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authorpeterbell10 <peterbell10@live.co.uk>2017-05-22 22:27:55 +0200
committerLukas Pioch <lukas@zgow.de>2017-05-22 22:27:55 +0200
commit8a890cf945cfbd72f6e4b64f8c7b52d2c6ca099e (patch)
treed29525d02edb691c25e930b0d795d0dba160a34c
parentSpawn eggs works again (diff)
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-rw-r--r--src/BlockID.h28
-rw-r--r--src/Chunk.cpp659
-rw-r--r--src/Chunk.h19
-rw-r--r--src/ChunkDef.h4
-rw-r--r--src/Generating/ChunkDesc.cpp32
-rw-r--r--src/Generating/ChunkDesc.h4
-rw-r--r--src/SetChunkData.cpp18
-rw-r--r--src/SetChunkData.h8
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.cpp9
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.h2
10 files changed, 269 insertions, 514 deletions
diff --git a/src/BlockID.h b/src/BlockID.h
index 8ce7a040b..bd24f9312 100644
--- a/src/BlockID.h
+++ b/src/BlockID.h
@@ -1212,3 +1212,31 @@ extern cItem GetIniItemSet(cIniFile & a_IniFile, const char * a_Section, const c
+/** Base case for IsOneOf to handle empty template aguments. */
+template <class = void>
+bool IsOneOf(BLOCKTYPE a_BlockType)
+{
+ return false;
+}
+
+
+/** Returns true if a_BlockType is equal to any of the variadic template arguments.
+Some example usage:
+\code
+ IsOneOf<>(E_BLOCK_AIR) == false
+ IsOneOf<E_BLOCK_AIR>(E_BLOCK_DIRT) == false
+ IsOneOf<E_BLOCK_AIR, E_BLOCK_DIRT>(E_BLOCK_DIRT) == true
+\endcode
+The implementation is ugly but it is equivalent to this C++17 fold expression:
+\code
+ ((a_BlockType == Types) || ...)
+\endcode
+Just written to be valid without fold expressions or SFINAE. */
+template <BLOCKTYPE Head, BLOCKTYPE ... Tail>
+bool IsOneOf(BLOCKTYPE a_BlockType)
+{
+ return ((a_BlockType == Head) || (IsOneOf<Tail...>(a_BlockType)));
+}
+
+
+
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index c196c3fe5..9516559ce 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -15,6 +15,7 @@
#include "BlockEntities/BeaconEntity.h"
#include "BlockEntities/BrewingstandEntity.h"
#include "BlockEntities/ChestEntity.h"
+#include "BlockEntities/CommandBlockEntity.h"
#include "BlockEntities/DispenserEntity.h"
#include "BlockEntities/DropperEntity.h"
#include "BlockEntities/FlowerPotEntity.h"
@@ -125,22 +126,22 @@ cChunk::~cChunk()
// LOGINFO("### delete cChunk() (%i, %i) from %p, thread 0x%x ###", m_PosX, m_PosZ, this, GetCurrentThreadId());
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
+ for (auto & KeyPair : m_BlockEntities)
{
- delete *itr;
+ delete KeyPair.second;
}
m_BlockEntities.clear();
// Remove and destroy all entities that are not players:
cEntityList Entities;
std::swap(Entities, m_Entities); // Need another list because cEntity destructors check if they've been removed from chunk
- for (cEntityList::const_iterator itr = Entities.begin(); itr != Entities.end(); ++itr)
+ for (auto Entity : Entities)
{
- if (!(*itr)->IsPlayer())
+ if (!Entity->IsPlayer())
{
// Scheduling a normal destruction is neither possible (Since this chunk will be gone till the schedule occurs) nor necessary.
- (*itr)->DestroyNoScheduling(false); // No point in broadcasting in an unloading chunk. Chunks unload when no one is nearby.
- delete *itr;
+ Entity->DestroyNoScheduling(false); // No point in broadcasting in an unloading chunk. Chunks unload when no one is nearby.
+ delete Entity;
}
}
@@ -298,14 +299,14 @@ void cChunk::GetAllData(cChunkDataCallback & a_Callback)
a_Callback.ChunkData(m_ChunkData);
- for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
+ for (auto Entity : m_Entities)
{
- a_Callback.Entity(*itr);
+ a_Callback.Entity(Entity);
}
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
+ for (auto & KeyPair : m_BlockEntities)
{
- a_Callback.BlockEntity(*itr);
+ a_Callback.BlockEntity(KeyPair.second);
}
}
@@ -335,27 +336,28 @@ void cChunk::SetAllData(cSetChunkData & a_SetChunkData)
}
// Clear the block entities present - either the loader / saver has better, or we'll create empty ones:
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
+ for (auto & KeyPair : m_BlockEntities)
{
- delete *itr;
+ delete KeyPair.second;
}
m_BlockEntities.clear();
std::swap(a_SetChunkData.GetBlockEntities(), m_BlockEntities);
// Check that all block entities have a valid blocktype at their respective coords (DEBUG-mode only):
#ifdef _DEBUG
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
+ for (auto & KeyPair : m_BlockEntities)
{
- BLOCKTYPE EntityBlockType = (*itr)->GetBlockType();
- BLOCKTYPE WorldBlockType = GetBlock((*itr)->GetRelX(), (*itr)->GetPosY(), (*itr)->GetRelZ());
+ cBlockEntity * Block = KeyPair.second;
+ BLOCKTYPE EntityBlockType = Block->GetBlockType();
+ BLOCKTYPE WorldBlockType = GetBlock(Block->GetRelX(), Block->GetPosY(), Block->GetRelZ());
ASSERT(WorldBlockType == EntityBlockType);
- } // for itr - m_BlockEntities
+ } // for KeyPair - m_BlockEntities
#endif // _DEBUG
// Set all block entities' World variable:
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
+ for (auto & KeyPair : m_BlockEntities)
{
- (*itr)->SetWorld(m_World);
+ KeyPair.second->SetWorld(m_World);
}
// Create block entities that the loader didn't load; fill them with defaults
@@ -457,18 +459,7 @@ void cChunk::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlock
bool cChunk::HasBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ)
{
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- if (
- ((*itr)->GetPosX() == a_BlockX) &&
- ((*itr)->GetPosY() == a_BlockY) &&
- ((*itr)->GetPosZ() == a_BlockZ)
- )
- {
- return true;
- }
- } // for itr - m_BlockEntities[]
- return false;
+ return (GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ) != nullptr);
}
@@ -638,9 +629,9 @@ void cChunk::Tick(std::chrono::milliseconds a_Dt)
TickBlocks();
// Tick all block entities in this chunk:
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
+ for (auto & KeyPair : m_BlockEntities)
{
- m_IsDirty = (*itr)->Tick(a_Dt, *this) | m_IsDirty;
+ m_IsDirty = KeyPair.second->Tick(a_Dt, *this) | m_IsDirty;
}
for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end();)
@@ -1382,7 +1373,7 @@ void cChunk::CreateBlockEntities(void)
{
if (!HasBlockEntityAt(x + m_PosX * Width, y, z + m_PosZ * Width))
{
- m_BlockEntities.push_back(cBlockEntity::CreateByBlockType(
+ AddBlockEntityClean(cBlockEntity::CreateByBlockType(
BlockType, GetMeta(x, y, z),
x + m_PosX * Width, y, z + m_PosZ * Width, m_World
));
@@ -1513,7 +1504,8 @@ void cChunk::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType,
case E_BLOCK_MOB_SPAWNER:
case E_BLOCK_BREWING_STAND:
{
- AddBlockEntity(cBlockEntity::CreateByBlockType(a_BlockType, a_BlockMeta, WorldPos.x, WorldPos.y, WorldPos.z, m_World));
+ // Fast set block has already marked dirty
+ AddBlockEntityClean(cBlockEntity::CreateByBlockType(a_BlockType, a_BlockMeta, WorldPos.x, WorldPos.y, WorldPos.z, m_World));
break;
}
} // switch (a_BlockType)
@@ -1663,13 +1655,11 @@ void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_C
a_Client->SendBlockChange(wp.x, wp.y, wp.z, GetBlock(a_RelX, a_RelY, a_RelZ), GetMeta(a_RelX, a_RelY, a_RelZ));
// FS #268 - if a BlockEntity digging is cancelled by a plugin, the entire block entity must be re-sent to the client:
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), end = m_BlockEntities.end(); itr != end; ++itr)
+ cBlockEntity * Block = GetBlockEntity(wp.x, wp.y, wp.z);
+ if (Block != nullptr)
{
- if (((*itr)->GetPosX() == wp.x) && ((*itr)->GetPosY() == wp.y) && ((*itr)->GetPosZ() == wp.z))
- {
- (*itr)->SendTo(*a_Client);
- }
- } // for itr - m_BlockEntities
+ Block->SendTo(*a_Client);
+ }
}
@@ -1679,7 +1669,19 @@ void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_C
void cChunk::AddBlockEntity(cBlockEntity * a_BlockEntity)
{
MarkDirty();
- m_BlockEntities.push_back(a_BlockEntity);
+ AddBlockEntityClean(a_BlockEntity);
+}
+
+
+
+
+
+void cChunk::AddBlockEntityClean(cBlockEntity * a_BlockEntity)
+{
+ int Idx = MakeIndex(a_BlockEntity->GetRelX(), a_BlockEntity->GetPosY(), a_BlockEntity->GetRelZ());
+ auto Result = m_BlockEntities.insert({ Idx, a_BlockEntity });
+ UNUSED(Result);
+ ASSERT(Result.second); // No block entity already at this position
}
@@ -1694,19 +1696,11 @@ cBlockEntity * cChunk::GetBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ)
ASSERT(a_BlockZ >= m_PosZ * cChunkDef::Width);
ASSERT(a_BlockZ < m_PosZ * cChunkDef::Width + cChunkDef::Width);
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- if (
- ((*itr)->GetPosX() == a_BlockX) &&
- ((*itr)->GetPosY() == a_BlockY) &&
- ((*itr)->GetPosZ() == a_BlockZ)
- )
- {
- return *itr;
- }
- } // for itr - m_BlockEntities[]
+ int RelX = a_BlockX - m_PosX * cChunkDef::Width;
+ int RelZ = a_BlockZ - m_PosZ * cChunkDef::Width;
- return nullptr;
+ auto itr = m_BlockEntities.find(MakeIndex(RelX, a_BlockY, RelZ));
+ return (itr == m_BlockEntities.end()) ? nullptr : itr->second;
}
@@ -1837,25 +1831,24 @@ void cChunk::CollectPickupsByPlayer(cPlayer & a_Player)
bool cChunk::SetSignLines(int a_PosX, int a_PosY, int a_PosZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
{
// Also sends update packets to all clients in the chunk
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
+ auto Entity = GetBlockEntity(a_PosX, a_PosY, a_PosZ);
+ if (Entity == nullptr)
{
- if (
- ((*itr)->GetPosX() == a_PosX) &&
- ((*itr)->GetPosY() == a_PosY) &&
- ((*itr)->GetPosZ() == a_PosZ) &&
- (
- ((*itr)->GetBlockType() == E_BLOCK_WALLSIGN) ||
- ((*itr)->GetBlockType() == E_BLOCK_SIGN_POST)
- )
- )
- {
- MarkDirty();
- reinterpret_cast<cSignEntity *>(*itr)->SetLines(a_Line1, a_Line2, a_Line3, a_Line4);
- m_World->BroadcastBlockEntity(a_PosX, a_PosY, a_PosZ);
- return true;
- }
- } // for itr - m_BlockEntities[]
- return false;
+ return false; // Not a block entity
+ }
+ if (
+ (Entity->GetBlockType() != E_BLOCK_WALLSIGN) &&
+ (Entity->GetBlockType() != E_BLOCK_SIGN_POST)
+ )
+ {
+ return false; // Not a sign
+ }
+
+ MarkDirty();
+ auto Sign = static_cast<cSignEntity *>(Entity);
+ Sign->SetLines(a_Line1, a_Line2, a_Line3, a_Line4);
+ m_World->BroadcastBlockEntity(a_PosX, a_PosY, a_PosZ);
+ return true;
}
@@ -1865,7 +1858,9 @@ bool cChunk::SetSignLines(int a_PosX, int a_PosY, int a_PosZ, const AString & a_
void cChunk::RemoveBlockEntity(cBlockEntity * a_BlockEntity)
{
MarkDirty();
- m_BlockEntities.remove(a_BlockEntity);
+ ASSERT(a_BlockEntity != nullptr);
+ int Idx = MakeIndex(a_BlockEntity->GetRelX(), a_BlockEntity->GetPosY(), a_BlockEntity->GetRelZ());
+ m_BlockEntities.erase(Idx);
}
@@ -2076,17 +2071,24 @@ bool cChunk::DoWithEntityByID(UInt32 a_EntityID, cLambdaEntityCallback a_Callbac
-bool cChunk::ForEachBlockEntity(cBlockEntityCallback & a_Callback)
+template <class tyEntity, BLOCKTYPE... tBlocktype>
+bool cChunk::GenericForEachBlockEntity(cItemCallback<tyEntity>& a_Callback)
{
// The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
+ for (auto & KeyPair : m_BlockEntities)
{
- ++itr2;
- if (a_Callback.Item(*itr))
+ cBlockEntity * Block = KeyPair.second;
+ if (
+ (sizeof...(tBlocktype) == 0) || // Let empty list mean all block entities
+ (IsOneOf<tBlocktype...>(Block->GetBlockType()))
+ )
{
- return false;
+ if (a_Callback.Item(static_cast<tyEntity *>(Block)))
+ {
+ return false;
+ }
}
- } // for itr - m_BlockEntitites[]
+ } // for KeyPair - m_BlockEntitites[]
return true;
}
@@ -2094,18 +2096,20 @@ bool cChunk::ForEachBlockEntity(cBlockEntityCallback & a_Callback)
+bool cChunk::ForEachBlockEntity(cBlockEntityCallback & a_Callback)
+{
+ return GenericForEachBlockEntity<cBlockEntity>(a_Callback);
+}
+
+
+
+
+
bool cChunk::ForEachBrewingstand(cBrewingstandCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (a_Callback.Item(reinterpret_cast<cBrewingstandEntity *>(*itr)))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
+ return GenericForEachBlockEntity<cBrewingstandEntity,
+ E_BLOCK_BREWING_STAND
+ >(a_Callback);
}
@@ -2114,20 +2118,9 @@ bool cChunk::ForEachBrewingstand(cBrewingstandCallback & a_Callback)
bool cChunk::ForEachChest(cChestCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if ((*itr)->GetBlockType() != E_BLOCK_CHEST)
- {
- continue;
- }
- if (a_Callback.Item(reinterpret_cast<cChestEntity *>(*itr)))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
+ return GenericForEachBlockEntity<cChestEntity,
+ E_BLOCK_CHEST
+ >(a_Callback);
}
@@ -2136,20 +2129,9 @@ bool cChunk::ForEachChest(cChestCallback & a_Callback)
bool cChunk::ForEachDispenser(cDispenserCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if ((*itr)->GetBlockType() != E_BLOCK_DISPENSER)
- {
- continue;
- }
- if (a_Callback.Item(reinterpret_cast<cDispenserEntity *>(*itr)))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
+ return GenericForEachBlockEntity<cDispenserEntity,
+ E_BLOCK_DISPENSER
+ >(a_Callback);
}
@@ -2158,20 +2140,9 @@ bool cChunk::ForEachDispenser(cDispenserCallback & a_Callback)
bool cChunk::ForEachDropper(cDropperCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if ((*itr)->GetBlockType() != E_BLOCK_DROPPER)
- {
- continue;
- }
- if (a_Callback.Item(reinterpret_cast<cDropperEntity *>(*itr)))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
+ return GenericForEachBlockEntity<cDropperEntity,
+ E_BLOCK_DROPPER
+ >(a_Callback);
}
@@ -2180,20 +2151,10 @@ bool cChunk::ForEachDropper(cDropperCallback & a_Callback)
bool cChunk::ForEachDropSpenser(cDropSpenserCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetBlockType() != E_BLOCK_DISPENSER) && ((*itr)->GetBlockType() != E_BLOCK_DROPPER))
- {
- continue;
- }
- if (a_Callback.Item(reinterpret_cast<cDropSpenserEntity *>(*itr)))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
+ return GenericForEachBlockEntity<cDropSpenserEntity,
+ E_BLOCK_DISPENSER,
+ E_BLOCK_DROPPER
+ >(a_Callback);
}
@@ -2202,54 +2163,42 @@ bool cChunk::ForEachDropSpenser(cDropSpenserCallback & a_Callback)
bool cChunk::ForEachFurnace(cFurnaceCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- switch ((*itr)->GetBlockType())
- {
- case E_BLOCK_FURNACE:
- case E_BLOCK_LIT_FURNACE:
- {
- break;
- }
- default:
- {
- continue;
- }
- }
- if (a_Callback.Item(reinterpret_cast<cFurnaceEntity *>(*itr)))
- {
- return false;
- }
- } // for itr - m_BlockEntitites[]
- return true;
+ return GenericForEachBlockEntity<cFurnaceEntity,
+ E_BLOCK_FURNACE,
+ E_BLOCK_LIT_FURNACE
+ >(a_Callback);
}
-bool cChunk::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback)
+template <class tyEntity, BLOCKTYPE... tBlocktype>
+bool cChunk::GenericDoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cItemCallback<tyEntity>& a_Callback)
{
// The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
+ cBlockEntity * Block = GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
+ if (Block == nullptr)
{
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
+ return false; // No block entity here
+ }
+ if (
+ (sizeof...(tBlocktype) != 0) && // Let empty list mean all block entities
+ (!IsOneOf<tBlocktype...>(Block->GetBlockType()))
+ )
+ {
+ return false; // Not any of the given tBlocktypes
+ }
+ return !a_Callback.Item(static_cast<tyEntity *>(Block));
+}
- if (a_Callback.Item(*itr))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
- // Not found:
- return false;
+
+
+
+bool cChunk::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback)
+{
+ return GenericDoWithBlockEntityAt<cBlockEntity>(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
@@ -2257,30 +2206,9 @@ bool cChunk::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBloc
bool cChunk::DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if ((*itr)->GetBlockType() != E_BLOCK_BEACON)
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item(reinterpret_cast<cBeaconEntity *>(*itr)))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
+ return GenericDoWithBlockEntityAt<cBeaconEntity,
+ E_BLOCK_BEACON
+ >(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
@@ -2289,30 +2217,9 @@ bool cChunk::DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCal
bool cChunk::DoWithBrewingstandAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBrewingstandCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if ((*itr)->GetBlockType() != E_BLOCK_BREWING_STAND)
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item(reinterpret_cast<cBrewingstandEntity *>(*itr)))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
+ return GenericDoWithBlockEntityAt<cBrewingstandEntity,
+ E_BLOCK_BREWING_STAND
+ >(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
@@ -2321,30 +2228,10 @@ bool cChunk::DoWithBrewingstandAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBre
bool cChunk::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if (((*itr)->GetBlockType() != E_BLOCK_CHEST) && ((*itr)->GetBlockType() != E_BLOCK_TRAPPED_CHEST)) // Trapped chests use normal chests' handlers
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item(reinterpret_cast<cChestEntity *>(*itr)))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
+ return GenericDoWithBlockEntityAt<cChestEntity,
+ E_BLOCK_CHEST,
+ E_BLOCK_TRAPPED_CHEST
+ >(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
@@ -2353,30 +2240,9 @@ bool cChunk::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallb
bool cChunk::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if ((*itr)->GetBlockType() != E_BLOCK_DISPENSER)
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item(reinterpret_cast<cDispenserEntity *>(*itr)))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
+ return GenericDoWithBlockEntityAt<cDispenserEntity,
+ E_BLOCK_DISPENSER
+ >(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
@@ -2385,30 +2251,9 @@ bool cChunk::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispen
bool cChunk::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if ((*itr)->GetBlockType() != E_BLOCK_DROPPER)
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item(reinterpret_cast<cDropperEntity *>(*itr)))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
+ return GenericDoWithBlockEntityAt<cDropperEntity,
+ E_BLOCK_DROPPER
+ >(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
@@ -2417,30 +2262,10 @@ bool cChunk::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperC
bool cChunk::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if (((*itr)->GetBlockType() != E_BLOCK_DISPENSER) && ((*itr)->GetBlockType() != E_BLOCK_DROPPER))
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item(reinterpret_cast<cDropSpenserEntity *>(*itr)))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
+ return GenericDoWithBlockEntityAt<cDropSpenserEntity,
+ E_BLOCK_DISPENSER,
+ E_BLOCK_DROPPER
+ >(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
@@ -2449,38 +2274,10 @@ bool cChunk::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDrop
bool cChunk::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- switch ((*itr)->GetBlockType())
- {
- case E_BLOCK_FURNACE:
- case E_BLOCK_LIT_FURNACE:
- {
- break;
- }
- default:
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
- } // switch (BlockType)
-
- // The correct block entity is here,
- if (a_Callback.Item(reinterpret_cast<cFurnaceEntity *>(*itr)))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
+ return GenericDoWithBlockEntityAt<cFurnaceEntity,
+ E_BLOCK_FURNACE,
+ E_BLOCK_LIT_FURNACE
+ >(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
@@ -2489,30 +2286,9 @@ bool cChunk::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceC
bool cChunk::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if ((*itr)->GetBlockType() != E_BLOCK_NOTE_BLOCK)
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item(reinterpret_cast<cNoteEntity *>(*itr)))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
+ return GenericDoWithBlockEntityAt<cNoteEntity,
+ E_BLOCK_NOTE_BLOCK
+ >(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
@@ -2521,30 +2297,9 @@ bool cChunk::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBl
bool cChunk::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if ((*itr)->GetBlockType() != E_BLOCK_COMMAND_BLOCK)
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here,
- if (a_Callback.Item(reinterpret_cast<cCommandBlockEntity *>(*itr)))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
+ return GenericDoWithBlockEntityAt<cCommandBlockEntity,
+ E_BLOCK_COMMAND_BLOCK
+ >(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
@@ -2553,30 +2308,9 @@ bool cChunk::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCom
bool cChunk::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if ((*itr)->GetBlockType() != E_BLOCK_HEAD)
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here,
- if (a_Callback.Item(reinterpret_cast<cMobHeadEntity *>(*itr)))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
+ return GenericDoWithBlockEntityAt<cMobHeadEntity,
+ E_BLOCK_HEAD
+ >(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
@@ -2585,30 +2319,9 @@ bool cChunk::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadC
bool cChunk::DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback & a_Callback)
{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- if ((*itr)->GetBlockType() != E_BLOCK_FLOWER_POT)
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
-
- // The correct block entity is here
- if (a_Callback.Item(reinterpret_cast<cFlowerPotEntity *>(*itr)))
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
+ return GenericDoWithBlockEntityAt<cFlowerPotEntity,
+ E_BLOCK_FLOWER_POT
+ >(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
@@ -2618,31 +2331,25 @@ bool cChunk::DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlower
bool cChunk::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
{
// The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
+ auto Entity = GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
+ if (Entity == nullptr)
{
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- switch ((*itr)->GetBlockType())
- {
- case E_BLOCK_WALLSIGN:
- case E_BLOCK_SIGN_POST:
- {
- a_Line1 = reinterpret_cast<cSignEntity *>(*itr)->GetLine(0);
- a_Line2 = reinterpret_cast<cSignEntity *>(*itr)->GetLine(1);
- a_Line3 = reinterpret_cast<cSignEntity *>(*itr)->GetLine(2);
- a_Line4 = reinterpret_cast<cSignEntity *>(*itr)->GetLine(3);
- return true;
- }
- } // switch (BlockType)
-
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- } // for itr - m_BlockEntitites[]
+ return false; // Not a block entity
+ }
+ if (
+ (Entity->GetBlockType() != E_BLOCK_WALLSIGN) &&
+ (Entity->GetBlockType() != E_BLOCK_SIGN_POST)
+ )
+ {
+ return false; // Not a sign
+ }
- // Not found:
- return false;
+ auto Sign = static_cast<cSignEntity *>(Entity);
+ a_Line1 = Sign->GetLine(0);
+ a_Line2 = Sign->GetLine(1);
+ a_Line3 = Sign->GetLine(2);
+ a_Line4 = Sign->GetLine(3);
+ return true;
}
diff --git a/src/Chunk.h b/src/Chunk.h
index d7ebd2a77..e5fb162be 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -276,6 +276,12 @@ public:
bool DoWithEntityByID(UInt32 a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackResult); // Lua-accessible
bool DoWithEntityByID(UInt32 a_EntityID, cLambdaEntityCallback a_Callback, bool & a_CallbackResult); // Lambda version
+ /** Calls the callback for each tyEntity; returns true if all block entities processed, false if the callback aborted by returning true
+ tBlocktypes are all blocktypes convertible to tyEntity which are to be called. If no block type is given the callback is called for every block entity
+ Accessible only from within Chunk.cpp */
+ template <class tyEntity, BLOCKTYPE... tBlocktype>
+ bool GenericForEachBlockEntity(cItemCallback<tyEntity>& a_Callback);
+
/** Calls the callback for each block entity; returns true if all block entities processed, false if the callback aborted by returning true */
bool ForEachBlockEntity(cBlockEntityCallback & a_Callback); // Lua-accessible
@@ -297,6 +303,12 @@ public:
/** Calls the callback for each furnace; returns true if all furnaces processed, false if the callback aborted by returning true */
bool ForEachFurnace(cFurnaceCallback & a_Callback); // Lua-accessible
+ /** Calls the callback for the tyEntity at the specified coords; returns false if there's no such block entity at those coords, true if found
+ tBlocktype is a list of the blocktypes to be called. If no BLOCKTYPE template arguments are given the callback is called for any block entity
+ Accessible only from within Chunk.cpp */
+ template <class tyEntity, BLOCKTYPE... tBlocktype>
+ bool GenericDoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cItemCallback<tyEntity>& a_Callback);
+
/** Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found */
bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback); // Lua-acessible
@@ -524,7 +536,7 @@ private:
// A critical section is not needed, because all chunk access is protected by its parent ChunkMap's csLayers
std::vector<cClientHandle *> m_LoadedByClient;
cEntityList m_Entities;
- cBlockEntityList m_BlockEntities;
+ cBlockEntities m_BlockEntities;
/** Number of times the chunk has been requested to stay (by various cChunkStay objects); if zero, the chunk can be unloaded */
int m_StayCount;
@@ -566,7 +578,10 @@ private:
void RemoveBlockEntity(cBlockEntity * a_BlockEntity);
void AddBlockEntity (cBlockEntity * a_BlockEntity);
- /** Creates a block entity for each block that needs a block entity and doesn't have one in the list */
+ /** Add a block entity to the chunk without marking the chunk dirty */
+ void AddBlockEntityClean(cBlockEntity * a_BlockEntity);
+
+ /** Creates a block entity for each block that needs a block entity and doesn't have one already */
void CreateBlockEntities(void);
/** Wakes up each simulator for its specific blocks; through all the blocks in the chunk */
diff --git a/src/ChunkDef.h b/src/ChunkDef.h
index b3cf9049f..41ba44417 100644
--- a/src/ChunkDef.h
+++ b/src/ChunkDef.h
@@ -31,8 +31,8 @@ class cEntity;
class cClientHandle;
class cBlockEntity;
-typedef std::list<cEntity *> cEntityList;
-typedef std::list<cBlockEntity *> cBlockEntityList;
+typedef std::list<cEntity *> cEntityList;
+typedef std::map<int, cBlockEntity *> cBlockEntities;
diff --git a/src/Generating/ChunkDesc.cpp b/src/Generating/ChunkDesc.cpp
index 6ba63d5ce..630a3913c 100644
--- a/src/Generating/ChunkDesc.cpp
+++ b/src/Generating/ChunkDesc.cpp
@@ -573,23 +573,27 @@ void cChunkDesc::RandomFillRelCuboid(
cBlockEntity * cChunkDesc::GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ)
{
- int AbsX = a_RelX + m_ChunkX * cChunkDef::Width;
- int AbsZ = a_RelZ + m_ChunkZ * cChunkDef::Width;
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), end = m_BlockEntities.end(); itr != end; ++itr)
+ auto Idx = cChunkDef::MakeIndex(a_RelX, a_RelY, a_RelZ);
+ auto itr = m_BlockEntities.find(Idx);
+
+ if (itr != m_BlockEntities.end())
{
- if (((*itr)->GetPosX() == AbsX) && ((*itr)->GetPosY() == a_RelY) && ((*itr)->GetPosZ() == AbsZ))
+ // Already in the list:
+ cBlockEntity * BlockEntity = itr->second;
+ if (BlockEntity->GetBlockType() == GetBlockType(a_RelX, a_RelY, a_RelZ))
{
- // Already in the list:
- if ((*itr)->GetBlockType() != GetBlockType(a_RelX, a_RelY, a_RelZ))
- {
- // Wrong type, the block type has been overwritten. Erase and create new:
- m_BlockEntities.erase(itr);
- break;
- }
// Correct type, already present. Return it:
- return *itr;
+ return BlockEntity;
}
- } // for itr - m_BlockEntities[]
+ else
+ {
+ // Wrong type, the block type has been overwritten. Erase and create new:
+ m_BlockEntities.erase(itr);
+ }
+ }
+
+ int AbsX = a_RelX + m_ChunkX * cChunkDef::Width;
+ int AbsZ = a_RelZ + m_ChunkZ * cChunkDef::Width;
// The block entity is not created yet, try to create it and add to list:
cBlockEntity * be = cBlockEntity::CreateByBlockType(GetBlockType(a_RelX, a_RelY, a_RelZ), GetBlockMeta(a_RelX, a_RelY, a_RelZ), AbsX, a_RelY, AbsZ);
@@ -598,7 +602,7 @@ cBlockEntity * cChunkDesc::GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ)
// No block entity for this block type
return nullptr;
}
- m_BlockEntities.push_back(be);
+ m_BlockEntities.insert({ Idx, be });
return be;
}
diff --git a/src/Generating/ChunkDesc.h b/src/Generating/ChunkDesc.h
index 9e3f4af5e..d1da5992d 100644
--- a/src/Generating/ChunkDesc.h
+++ b/src/Generating/ChunkDesc.h
@@ -215,7 +215,7 @@ public:
inline BlockNibbleBytes & GetBlockMetasUncompressed(void) { return *(reinterpret_cast<BlockNibbleBytes *>(m_BlockArea.GetBlockMetas())); }
inline cChunkDef::HeightMap & GetHeightMap (void) { return m_HeightMap; }
inline cEntityList & GetEntities (void) { return m_Entities; }
- inline cBlockEntityList & GetBlockEntities (void) { return m_BlockEntities; }
+ inline cBlockEntities & GetBlockEntities (void) { return m_BlockEntities; }
/** Compresses the metas from the BlockArea format (1 meta per byte) into regular format (2 metas per byte) */
void CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas);
@@ -233,7 +233,7 @@ private:
cBlockArea m_BlockArea;
cChunkDef::HeightMap m_HeightMap;
cEntityList m_Entities; // Individual entities are NOT owned by this object!
- cBlockEntityList m_BlockEntities; // Individual block entities are NOT owned by this object!
+ cBlockEntities m_BlockEntities; // Individual block entities are NOT owned by this object!
bool m_bUseDefaultBiomes;
bool m_bUseDefaultHeight;
diff --git a/src/SetChunkData.cpp b/src/SetChunkData.cpp
index d85f78459..cb530b3b6 100644
--- a/src/SetChunkData.cpp
+++ b/src/SetChunkData.cpp
@@ -34,7 +34,7 @@ cSetChunkData::cSetChunkData(
const cChunkDef::HeightMap * a_HeightMap,
const cChunkDef::BiomeMap * a_Biomes,
cEntityList && a_Entities,
- cBlockEntityList && a_BlockEntities,
+ cBlockEntities && a_BlockEntities,
bool a_ShouldMarkDirty
) :
m_ChunkX(a_ChunkX),
@@ -119,23 +119,21 @@ void cSetChunkData::CalculateHeightMap(void)
void cSetChunkData::RemoveInvalidBlockEntities(void)
{
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end();)
+ for (cBlockEntities::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end();)
{
- BLOCKTYPE EntityBlockType = (*itr)->GetBlockType();
- BLOCKTYPE WorldBlockType = cChunkDef::GetBlock(m_BlockTypes, (*itr)->GetRelX(), (*itr)->GetPosY(), (*itr)->GetRelZ());
+ cBlockEntity * BlockEntity = itr->second;
+ BLOCKTYPE EntityBlockType = BlockEntity->GetBlockType();
+ BLOCKTYPE WorldBlockType = cChunkDef::GetBlock(m_BlockTypes, BlockEntity->GetRelX(), BlockEntity->GetPosY(), BlockEntity->GetRelZ());
if (EntityBlockType != WorldBlockType)
{
// Bad blocktype, remove the block entity:
LOGD("Block entity blocktype mismatch at {%d, %d, %d}: entity for blocktype %s(%d) in block %s(%d). Deleting the block entity.",
- (*itr)->GetPosX(), (*itr)->GetPosY(), (*itr)->GetPosZ(),
+ BlockEntity->GetPosX(), BlockEntity->GetPosY(), BlockEntity->GetPosZ(),
ItemTypeToString(EntityBlockType).c_str(), EntityBlockType,
ItemTypeToString(WorldBlockType).c_str(), WorldBlockType
);
- cBlockEntityList::iterator itr2 = itr;
- ++itr2;
- delete *itr;
- m_BlockEntities.erase(itr);
- itr = itr2;
+ delete BlockEntity;
+ itr = m_BlockEntities.erase(itr);
}
else
{
diff --git a/src/SetChunkData.h b/src/SetChunkData.h
index 2f3c3d6a3..63aec445b 100644
--- a/src/SetChunkData.h
+++ b/src/SetChunkData.h
@@ -24,7 +24,7 @@ public:
/** Constructs a new instance based on data existing elsewhere, will copy all the memory. Prefer to use the
other constructor as much as possible.
- Will move the entity and blockentity lists into the internal storage, and invalidate a_Entities and
+ Will move the entity list and blockentities into the internal storage, and invalidate a_Entities and
a_BlockEntities.
When passing an lvalue, a_Entities and a_BlockEntities must be explicitly converted to an rvalue beforehand
with std::move().
@@ -44,7 +44,7 @@ public:
const cChunkDef::HeightMap * a_HeightMap,
const cChunkDef::BiomeMap * a_Biomes,
cEntityList && a_Entities,
- cBlockEntityList && a_BlockEntities,
+ cBlockEntities && a_BlockEntities,
bool a_ShouldMarkDirty
);
@@ -73,7 +73,7 @@ public:
cEntityList & GetEntities(void) { return m_Entities; }
/** Returns the internal storage for block entities, read-write. */
- cBlockEntityList & GetBlockEntities(void) { return m_BlockEntities; }
+ cBlockEntities & GetBlockEntities(void) { return m_BlockEntities; }
/** Returns whether both light arrays stored in this object are valid. */
bool IsLightValid(void) const { return m_IsLightValid; }
@@ -108,7 +108,7 @@ protected:
cChunkDef::HeightMap m_HeightMap;
cChunkDef::BiomeMap m_Biomes;
cEntityList m_Entities;
- cBlockEntityList m_BlockEntities;
+ cBlockEntities m_BlockEntities;
bool m_IsLightValid;
bool m_IsHeightMapValid;
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 971c6d88c..47f08e9cf 100755
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -417,7 +417,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT
// Load the entities from NBT:
cEntityList Entities;
- cBlockEntityList BlockEntities;
+ cBlockEntities BlockEntities;
LoadEntitiesFromNBT (Entities, a_NBT, a_NBT.FindChildByName(Level, "Entities"));
LoadBlockEntitiesFromNBT(BlockEntities, a_NBT, a_NBT.FindChildByName(Level, "TileEntities"), BlockTypes, MetaData);
@@ -639,7 +639,7 @@ void cWSSAnvil::LoadEntitiesFromNBT(cEntityList & a_Entities, const cParsedNBT &
-void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas)
+void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntities & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas)
{
if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_List))
{
@@ -673,7 +673,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con
}
// Add the BlockEntity to the loaded data:
- a_BlockEntities.push_back(be.release());
+ auto Idx = cChunkDef::MakeIndex(be->GetRelX(), be->GetPosY(), be->GetRelZ());
+ a_BlockEntities.insert({ Idx, be.get() });
+ // Release after inserting in case it throws.
+ be.release();
} // for Child - tag children
}
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index a4527bfcd..86fdc8189 100755
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -131,7 +131,7 @@ protected:
void LoadEntitiesFromNBT(cEntityList & a_Entitites, const cParsedNBT & a_NBT, int a_Tag);
/** Loads the chunk's BlockEntities from NBT data (a_Tag is the Level\\TileEntities list tag; may be -1) */
- void LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntitites, const cParsedNBT & a_NBT, int a_Tag, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas);
+ void LoadBlockEntitiesFromNBT(cBlockEntities & a_BlockEntitites, const cParsedNBT & a_NBT, int a_Tag, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas);
/** Loads the data for a block entity from the specified NBT tag.
Returns the loaded block entity, or nullptr upon failure. */