail::fmat4x4SIMD const & y); + + //! Treats the first parameter c as a column vector + //! and the second parameter r as a row vector + //! and does a linear algebraic matrix multiply c * r. + //! (From GLM_GTX_simd_mat4 extension). + detail::fmat4x4SIMD outerProduct( + detail::fvec4SIMD const & c, + detail::fvec4SIMD const & r); + + //! Returns the transposed matrix of x + //! (From GLM_GTX_simd_mat4 extension). + detail::fmat4x4SIMD transpose( + detail::fmat4x4SIMD const & x); + + //! Return the determinant of a mat4 matrix. + //! (From GLM_GTX_simd_mat4 extension). + float determinant( + detail::fmat4x4SIMD const & m); + + //! Return the inverse of a mat4 matrix. + //! (From GLM_GTX_simd_mat4 extension). + detail::fmat4x4SIMD inverse( + detail::fmat4x4SIMD const & m); + + /// @} +}// namespace glm + +#include "simd_mat4.inl" + +#endif//(GLM_ARCH != GLM_ARCH_PURE) |