diff options
author | peterbell10 <peterbell10@live.co.uk> | 2017-05-22 22:27:55 +0200 |
---|---|---|
committer | Lukas Pioch <lukas@zgow.de> | 2017-05-22 22:27:55 +0200 |
commit | 8a890cf945cfbd72f6e4b64f8c7b52d2c6ca099e (patch) | |
tree | d29525d02edb691c25e930b0d795d0dba160a34c | |
parent | Spawn eggs works again (diff) | |
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-rw-r--r-- | src/BlockID.h | 28 | ||||
-rw-r--r-- | src/Chunk.cpp | 659 | ||||
-rw-r--r-- | src/Chunk.h | 19 | ||||
-rw-r--r-- | src/ChunkDef.h | 4 | ||||
-rw-r--r-- | src/Generating/ChunkDesc.cpp | 32 | ||||
-rw-r--r-- | src/Generating/ChunkDesc.h | 4 | ||||
-rw-r--r-- | src/SetChunkData.cpp | 18 | ||||
-rw-r--r-- | src/SetChunkData.h | 8 | ||||
-rwxr-xr-x | src/WorldStorage/WSSAnvil.cpp | 9 | ||||
-rwxr-xr-x | src/WorldStorage/WSSAnvil.h | 2 |
10 files changed, 269 insertions, 514 deletions
diff --git a/src/BlockID.h b/src/BlockID.h index 8ce7a040b..bd24f9312 100644 --- a/src/BlockID.h +++ b/src/BlockID.h @@ -1212,3 +1212,31 @@ extern cItem GetIniItemSet(cIniFile & a_IniFile, const char * a_Section, const c +/** Base case for IsOneOf to handle empty template aguments. */ +template <class = void> +bool IsOneOf(BLOCKTYPE a_BlockType) +{ + return false; +} + + +/** Returns true if a_BlockType is equal to any of the variadic template arguments. +Some example usage: +\code + IsOneOf<>(E_BLOCK_AIR) == false + IsOneOf<E_BLOCK_AIR>(E_BLOCK_DIRT) == false + IsOneOf<E_BLOCK_AIR, E_BLOCK_DIRT>(E_BLOCK_DIRT) == true +\endcode +The implementation is ugly but it is equivalent to this C++17 fold expression: +\code + ((a_BlockType == Types) || ...) +\endcode +Just written to be valid without fold expressions or SFINAE. */ +template <BLOCKTYPE Head, BLOCKTYPE ... Tail> +bool IsOneOf(BLOCKTYPE a_BlockType) +{ + return ((a_BlockType == Head) || (IsOneOf<Tail...>(a_BlockType))); +} + + + diff --git a/src/Chunk.cpp b/src/Chunk.cpp index c196c3fe5..9516559ce 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -15,6 +15,7 @@ #include "BlockEntities/BeaconEntity.h" #include "BlockEntities/BrewingstandEntity.h" #include "BlockEntities/ChestEntity.h" +#include "BlockEntities/CommandBlockEntity.h" #include "BlockEntities/DispenserEntity.h" #include "BlockEntities/DropperEntity.h" #include "BlockEntities/FlowerPotEntity.h" @@ -125,22 +126,22 @@ cChunk::~cChunk() // LOGINFO("### delete cChunk() (%i, %i) from %p, thread 0x%x ###", m_PosX, m_PosZ, this, GetCurrentThreadId()); - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) + for (auto & KeyPair : m_BlockEntities) { - delete *itr; + delete KeyPair.second; } m_BlockEntities.clear(); // Remove and destroy all entities that are not players: cEntityList Entities; std::swap(Entities, m_Entities); // Need another list because cEntity destructors check if they've been removed from chunk - for (cEntityList::const_iterator itr = Entities.begin(); itr != Entities.end(); ++itr) + for (auto Entity : Entities) { - if (!(*itr)->IsPlayer()) + if (!Entity->IsPlayer()) { // Scheduling a normal destruction is neither possible (Since this chunk will be gone till the schedule occurs) nor necessary. - (*itr)->DestroyNoScheduling(false); // No point in broadcasting in an unloading chunk. Chunks unload when no one is nearby. - delete *itr; + Entity->DestroyNoScheduling(false); // No point in broadcasting in an unloading chunk. Chunks unload when no one is nearby. + delete Entity; } } @@ -298,14 +299,14 @@ void cChunk::GetAllData(cChunkDataCallback & a_Callback) a_Callback.ChunkData(m_ChunkData); - for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr) + for (auto Entity : m_Entities) { - a_Callback.Entity(*itr); + a_Callback.Entity(Entity); } - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) + for (auto & KeyPair : m_BlockEntities) { - a_Callback.BlockEntity(*itr); + a_Callback.BlockEntity(KeyPair.second); } } @@ -335,27 +336,28 @@ void cChunk::SetAllData(cSetChunkData & a_SetChunkData) } // Clear the block entities present - either the loader / saver has better, or we'll create empty ones: - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) + for (auto & KeyPair : m_BlockEntities) { - delete *itr; + delete KeyPair.second; } m_BlockEntities.clear(); std::swap(a_SetChunkData.GetBlockEntities(), m_BlockEntities); // Check that all block entities have a valid blocktype at their respective coords (DEBUG-mode only): #ifdef _DEBUG - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) + for (auto & KeyPair : m_BlockEntities) { - BLOCKTYPE EntityBlockType = (*itr)->GetBlockType(); - BLOCKTYPE WorldBlockType = GetBlock((*itr)->GetRelX(), (*itr)->GetPosY(), (*itr)->GetRelZ()); + cBlockEntity * Block = KeyPair.second; + BLOCKTYPE EntityBlockType = Block->GetBlockType(); + BLOCKTYPE WorldBlockType = GetBlock(Block->GetRelX(), Block->GetPosY(), Block->GetRelZ()); ASSERT(WorldBlockType == EntityBlockType); - } // for itr - m_BlockEntities + } // for KeyPair - m_BlockEntities #endif // _DEBUG // Set all block entities' World variable: - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) + for (auto & KeyPair : m_BlockEntities) { - (*itr)->SetWorld(m_World); + KeyPair.second->SetWorld(m_World); } // Create block entities that the loader didn't load; fill them with defaults @@ -457,18 +459,7 @@ void cChunk::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlock bool cChunk::HasBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ) { - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) - { - if ( - ((*itr)->GetPosX() == a_BlockX) && - ((*itr)->GetPosY() == a_BlockY) && - ((*itr)->GetPosZ() == a_BlockZ) - ) - { - return true; - } - } // for itr - m_BlockEntities[] - return false; + return (GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ) != nullptr); } @@ -638,9 +629,9 @@ void cChunk::Tick(std::chrono::milliseconds a_Dt) TickBlocks(); // Tick all block entities in this chunk: - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) + for (auto & KeyPair : m_BlockEntities) { - m_IsDirty = (*itr)->Tick(a_Dt, *this) | m_IsDirty; + m_IsDirty = KeyPair.second->Tick(a_Dt, *this) | m_IsDirty; } for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end();) @@ -1382,7 +1373,7 @@ void cChunk::CreateBlockEntities(void) { if (!HasBlockEntityAt(x + m_PosX * Width, y, z + m_PosZ * Width)) { - m_BlockEntities.push_back(cBlockEntity::CreateByBlockType( + AddBlockEntityClean(cBlockEntity::CreateByBlockType( BlockType, GetMeta(x, y, z), x + m_PosX * Width, y, z + m_PosZ * Width, m_World )); @@ -1513,7 +1504,8 @@ void cChunk::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, case E_BLOCK_MOB_SPAWNER: case E_BLOCK_BREWING_STAND: { - AddBlockEntity(cBlockEntity::CreateByBlockType(a_BlockType, a_BlockMeta, WorldPos.x, WorldPos.y, WorldPos.z, m_World)); + // Fast set block has already marked dirty + AddBlockEntityClean(cBlockEntity::CreateByBlockType(a_BlockType, a_BlockMeta, WorldPos.x, WorldPos.y, WorldPos.z, m_World)); break; } } // switch (a_BlockType) @@ -1663,13 +1655,11 @@ void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_C a_Client->SendBlockChange(wp.x, wp.y, wp.z, GetBlock(a_RelX, a_RelY, a_RelZ), GetMeta(a_RelX, a_RelY, a_RelZ)); // FS #268 - if a BlockEntity digging is cancelled by a plugin, the entire block entity must be re-sent to the client: - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), end = m_BlockEntities.end(); itr != end; ++itr) + cBlockEntity * Block = GetBlockEntity(wp.x, wp.y, wp.z); + if (Block != nullptr) { - if (((*itr)->GetPosX() == wp.x) && ((*itr)->GetPosY() == wp.y) && ((*itr)->GetPosZ() == wp.z)) - { - (*itr)->SendTo(*a_Client); - } - } // for itr - m_BlockEntities + Block->SendTo(*a_Client); + } } @@ -1679,7 +1669,19 @@ void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_C void cChunk::AddBlockEntity(cBlockEntity * a_BlockEntity) { MarkDirty(); - m_BlockEntities.push_back(a_BlockEntity); + AddBlockEntityClean(a_BlockEntity); +} + + + + + +void cChunk::AddBlockEntityClean(cBlockEntity * a_BlockEntity) +{ + int Idx = MakeIndex(a_BlockEntity->GetRelX(), a_BlockEntity->GetPosY(), a_BlockEntity->GetRelZ()); + auto Result = m_BlockEntities.insert({ Idx, a_BlockEntity }); + UNUSED(Result); + ASSERT(Result.second); // No block entity already at this position } @@ -1694,19 +1696,11 @@ cBlockEntity * cChunk::GetBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ) ASSERT(a_BlockZ >= m_PosZ * cChunkDef::Width); ASSERT(a_BlockZ < m_PosZ * cChunkDef::Width + cChunkDef::Width); - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) - { - if ( - ((*itr)->GetPosX() == a_BlockX) && - ((*itr)->GetPosY() == a_BlockY) && - ((*itr)->GetPosZ() == a_BlockZ) - ) - { - return *itr; - } - } // for itr - m_BlockEntities[] + int RelX = a_BlockX - m_PosX * cChunkDef::Width; + int RelZ = a_BlockZ - m_PosZ * cChunkDef::Width; - return nullptr; + auto itr = m_BlockEntities.find(MakeIndex(RelX, a_BlockY, RelZ)); + return (itr == m_BlockEntities.end()) ? nullptr : itr->second; } @@ -1837,25 +1831,24 @@ void cChunk::CollectPickupsByPlayer(cPlayer & a_Player) bool cChunk::SetSignLines(int a_PosX, int a_PosY, int a_PosZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) { // Also sends update packets to all clients in the chunk - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) + auto Entity = GetBlockEntity(a_PosX, a_PosY, a_PosZ); + if (Entity == nullptr) { - if ( - ((*itr)->GetPosX() == a_PosX) && - ((*itr)->GetPosY() == a_PosY) && - ((*itr)->GetPosZ() == a_PosZ) && - ( - ((*itr)->GetBlockType() == E_BLOCK_WALLSIGN) || - ((*itr)->GetBlockType() == E_BLOCK_SIGN_POST) - ) - ) - { - MarkDirty(); - reinterpret_cast<cSignEntity *>(*itr)->SetLines(a_Line1, a_Line2, a_Line3, a_Line4); - m_World->BroadcastBlockEntity(a_PosX, a_PosY, a_PosZ); - return true; - } - } // for itr - m_BlockEntities[] - return false; + return false; // Not a block entity + } + if ( + (Entity->GetBlockType() != E_BLOCK_WALLSIGN) && + (Entity->GetBlockType() != E_BLOCK_SIGN_POST) + ) + { + return false; // Not a sign + } + + MarkDirty(); + auto Sign = static_cast<cSignEntity *>(Entity); + Sign->SetLines(a_Line1, a_Line2, a_Line3, a_Line4); + m_World->BroadcastBlockEntity(a_PosX, a_PosY, a_PosZ); + return true; } @@ -1865,7 +1858,9 @@ bool cChunk::SetSignLines(int a_PosX, int a_PosY, int a_PosZ, const AString & a_ void cChunk::RemoveBlockEntity(cBlockEntity * a_BlockEntity) { MarkDirty(); - m_BlockEntities.remove(a_BlockEntity); + ASSERT(a_BlockEntity != nullptr); + int Idx = MakeIndex(a_BlockEntity->GetRelX(), a_BlockEntity->GetPosY(), a_BlockEntity->GetRelZ()); + m_BlockEntities.erase(Idx); } @@ -2076,17 +2071,24 @@ bool cChunk::DoWithEntityByID(UInt32 a_EntityID, cLambdaEntityCallback a_Callbac -bool cChunk::ForEachBlockEntity(cBlockEntityCallback & a_Callback) +template <class tyEntity, BLOCKTYPE... tBlocktype> +bool cChunk::GenericForEachBlockEntity(cItemCallback<tyEntity>& a_Callback) { // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) + for (auto & KeyPair : m_BlockEntities) { - ++itr2; - if (a_Callback.Item(*itr)) + cBlockEntity * Block = KeyPair.second; + if ( + (sizeof...(tBlocktype) == 0) || // Let empty list mean all block entities + (IsOneOf<tBlocktype...>(Block->GetBlockType())) + ) { - return false; + if (a_Callback.Item(static_cast<tyEntity *>(Block))) + { + return false; + } } - } // for itr - m_BlockEntitites[] + } // for KeyPair - m_BlockEntitites[] return true; } @@ -2094,18 +2096,20 @@ bool cChunk::ForEachBlockEntity(cBlockEntityCallback & a_Callback) +bool cChunk::ForEachBlockEntity(cBlockEntityCallback & a_Callback) +{ + return GenericForEachBlockEntity<cBlockEntity>(a_Callback); +} + + + + + bool cChunk::ForEachBrewingstand(cBrewingstandCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if (a_Callback.Item(reinterpret_cast<cBrewingstandEntity *>(*itr))) - { - return false; - } - } // for itr - m_BlockEntitites[] - return true; + return GenericForEachBlockEntity<cBrewingstandEntity, + E_BLOCK_BREWING_STAND + >(a_Callback); } @@ -2114,20 +2118,9 @@ bool cChunk::ForEachBrewingstand(cBrewingstandCallback & a_Callback) bool cChunk::ForEachChest(cChestCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if ((*itr)->GetBlockType() != E_BLOCK_CHEST) - { - continue; - } - if (a_Callback.Item(reinterpret_cast<cChestEntity *>(*itr))) - { - return false; - } - } // for itr - m_BlockEntitites[] - return true; + return GenericForEachBlockEntity<cChestEntity, + E_BLOCK_CHEST + >(a_Callback); } @@ -2136,20 +2129,9 @@ bool cChunk::ForEachChest(cChestCallback & a_Callback) bool cChunk::ForEachDispenser(cDispenserCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if ((*itr)->GetBlockType() != E_BLOCK_DISPENSER) - { - continue; - } - if (a_Callback.Item(reinterpret_cast<cDispenserEntity *>(*itr))) - { - return false; - } - } // for itr - m_BlockEntitites[] - return true; + return GenericForEachBlockEntity<cDispenserEntity, + E_BLOCK_DISPENSER + >(a_Callback); } @@ -2158,20 +2140,9 @@ bool cChunk::ForEachDispenser(cDispenserCallback & a_Callback) bool cChunk::ForEachDropper(cDropperCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if ((*itr)->GetBlockType() != E_BLOCK_DROPPER) - { - continue; - } - if (a_Callback.Item(reinterpret_cast<cDropperEntity *>(*itr))) - { - return false; - } - } // for itr - m_BlockEntitites[] - return true; + return GenericForEachBlockEntity<cDropperEntity, + E_BLOCK_DROPPER + >(a_Callback); } @@ -2180,20 +2151,10 @@ bool cChunk::ForEachDropper(cDropperCallback & a_Callback) bool cChunk::ForEachDropSpenser(cDropSpenserCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if (((*itr)->GetBlockType() != E_BLOCK_DISPENSER) && ((*itr)->GetBlockType() != E_BLOCK_DROPPER)) - { - continue; - } - if (a_Callback.Item(reinterpret_cast<cDropSpenserEntity *>(*itr))) - { - return false; - } - } // for itr - m_BlockEntitites[] - return true; + return GenericForEachBlockEntity<cDropSpenserEntity, + E_BLOCK_DISPENSER, + E_BLOCK_DROPPER + >(a_Callback); } @@ -2202,54 +2163,42 @@ bool cChunk::ForEachDropSpenser(cDropSpenserCallback & a_Callback) bool cChunk::ForEachFurnace(cFurnaceCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - switch ((*itr)->GetBlockType()) - { - case E_BLOCK_FURNACE: - case E_BLOCK_LIT_FURNACE: - { - break; - } - default: - { - continue; - } - } - if (a_Callback.Item(reinterpret_cast<cFurnaceEntity *>(*itr))) - { - return false; - } - } // for itr - m_BlockEntitites[] - return true; + return GenericForEachBlockEntity<cFurnaceEntity, + E_BLOCK_FURNACE, + E_BLOCK_LIT_FURNACE + >(a_Callback); } -bool cChunk::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback) +template <class tyEntity, BLOCKTYPE... tBlocktype> +bool cChunk::GenericDoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cItemCallback<tyEntity>& a_Callback) { // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) + cBlockEntity * Block = GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ); + if (Block == nullptr) { - ++itr2; - if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) - { - continue; - } + return false; // No block entity here + } + if ( + (sizeof...(tBlocktype) != 0) && // Let empty list mean all block entities + (!IsOneOf<tBlocktype...>(Block->GetBlockType())) + ) + { + return false; // Not any of the given tBlocktypes + } + return !a_Callback.Item(static_cast<tyEntity *>(Block)); +} - if (a_Callback.Item(*itr)) - { - return false; - } - return true; - } // for itr - m_BlockEntitites[] - // Not found: - return false; + + + +bool cChunk::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback) +{ + return GenericDoWithBlockEntityAt<cBlockEntity>(a_BlockX, a_BlockY, a_BlockZ, a_Callback); } @@ -2257,30 +2206,9 @@ bool cChunk::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBloc bool cChunk::DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) - { - continue; - } - if ((*itr)->GetBlockType() != E_BLOCK_BEACON) - { - // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out - return false; - } - - // The correct block entity is here - if (a_Callback.Item(reinterpret_cast<cBeaconEntity *>(*itr))) - { - return false; - } - return true; - } // for itr - m_BlockEntitites[] - - // Not found: - return false; + return GenericDoWithBlockEntityAt<cBeaconEntity, + E_BLOCK_BEACON + >(a_BlockX, a_BlockY, a_BlockZ, a_Callback); } @@ -2289,30 +2217,9 @@ bool cChunk::DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCal bool cChunk::DoWithBrewingstandAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBrewingstandCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) - { - continue; - } - if ((*itr)->GetBlockType() != E_BLOCK_BREWING_STAND) - { - // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out - return false; - } - - // The correct block entity is here - if (a_Callback.Item(reinterpret_cast<cBrewingstandEntity *>(*itr))) - { - return false; - } - return true; - } // for itr - m_BlockEntitites[] - - // Not found: - return false; + return GenericDoWithBlockEntityAt<cBrewingstandEntity, + E_BLOCK_BREWING_STAND + >(a_BlockX, a_BlockY, a_BlockZ, a_Callback); } @@ -2321,30 +2228,10 @@ bool cChunk::DoWithBrewingstandAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBre bool cChunk::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) - { - continue; - } - if (((*itr)->GetBlockType() != E_BLOCK_CHEST) && ((*itr)->GetBlockType() != E_BLOCK_TRAPPED_CHEST)) // Trapped chests use normal chests' handlers - { - // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out - return false; - } - - // The correct block entity is here - if (a_Callback.Item(reinterpret_cast<cChestEntity *>(*itr))) - { - return false; - } - return true; - } // for itr - m_BlockEntitites[] - - // Not found: - return false; + return GenericDoWithBlockEntityAt<cChestEntity, + E_BLOCK_CHEST, + E_BLOCK_TRAPPED_CHEST + >(a_BlockX, a_BlockY, a_BlockZ, a_Callback); } @@ -2353,30 +2240,9 @@ bool cChunk::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallb bool cChunk::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) - { - continue; - } - if ((*itr)->GetBlockType() != E_BLOCK_DISPENSER) - { - // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out - return false; - } - - // The correct block entity is here - if (a_Callback.Item(reinterpret_cast<cDispenserEntity *>(*itr))) - { - return false; - } - return true; - } // for itr - m_BlockEntitites[] - - // Not found: - return false; + return GenericDoWithBlockEntityAt<cDispenserEntity, + E_BLOCK_DISPENSER + >(a_BlockX, a_BlockY, a_BlockZ, a_Callback); } @@ -2385,30 +2251,9 @@ bool cChunk::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispen bool cChunk::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) - { - continue; - } - if ((*itr)->GetBlockType() != E_BLOCK_DROPPER) - { - // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out - return false; - } - - // The correct block entity is here - if (a_Callback.Item(reinterpret_cast<cDropperEntity *>(*itr))) - { - return false; - } - return true; - } // for itr - m_BlockEntitites[] - - // Not found: - return false; + return GenericDoWithBlockEntityAt<cDropperEntity, + E_BLOCK_DROPPER + >(a_BlockX, a_BlockY, a_BlockZ, a_Callback); } @@ -2417,30 +2262,10 @@ bool cChunk::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperC bool cChunk::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) - { - continue; - } - if (((*itr)->GetBlockType() != E_BLOCK_DISPENSER) && ((*itr)->GetBlockType() != E_BLOCK_DROPPER)) - { - // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out - return false; - } - - // The correct block entity is here - if (a_Callback.Item(reinterpret_cast<cDropSpenserEntity *>(*itr))) - { - return false; - } - return true; - } // for itr - m_BlockEntitites[] - - // Not found: - return false; + return GenericDoWithBlockEntityAt<cDropSpenserEntity, + E_BLOCK_DISPENSER, + E_BLOCK_DROPPER + >(a_BlockX, a_BlockY, a_BlockZ, a_Callback); } @@ -2449,38 +2274,10 @@ bool cChunk::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDrop bool cChunk::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) - { - continue; - } - switch ((*itr)->GetBlockType()) - { - case E_BLOCK_FURNACE: - case E_BLOCK_LIT_FURNACE: - { - break; - } - default: - { - // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out - return false; - } - } // switch (BlockType) - - // The correct block entity is here, - if (a_Callback.Item(reinterpret_cast<cFurnaceEntity *>(*itr))) - { - return false; - } - return true; - } // for itr - m_BlockEntitites[] - - // Not found: - return false; + return GenericDoWithBlockEntityAt<cFurnaceEntity, + E_BLOCK_FURNACE, + E_BLOCK_LIT_FURNACE + >(a_BlockX, a_BlockY, a_BlockZ, a_Callback); } @@ -2489,30 +2286,9 @@ bool cChunk::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceC bool cChunk::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) - { - continue; - } - if ((*itr)->GetBlockType() != E_BLOCK_NOTE_BLOCK) - { - // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out - return false; - } - - // The correct block entity is here - if (a_Callback.Item(reinterpret_cast<cNoteEntity *>(*itr))) - { - return false; - } - return true; - } // for itr - m_BlockEntitites[] - - // Not found: - return false; + return GenericDoWithBlockEntityAt<cNoteEntity, + E_BLOCK_NOTE_BLOCK + >(a_BlockX, a_BlockY, a_BlockZ, a_Callback); } @@ -2521,30 +2297,9 @@ bool cChunk::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBl bool cChunk::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) - { - continue; - } - if ((*itr)->GetBlockType() != E_BLOCK_COMMAND_BLOCK) - { - // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out - return false; - } - - // The correct block entity is here, - if (a_Callback.Item(reinterpret_cast<cCommandBlockEntity *>(*itr))) - { - return false; - } - return true; - } // for itr - m_BlockEntitites[] - - // Not found: - return false; + return GenericDoWithBlockEntityAt<cCommandBlockEntity, + E_BLOCK_COMMAND_BLOCK + >(a_BlockX, a_BlockY, a_BlockZ, a_Callback); } @@ -2553,30 +2308,9 @@ bool cChunk::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCom bool cChunk::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) - { - continue; - } - if ((*itr)->GetBlockType() != E_BLOCK_HEAD) - { - // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out - return false; - } - - // The correct block entity is here, - if (a_Callback.Item(reinterpret_cast<cMobHeadEntity *>(*itr))) - { - return false; - } - return true; - } // for itr - m_BlockEntitites[] - - // Not found: - return false; + return GenericDoWithBlockEntityAt<cMobHeadEntity, + E_BLOCK_HEAD + >(a_BlockX, a_BlockY, a_BlockZ, a_Callback); } @@ -2585,30 +2319,9 @@ bool cChunk::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadC bool cChunk::DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback & a_Callback) { - // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) - { - ++itr2; - if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) - { - continue; - } - if ((*itr)->GetBlockType() != E_BLOCK_FLOWER_POT) - { - // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out - return false; - } - - // The correct block entity is here - if (a_Callback.Item(reinterpret_cast<cFlowerPotEntity *>(*itr))) - { - return false; - } - return true; - } // for itr - m_BlockEntitites[] - - // Not found: - return false; + return GenericDoWithBlockEntityAt<cFlowerPotEntity, + E_BLOCK_FLOWER_POT + >(a_BlockX, a_BlockY, a_BlockZ, a_Callback); } @@ -2618,31 +2331,25 @@ bool cChunk::DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlower bool cChunk::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) { // The blockentity list is locked by the parent chunkmap's CS - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) + auto Entity = GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ); + if (Entity == nullptr) { - if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) - { - continue; - } - switch ((*itr)->GetBlockType()) - { - case E_BLOCK_WALLSIGN: - case E_BLOCK_SIGN_POST: - { - a_Line1 = reinterpret_cast<cSignEntity *>(*itr)->GetLine(0); - a_Line2 = reinterpret_cast<cSignEntity *>(*itr)->GetLine(1); - a_Line3 = reinterpret_cast<cSignEntity *>(*itr)->GetLine(2); - a_Line4 = reinterpret_cast<cSignEntity *>(*itr)->GetLine(3); - return true; - } - } // switch (BlockType) - - // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out - return false; - } // for itr - m_BlockEntitites[] + return false; // Not a block entity + } + if ( + (Entity->GetBlockType() != E_BLOCK_WALLSIGN) && + (Entity->GetBlockType() != E_BLOCK_SIGN_POST) + ) + { + return false; // Not a sign + } - // Not found: - return false; + auto Sign = static_cast<cSignEntity *>(Entity); + a_Line1 = Sign->GetLine(0); + a_Line2 = Sign->GetLine(1); + a_Line3 = Sign->GetLine(2); + a_Line4 = Sign->GetLine(3); + return true; } diff --git a/src/Chunk.h b/src/Chunk.h index d7ebd2a77..e5fb162be 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -276,6 +276,12 @@ public: bool DoWithEntityByID(UInt32 a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackResult); // Lua-accessible bool DoWithEntityByID(UInt32 a_EntityID, cLambdaEntityCallback a_Callback, bool & a_CallbackResult); // Lambda version + /** Calls the callback for each tyEntity; returns true if all block entities processed, false if the callback aborted by returning true + tBlocktypes are all blocktypes convertible to tyEntity which are to be called. If no block type is given the callback is called for every block entity + Accessible only from within Chunk.cpp */ + template <class tyEntity, BLOCKTYPE... tBlocktype> + bool GenericForEachBlockEntity(cItemCallback<tyEntity>& a_Callback); + /** Calls the callback for each block entity; returns true if all block entities processed, false if the callback aborted by returning true */ bool ForEachBlockEntity(cBlockEntityCallback & a_Callback); // Lua-accessible @@ -297,6 +303,12 @@ public: /** Calls the callback for each furnace; returns true if all furnaces processed, false if the callback aborted by returning true */ bool ForEachFurnace(cFurnaceCallback & a_Callback); // Lua-accessible + /** Calls the callback for the tyEntity at the specified coords; returns false if there's no such block entity at those coords, true if found + tBlocktype is a list of the blocktypes to be called. If no BLOCKTYPE template arguments are given the callback is called for any block entity + Accessible only from within Chunk.cpp */ + template <class tyEntity, BLOCKTYPE... tBlocktype> + bool GenericDoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cItemCallback<tyEntity>& a_Callback); + /** Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found */ bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback); // Lua-acessible @@ -524,7 +536,7 @@ private: // A critical section is not needed, because all chunk access is protected by its parent ChunkMap's csLayers std::vector<cClientHandle *> m_LoadedByClient; cEntityList m_Entities; - cBlockEntityList m_BlockEntities; + cBlockEntities m_BlockEntities; /** Number of times the chunk has been requested to stay (by various cChunkStay objects); if zero, the chunk can be unloaded */ int m_StayCount; @@ -566,7 +578,10 @@ private: void RemoveBlockEntity(cBlockEntity * a_BlockEntity); void AddBlockEntity (cBlockEntity * a_BlockEntity); - /** Creates a block entity for each block that needs a block entity and doesn't have one in the list */ + /** Add a block entity to the chunk without marking the chunk dirty */ + void AddBlockEntityClean(cBlockEntity * a_BlockEntity); + + /** Creates a block entity for each block that needs a block entity and doesn't have one already */ void CreateBlockEntities(void); /** Wakes up each simulator for its specific blocks; through all the blocks in the chunk */ diff --git a/src/ChunkDef.h b/src/ChunkDef.h index b3cf9049f..41ba44417 100644 --- a/src/ChunkDef.h +++ b/src/ChunkDef.h @@ -31,8 +31,8 @@ class cEntity; class cClientHandle; class cBlockEntity; -typedef std::list<cEntity *> cEntityList; -typedef std::list<cBlockEntity *> cBlockEntityList; +typedef std::list<cEntity *> cEntityList; +typedef std::map<int, cBlockEntity *> cBlockEntities; diff --git a/src/Generating/ChunkDesc.cpp b/src/Generating/ChunkDesc.cpp index 6ba63d5ce..630a3913c 100644 --- a/src/Generating/ChunkDesc.cpp +++ b/src/Generating/ChunkDesc.cpp @@ -573,23 +573,27 @@ void cChunkDesc::RandomFillRelCuboid( cBlockEntity * cChunkDesc::GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ) { - int AbsX = a_RelX + m_ChunkX * cChunkDef::Width; - int AbsZ = a_RelZ + m_ChunkZ * cChunkDef::Width; - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), end = m_BlockEntities.end(); itr != end; ++itr) + auto Idx = cChunkDef::MakeIndex(a_RelX, a_RelY, a_RelZ); + auto itr = m_BlockEntities.find(Idx); + + if (itr != m_BlockEntities.end()) { - if (((*itr)->GetPosX() == AbsX) && ((*itr)->GetPosY() == a_RelY) && ((*itr)->GetPosZ() == AbsZ)) + // Already in the list: + cBlockEntity * BlockEntity = itr->second; + if (BlockEntity->GetBlockType() == GetBlockType(a_RelX, a_RelY, a_RelZ)) { - // Already in the list: - if ((*itr)->GetBlockType() != GetBlockType(a_RelX, a_RelY, a_RelZ)) - { - // Wrong type, the block type has been overwritten. Erase and create new: - m_BlockEntities.erase(itr); - break; - } // Correct type, already present. Return it: - return *itr; + return BlockEntity; } - } // for itr - m_BlockEntities[] + else + { + // Wrong type, the block type has been overwritten. Erase and create new: + m_BlockEntities.erase(itr); + } + } + + int AbsX = a_RelX + m_ChunkX * cChunkDef::Width; + int AbsZ = a_RelZ + m_ChunkZ * cChunkDef::Width; // The block entity is not created yet, try to create it and add to list: cBlockEntity * be = cBlockEntity::CreateByBlockType(GetBlockType(a_RelX, a_RelY, a_RelZ), GetBlockMeta(a_RelX, a_RelY, a_RelZ), AbsX, a_RelY, AbsZ); @@ -598,7 +602,7 @@ cBlockEntity * cChunkDesc::GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ) // No block entity for this block type return nullptr; } - m_BlockEntities.push_back(be); + m_BlockEntities.insert({ Idx, be }); return be; } diff --git a/src/Generating/ChunkDesc.h b/src/Generating/ChunkDesc.h index 9e3f4af5e..d1da5992d 100644 --- a/src/Generating/ChunkDesc.h +++ b/src/Generating/ChunkDesc.h @@ -215,7 +215,7 @@ public: inline BlockNibbleBytes & GetBlockMetasUncompressed(void) { return *(reinterpret_cast<BlockNibbleBytes *>(m_BlockArea.GetBlockMetas())); } inline cChunkDef::HeightMap & GetHeightMap (void) { return m_HeightMap; } inline cEntityList & GetEntities (void) { return m_Entities; } - inline cBlockEntityList & GetBlockEntities (void) { return m_BlockEntities; } + inline cBlockEntities & GetBlockEntities (void) { return m_BlockEntities; } /** Compresses the metas from the BlockArea format (1 meta per byte) into regular format (2 metas per byte) */ void CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas); @@ -233,7 +233,7 @@ private: cBlockArea m_BlockArea; cChunkDef::HeightMap m_HeightMap; cEntityList m_Entities; // Individual entities are NOT owned by this object! - cBlockEntityList m_BlockEntities; // Individual block entities are NOT owned by this object! + cBlockEntities m_BlockEntities; // Individual block entities are NOT owned by this object! bool m_bUseDefaultBiomes; bool m_bUseDefaultHeight; diff --git a/src/SetChunkData.cpp b/src/SetChunkData.cpp index d85f78459..cb530b3b6 100644 --- a/src/SetChunkData.cpp +++ b/src/SetChunkData.cpp @@ -34,7 +34,7 @@ cSetChunkData::cSetChunkData( const cChunkDef::HeightMap * a_HeightMap, const cChunkDef::BiomeMap * a_Biomes, cEntityList && a_Entities, - cBlockEntityList && a_BlockEntities, + cBlockEntities && a_BlockEntities, bool a_ShouldMarkDirty ) : m_ChunkX(a_ChunkX), @@ -119,23 +119,21 @@ void cSetChunkData::CalculateHeightMap(void) void cSetChunkData::RemoveInvalidBlockEntities(void) { - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end();) + for (cBlockEntities::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end();) { - BLOCKTYPE EntityBlockType = (*itr)->GetBlockType(); - BLOCKTYPE WorldBlockType = cChunkDef::GetBlock(m_BlockTypes, (*itr)->GetRelX(), (*itr)->GetPosY(), (*itr)->GetRelZ()); + cBlockEntity * BlockEntity = itr->second; + BLOCKTYPE EntityBlockType = BlockEntity->GetBlockType(); + BLOCKTYPE WorldBlockType = cChunkDef::GetBlock(m_BlockTypes, BlockEntity->GetRelX(), BlockEntity->GetPosY(), BlockEntity->GetRelZ()); if (EntityBlockType != WorldBlockType) { // Bad blocktype, remove the block entity: LOGD("Block entity blocktype mismatch at {%d, %d, %d}: entity for blocktype %s(%d) in block %s(%d). Deleting the block entity.", - (*itr)->GetPosX(), (*itr)->GetPosY(), (*itr)->GetPosZ(), + BlockEntity->GetPosX(), BlockEntity->GetPosY(), BlockEntity->GetPosZ(), ItemTypeToString(EntityBlockType).c_str(), EntityBlockType, ItemTypeToString(WorldBlockType).c_str(), WorldBlockType ); - cBlockEntityList::iterator itr2 = itr; - ++itr2; - delete *itr; - m_BlockEntities.erase(itr); - itr = itr2; + delete BlockEntity; + itr = m_BlockEntities.erase(itr); } else { diff --git a/src/SetChunkData.h b/src/SetChunkData.h index 2f3c3d6a3..63aec445b 100644 --- a/src/SetChunkData.h +++ b/src/SetChunkData.h @@ -24,7 +24,7 @@ public: /** Constructs a new instance based on data existing elsewhere, will copy all the memory. Prefer to use the other constructor as much as possible. - Will move the entity and blockentity lists into the internal storage, and invalidate a_Entities and + Will move the entity list and blockentities into the internal storage, and invalidate a_Entities and a_BlockEntities. When passing an lvalue, a_Entities and a_BlockEntities must be explicitly converted to an rvalue beforehand with std::move(). @@ -44,7 +44,7 @@ public: const cChunkDef::HeightMap * a_HeightMap, const cChunkDef::BiomeMap * a_Biomes, cEntityList && a_Entities, - cBlockEntityList && a_BlockEntities, + cBlockEntities && a_BlockEntities, bool a_ShouldMarkDirty ); @@ -73,7 +73,7 @@ public: cEntityList & GetEntities(void) { return m_Entities; } /** Returns the internal storage for block entities, read-write. */ - cBlockEntityList & GetBlockEntities(void) { return m_BlockEntities; } + cBlockEntities & GetBlockEntities(void) { return m_BlockEntities; } /** Returns whether both light arrays stored in this object are valid. */ bool IsLightValid(void) const { return m_IsLightValid; } @@ -108,7 +108,7 @@ protected: cChunkDef::HeightMap m_HeightMap; cChunkDef::BiomeMap m_Biomes; cEntityList m_Entities; - cBlockEntityList m_BlockEntities; + cBlockEntities m_BlockEntities; bool m_IsLightValid; bool m_IsHeightMapValid; diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 971c6d88c..47f08e9cf 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -417,7 +417,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT // Load the entities from NBT: cEntityList Entities; - cBlockEntityList BlockEntities; + cBlockEntities BlockEntities; LoadEntitiesFromNBT (Entities, a_NBT, a_NBT.FindChildByName(Level, "Entities")); LoadBlockEntitiesFromNBT(BlockEntities, a_NBT, a_NBT.FindChildByName(Level, "TileEntities"), BlockTypes, MetaData); @@ -639,7 +639,7 @@ void cWSSAnvil::LoadEntitiesFromNBT(cEntityList & a_Entities, const cParsedNBT & -void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas) +void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntities & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas) { if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_List)) { @@ -673,7 +673,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con } // Add the BlockEntity to the loaded data: - a_BlockEntities.push_back(be.release()); + auto Idx = cChunkDef::MakeIndex(be->GetRelX(), be->GetPosY(), be->GetRelZ()); + a_BlockEntities.insert({ Idx, be.get() }); + // Release after inserting in case it throws. + be.release(); } // for Child - tag children } diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index a4527bfcd..86fdc8189 100755 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -131,7 +131,7 @@ protected: void LoadEntitiesFromNBT(cEntityList & a_Entitites, const cParsedNBT & a_NBT, int a_Tag); /** Loads the chunk's BlockEntities from NBT data (a_Tag is the Level\\TileEntities list tag; may be -1) */ - void LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntitites, const cParsedNBT & a_NBT, int a_Tag, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas); + void LoadBlockEntitiesFromNBT(cBlockEntities & a_BlockEntitites, const cParsedNBT & a_NBT, int a_Tag, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas); /** Loads the data for a block entity from the specified NBT tag. Returns the loaded block entity, or nullptr upon failure. */ |