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author | tonibm19 <tonibm19@gmail.com> | 2013-10-12 20:18:35 +0200 |
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committer | tonibm19 <tonibm19@gmail.com> | 2013-10-12 20:18:35 +0200 |
commit | d86facc2bf6ac61581a55b4895c70c90fedfad0e (patch) | |
tree | 20dce155252a1de44989934d327fba626721e99c | |
parent | APIDump: Added pretty-printing to code examples. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/World.cpp | 28 |
1 files changed, 24 insertions, 4 deletions
diff --git a/source/World.cpp b/source/World.cpp index bbbe7d382..f2b96e75d 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -1,4 +1,3 @@ - #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "BlockID.h" @@ -772,16 +771,36 @@ void cWorld::TickSpawnMobs(float a_Dt) // Spawn nether mobs switch (nightRand) { - case 5: MobType = cMonster::mtGhast; break; + case 0: MobType = cMonster::mtGhast; break; + case 1: MobType = cMonster::mtBlaze; break; + case 2: MobType = cMonster::mtZombiePigman; break; + case 3: MobType = cMonster::mtZombiePigman; break; + case 4: MobType = cMonster::mtZombiePigman; break; + case 5: MobType = cMonster::mtZombiePigman; break; case 6: MobType = cMonster::mtZombiePigman; break; + case 7: MobType = cMonster::mtZombiePigman; break; + case 8: MobType = cMonster::mtZombiePigman; break; + case 9: MobType = cMonster::mtZombiePigman; break; } break; } case biEnd: { - // Only endermen spawn in the End - MobType = cMonster::mtEnderman; + // Spawn only The End mobs + switch (nightRand) + { + case 0: MobType = cMonster::mtEnderDragon; break; + case 1: MobType = cMonster::mtEnderman; break; + case 2: MobType = cMonster::mtEnderman; break; + case 3: MobType = cMonster::mtEnderman; break; + case 4: MobType = cMonster::mtEnderman; break; + case 5: MobType = cMonster::mtEnderman; break; + case 6: MobType = cMonster::mtEnderman; break; + case 7: MobType = cMonster::mtEnderman; break; + case 8: MobType = cMonster::mtEnderman; break; + case 9: MobType = cMonster::mtEnderman; break; + } break; } @@ -822,6 +841,7 @@ void cWorld::TickSpawnMobs(float a_Dt) case 3: MobType = cMonster::mtSheep; break; case 4: MobType = cMonster::mtSquid; break; case 5: MobType = cMonster::mtWolf; break; + case 6: MobType = cMonster::mtHorse; break; } } // else (night) } // case overworld biomes |