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author | madmaxoft <github@xoft.cz> | 2013-12-15 21:17:03 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2013-12-16 10:41:50 +0100 |
commit | e024278b026c34abaccd46593deefde0ee39ee18 (patch) | |
tree | 7f81302b08d862b94b9b7369696faec3afb75e3b | |
parent | Server saves if a player is flying. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index f3deefe0b..d082725b6 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -270,9 +270,6 @@ void cClientHandle::Authenticate(void) m_Player->Initialize(World); m_State = csAuthenticated; - // Broadcast this player's spawning to all other players in the same chunk - m_Player->GetWorld()->BroadcastSpawnEntity(*m_Player, this); - cRoot::Get()->GetPluginManager()->CallHookPlayerSpawned(*m_Player); } |