summaryrefslogblamecommitdiffstats
path: root/src/Blocks/BlockCactus.h
blob: 21e1983096ec930b265d4528b21a909959fcd234 (plain) (tree)
1
2
3
4
5
6
7
8
9

            
                       
                         




 
                                                                             
 
                                                           
 
         
                           
 
          
                                                                                                                       
         
                                      


                                     
                                                                            





                                                                             
                                                                                       




                                                  
                  
                                                               


                                             


                                                                                                                                        






                                             
 


 
 
                                                                             



                               
 
 

 
                                                                                                 
         

                                                                   
                                                                                                                        



                                            
                                                                                                              






                                                                                                                      
                 
                                 

                 











                                                                                                            








                                                                                                                                   
                         


                                                                                                         










                                                                                       
                                                                                       



                                                                                                                    
                                                                 

                              
         
  
#pragma once

#include "BlockPlant.h"
#include "../BlockInfo.h"





class cBlockCactusHandler final : public cClearMetaOnDrop<cBlockPlant<false>>
{
	using Super = cClearMetaOnDrop<cBlockPlant<false>>;

  public:
	using Super::Super;

  private:
	virtual bool CanBeAt(const cChunk & a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_Meta) const override
	{
		if (a_Position.y <= 0)
		{
			return false;
		}
		BLOCKTYPE Surface = a_Chunk.GetBlock(a_Position.addedY(-1));
		if ((Surface != E_BLOCK_SAND) && (Surface != E_BLOCK_CACTUS))
		{
			// Cactus can only be placed on sand and itself
			return false;
		}

		// Check surroundings. Cacti may ONLY be surrounded by non-solid blocks
		static const Vector3i Coords[] = {
			{-1, 0, 0},
			{1, 0, 0},
			{0, 0, -1},
			{0, 0, 1},
		};
		for (size_t i = 0; i < ARRAYCOUNT(Coords); i++)
		{
			BLOCKTYPE BlockType;
			NIBBLETYPE BlockMeta;
			if (a_Chunk.UnboundedRelGetBlock(a_Position + Coords[i], BlockType, BlockMeta) &&
				(cBlockInfo::IsSolid(BlockType) || (BlockType == E_BLOCK_LAVA) || (BlockType == E_BLOCK_STATIONARY_LAVA)
				))
			{
				return false;
			}
		}  // for i - Coords[]

		return true;
	}





	virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
	{
		UNUSED(a_Meta);
		return 7;
	}




	virtual int Grow(cChunk & a_Chunk, Vector3i a_RelPos, int a_NumStages = 1) const override
	{
		// Check the total height of the cacti blocks here:
		int top = a_RelPos.y + 1;
		while ((top < cChunkDef::Height) && (a_Chunk.GetBlock({a_RelPos.x, top, a_RelPos.z}) == E_BLOCK_CACTUS))
		{
			++top;
		}
		int bottom = a_RelPos.y - 1;
		while ((bottom > 0) && (a_Chunk.GetBlock({a_RelPos.x, bottom, a_RelPos.z}) == E_BLOCK_CACTUS))
		{
			--bottom;
		}

		// Refuse if already too high:
		auto numToGrow = std::min(a_NumStages, a_Chunk.GetWorld()->GetMaxCactusHeight() + 1 - (top - bottom));
		if (numToGrow <= 0)
		{
			return 0;
		}

		BLOCKTYPE blockType;
		for (int i = 0; i < numToGrow; ++i)
		{
			Vector3i pos(a_RelPos.x, top + i, a_RelPos.z);
			if (!a_Chunk.UnboundedRelGetBlockType(pos, blockType) || (blockType != E_BLOCK_AIR))
			{
				// Cannot grow there
				return i;
			}

			a_Chunk.UnboundedRelFastSetBlock(pos, E_BLOCK_CACTUS, 0);

			// Check surroundings. Cacti may ONLY be surrounded by non-solid blocks; if they aren't, drop as pickup and
			// bail out the growing
			static const Vector3i neighborOffsets[] = {
				{-1, 0, 0},
				{1, 0, 0},
				{0, 0, -1},
				{0, 0, 1},
			};
			for (const auto & ofs : neighborOffsets)
			{
				if (a_Chunk.UnboundedRelGetBlockType(pos + ofs, blockType) &&
					(cBlockInfo::IsSolid(blockType) || (blockType == E_BLOCK_LAVA) ||
					 (blockType == E_BLOCK_STATIONARY_LAVA)))
				{
					// Remove the cactus
					auto absPos = a_Chunk.RelativeToAbsolute(pos);
					a_Chunk.GetWorld()->DropBlockAsPickups(absPos);
					return i + 1;
				}
			}  // for neighbor
		}  // for i - numToGrow
		return numToGrow;
	}

	virtual PlantAction CanGrow(cChunk & a_Chunk, Vector3i a_RelPos) const override
	{
		// Only allow growing if there's an air block above:
		if (((a_RelPos.y + 1) < cChunkDef::Height) && (a_Chunk.GetBlock(a_RelPos.addedY(1)) == E_BLOCK_AIR))
		{
			return Super::CanGrow(a_Chunk, a_RelPos);
		}
		return paStay;
	}
};