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author | Mattes D <github@xoft.cz> | 2014-11-24 13:44:15 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-11-24 13:44:15 +0100 |
commit | 3e068a01a802363ca8cebb9a2e850916023665f5 (patch) | |
tree | a0f5cf0e837fd5eff94ef39a0723aaa8c70bcaa3 | |
parent | cWorld: Rewritten spawn preparation. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/World.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/World.cpp b/src/World.cpp index 1a64105c2..001ea72c7 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -117,7 +117,7 @@ public: for (int i = 0; i < maxQueue; i++) { int chunkX, chunkZ; - decodeChunkCoords(i, chunkX, chunkZ); + DecodeChunkCoords(i, chunkX, chunkZ); m_World.GetLightingThread().QueueChunk(chunkX, chunkZ, this); } // for i @@ -170,7 +170,7 @@ protected: if (m_NextIdx < m_MaxIdx) { int chunkX, chunkZ; - decodeChunkCoords(m_NextIdx, chunkX, chunkZ); + DecodeChunkCoords(m_NextIdx, chunkX, chunkZ); m_World.GetLightingThread().QueueChunk(chunkX, chunkZ, this); m_NextIdx += 1; } @@ -191,7 +191,7 @@ protected: /** Decodes the index into chunk coords. Provides the specific chunk ordering. */ - void decodeChunkCoords(int a_Idx, int & a_ChunkX, int & a_ChunkZ) + void DecodeChunkCoords(int a_Idx, int & a_ChunkX, int & a_ChunkZ) { // A zigzag pattern from the top to bottom, each row alternating between forward-x and backward-x: int z = a_Idx / m_PrepareDistance; |