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author | madmaxoft <github@xoft.cz> | 2014-04-10 19:09:21 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-04-10 19:09:37 +0200 |
commit | 22d56d1a3f4849ec62a99933b2f2e15182e73c46 (patch) | |
tree | 2fdb803ef580fedd51338fe475b1af8d05adadba | |
parent | InfoReg uses cCompositeChat for subcommand lists. (diff) | |
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-rw-r--r-- | src/Enchantments.cpp | 29 |
1 files changed, 17 insertions, 12 deletions
diff --git a/src/Enchantments.cpp b/src/Enchantments.cpp index 1d8188e96..9d4e23e0a 100644 --- a/src/Enchantments.cpp +++ b/src/Enchantments.cpp @@ -49,21 +49,17 @@ void cEnchantments::AddFromString(const AString & a_StringSpec) LOG("%s: Malformed enchantment decl: \"%s\", skipping.", __FUNCTION__, itr->c_str()); continue; } - int id = atoi(Split[0].c_str()); - if ((id == 0) && (Split[0] != "0")) + int id = StringToEnchantmentID(Split[0]); + if (id < 0) { - id = StringToEnchantmentID(Split[0]); + LOG("%s: Failed to parse enchantment \"%s\", skipping.", __FUNCTION__, Split[0].c_str()); + continue; } int lvl = atoi(Split[1].c_str()); - if ( - ((id <= 0) && (Split[0] != "0")) || - ((lvl == 0) && (Split[1] != "0")) - ) + if ((lvl == 0) && (Split[1] != "0")) { - // Numbers failed to parse - LOG("%s: Failed to parse enchantment declaration for numbers: \"%s\" and \"%s\", skipping.", - __FUNCTION__, Split[0].c_str(), Split[1].c_str() - ); + // Level failed to parse + LOG("%s: Failed to parse enchantment level \"%s\", skipping.", __FUNCTION__, Split[1].c_str()); continue; } SetLevel(id, lvl); @@ -150,7 +146,7 @@ bool cEnchantments::IsEmpty(void) const int cEnchantments::StringToEnchantmentID(const AString & a_EnchantmentName) { - struct + static const struct { int m_Value; const char * m_Name; @@ -181,6 +177,15 @@ int cEnchantments::StringToEnchantmentID(const AString & a_EnchantmentName) { enchLuckOfTheSea, "LuckOfTheSea"}, { enchLure, "Lure"}, } ; + + // First try to parse as a number: + int id = atoi(a_EnchantmentName.c_str()); + if ((id != 0) || (a_EnchantmentName == "0")) + { + return id; + } + + // It wasn't a number, do a lookup: for (size_t i = 0; i < ARRAYCOUNT(EnchantmentNames); i++) { if (NoCaseCompare(EnchantmentNames[i].m_Name, a_EnchantmentName) == 0) |