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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Ocelot.h"
cOcelot::cOcelot()
{
m_MobType = 98;
m_SoundHurt = "mob.cat.hitt";
m_SoundDeath = "mob.cat.hitt";
GetMonsterConfig("Ocelot");
}
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