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#pragma once
#include "cPacket.h"
class cPacket_UpdateSign : public cPacket
{
public:
cPacket_UpdateSign()
: m_BlockX( 0 )
, m_BlockY( 0 )
, m_BlockZ( 0 )
{
m_PacketID = E_UPDATE_SIGN;
}
virtual cPacket * Clone() const { return new cPacket_UpdateSign( *this ); }
virtual int Parse(cByteBuffer & a_Buffer) override;
virtual void Serialize(AString & a_Data) const override;
int m_BlockX;
short m_BlockY;
int m_BlockZ;
AString m_Line1;
AString m_Line2;
AString m_Line3;
AString m_Line4;
};
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