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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-09-11 00:01:02 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-09-11 00:01:02 +0200 |
commit | c8f8597774c47e755597eae4a120bea9479d0479 (patch) | |
tree | e58bf41015675934698431f81007e4de8e62697c | |
parent | Entities now maintain speed outside of world (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Entities/Entity.cpp | 23 | ||||
-rw-r--r-- | source/Entities/Entity.h | 6 |
2 files changed, 29 insertions, 0 deletions
diff --git a/source/Entities/Entity.cpp b/source/Entities/Entity.cpp index 0aaa2e899..846d756dd 100644 --- a/source/Entities/Entity.cpp +++ b/source/Entities/Entity.cpp @@ -55,6 +55,7 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, d , m_TicksSinceLastBurnDamage(0) , m_TicksSinceLastLavaDamage(0) , m_TicksSinceLastFireDamage(0) + , m_TicksSinceLastVoidDamage(0) , m_TicksLeftBurning(0) , m_WaterSpeed(0, 0, 0) , m_Width(a_Width) @@ -472,6 +473,11 @@ void cEntity::Tick(float a_Dt, cChunk & a_Chunk) { TickBurning(a_Chunk); } + if ((a_Chunk.IsValid()) && (GetPosY() < -46)) + { + TickInVoid(a_Chunk); + } + else { m_TicksSinceLastVoidDamage = 0; } } @@ -803,6 +809,23 @@ void cEntity::TickBurning(cChunk & a_Chunk) +void cEntity::TickInVoid(cChunk & a_Chunk) +{ + if (m_TicksSinceLastVoidDamage == 20) + { + TakeDamage(dtInVoid, NULL, 2, 0); + m_TicksSinceLastVoidDamage = 0; + } + else + { + m_TicksSinceLastVoidDamage++; + } +} + + + + + /// Called when the entity starts burning void cEntity::OnStartedBurning(void) { diff --git a/source/Entities/Entity.h b/source/Entities/Entity.h index b4777d249..df671a564 100644 --- a/source/Entities/Entity.h +++ b/source/Entities/Entity.h @@ -255,6 +255,9 @@ public: /// Updates the state related to this entity being on fire virtual void TickBurning(cChunk & a_Chunk); + + /// Handles when the entity is in the void + virtual void TickInVoid(cChunk & a_Chunk); /// Called when the entity starts burning virtual void OnStartedBurning(void); @@ -377,6 +380,9 @@ protected: /// Time, in ticks, until the entity extinguishes its fire int m_TicksLeftBurning; + + /// Time, in ticks, since the last damage dealt by the void. Reset to zero when moving out of the void. + int m_TicksSinceLastVoidDamage; virtual void Destroyed(void) {} // Called after the entity has been destroyed |