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local plugin = {
name = 'altcraft',
displayName = "AltCraft Core Plugin",
onLoad = nil,
onUnload = nil,
onChangeState = nil,
onTick = nil,
onRequestBlockInfo = nil,
}
function plugin.onLoad ()
rmlui:LoadFontFace("altcraft/fonts/OpenSans-Regular")
local con = rmlui.contexts["default"]
local uiMainMenu = con:LoadDocument("altcraft/ui/main-menu")
con:LoadDocument("altcraft/ui/hud")
con:LoadDocument("altcraft/ui/pause")
con:LoadDocument("altcraft/ui/options")
con:LoadDocument("altcraft/ui/loading")
con:LoadDocument("altcraft/ui/respawn")
uiMainMenu:Show()
AC.Settings.Load()
uiMainMenu:GetElementById("username"):SetAttribute("value", AC.Settings.Read("username","Username"..tostring(math.random(10000))))
uiMainMenu:GetElementById("hostname"):SetAttribute("value",AC.Settings.Read("hostname","127.0.0.1"))
end
function plugin.onChangeState (newState)
local toHide = {}
local toShow = {}
for i,doc in ipairs(rmlui.contexts["default"].documents) do
if doc.title == newState then
toShow[#toShow+1]=doc
else
toHide[#toHide+1]=doc
end
end
for i,doc in ipairs(toHide) do
doc:Hide()
end
for i,doc in ipairs(toShow) do
doc:Show()
end
end
function plugin.onUnload ()
AC.LogInfo("AC Core unloaded")
end
require("altcraft/ui")
function plugin.onTick (deltaTime)
UpdateUi()
if AC.GetGameState() and AC.GetGameState():GetPlayer() and AC.GetGameState():GetTimeStatus().worldAge > 0 then
-- local player = AC.GetGameState():GetPlayer()
-- player.pos.x = player.pos.x + deltaTime * 0.5
-- local playerPos = AC.GetGameState():GetPlayer().pos
-- local wrld = AC.GetGameState():GetWorld()
-- playerPosV = Vector.new(playerPos.x, playerPos.y - 1, playerPos.z)
-- bid = wrld:GetBlockId(playerPosV)
-- print(bid.id..":"..bid.state)
end
end
local blocks = require("altcraft/blocks")
blocks.RegisterBlocks()
function plugin.onRequestBlockInfo(blockPos)
return blocks.GetBlockInfo(blockPos)
end
AC.RegisterDimension(0, Dimension.new("overworld", true))
AC.RegisterDimension(-1, Dimension.new("the_nether", false))
AC.RegisterDimension(1, Dimension.new("the_end", false))
AC.RegisterPlugin(plugin)
plugin = nil
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