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author | Tycho <work.tycho+git@gmail.com> | 2014-06-12 19:51:33 +0200 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-06-12 19:51:33 +0200 |
commit | 93d4a8aa92af58bb073f18c87167358d18632899 (patch) | |
tree | b32c5989a7db0f62bba51763504f5466c60f5176 | |
parent | Fixed compile (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Chunk.cpp | 10 | ||||
-rw-r--r-- | src/Chunk.h | 2 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp index c9e4f5411..7ca0a4afd 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -86,7 +86,7 @@ cChunk::cChunk( m_NeighborZP(a_NeighborZP), m_WaterSimulatorData(a_World->GetWaterSimulator()->CreateChunkData()), m_LavaSimulatorData (a_World->GetLavaSimulator ()->CreateChunkData()), - m_EntityTickIteratorData(std::make_pair(false, &m_Entities.end())) + m_EntityTickIteratorData(std::make_pair(false, m_Entities.end())) { if (a_NeighborXM != NULL) { @@ -584,12 +584,12 @@ void cChunk::Tick(float a_Dt) // Don't tick things queued to be removed if (!((*itr)->IsMob())) { - m_EntityTickIteratorData.second = &itr; + m_EntityTickIteratorData.second = itr; (*itr)->Tick(a_Dt, *this); - if (itr != *m_EntityTickIteratorData.second) + if (itr != m_EntityTickIteratorData.second) { - itr = *m_EntityTickIteratorData.second; + itr = m_EntityTickIteratorData.second; } else { @@ -1876,7 +1876,7 @@ void cChunk::RemoveEntity(cEntity * a_Entity) { if (m_EntityTickIteratorData.first) { - *m_EntityTickIteratorData.second = m_Entities.erase(*m_EntityTickIteratorData.second); + m_EntityTickIteratorData.second = m_Entities.erase(m_EntityTickIteratorData.second); } else { diff --git a/src/Chunk.h b/src/Chunk.h index 3046b2efe..1619df333 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -425,7 +425,7 @@ private: // A critical section is not needed, because all chunk access is protected by its parent ChunkMap's csLayers cClientHandleList m_LoadedByClient; cEntityList m_Entities; - std::pair<bool, cEntityList::iterator *> m_EntityTickIteratorData; + std::pair<bool, cEntityList::iterator> m_EntityTickIteratorData; cBlockEntityList m_BlockEntities; /** Number of times the chunk has been requested to stay (by various cChunkStay objects); if zero, the chunk can be unloaded */ |