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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-04-27 15:23:20 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-04-27 15:23:20 +0200 |
commit | 1b7ea2ef822a9e2cafaed5cd6c1fc16a22a2a96a (patch) | |
tree | c5ab9b421d24495c5280463c29d71dd30ee6f255 | |
parent | Initial version of "DistortedMembraneOverhangs" (diff) | |
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-rw-r--r-- | source/Blocks/BlockHandler.cpp | 5 | ||||
-rw-r--r-- | source/Chunk.cpp | 12 |
2 files changed, 16 insertions, 1 deletions
diff --git a/source/Blocks/BlockHandler.cpp b/source/Blocks/BlockHandler.cpp index 4b7aa6fa2..816c6f7e6 100644 --- a/source/Blocks/BlockHandler.cpp +++ b/source/Blocks/BlockHandler.cpp @@ -288,7 +288,10 @@ void cBlockHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int void cBlockHandler::NeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- GetBlockHandler(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnNeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ);
+ if ((a_BlockY >= 0) && (a_BlockY < cChunkDef::Height))
+ {
+ GetBlockHandler(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnNeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ);
+ }
}
diff --git a/source/Chunk.cpp b/source/Chunk.cpp index 802cb358c..83a07d56d 100644 --- a/source/Chunk.cpp +++ b/source/Chunk.cpp @@ -1043,6 +1043,12 @@ bool cChunk::UnboundedRelFastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKT void cChunk::UnboundedQueueTickBlock(int a_RelX, int a_RelY, int a_RelZ) { + if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height)) + { + // Outside of chunkmap + return; + } + // Is it in this chunk? if ((a_RelX >= 0) && (a_RelX < cChunkDef::Width) && (a_RelZ >= 0) && (a_RelZ < cChunkDef::Width)) { @@ -1350,6 +1356,12 @@ void cChunk::SetBlock( int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType void cChunk::QueueTickBlock(int a_RelX, int a_RelY, int a_RelZ) { + ASSERT ( + (a_RelX >= 0) && (a_RelX < Width) && + (a_RelY >= 0) && (a_RelY < Height) && + (a_RelZ >= 0) && (a_RelZ < Width) + ); // Coords need to be valid + if (!IsValid()) { return; |