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Diffstat (limited to '')
-rw-r--r-- | src/RendererSection.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/RendererSection.cpp b/src/RendererSection.cpp index bbf24ff..1521c6f 100644 --- a/src/RendererSection.cpp +++ b/src/RendererSection.cpp @@ -81,6 +81,14 @@ RendererSection::RendererSection(const RendererSectionData &data) { glVertexAttribDivisor(layerAttribPos, 1); glCheckError(); + //TextureFrames + GLuint framesAttribPos = 15; + glBindBuffer(GL_ARRAY_BUFFER, Vbo[FRAMES]); + glVertexAttribPointer(framesAttribPos, 1, GL_FLOAT, GL_FALSE, sizeof(GLfloat), nullptr); + glEnableVertexAttribArray(framesAttribPos); + glVertexAttribDivisor(framesAttribPos, 1); + glCheckError(); + //Blocks models GLuint matAttribPos = 8; size_t sizeOfMat4 = 4 * 4 * sizeof(GLfloat); @@ -167,6 +175,9 @@ void RendererSection::UpdateData(const RendererSectionData & data) { glBindBuffer(GL_ARRAY_BUFFER, Vbo[LAYERS]); glBufferData(GL_ARRAY_BUFFER, data.textureLayers.size() * 1* sizeof(GLfloat), data.textureLayers.data(), GL_DYNAMIC_DRAW); + glBindBuffer(GL_ARRAY_BUFFER, Vbo[FRAMES]); + glBufferData(GL_ARRAY_BUFFER, data.textureFrames.size() * 1 * sizeof(GLfloat), data.textureFrames.data(), GL_DYNAMIC_DRAW); + glBindBuffer(GL_ARRAY_BUFFER, Vbo[MODELS]); glBufferData(GL_ARRAY_BUFFER, data.models.size() * sizeof(glm::mat4), data.models.data(), GL_DYNAMIC_DRAW); |