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#pragma once
#include "Monster.h"
class cChicken :
public cMonster
{
typedef cMonster super;
public:
cChicken(void);
CLASS_PROTODEF(cChicken)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
private:
int m_EggDropTimer;
} ;
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