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author | Mat <mail@mathias.is> | 2020-03-05 15:05:30 +0100 |
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committer | GitHub <noreply@github.com> | 2020-03-05 15:05:30 +0100 |
commit | d572ad7faf64197a8f897e0f5191a20d7d8bc58c (patch) | |
tree | 98c4056d6e4d69696bb5ab1aac278272bfb02162 | |
parent | Use LastSentPos for mob spawn packet in 1.11+ (#4490) (diff) | |
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-rw-r--r-- | src/Items/ItemBoat.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h index 3f68240d4..ea95e6a47 100644 --- a/src/Items/ItemBoat.h +++ b/src/Items/ItemBoat.h @@ -81,7 +81,7 @@ public: } // Spawn block at water level - if (a_World->SpawnBoat(Callbacks.m_Pos + Vector3d(0.5, 0.5, 0.5), cBoat::ItemToMaterial(a_Player->GetEquippedItem())) == cEntity::INVALID_ID) + if (a_World->SpawnBoat(Callbacks.m_Pos + Vector3d(0.5, 1, 0.5), cBoat::ItemToMaterial(a_Player->GetEquippedItem())) == cEntity::INVALID_ID) { return false; } |