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author | Alexander Harkness <bearbin@gmail.com> | 2014-02-16 08:05:11 +0100 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2014-02-16 08:05:11 +0100 |
commit | 233f0add2930f316c5fafce9e29a12f2e4f007bc (patch) | |
tree | 8007f9a88f30eb7b209c68e9ab2a88bb290d382b | |
parent | Removed the unnecessary LoopPlayersAndBroadcastChat() functions. (diff) | |
parent | Replace random Float Generation and broadcast the Exp Pickup Sound (diff) | |
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-rw-r--r-- | src/Entities/ExpOrb.cpp | 7 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 17 | ||||
-rw-r--r-- | src/Entities/Player.h | 2 | ||||
-rw-r--r-- | src/Entities/ProjectileEntity.cpp | 1 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 2 |
5 files changed, 26 insertions, 3 deletions
diff --git a/src/Entities/ExpOrb.cpp b/src/Entities/ExpOrb.cpp index 04ee85823..41b60cc3b 100644 --- a/src/Entities/ExpOrb.cpp +++ b/src/Entities/ExpOrb.cpp @@ -51,6 +51,11 @@ void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk) { LOGD("Player %s picked up an ExpOrb. His reward is %i", a_ClosestPlayer->GetName().c_str(), m_Reward); a_ClosestPlayer->DeltaExperience(m_Reward); + + float r1 = (float) (0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64); // Random Float Value + float r2 = (float) (0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64); // Random Float Value + m_World->BroadcastSoundEffect("random.orb", (int) (GetPosX() * 8.0F), (int) (GetPosY() * 8.0F), (int) (GetPosZ() * 8.0F), 0.1F, 0.5F * ((r1 - r2) * 0.7F + 1.8F)); + Destroy(true); } a_Distance.Normalize(); @@ -61,4 +66,4 @@ void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk) BroadcastMovementUpdate(); } HandlePhysics(a_Dt, a_Chunk); -}
\ No newline at end of file +} diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index d568e068d..be26e4f6e 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1059,6 +1059,15 @@ void cPlayer::CloseWindowIfID(char a_WindowID, bool a_CanRefuse) +void cPlayer::PlaySoundEffect(const AString & a_SoundName, float a_Volume, float a_Pitch) +{ + m_ClientHandle->SendSoundEffect(a_SoundName, (int) (GetPosX() * 8.0), (int) (GetPosY() * 8.0), (int) (GetPosZ() * 8.0), a_Volume, a_Pitch); +} + + + + + void cPlayer::SetLastBlockActionTime() { if (m_World != NULL) @@ -1764,6 +1773,12 @@ void cPlayer::HandleFood(void) { // Ref.: http://www.minecraftwiki.net/wiki/Hunger + if (IsGameModeCreative()) + { + // Hunger is disabled for Creative + return; + } + // Remember the food level before processing, for later comparison int LastFoodLevel = m_FoodLevel; @@ -1781,7 +1796,7 @@ void cPlayer::HandleFood(void) Heal(1); m_FoodExhaustionLevel += 3; } - else if (m_FoodLevel <= 0) + else if (m_FoodLevel <= 0 && m_Health > 1) { // Damage from starving TakeDamage(dtStarving, NULL, 1, 1, 0); diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 53e4b56db..838f0301d 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -208,6 +208,8 @@ public: const AString & GetName(void) const { return m_PlayerName; } void SetName(const AString & a_Name) { m_PlayerName = a_Name; } + void PlaySoundEffect(const AString & a_SoundName, float a_Volume, float a_Pitch); + // tolua_end typedef std::list< cGroup* > GroupList; diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index a3fa9d557..ef82c6e94 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -680,6 +680,7 @@ super(pkExpBottle, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25) void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { // Spawn an experience orb with a reward between 3 and 11. + m_World->BroadcastSoundParticleEffect(2002, POSX_TOINT, POSY_TOINT, POSZ_TOINT, 0); m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), 3 + m_World->GetTickRandomNumber(8)); Destroy(); diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 5aa18300c..1dfa5ec90 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -550,7 +550,7 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World) Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode() | (cRoot::Get()->GetServer()->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4 Pkt.WriteChar((char)a_World.GetDimension()); Pkt.WriteByte(2); // TODO: Difficulty (set to Normal) - Pkt.WriteByte(cRoot::Get()->GetServer()->GetMaxPlayers()); + Pkt.WriteByte(std::min(cRoot::Get()->GetServer()->GetMaxPlayers(), 60)); Pkt.WriteString("default"); // Level type - wtf? } |