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authorTiger Wang <ziwei.tiger@outlook.com>2021-04-10 00:21:04 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2021-04-12 23:35:07 +0200
commit99bd05dff5b01c8aa7a19c1e2736d74834a9b6b7 (patch)
tree5071c341b8271e426b7790ab27703a5b4620df87
parentFix thrown snowball/egg hit animations (diff)
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-rw-r--r--src/Entities/Entity.cpp25
1 files changed, 20 insertions, 5 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 7bb53bd2a..bff41f48d 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -396,7 +396,8 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
Player->GetEquippedItem().GetHandler()->OnEntityAttack(Player, this);
- // TODO: Better damage increase, and check for enchantments (and use magic critical instead of plain)
+ // Whether an enchantment boosted this attack's damage.
+ bool MagicalCriticalHit = false;
// IsOnGround() only is false if the player is moving downwards
// Ref: https://minecraft.gamepedia.com/Damage#Critical_Hits
@@ -405,7 +406,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
if ((a_TDI.DamageType == dtAttack) || (a_TDI.DamageType == dtArrowAttack))
{
a_TDI.FinalDamage *= 1.5f; // 150% damage
- m_World->BroadcastEntityAnimation(*this, 4); // Critical hit
+ m_World->BroadcastEntityAnimation(*this, EntityAnimation::EntityGetsCriticalHit);
}
}
@@ -417,6 +418,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
if (SharpnessLevel > 0)
{
+ MagicalCriticalHit = true;
a_TDI.FinalDamage += 1.25f * SharpnessLevel;
}
else if (SmiteLevel > 0)
@@ -432,6 +434,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
case mtZombiePigman:
case mtZombieVillager:
{
+ MagicalCriticalHit = true;
a_TDI.FinalDamage += 2.5f * SmiteLevel;
break;
}
@@ -450,11 +453,13 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
case mtCaveSpider:
case mtSilverfish:
{
+ MagicalCriticalHit = true;
a_TDI.FinalDamage += 2.5f * BaneOfArthropodsLevel;
+
// The duration of the effect is a random value between 1 and 1.5 seconds at level I,
- // increasing the max duration by 0.5 seconds each level
+ // increasing the max duration by 0.5 seconds each level.
// Ref: https://minecraft.gamepedia.com/Enchanting#Bane_of_Arthropods
- int Duration = 20 + GetRandomProvider().RandInt(BaneOfArthropodsLevel * 10); // Duration in ticks
+ int Duration = 20 + GetRandomProvider().RandInt(BaneOfArthropodsLevel * 10); // Duration in ticks.
Monster->AddEntityEffect(cEntityEffect::effSlowness, Duration, 4);
break;
@@ -473,6 +478,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
{
BurnTicks += 4 * (FireAspectLevel - 1);
}
+
if (!IsMob() && !IsInWater())
{
StartBurning(BurnTicks * 20);
@@ -488,11 +494,20 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
{
break;
}
- default: StartBurning(BurnTicks * 20);
+ default:
+ {
+ MagicalCriticalHit = true;
+ StartBurning(BurnTicks * 20);
+ }
}
}
}
+ if (MagicalCriticalHit)
+ {
+ m_World->BroadcastEntityAnimation(*this, EntityAnimation::EntityGetsMagicalCriticalHit);
+ }
+
unsigned int ThornsLevel = 0;
const cItem ArmorItems[] = { GetEquippedHelmet(), GetEquippedChestplate(), GetEquippedLeggings(), GetEquippedBoots() };
for (size_t i = 0; i < ARRAYCOUNT(ArmorItems); i++)