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author | STRWarrior <niels.breuker@hotmail.nl> | 2013-08-12 11:52:32 +0200 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2013-08-12 11:52:32 +0200 |
commit | 9ad3c525937f6eac9c61bcdbe791fe1e70bdacfe (patch) | |
tree | 6bd482e87678e31429db47f838b9e9718a8868d4 | |
parent | Added quartz stairs. (diff) | |
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-rw-r--r-- | source/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Player.cpp b/source/Player.cpp index 03c871736..d9dbf8406 100644 --- a/source/Player.cpp +++ b/source/Player.cpp @@ -777,8 +777,8 @@ void cPlayer::SendMessage(const AString & a_Message) void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) { - m_LastGroundHeight = (float)a_PosY; SetPosition( a_PosX, a_PosY, a_PosZ ); + m_LastGroundHeight = (float)a_PosY; m_World->BroadcastTeleportEntity(*this, GetClientHandle()); m_ClientHandle->SendPlayerMoveLook(); |