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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-23 22:21:37 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-23 22:21:37 +0100
commit062b38b8b04a9f921550fb0a1f4c056216b9437f (patch)
tree26031833d6efe5e98461e5f3e8a893511919edc5
parentMade cChunkPtr a plain old pointer again, since it's safe now (diff)
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-rw-r--r--source/cChunk.cpp176
-rw-r--r--source/cChunk.h19
-rw-r--r--source/cChunkMap.cpp15
-rw-r--r--source/cChunkMap.h1
4 files changed, 35 insertions, 176 deletions
diff --git a/source/cChunk.cpp b/source/cChunk.cpp
index 95f0612c3..058e04b99 100644
--- a/source/cChunk.cpp
+++ b/source/cChunk.cpp
@@ -97,7 +97,6 @@ cChunk::~cChunk()
{
// LOGINFO("### delete cChunk() (%i, %i) from %p, thread 0x%x ###", m_PosX, m_PosZ, this, GetCurrentThreadId() );
- cCSLock Lock(m_CSEntities);
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
{
delete *itr;
@@ -136,7 +135,6 @@ void cChunk::SetValid(bool a_SendToClients)
return;
}
- cCSLock Lock(m_CSClients);
if (m_LoadedByClient.empty())
{
return;
@@ -166,7 +164,6 @@ void cChunk::SetValid(bool a_SendToClients)
bool cChunk::CanUnload(void)
{
- cCSLock Lock(m_CSClients);
return m_LoadedByClient.empty() && !m_IsDirty;
}
@@ -210,7 +207,6 @@ void cChunk::GetAllData(cChunkDataCallback * a_Callback)
{
a_Callback->BlockData(m_BlockData);
- cCSLock Lock(m_CSEntities);
for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
{
a_Callback->Entity(*itr);
@@ -231,7 +227,6 @@ void cChunk::SetAllData(const char * a_BlockData, cEntityList & a_Entities, cBlo
memcpy(m_BlockData, a_BlockData, sizeof(m_BlockData));
// Clear the internal entities:
- cCSLock Lock(m_CSEntities);
for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
{
if ((*itr)->GetEntityType() == cEntity::E_PLAYER)
@@ -1053,8 +1048,6 @@ void cChunk::UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z)
void cChunk::CollectPickupsByPlayer(cPlayer * a_Player)
{
- cCSLock Lock(m_CSEntities);
-
double PosX = a_Player->GetPosX();
double PosY = a_Player->GetPosY();
double PosZ = a_Player->GetPosZ();
@@ -1084,7 +1077,6 @@ void cChunk::CollectPickupsByPlayer(cPlayer * a_Player)
void cChunk::UpdateSign(int a_PosX, int a_PosY, int a_PosZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
{
// Also sends update packets to all clients in the chunk
- cCSLock Lock(m_CSEntities);
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
{
if (
@@ -1121,20 +1113,16 @@ void cChunk::RemoveBlockEntity( cBlockEntity* a_BlockEntity )
bool cChunk::AddClient(cClientHandle* a_Client)
{
+ for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
{
- cCSLock Lock(m_CSClients);
- for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
+ if (a_Client == *itr)
{
- if (a_Client == *itr)
- {
- // Already there, nothing needed
- return false;
- }
+ // Already there, nothing needed
+ return false;
}
- m_LoadedByClient.push_back( a_Client );
}
+ m_LoadedByClient.push_back( a_Client );
- cCSLock Lock(m_CSEntities);
for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr )
{
LOGD("cChunk: Entity #%d (%s) at [%i, %i, %i] spawning for player \"%s\"", (*itr)->GetUniqueID(), (*itr)->GetClass(), m_PosX, m_PosY, m_PosZ, a_Client->GetUsername().c_str() );
@@ -1149,14 +1137,10 @@ bool cChunk::AddClient(cClientHandle* a_Client)
void cChunk::RemoveClient( cClientHandle* a_Client )
{
- {
- cCSLock Lock(m_CSClients);
- m_LoadedByClient.remove( a_Client );
- }
+ m_LoadedByClient.remove( a_Client );
if ( !a_Client->IsDestroyed() )
{
- cCSLock Lock(m_CSEntities);
for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr )
{
LOG("chunk [%i, %i] destroying entity #%i for player \"%s\"", m_PosX, m_PosZ, (*itr)->GetUniqueID(), a_Client->GetUsername().c_str() );
@@ -1172,7 +1156,6 @@ void cChunk::RemoveClient( cClientHandle* a_Client )
bool cChunk::HasClient( cClientHandle* a_Client )
{
- cCSLock Lock(m_CSClients);
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
{
if ((*itr) == a_Client)
@@ -1189,7 +1172,6 @@ bool cChunk::HasClient( cClientHandle* a_Client )
bool cChunk::HasAnyClients(void)
{
- cCSLock Lock(m_CSClients);
return !m_LoadedByClient.empty();
}
@@ -1199,7 +1181,6 @@ bool cChunk::HasAnyClients(void)
void cChunk::AddEntity( cEntity * a_Entity)
{
- cCSLock Lock(m_CSEntities);
if (a_Entity->GetEntityType() != cEntity::E_PLAYER)
{
MarkDirty();
@@ -1213,13 +1194,10 @@ void cChunk::AddEntity( cEntity * a_Entity)
void cChunk::RemoveEntity(cEntity * a_Entity)
{
- size_t SizeBefore, SizeAfter;
- {
- cCSLock Lock(m_CSEntities);
- SizeBefore = m_Entities.size();
- m_Entities.remove(a_Entity);
- SizeAfter = m_Entities.size();
- }
+ size_t SizeBefore = m_Entities.size();
+ m_Entities.remove(a_Entity);
+ size_t SizeAfter = m_Entities.size();
+
if (SizeBefore != SizeAfter)
{
// Mark as dirty if it was a server-generated entity:
@@ -1256,6 +1234,8 @@ char cChunk::GetBlock( int a_BlockIdx )
+/*
+// _X 2012_02_23: Loading in old format not supported anymore
/// Loads the chunk from the old-format disk file, erases the file afterwards. Returns true if successful
bool cChunk::LoadFromDisk()
{
@@ -1274,9 +1254,7 @@ bool cChunk::LoadFromDisk()
return false;
}
- // Now load Block Entities
- cCSLock Lock(m_CSEntities);
-
+ // Now load Block Entities:
ENUM_BLOCK_ID BlockType;
while (f.Read(&BlockType, sizeof(ENUM_BLOCK_ID)) == sizeof(ENUM_BLOCK_ID))
{
@@ -1329,7 +1307,6 @@ bool cChunk::LoadFromDisk()
}
}
}
- Lock.Unlock();
f.Close();
// Delete old format file
@@ -1344,6 +1321,7 @@ bool cChunk::LoadFromDisk()
m_IsDirty = false;
return true;
}
+*/
@@ -1351,7 +1329,6 @@ bool cChunk::LoadFromDisk()
void cChunk::Broadcast( const cPacket * a_Packet, cClientHandle* a_Exclude)
{
- cCSLock Lock(m_CSClients);
for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
{
if (*itr == a_Exclude)
@@ -1377,131 +1354,6 @@ void cChunk::CopyBlockDataFrom(const char * a_NewBlockData)
-void cChunk::LoadFromJson( const Json::Value & a_Value )
-{
- cCSLock Lock(m_CSEntities);
-
- // Load chests
- Json::Value AllChests = a_Value.get("Chests", Json::nullValue);
- if (!AllChests.empty())
- {
- for ( Json::Value::iterator itr = AllChests.begin(); itr != AllChests.end(); ++itr )
- {
- Json::Value & Chest = *itr;
- cChestEntity* ChestEntity = new cChestEntity(0, 0, 0, m_World);
- if ( !ChestEntity->LoadFromJson( Chest ) )
- {
- LOGERROR("ERROR READING CHEST FROM JSON!" );
- delete ChestEntity;
- }
- else m_BlockEntities.push_back( ChestEntity );
- }
- }
-
- // Load furnaces
- Json::Value AllFurnaces = a_Value.get("Furnaces", Json::nullValue);
- if ( !AllFurnaces.empty() )
- {
- for ( Json::Value::iterator itr = AllFurnaces.begin(); itr != AllFurnaces.end(); ++itr )
- {
- Json::Value & Furnace = *itr;
- cFurnaceEntity* FurnaceEntity = new cFurnaceEntity(0, 0, 0, m_World);
- if ( !FurnaceEntity->LoadFromJson( Furnace ) )
- {
- LOGERROR("ERROR READING FURNACE FROM JSON!" );
- delete FurnaceEntity;
- }
- else m_BlockEntities.push_back( FurnaceEntity );
- }
- }
-
- // Load signs
- Json::Value AllSigns = a_Value.get("Signs", Json::nullValue);
- if ( !AllSigns.empty() )
- {
- for ( Json::Value::iterator itr = AllSigns.begin(); itr != AllSigns.end(); ++itr )
- {
- Json::Value & Sign = *itr;
- cSignEntity* SignEntity = new cSignEntity( E_BLOCK_SIGN_POST, 0, 0, 0, m_World);
- if ( !SignEntity->LoadFromJson( Sign ) )
- {
- LOGERROR("ERROR READING SIGN FROM JSON!" );
- delete SignEntity;
- }
- else m_BlockEntities.push_back( SignEntity );
- }
- }
-}
-
-
-
-
-
-void cChunk::SaveToJson( Json::Value & a_Value )
-{
- Json::Value AllChests;
- Json::Value AllFurnaces;
- Json::Value AllSigns;
- cCSLock Lock(m_CSEntities);
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
- {
- cBlockEntity * BlockEntity = *itr;
- switch ( BlockEntity->GetBlockType() )
- {
- case E_BLOCK_CHEST:
- {
- cChestEntity* ChestEntity = reinterpret_cast< cChestEntity* >( BlockEntity );
- Json::Value NewChest;
- ChestEntity->SaveToJson( NewChest );
- AllChests.append( NewChest );
- break;
- }
-
- case E_BLOCK_FURNACE:
- {
- cFurnaceEntity* FurnaceEntity = reinterpret_cast< cFurnaceEntity* >( BlockEntity );
- Json::Value NewFurnace;
- FurnaceEntity->SaveToJson( NewFurnace );
- AllFurnaces.append( NewFurnace );
- break;
- }
-
- case E_BLOCK_SIGN_POST:
- case E_BLOCK_WALLSIGN:
- {
- cSignEntity* SignEntity = reinterpret_cast< cSignEntity* >( BlockEntity );
- Json::Value NewSign;
- SignEntity->SaveToJson( NewSign );
- AllSigns.append( NewSign );
- break;
- }
-
- default:
- {
- ASSERT(!"Unhandled blocktype in BlockEntities list while saving to JSON");
- break;
- }
- } // switch (BlockEntity->GetBlockType())
- } // for itr - BlockEntities[]
-
- if( !AllChests.empty() )
- {
- a_Value["Chests"] = AllChests;
- }
- if( !AllFurnaces.empty() )
- {
- a_Value["Furnaces"] = AllFurnaces;
- }
- if( !AllSigns.empty() )
- {
- a_Value["Signs"] = AllSigns;
- }
-}
-
-
-
-
-
void cChunk::PositionToWorldPosition(int a_ChunkX, int a_ChunkY, int a_ChunkZ, int & a_X, int & a_Y, int & a_Z)
{
a_Y = a_ChunkY;
diff --git a/source/cChunk.h b/source/cChunk.h
index b13cbd920..f0e47834d 100644
--- a/source/cChunk.h
+++ b/source/cChunk.h
@@ -107,6 +107,8 @@ typedef std::list< sSetBlock > sSetBlockList;
+// This class is not to be used directly
+// Instead, call actions on cChunkMap (such as cChunkMap::SetBlock() etc.)
class cChunk
{
public:
@@ -182,13 +184,10 @@ public:
void CalculateLighting(); // Recalculate right now
void CalculateHeightmap();
- bool LoadFromDisk();
-
// Broadcasts to all clients that have loaded this chunk
void Broadcast( const cPacket & a_Packet, cClientHandle * a_Exclude = NULL) {Broadcast(&a_Packet, a_Exclude); }
void Broadcast( const cPacket * a_Packet, cClientHandle * a_Exclude = NULL);
- // TODO: These functions are dangerous - rewrite to:
// Loaded(blockdata, lightdata, blockentities, entities),
// Generated(blockdata, lightdata, blockentities, entities),
// GetBlockData(blockdatadest) etc.
@@ -200,10 +199,6 @@ public:
void CopyBlockDataFrom(const char * a_NewBlockData); // Copies all blockdata, recalculates heightmap (used by chunk loaders)
- // TODO: Move this into the specific WSSchema:
- void LoadFromJson( const Json::Value & a_Value );
- void SaveToJson( Json::Value & a_Value );
-
char GetLight(char* a_Buffer, int a_BlockIdx);
char GetLight(char* a_Buffer, int x, int y, int z);
void SetLight(char* a_Buffer, int a_BlockIdx, char a_Light);
@@ -238,13 +233,9 @@ private:
std::map< unsigned int, int > m_ToTickBlocks;
std::vector< unsigned int > m_PendingSendBlocks;
- // TODO: This CS will soon not be needed, because all chunk access is protected by its parent ChunkMap's csLayers
- cCriticalSection m_CSClients;
- cClientHandleList m_LoadedByClient;
- cClientHandleList m_UnloadQuery;
-
- // TODO: This CS will soon not be needed, because all chunk access is protected by its parent ChunkMap's csLayers
- cCriticalSection m_CSEntities;
+ // A critical section is not needed, because all chunk access is protected by its parent ChunkMap's csLayers
+ cClientHandleList m_LoadedByClient;
+ cClientHandleList m_UnloadQuery;
cEntityList m_Entities;
cBlockEntityList m_BlockEntities;
diff --git a/source/cChunkMap.cpp b/source/cChunkMap.cpp
index 4dff4ea45..d9964c9d2 100644
--- a/source/cChunkMap.cpp
+++ b/source/cChunkMap.cpp
@@ -810,6 +810,18 @@ cChunkMap::cChunkLayer::cChunkLayer(int a_LayerX, int a_LayerZ, cChunkMap * a_Pa
+cChunkMap::cChunkLayer::~cChunkLayer()
+{
+ for (int i = 0; i < ARRAYCOUNT(m_Chunks); ++i)
+ {
+ delete m_Chunks[i];
+ } // for i - m_Chunks[]
+}
+
+
+
+
+
cChunkPtr cChunkMap::cChunkLayer::GetChunk( int a_ChunkX, int a_ChunkY, int a_ChunkZ )
{
// Always returns an assigned chunkptr, but the chunk needn't be valid (loaded / generated) - callers must check
@@ -891,6 +903,9 @@ void cChunkMap::cChunkLayer::UnloadUnusedChunks(void)
{
if ((m_Chunks[i] != NULL) && (m_Chunks[i]->CanUnload()))
{
+ // The chunk destructor calls our GetChunk() while removing its entities
+ // so we still need to be able to return the chunk. Therefore we first delete, then NULLify
+ // Doing otherwise results in bug http://forum.mc-server.org/showthread.php?tid=355
delete m_Chunks[i];
m_Chunks[i] = NULL;
}
diff --git a/source/cChunkMap.h b/source/cChunkMap.h
index 98698cfe3..7de26ee28 100644
--- a/source/cChunkMap.h
+++ b/source/cChunkMap.h
@@ -128,6 +128,7 @@ private:
{
public:
cChunkLayer(int a_LayerX, int a_LayerZ, cChunkMap * a_Parent);
+ ~cChunkLayer();
/// Always returns an assigned chunkptr, but the chunk needn't be valid (loaded / generated) - callers must check
cChunkPtr GetChunk( int a_ChunkX, int a_ChunkY, int a_ChunkZ );