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author | madmaxoft <github@xoft.cz> | 2013-11-17 23:01:23 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2013-11-17 23:27:07 +0100 |
commit | 9bc79722c7b8665f18a5be70c751f8383e9b0815 (patch) | |
tree | 7be414447211f234531fafef3998e336d37e2075 | |
parent | Merge pull request #345 from mc-server/warningfixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 36 |
1 files changed, 33 insertions, 3 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index cccc05ce2..210ddc1ae 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2707,13 +2707,43 @@ end Vector3f = { - Desc = [[A Vector3f object uses floating point values to describe a point in space. Vector3f is part of the {{vector3|vector3}} family. -]], + Desc = [[ + A Vector3f object uses floating point values to describe a point in space.</p> + <p> + See also {{Vector3d}} for double-precision floating point 3D coords and {{Vector3i}} for integer + point 3D coords. + ]], Functions = { + constructor = + { + { Params = "", Return = "Vector3f", Notes = "Creates a new Vector3f object with zero coords" }, + { Params = "x, y, z", Return = "Vector3f", Notes = "Creates a new Vector3f object with the specified coords" }, + { Params = "Vector3f", Return = "Vector3f", Notes = "Creates a new Vector3f object as a copy of the specified vector" }, + { Params = "{{Vector3d}}", Return = "Vector3f", Notes = "Creates a new Vector3f object as a copy of the specified {{Vector3d}}" }, + { Params = "{{Vector3i}}", Return = "Vector3f", Notes = "Creates a new Vector3f object as a copy of the specified {{Vector3i}}" }, + }, + operator_mul = + { + { Params = "number", Return = "Vector3f", Notes = "Returns a new Vector3f object that has each of its coords multiplied by the specified number" }, + { Params = "Vector3f", Return = "Vector3f", Notes = "Returns a new Vector3f object that has each of its coords multiplied by the respective coord of the specified vector." }, + }, + operator_plus = { Params = "Vector3f", Return = "Vector3f", Notes = "Returns a new Vector3f object that holds the vector sum of this vector and the specified vector." }, + operator_sub = { Params = "Vector3f", Return = "Vector3f", Notes = "Returns a new Vector3f object that holds the vector differrence between this vector and the specified vector." }, + Cross = { Params = "Vector3f", Return = "Vector3f", Notes = "Returns a new Vector3f object that holds the cross product of this vector and the specified vector." }, + Dot = { Params = "Vector3f", Return = "number", Notes = "Returns the dot product of this vector and the specified vector." }, + Equals = { Params = "Vector3f", Return = "bool", Notes = "Returns true if the specified vector is exactly equal to this vector." }, + Length = { Params = "", Return = "number", Notes = "Returns the (euclidean) length of this vector" }, + Normalize = { Params = "", Return = "", Notes = "Normalizes this vector (makes it 1 unit long while keeping the direction). FIXME: Fails for zero vectors." }, + NormalizeCopy = { Params = "", Return = "Vector3f", Notes = "Returns a copy of this vector that is normalized (1 unit long while keeping the same direction). FIXME: Fails for zero vectors." }, + Set = { Params = "x, y, z", Return = "", Notes = "Sets all the coords of the vector at once." }, + SqrLength = { Params = "", Return = "number", Notes = "Returns the (euclidean) length of this vector, squared. This operation is slightly less computationally expensive than Length(), while it conserves some properties of Length(), such as comparison." }, }, - Constants = + Variables = { + x = { Type = "number", Notes = "The X coord of the vector." }, + y = { Type = "number", Notes = "The Y coord of the vector." }, + z = { Type = "number", Notes = "The Z coord of the vector." }, }, }, -- Vector3f |