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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Wolf.h"
cWolf::cWolf(void)
{
m_MobType = 95;
m_SoundHurt = "mob.wolf.hurt";
m_SoundDeath = "mob.wolf.death";
GetMonsterConfig("Wolf");
}
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