diff options
author | Vojtech Bocek <vbocek@gmail.com> | 2013-07-25 22:53:02 +0200 |
---|---|---|
committer | Gerrit Code Review <gerrit@198.50.184.117> | 2013-08-24 14:56:48 +0200 |
commit | fafb0c541bb4b24515c57251a44d87825eec90fb (patch) | |
tree | 9cddb55ceef8912c8fafe618c98147ff6df19ef6 /gui/console.cpp | |
parent | Clean-up in partitions.hpp (diff) | |
download | android_bootable_recovery-fafb0c541bb4b24515c57251a44d87825eec90fb.tar android_bootable_recovery-fafb0c541bb4b24515c57251a44d87825eec90fb.tar.gz android_bootable_recovery-fafb0c541bb4b24515c57251a44d87825eec90fb.tar.bz2 android_bootable_recovery-fafb0c541bb4b24515c57251a44d87825eec90fb.tar.lz android_bootable_recovery-fafb0c541bb4b24515c57251a44d87825eec90fb.tar.xz android_bootable_recovery-fafb0c541bb4b24515c57251a44d87825eec90fb.tar.zst android_bootable_recovery-fafb0c541bb4b24515c57251a44d87825eec90fb.zip |
Diffstat (limited to 'gui/console.cpp')
-rw-r--r-- | gui/console.cpp | 615 |
1 files changed, 308 insertions, 307 deletions
diff --git a/gui/console.cpp b/gui/console.cpp index ee3b5e580..517a7c293 100644 --- a/gui/console.cpp +++ b/gui/console.cpp @@ -30,373 +30,374 @@ static std::vector<std::string> gConsole; extern "C" void gui_print(const char *fmt, ...) { - char buf[512]; // We're going to limit a single request to 512 bytes + char buf[512]; // We're going to limit a single request to 512 bytes - va_list ap; - va_start(ap, fmt); - vsnprintf(buf, 512, fmt, ap); - va_end(ap); + va_list ap; + va_start(ap, fmt); + vsnprintf(buf, 512, fmt, ap); + va_end(ap); fputs(buf, stdout); - char *start, *next; + char *start, *next; if (buf[0] == '\n' && strlen(buf) < 2) { // This prevents the double lines bug seen in the console during zip installs return; } - for (start = next = buf; *next != '\0'; next++) - { - if (*next == '\n') - { - *next = '\0'; - next++; + for (start = next = buf; *next != '\0'; next++) + { + if (*next == '\n') + { + *next = '\0'; + next++; - std::string line = start; - gConsole.push_back(line); - start = next; + std::string line = start; + gConsole.push_back(line); + start = next; // Handle the normal \n\0 case - if (*next == '\0') + if (*next == '\0') return; - } - } - std::string line = start; - gConsole.push_back(line); - return; + } + } + std::string line = start; + gConsole.push_back(line); + return; } extern "C" void gui_print_overwrite(const char *fmt, ...) { - char buf[512]; // We're going to limit a single request to 512 bytes + char buf[512]; // We're going to limit a single request to 512 bytes - va_list ap; - va_start(ap, fmt); - vsnprintf(buf, 512, fmt, ap); - va_end(ap); + va_list ap; + va_start(ap, fmt); + vsnprintf(buf, 512, fmt, ap); + va_end(ap); fputs(buf, stdout); - // Pop the last line, and we can continue - if (!gConsole.empty()) gConsole.pop_back(); - - char *start, *next; - for (start = next = buf; *next != '\0'; next++) - { - if (*next == '\n') - { - *next = '\0'; - next++; - - std::string line = start; - gConsole.push_back(line); - start = next; - - // Handle the normal \n\0 case - if (*next == '\0') + // Pop the last line, and we can continue + if (!gConsole.empty()) gConsole.pop_back(); + + char *start, *next; + for (start = next = buf; *next != '\0'; next++) + { + if (*next == '\n') + { + *next = '\0'; + next++; + + std::string line = start; + gConsole.push_back(line); + start = next; + + // Handle the normal \n\0 case + if (*next == '\0') return; - } - } - std::string line = start; - gConsole.push_back(line); - return; + } + } + std::string line = start; + gConsole.push_back(line); + return; } GUIConsole::GUIConsole(xml_node<>* node) { - xml_attribute<>* attr; - xml_node<>* child; - - mFont = NULL; - mCurrentLine = -1; - memset(&mForegroundColor, 255, sizeof(COLOR)); - memset(&mBackgroundColor, 0, sizeof(COLOR)); - mBackgroundColor.alpha = 255; - memset(&mScrollColor, 0x08, sizeof(COLOR)); - mScrollColor.alpha = 255; - mLastCount = 0; - mSlideout = 0; - mSlideoutState = hidden; - - mRenderX = 0; mRenderY = 0; mRenderW = gr_fb_width(); mRenderH = gr_fb_height(); - - if (!node) - { - mSlideoutX = 0; mSlideoutY = 0; mSlideoutW = 0; mSlideoutH = 0; - mConsoleX = 0; mConsoleY = 0; mConsoleW = gr_fb_width(); mConsoleH = gr_fb_height(); - } - else - { - child = node->first_node("font"); - if (child) - { - attr = child->first_attribute("resource"); - if (attr) - mFont = PageManager::FindResource(attr->value()); - } - - child = node->first_node("color"); - if (child) - { - attr = child->first_attribute("foreground"); - if (attr) - { - std::string color = attr->value(); - ConvertStrToColor(color, &mForegroundColor); - } - attr = child->first_attribute("background"); - if (attr) - { - std::string color = attr->value(); - ConvertStrToColor(color, &mBackgroundColor); - } - attr = child->first_attribute("scroll"); - if (attr) - { - std::string color = attr->value(); - ConvertStrToColor(color, &mScrollColor); - } - } - - // Load the placement - LoadPlacement(node->first_node("placement"), &mConsoleX, &mConsoleY, &mConsoleW, &mConsoleH); - - child = node->first_node("slideout"); - if (child) - { - mSlideout = 1; - LoadPlacement(child, &mSlideoutX, &mSlideoutY); - - attr = child->first_attribute("resource"); - if (attr) mSlideoutImage = PageManager::FindResource(attr->value()); - - if (mSlideoutImage && mSlideoutImage->GetResource()) - { - mSlideoutW = gr_get_width(mSlideoutImage->GetResource()); - mSlideoutH = gr_get_height(mSlideoutImage->GetResource()); - } - } - } - - gr_getFontDetails(mFont, &mFontHeight, NULL); - SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); - SetRenderPos(mConsoleX, mConsoleY); - return; + xml_attribute<>* attr; + xml_node<>* child; + + mFont = NULL; + mCurrentLine = -1; + memset(&mForegroundColor, 255, sizeof(COLOR)); + memset(&mBackgroundColor, 0, sizeof(COLOR)); + mBackgroundColor.alpha = 255; + memset(&mScrollColor, 0x08, sizeof(COLOR)); + mScrollColor.alpha = 255; + mLastCount = 0; + mSlideout = 0; + mSlideoutState = hidden; + + mRenderX = 0; mRenderY = 0; mRenderW = gr_fb_width(); mRenderH = gr_fb_height(); + + if (!node) + { + mSlideoutX = 0; mSlideoutY = 0; mSlideoutW = 0; mSlideoutH = 0; + mConsoleX = 0; mConsoleY = 0; mConsoleW = gr_fb_width(); mConsoleH = gr_fb_height(); + } + else + { + child = node->first_node("font"); + if (child) + { + attr = child->first_attribute("resource"); + if (attr) + mFont = PageManager::FindResource(attr->value()); + } + + child = node->first_node("color"); + if (child) + { + attr = child->first_attribute("foreground"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mForegroundColor); + } + attr = child->first_attribute("background"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mBackgroundColor); + } + attr = child->first_attribute("scroll"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mScrollColor); + } + } + + // Load the placement + LoadPlacement(node->first_node("placement"), &mConsoleX, &mConsoleY, &mConsoleW, &mConsoleH); + + child = node->first_node("slideout"); + if (child) + { + mSlideout = 1; + LoadPlacement(child, &mSlideoutX, &mSlideoutY); + + attr = child->first_attribute("resource"); + if (attr) mSlideoutImage = PageManager::FindResource(attr->value()); + + if (mSlideoutImage && mSlideoutImage->GetResource()) + { + mSlideoutW = gr_get_width(mSlideoutImage->GetResource()); + mSlideoutH = gr_get_height(mSlideoutImage->GetResource()); + } + } + } + + gr_getFontDetails(mFont, &mFontHeight, NULL); + SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); + SetRenderPos(mConsoleX, mConsoleY); + return; } int GUIConsole::RenderSlideout(void) { - if (!mSlideoutImage || !mSlideoutImage->GetResource()) return -1; + if (!mSlideoutImage || !mSlideoutImage->GetResource()) + return -1; - gr_blit(mSlideoutImage->GetResource(), 0, 0, mSlideoutW, mSlideoutH, mSlideoutX, mSlideoutY); - return 0; + gr_blit(mSlideoutImage->GetResource(), 0, 0, mSlideoutW, mSlideoutH, mSlideoutX, mSlideoutY); + return 0; } int GUIConsole::RenderConsole(void) { - void* fontResource = NULL; - if (mFont) fontResource = mFont->GetResource(); - - // We fill the background - gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255); - gr_fill(mConsoleX, mConsoleY, mConsoleW, mConsoleH); - - gr_color(mScrollColor.red, mScrollColor.green, mScrollColor.blue, mScrollColor.alpha); - gr_fill(mConsoleX + (mConsoleW * 9 / 10), mConsoleY, (mConsoleW / 10), mConsoleH); - - // Render the lines - gr_color(mForegroundColor.red, mForegroundColor.green, mForegroundColor.blue, mForegroundColor.alpha); - - // Don't try to continue to render without data - mLastCount = gConsole.size(); - if (mLastCount == 0) return (mSlideout ? RenderSlideout() : 0); - - // Find the start point - int start; - int curLine = mCurrentLine; // Thread-safing (Another thread updates this value) - if (curLine == -1) - { - start = mLastCount - mMaxRows; - } - else - { - if (curLine > (int) mLastCount) curLine = (int) mLastCount; - if ((int) mMaxRows > curLine) curLine = (int) mMaxRows; - start = curLine - mMaxRows; - } - - unsigned int line; - for (line = 0; line < mMaxRows; line++) - { - if ((start + (int) line) >= 0 && (start + (int) line) < (int) mLastCount) - { - gr_textExW(mConsoleX, mStartY + (line * mFontHeight), gConsole[start + line].c_str(), fontResource, mConsoleW + mConsoleX); - } - } - return (mSlideout ? RenderSlideout() : 0); + void* fontResource = NULL; + if (mFont) + fontResource = mFont->GetResource(); + + // We fill the background + gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255); + gr_fill(mConsoleX, mConsoleY, mConsoleW, mConsoleH); + + gr_color(mScrollColor.red, mScrollColor.green, mScrollColor.blue, mScrollColor.alpha); + gr_fill(mConsoleX + (mConsoleW * 9 / 10), mConsoleY, (mConsoleW / 10), mConsoleH); + + // Render the lines + gr_color(mForegroundColor.red, mForegroundColor.green, mForegroundColor.blue, mForegroundColor.alpha); + + // Don't try to continue to render without data + mLastCount = gConsole.size(); + if (mLastCount == 0) + return (mSlideout ? RenderSlideout() : 0); + + // Find the start point + int start; + int curLine = mCurrentLine; // Thread-safing (Another thread updates this value) + if (curLine == -1) + { + start = mLastCount - mMaxRows; + } + else + { + if (curLine > (int) mLastCount) + curLine = (int) mLastCount; + if ((int) mMaxRows > curLine) + curLine = (int) mMaxRows; + start = curLine - mMaxRows; + } + + unsigned int line; + for (line = 0; line < mMaxRows; line++) + { + if ((start + (int) line) >= 0 && (start + (int) line) < (int) mLastCount) + gr_textExW(mConsoleX, mStartY + (line * mFontHeight), gConsole[start + line].c_str(), fontResource, mConsoleW + mConsoleX); + } + return (mSlideout ? RenderSlideout() : 0); } int GUIConsole::Render(void) { - if (mSlideout && mSlideoutState == hidden) - { - return RenderSlideout(); - } - return RenderConsole(); + if (mSlideout && mSlideoutState == hidden) + return RenderSlideout(); + + return RenderConsole(); } int GUIConsole::Update(void) { - if (mSlideout && mSlideoutState != visible) - { - if (mSlideoutState == hidden) - return 0; - - if (mSlideoutState == request_hide) - mSlideoutState = hidden; - - if (mSlideoutState == request_show) - mSlideoutState = visible; - - // Any time we activate the slider, we reset the position - mCurrentLine = -1; - return 2; - } - - if (mCurrentLine == -1 && mLastCount != gConsole.size()) - { - // We can use Render, and return for just a flip - Render(); - return 2; - } - else if (mLastTouchY >= 0) - { - // They're still touching, so re-render - Render(); - mLastTouchY = -1; - return 2; - } - return 0; + if (mSlideout && mSlideoutState != visible) + { + if (mSlideoutState == hidden) + return 0; + + if (mSlideoutState == request_hide) + mSlideoutState = hidden; + + if (mSlideoutState == request_show) + mSlideoutState = visible; + + // Any time we activate the slider, we reset the position + mCurrentLine = -1; + return 2; + } + + if (mCurrentLine == -1 && mLastCount != gConsole.size()) + { + // We can use Render, and return for just a flip + Render(); + return 2; + } + else if (mLastTouchY >= 0) + { + // They're still touching, so re-render + Render(); + mLastTouchY = -1; + return 2; + } + return 0; } int GUIConsole::SetRenderPos(int x, int y, int w, int h) { - // Adjust the stub position accordingly - mSlideoutX += (x - mConsoleX); - mSlideoutY += (y - mConsoleY); - - mConsoleX = x; - mConsoleY = y; - if (w || h) - { - mConsoleW = w; - mConsoleH = h; - } - - // Calculate the max rows - mMaxRows = mConsoleH / mFontHeight; - - // Adjust so we always fit to bottom - mStartY = mConsoleY + (mConsoleH % mFontHeight); - return 0; + // Adjust the stub position accordingly + mSlideoutX += (x - mConsoleX); + mSlideoutY += (y - mConsoleY); + + mConsoleX = x; + mConsoleY = y; + if (w || h) + { + mConsoleW = w; + mConsoleH = h; + } + + // Calculate the max rows + mMaxRows = mConsoleH / mFontHeight; + + // Adjust so we always fit to bottom + mStartY = mConsoleY + (mConsoleH % mFontHeight); + return 0; } // IsInRegion - Checks if the request is handled by this object // Return 0 if this object handles the request, 1 if not int GUIConsole::IsInRegion(int x, int y) { - if (mSlideout) - { - // Check if they tapped the slideout button - if (x >= mSlideoutX && x <= mSlideoutX + mSlideoutW && y >= mSlideoutY && y < mSlideoutY + mSlideoutH) - return 1; - - // If we're only rendering the slideout, bail now - if (mSlideoutState == hidden) - return 0; - } - - return (x < mConsoleX || x > mConsoleX + mConsoleW || y < mConsoleY || y > mConsoleY + mConsoleH) ? 0 : 1; + if (mSlideout) + { + // Check if they tapped the slideout button + if (x >= mSlideoutX && x <= mSlideoutX + mSlideoutW && y >= mSlideoutY && y < mSlideoutY + mSlideoutH) + return 1; + + // If we're only rendering the slideout, bail now + if (mSlideoutState == hidden) + return 0; + } + + return (x < mConsoleX || x > mConsoleX + mConsoleW || y < mConsoleY || y > mConsoleY + mConsoleH) ? 0 : 1; } // NotifyTouch - Notify of a touch event // Return 0 on success, >0 to ignore remainder of touch, and <0 on error int GUIConsole::NotifyTouch(TOUCH_STATE state, int x, int y) { - if (mSlideout && mSlideoutState == hidden) - { - if (state == TOUCH_START) - { - mSlideoutState = request_show; - return 1; - } - } - else if (mSlideout && mSlideoutState == visible) - { - // Are we sliding it back in? - if (state == TOUCH_START && x > mSlideoutX && x < (mSlideoutX + mSlideoutW) && y > mSlideoutY && y < (mSlideoutY + mSlideoutH)) - { - mSlideoutState = request_hide; - return 1; - } - } - - // If we don't have enough lines to scroll, throw this away. - if (mLastCount < mMaxRows) return 1; - - // We are scrolling!!! - switch (state) - { - case TOUCH_START: - mLastTouchX = x; - mLastTouchY = y; - if ((x - mConsoleX) > ((9 * mConsoleW) / 10)) - mSlideMultiplier = 10; - else - mSlideMultiplier = 1; - break; - - case TOUCH_DRAG: - // This handles tapping - if (x == mLastTouchX && y == mLastTouchY) break; - mLastTouchX = -1; - - if (y > mLastTouchY + 5) - { - mLastTouchY = y; - if (mCurrentLine == -1) - mCurrentLine = mLastCount - 1; - else if (mCurrentLine > mSlideMultiplier) - mCurrentLine -= mSlideMultiplier; - else - mCurrentLine = mMaxRows; - - if (mCurrentLine < (int) mMaxRows) - mCurrentLine = mMaxRows; - } - else if (y < mLastTouchY - 5) - { - mLastTouchY = y; - if (mCurrentLine >= 0) - { - mCurrentLine += mSlideMultiplier; - if (mCurrentLine >= (int) mLastCount) - mCurrentLine = -1; - } - } - break; - - case TOUCH_RELEASE: - // On a tap, we jump to the tail - if (mLastTouchX >= 0) - mCurrentLine = -1; - - mLastTouchY = -1; + if (mSlideout && mSlideoutState == hidden) + { + if (state == TOUCH_START) + { + mSlideoutState = request_show; + return 1; + } + } + else if (mSlideout && mSlideoutState == visible) + { + // Are we sliding it back in? + if (state == TOUCH_START && x > mSlideoutX && x < (mSlideoutX + mSlideoutW) && y > mSlideoutY && y < (mSlideoutY + mSlideoutH)) + { + mSlideoutState = request_hide; + return 1; + } + } + + // If we don't have enough lines to scroll, throw this away. + if (mLastCount < mMaxRows) return 1; + + // We are scrolling!!! + switch (state) + { + case TOUCH_START: + mLastTouchX = x; + mLastTouchY = y; + if ((x - mConsoleX) > ((9 * mConsoleW) / 10)) + mSlideMultiplier = 10; + else + mSlideMultiplier = 1; + break; + + case TOUCH_DRAG: + // This handles tapping + if (x == mLastTouchX && y == mLastTouchY) break; + mLastTouchX = -1; + + if (y > mLastTouchY + 5) + { + mLastTouchY = y; + if (mCurrentLine == -1) + mCurrentLine = mLastCount - 1; + else if (mCurrentLine > mSlideMultiplier) + mCurrentLine -= mSlideMultiplier; + else + mCurrentLine = mMaxRows; + + if (mCurrentLine < (int) mMaxRows) + mCurrentLine = mMaxRows; + } + else if (y < mLastTouchY - 5) + { + mLastTouchY = y; + if (mCurrentLine >= 0) + { + mCurrentLine += mSlideMultiplier; + if (mCurrentLine >= (int) mLastCount) + mCurrentLine = -1; + } + } + break; + + case TOUCH_RELEASE: + // On a tap, we jump to the tail + if (mLastTouchX >= 0) + mCurrentLine = -1; + + mLastTouchY = -1; case TOUCH_REPEAT: case TOUCH_HOLD: - break; - } - return 0; + break; + } + return 0; } - |