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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-12-13 00:49:10 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-12-13 00:49:10 +0100 |
commit | 6b6905fe1cbe3b07ff29e1df9259c0b7c3619421 (patch) | |
tree | 6f4e983e8a0a9b9d16317ca509b9cb20d2f4dcb4 | |
parent | Unknown packet type extended to 32 bits. (diff) | |
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-rw-r--r-- | src/Chunk.cpp | 6 | ||||
-rw-r--r-- | src/World.h | 1 |
2 files changed, 7 insertions, 0 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 9c195fdf8..190521c0f 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -1335,6 +1335,7 @@ void cChunk::WakeUpSimulators(void) { cSimulator * WaterSimulator = m_World->GetWaterSimulator(); cSimulator * LavaSimulator = m_World->GetLavaSimulator(); + cSimulator * RedstoneSimulator = m_World->GetRedstoneSimulator(); int BaseX = m_PosX * cChunkDef::Width; int BaseZ = m_PosZ * cChunkDef::Width; for (int x = 0; x < Width; x++) @@ -1357,6 +1358,11 @@ void cChunk::WakeUpSimulators(void) LavaSimulator->AddBlock(BlockX, y, BlockZ, this); break; } + default: + { + RedstoneSimulator->AddBlock(BlockX, y, BlockZ, this); // Redstone simulator checks if valid redstone block already + break; + } } // switch (BlockType) } // for y } // for z diff --git a/src/World.h b/src/World.h index b6ab321fb..fc821a68a 100644 --- a/src/World.h +++ b/src/World.h @@ -392,6 +392,7 @@ public: inline cFluidSimulator * GetWaterSimulator(void) { return m_WaterSimulator; } inline cFluidSimulator * GetLavaSimulator (void) { return m_LavaSimulator; } + inline cRedstoneSimulator * GetRedstoneSimulator(void) { return m_RedstoneSimulator; } /// Calls the callback for each block entity in the specified chunk; returns true if all block entities processed, false if the callback aborted by returning true bool ForEachBlockEntityInChunk(int a_ChunkX, int a_ChunkZ, cBlockEntityCallback & a_Callback); // Exported in ManualBindings.cpp |