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authorMattes D <github@xoft.cz>2024-03-14 15:23:24 +0100
committerMattes D <github@xoft.cz>2024-03-15 00:24:05 +0100
commitbc4975a86418949a7cdc48c0d7afa34624ef710c (patch)
treee312507b3fc7978893a4521bc0b4de86e75b38e5
parentReverted moving Lua to C++. (diff)
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-rw-r--r--src/CMakeLists.txt7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 131e26e33..873e0ccba 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -193,6 +193,13 @@ SET_TARGET_PROPERTIES(${CMAKE_PROJECT_NAME} PROPERTIES
+# Enable "-rdynamic" on Linux, so that external Lua modules can import Lua API symbols from the main executable:
+# ( https://stackoverflow.com/questions/24015025/resolving-symbols-in-shared-object-to-executable )
+if (NOT WIN32)
+ target_link_options(${CMAKE_PROJECT_NAME} PRIVATE "-rdynamic")
+endif()
+
+
MACRO(TO_NATIVE_PATH PATH OUT)
FILE(TO_NATIVE_PATH "${PATH}" "${OUT}")
IF(MINGW)