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author | archshift <admin@archshift.com> | 2014-06-08 03:48:33 +0200 |
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committer | archshift <admin@archshift.com> | 2014-06-17 20:39:20 +0200 |
commit | 8eceaf9b0cadbc253e46cdcbf8a7b5e8d6070846 (patch) | |
tree | e63e20ed65f0a892a912b832e410a7563060c404 | |
parent | Implemented drinkable potions, noeffect entity effect, (diff) | |
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-rw-r--r-- | src/Entities/Entity.h | 2 | ||||
-rw-r--r-- | src/Entities/Player.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 2df66e353..b8f1f4c1c 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -315,7 +315,7 @@ public: virtual void Killed(cEntity * a_Victim) {} /// Heals the specified amount of HPs - void Heal(int a_HitPoints); + virtual void Heal(int a_HitPoints); /// Returns the health of this entity int GetHealth(void) const { return m_Health; } diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 83114a4dd..3aba3289d 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -261,7 +261,7 @@ public: void TossPickup(const cItem & a_Item); /** Heals the player by the specified amount of HPs (positive only); sends health update */ - void Heal(int a_Health); + virtual void Heal(int a_Health) override; int GetFoodLevel (void) const { return m_FoodLevel; } double GetFoodSaturationLevel (void) const { return m_FoodSaturationLevel; } |