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-rw-r--r--gui/hardwarekeyboard.cpp58
1 files changed, 58 insertions, 0 deletions
diff --git a/gui/hardwarekeyboard.cpp b/gui/hardwarekeyboard.cpp
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+++ b/gui/hardwarekeyboard.cpp
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+// hardwarekeyboard.cpp - HardwareKeyboard object
+// Shell file used for most devices. A custom hardwarekeyboard.cpp is needed for devices with a hardware keyboard.
+
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <fcntl.h>
+#include <sys/reboot.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <sys/mman.h>
+#include <sys/types.h>
+#include <sys/ioctl.h>
+#include <time.h>
+#include <unistd.h>
+#include <stdlib.h>
+
+#include <string>
+
+extern "C" {
+#include "../common.h"
+#include "../minuitwrp/minui.h"
+#include "../recovery_ui.h"
+}
+
+#include "rapidxml.hpp"
+#include "objects.hpp"
+
+HardwareKeyboard::HardwareKeyboard(void) {
+ // Do Nothing
+}
+
+HardwareKeyboard::~HardwareKeyboard() {
+ // Do Nothing
+}
+
+int HardwareKeyboard::KeyDown(int key_code) {
+#ifdef _EVENT_LOGGING
+ LOGE("HardwareKeyboard::KeyDown %i\n", key_code);
+#endif
+ PageManager::NotifyKey(key_code);
+ return 0; // 0 = no key repeat anything else turns on key repeat
+}
+
+int HardwareKeyboard::KeyUp(int key_code) {
+#ifdef _EVENT_LOGGING
+ LOGE("HardwareKeyboard::KeyUp %i\n", key_code);
+#endif
+ return 0;
+}
+
+int HardwareKeyboard::KeyRepeat(void) {
+#ifdef _EVENT_LOGGING
+ LOGE("HardwareKeyboard::KeyRepeat\n");
+#endif
+ return 0;
+}