diff options
author | peterbell10 <peterbell10@live.co.uk> | 2018-05-02 09:50:36 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-05-02 09:50:36 +0200 |
commit | a4dbb5c58270959884c17d720185da06464fa256 (patch) | |
tree | 2b4e81410e90e059f51726e6c9a01c03fcbfb98d | |
parent | tolua++ bindings use nullptr. (#4219) (diff) | |
download | cuberite-a4dbb5c58270959884c17d720185da06464fa256.tar cuberite-a4dbb5c58270959884c17d720185da06464fa256.tar.gz cuberite-a4dbb5c58270959884c17d720185da06464fa256.tar.bz2 cuberite-a4dbb5c58270959884c17d720185da06464fa256.tar.lz cuberite-a4dbb5c58270959884c17d720185da06464fa256.tar.xz cuberite-a4dbb5c58270959884c17d720185da06464fa256.tar.zst cuberite-a4dbb5c58270959884c17d720185da06464fa256.zip |
48 files changed, 351 insertions, 351 deletions
diff --git a/src/Bindings/BindingsProcessor.lua b/src/Bindings/BindingsProcessor.lua index d6c39dec6..db3735338 100644 --- a/src/Bindings/BindingsProcessor.lua +++ b/src/Bindings/BindingsProcessor.lua @@ -245,7 +245,7 @@ local function OutputLuaStateHelpers(a_Package) f:write("\ttolua_Error err;\n") f:write("\tif (tolua_isusertype(m_LuaState, a_StackPos, \"" .. item.name .. "\", false, &err))\n") f:write("\t{\n") - f:write("\t\ta_ReturnedVal = *(reinterpret_cast<" .. item.name .. " **>(lua_touserdata(m_LuaState, a_StackPos)));\n") + f:write("\t\ta_ReturnedVal = *(static_cast<" .. item.name .. " **>(lua_touserdata(m_LuaState, a_StackPos)));\n") f:write("\t\treturn true;\n"); f:write("\t}\n") f:write("\treturn false;\n") @@ -258,7 +258,7 @@ local function OutputLuaStateHelpers(a_Package) f:write("\ttolua_Error err;\n") f:write("\tif (tolua_isusertype(m_LuaState, a_StackPos, \"const " .. item.name .. "\", false, &err))\n") f:write("\t{\n") - f:write("\t\ta_ReturnedVal = *(reinterpret_cast<const " .. item.name .. " **>(lua_touserdata(m_LuaState, a_StackPos)));\n") + f:write("\t\ta_ReturnedVal = *(static_cast<const " .. item.name .. " **>(lua_touserdata(m_LuaState, a_StackPos)));\n") f:write("\t\treturn true;\n"); f:write("\t}\n") f:write("\treturn false;\n") diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index 6b620a1f1..0a7579ed8 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -305,7 +305,7 @@ void cLuaState::cTrackedRef::Invalidate(void) if (!m_Ref.IsValid()) { LOGD("%s: Inconsistent callback at %p, has a CS but an invalid Ref. This should not happen", - __FUNCTION__, reinterpret_cast<void *>(this) + __FUNCTION__, static_cast<void *>(this) ); return; } @@ -2391,7 +2391,7 @@ void cLuaState::TrackRef(cTrackedRef & a_Ref) auto canonState = QueryCanonLuaState(); if (canonState == nullptr) { - LOGWARNING("%s: Lua state %p has invalid CanonLuaState!", __FUNCTION__, reinterpret_cast<void *>(m_LuaState)); + LOGWARNING("%s: Lua state %p has invalid CanonLuaState!", __FUNCTION__, static_cast<void *>(m_LuaState)); return; } @@ -2410,7 +2410,7 @@ void cLuaState::UntrackRef(cTrackedRef & a_Ref) auto canonState = QueryCanonLuaState(); if (canonState == nullptr) { - LOGWARNING("%s: Lua state %p has invalid CanonLuaState!", __FUNCTION__, reinterpret_cast<void *>(m_LuaState)); + LOGWARNING("%s: Lua state %p has invalid CanonLuaState!", __FUNCTION__, static_cast<void *>(m_LuaState)); return; } diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index fbb49d127..519023fa6 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -372,7 +372,7 @@ static AString GetLogMessage(lua_State * tolua_S) tolua_Error err; if (tolua_isusertype(tolua_S, 1, "cCompositeChat", false, &err)) { - return reinterpret_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr))->ExtractText(); + return static_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr))->ExtractText(); } else { @@ -405,7 +405,7 @@ static int tolua_LOG(lua_State * tolua_S) tolua_Error err; if (tolua_isusertype(tolua_S, 1, "cCompositeChat", false, &err)) { - LogLevel = cCompositeChat::MessageTypeToLogLevel(reinterpret_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr))->GetMessageType()); + LogLevel = cCompositeChat::MessageTypeToLogLevel(static_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr))->GetMessageType()); } // Log the message: @@ -525,7 +525,7 @@ cPluginLua * cManualBindings::GetLuaPlugin(lua_State * L) lua_pop(L, 1); return nullptr; } - cPluginLua * Plugin = reinterpret_cast<cPluginLua *>(const_cast<void*>(lua_topointer(L, -1))); + cPluginLua * Plugin = static_cast<cPluginLua *>(const_cast<void*>(lua_topointer(L, -1))); lua_pop(L, 1); return Plugin; @@ -1088,7 +1088,7 @@ static int tolua_cPluginManager_AddHook_DefFn(cPluginManager * a_PluginManager, // The arg types have already been checked // Retrieve and check the cPlugin parameter - cPluginLua * Plugin = reinterpret_cast<cPluginLua *>(tolua_tousertype(S, a_ParamIdx, nullptr)); + cPluginLua * Plugin = static_cast<cPluginLua *>(tolua_tousertype(S, a_ParamIdx, nullptr)); if (Plugin == nullptr) { LOGWARNING("cPluginManager.AddHook(): Invalid Plugin parameter, expected a valid cPlugin object. Hook not added"); @@ -1162,7 +1162,7 @@ static int tolua_cPluginManager_AddHook(lua_State * tolua_S) if (tolua_isusertype(S, 1, "cPluginManager", 0, &err)) { // Style 2 or 3, retrieve the PlgMgr instance - PlgMgr = reinterpret_cast<cPluginManager *>(tolua_tousertype(S, 1, nullptr)); + PlgMgr = static_cast<cPluginManager *>(tolua_tousertype(S, 1, nullptr)); if (PlgMgr == nullptr) { LOGWARNING("Malformed plugin, use cPluginManager.AddHook(HOOK_TYPE, CallbackFunction). Fixing the call for you."); @@ -1582,7 +1582,7 @@ static int tolua_cPlayer_GetPermissions(lua_State * tolua_S) } // Get the params: - cPlayer * self = reinterpret_cast<cPlayer *>(tolua_tousertype(tolua_S, 1, nullptr)); + cPlayer * self = static_cast<cPlayer *>(tolua_tousertype(tolua_S, 1, nullptr)); if (self == nullptr) { LOGWARNING("%s: invalid self (%p)", __FUNCTION__, static_cast<void *>(self)); @@ -1613,7 +1613,7 @@ static int tolua_cPlayer_GetRestrictions(lua_State * tolua_S) } // Get the params: - cPlayer * self = reinterpret_cast<cPlayer *>(tolua_tousertype(tolua_S, 1, nullptr)); + cPlayer * self = static_cast<cPlayer *>(tolua_tousertype(tolua_S, 1, nullptr)); if (self == nullptr) { LOGWARNING("%s: invalid self (%p)", __FUNCTION__, static_cast<void *>(self)); @@ -1970,14 +1970,14 @@ static int tolua_get_HTTPRequest_FormData(lua_State* a_LuaState) return 0; } - const auto & FormData = self->FormData; + auto & FormData = self->FormData; lua_newtable(a_LuaState); int top = lua_gettop(a_LuaState); - for (auto itr = FormData.cbegin(); itr != FormData.cend(); ++itr) + for (auto & Data : FormData) { - lua_pushstring(a_LuaState, itr->first.c_str()); - tolua_pushusertype(a_LuaState, const_cast<void *>(reinterpret_cast<const void *>(&(itr->second))), "HTTPFormData"); - // lua_pushlstring(a_LuaState, it->second.Value.c_str(), it->second.Value.size()); // Might contain binary data + lua_pushstring(a_LuaState, Data.first.c_str()); + tolua_pushusertype(a_LuaState, &Data.second, "HTTPFormData"); + // lua_pushlstring(a_LuaState, Data.second.Value.c_str(), Data.second.Value.size()); // Might contain binary data lua_settable(a_LuaState, top); } @@ -2339,7 +2339,7 @@ static int tolua_cClientHandle_SendPluginMessage(lua_State * L) { return 0; } - cClientHandle * Client = reinterpret_cast<cClientHandle *>(tolua_tousertype(L, 1, nullptr)); + cClientHandle * Client = static_cast<cClientHandle *>(tolua_tousertype(L, 1, nullptr)); if (Client == nullptr) { LOGWARNING("ClientHandle is nil in cClientHandle:SendPluginMessage()"); @@ -2789,7 +2789,7 @@ static int Lua_ItemGrid_GetSlotCoords(lua_State * L) } { - const cItemGrid * self = reinterpret_cast<const cItemGrid *>(tolua_tousertype(L, 1, nullptr)); + const cItemGrid * self = static_cast<const cItemGrid *>(tolua_tousertype(L, 1, nullptr)); int SlotNum = static_cast<int>(tolua_tonumber(L, 2, 0)); if (self == nullptr) { @@ -3442,7 +3442,7 @@ static int tolua_cScoreboard_GetTeamNames(lua_State * L) } // Get the groups: - cScoreboard * Scoreboard = reinterpret_cast<cScoreboard *>(tolua_tousertype(L, 1, nullptr)); + cScoreboard * Scoreboard = static_cast<cScoreboard *>(tolua_tousertype(L, 1, nullptr)); AStringVector Teams = Scoreboard->GetTeamNames(); // Push the results: @@ -3468,7 +3468,7 @@ static int tolua_cHopperEntity_GetOutputBlockPos(lua_State * tolua_S) { return 0; } - cHopperEntity * self = reinterpret_cast<cHopperEntity *>(tolua_tousertype(tolua_S, 1, nullptr)); + cHopperEntity * self = static_cast<cHopperEntity *>(tolua_tousertype(tolua_S, 1, nullptr)); if (self == nullptr) { tolua_error(tolua_S, "invalid 'self' in function 'cHopperEntity::GetOutputBlockPos()'", nullptr); @@ -3688,7 +3688,7 @@ static int tolua_cCompositeChat_AddRunCommandPart(lua_State * tolua_S) { return 0; } - cCompositeChat * self = reinterpret_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); + cCompositeChat * self = static_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); if (self == nullptr) { tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddRunCommandPart'", nullptr); @@ -3725,7 +3725,7 @@ static int tolua_cCompositeChat_AddSuggestCommandPart(lua_State * tolua_S) { return 0; } - cCompositeChat * self = reinterpret_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); + cCompositeChat * self = static_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); if (self == nullptr) { tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddSuggestCommandPart'", nullptr); @@ -3762,7 +3762,7 @@ static int tolua_cCompositeChat_AddTextPart(lua_State * tolua_S) { return 0; } - cCompositeChat * self = reinterpret_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); + cCompositeChat * self = static_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); if (self == nullptr) { tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddTextPart'", nullptr); @@ -3798,7 +3798,7 @@ static int tolua_cCompositeChat_AddUrlPart(lua_State * tolua_S) { return 0; } - cCompositeChat * self = reinterpret_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); + cCompositeChat * self = static_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); if (self == nullptr) { tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddUrlPart'", nullptr); @@ -3835,7 +3835,7 @@ static int tolua_cCompositeChat_Clear(lua_State * tolua_S) { return 0; } - cCompositeChat * self = reinterpret_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); + cCompositeChat * self = static_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); if (self == nullptr) { tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:ParseText'", nullptr); @@ -3868,7 +3868,7 @@ static int tolua_cCompositeChat_ParseText(lua_State * tolua_S) { return 0; } - cCompositeChat * self = reinterpret_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); + cCompositeChat * self = static_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); if (self == nullptr) { tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:ParseText'", nullptr); @@ -3903,7 +3903,7 @@ static int tolua_cCompositeChat_SetMessageType(lua_State * tolua_S) { return 0; } - cCompositeChat * self = reinterpret_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); + cCompositeChat * self = static_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); if (self == nullptr) { tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:SetMessageType'", nullptr); @@ -3935,7 +3935,7 @@ static int tolua_cCompositeChat_UnderlineUrls(lua_State * tolua_S) { return 0; } - cCompositeChat * self = reinterpret_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); + cCompositeChat * self = static_cast<cCompositeChat *>(tolua_tousertype(tolua_S, 1, nullptr)); if (self == nullptr) { tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:UnderlineUrls'", nullptr); @@ -4009,7 +4009,7 @@ static int tolua_cEntity_GetPosition(lua_State * tolua_S) cLuaState L(tolua_S); // Get the params: - cEntity * self = reinterpret_cast<cEntity *>(tolua_tousertype(tolua_S, 1, nullptr)); + cEntity * self = static_cast<cEntity *>(tolua_tousertype(tolua_S, 1, nullptr)); if (self == nullptr) { LOGWARNING("%s: invalid self (%p)", __FUNCTION__, static_cast<void *>(self)); @@ -4031,7 +4031,7 @@ static int tolua_cEntity_GetSpeed(lua_State * tolua_S) cLuaState L(tolua_S); // Get the params: - cEntity * self = reinterpret_cast<cEntity *>(tolua_tousertype(tolua_S, 1, nullptr)); + cEntity * self = static_cast<cEntity *>(tolua_tousertype(tolua_S, 1, nullptr)); if (self == nullptr) { LOGWARNING("%s: invalid self (%p)", __FUNCTION__, static_cast<void *>(self)); diff --git a/src/Bindings/ManualBindings_Network.cpp b/src/Bindings/ManualBindings_Network.cpp index ff8f173a1..4a7dd2367 100644 --- a/src/Bindings/ManualBindings_Network.cpp +++ b/src/Bindings/ManualBindings_Network.cpp @@ -848,7 +848,7 @@ public: virtual void OnBodyData(const void * a_Data, size_t a_Size) override { - m_Callbacks->CallTableFnWithSelf("OnBodyData", AString(reinterpret_cast<const char *>(a_Data), a_Size)); + m_Callbacks->CallTableFnWithSelf("OnBodyData", AString(static_cast<const char *>(a_Data), a_Size)); } @@ -907,7 +907,7 @@ public: virtual void OnBodyData(const void * a_Data, size_t a_Size) override { - m_ResponseBody.append(reinterpret_cast<const char *>(a_Data), a_Size); + m_ResponseBody.append(static_cast<const char *>(a_Data), a_Size); } diff --git a/src/Bindings/ManualBindings_World.cpp b/src/Bindings/ManualBindings_World.cpp index 3145da9e4..aada2ea47 100644 --- a/src/Bindings/ManualBindings_World.cpp +++ b/src/Bindings/ManualBindings_World.cpp @@ -275,7 +275,7 @@ static int tolua_cWorld_ForEachLoadedChunk(lua_State * tolua_S) } // Read the params: - cWorld * World = reinterpret_cast<cWorld *>(tolua_tousertype(tolua_S, 1, nullptr)); + cWorld * World = static_cast<cWorld *>(tolua_tousertype(tolua_S, 1, nullptr)); if (World == nullptr) { LOGWARNING("World:ForEachLoadedChunk(): invalid world parameter"); diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 9105f2555..ba09b9752 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -414,15 +414,15 @@ bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_Can { switch (a_Source) { - case esBed: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<Vector3i *> (a_SourceData), cLuaState::Return, res); break; - case esEnderCrystal: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cEntity *> (a_SourceData), cLuaState::Return, res); break; - case esGhastFireball: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cGhastFireballEntity *>(a_SourceData), cLuaState::Return, res); break; - case esMonster: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res); break; + case esBed: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast<Vector3i *> (a_SourceData), cLuaState::Return, res); break; + case esEnderCrystal: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast<cEntity *> (a_SourceData), cLuaState::Return, res); break; + case esGhastFireball: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast<cGhastFireballEntity *>(a_SourceData), cLuaState::Return, res); break; + case esMonster: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast<cMonster *> (a_SourceData), cLuaState::Return, res); break; case esOther: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res); break; case esPlugin: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res); break; - case esPrimedTNT: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cTNTEntity *> (a_SourceData), cLuaState::Return, res); break; - case esWitherBirth: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res); break; - case esWitherSkull: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cWitherSkullEntity *> (a_SourceData), cLuaState::Return, res); break; + case esPrimedTNT: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast<cTNTEntity *> (a_SourceData), cLuaState::Return, res); break; + case esWitherBirth: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast<cMonster *> (a_SourceData), cLuaState::Return, res); break; + case esWitherSkull: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast<cWitherSkullEntity *> (a_SourceData), cLuaState::Return, res); break; case esMax: { ASSERT(!"Invalid explosion source"); @@ -454,15 +454,15 @@ bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & { switch (a_Source) { - case esBed: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<Vector3i *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esEnderCrystal: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esGhastFireball: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cGhastFireballEntity *>(a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esMonster: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esBed: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast<Vector3i *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esEnderCrystal: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast<cEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esGhastFireball: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast<cGhastFireballEntity *>(a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esMonster: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast<cMonster *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; case esOther: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; case esPlugin: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esPrimedTNT: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cTNTEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esWitherBirth: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esWitherSkull: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cWitherSkullEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esPrimedTNT: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast<cTNTEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esWitherBirth: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast<cMonster *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esWitherSkull: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast<cWitherSkullEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; case esMax: { ASSERT(!"Invalid explosion source"); diff --git a/src/BlockEntities/BeaconEntity.cpp b/src/BlockEntities/BeaconEntity.cpp index 15f6744da..f1f7341b7 100644 --- a/src/BlockEntities/BeaconEntity.cpp +++ b/src/BlockEntities/BeaconEntity.cpp @@ -264,7 +264,7 @@ void cBeaconEntity::GiveEffects(void) void cBeaconEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cBeaconEntity &>(a_Src); + auto & src = static_cast<const cBeaconEntity &>(a_Src); m_BeaconLevel = src.m_BeaconLevel; m_Contents.CopyFrom(src.m_Contents); m_IsActive = src.m_IsActive; diff --git a/src/BlockEntities/BedEntity.cpp b/src/BlockEntities/BedEntity.cpp index c74448661..a9cb178b0 100644 --- a/src/BlockEntities/BedEntity.cpp +++ b/src/BlockEntities/BedEntity.cpp @@ -23,7 +23,7 @@ cBedEntity::cBedEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_Bloc void cBedEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cBedEntity &>(a_Src); + auto & src = static_cast<const cBedEntity &>(a_Src); m_Color = src.m_Color; } diff --git a/src/BlockEntities/BlockEntityWithItems.cpp b/src/BlockEntities/BlockEntityWithItems.cpp index de223041d..01d217a16 100644 --- a/src/BlockEntities/BlockEntityWithItems.cpp +++ b/src/BlockEntities/BlockEntityWithItems.cpp @@ -48,7 +48,7 @@ void cBlockEntityWithItems::Destroy(void) void cBlockEntityWithItems::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cBlockEntityWithItems &>(a_Src); + auto & src = static_cast<const cBlockEntityWithItems &>(a_Src); m_Contents.CopyFrom(src.m_Contents); } diff --git a/src/BlockEntities/BrewingstandEntity.cpp b/src/BlockEntities/BrewingstandEntity.cpp index 2c0f28c30..94fcdcbe6 100644 --- a/src/BlockEntities/BrewingstandEntity.cpp +++ b/src/BlockEntities/BrewingstandEntity.cpp @@ -59,7 +59,7 @@ void cBrewingstandEntity::Destroy() void cBrewingstandEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cBrewingstandEntity &>(a_Src); + auto & src = static_cast<const cBrewingstandEntity &>(a_Src); m_IsBrewing = src.m_IsBrewing; for (size_t i = 0; i < ARRAYCOUNT(m_CurrentBrewingRecipes); ++i) { diff --git a/src/BlockEntities/ChestEntity.cpp b/src/BlockEntities/ChestEntity.cpp index 5e8b29a45..beffa84de 100644 --- a/src/BlockEntities/ChestEntity.cpp +++ b/src/BlockEntities/ChestEntity.cpp @@ -50,7 +50,7 @@ cChestEntity::~cChestEntity() void cChestEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cChestEntity &>(a_Src); + auto & src = static_cast<const cChestEntity &>(a_Src); m_Contents.CopyFrom(src.m_Contents); // Reset the neighbor and player count, there's no sense in copying these: diff --git a/src/BlockEntities/CommandBlockEntity.cpp b/src/BlockEntities/CommandBlockEntity.cpp index d8f358028..6b9862a99 100644 --- a/src/BlockEntities/CommandBlockEntity.cpp +++ b/src/BlockEntities/CommandBlockEntity.cpp @@ -117,7 +117,7 @@ void cCommandBlockEntity::Activate(void) void cCommandBlockEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cCommandBlockEntity &>(a_Src); + auto & src = static_cast<const cCommandBlockEntity &>(a_Src); m_Command = src.m_Command; m_LastOutput = src.m_LastOutput; m_Result = src.m_Result; diff --git a/src/BlockEntities/DropSpenserEntity.cpp b/src/BlockEntities/DropSpenserEntity.cpp index df825c995..80fba1864 100644 --- a/src/BlockEntities/DropSpenserEntity.cpp +++ b/src/BlockEntities/DropSpenserEntity.cpp @@ -116,7 +116,7 @@ void cDropSpenserEntity::Activate(void) void cDropSpenserEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cDropSpenserEntity &>(a_Src); + auto & src = static_cast<const cDropSpenserEntity &>(a_Src); m_Contents.CopyFrom(src.m_Contents); m_ShouldDropSpense = src.m_ShouldDropSpense; } diff --git a/src/BlockEntities/FlowerPotEntity.cpp b/src/BlockEntities/FlowerPotEntity.cpp index 486553c50..cb6c3419c 100644 --- a/src/BlockEntities/FlowerPotEntity.cpp +++ b/src/BlockEntities/FlowerPotEntity.cpp @@ -44,7 +44,7 @@ void cFlowerPotEntity::Destroy(void) void cFlowerPotEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cFlowerPotEntity &>(a_Src); + auto & src = static_cast<const cFlowerPotEntity &>(a_Src); m_Item = src.m_Item; } diff --git a/src/BlockEntities/FurnaceEntity.cpp b/src/BlockEntities/FurnaceEntity.cpp index 96a17782a..0813927f2 100644 --- a/src/BlockEntities/FurnaceEntity.cpp +++ b/src/BlockEntities/FurnaceEntity.cpp @@ -69,7 +69,7 @@ void cFurnaceEntity::Destroy() void cFurnaceEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cFurnaceEntity &>(a_Src); + auto & src = static_cast<const cFurnaceEntity &>(a_Src); m_Contents.CopyFrom(src.m_Contents); m_CurrentRecipe = src.m_CurrentRecipe; m_FuelBurnTime = src.m_FuelBurnTime; diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp index e6c2ad546..91340f35b 100644 --- a/src/BlockEntities/HopperEntity.cpp +++ b/src/BlockEntities/HopperEntity.cpp @@ -56,7 +56,7 @@ bool cHopperEntity::GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, i void cHopperEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cHopperEntity &>(a_Src); + auto & src = static_cast<const cHopperEntity &>(a_Src); m_LastMoveItemsInTick = src.m_LastMoveItemsInTick; m_LastMoveItemsOutTick = src.m_LastMoveItemsOutTick; } diff --git a/src/BlockEntities/JukeboxEntity.cpp b/src/BlockEntities/JukeboxEntity.cpp index ef2069d72..9fbb99c0e 100644 --- a/src/BlockEntities/JukeboxEntity.cpp +++ b/src/BlockEntities/JukeboxEntity.cpp @@ -32,7 +32,7 @@ cJukeboxEntity::~cJukeboxEntity() void cJukeboxEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cJukeboxEntity &>(a_Src); + auto & src = static_cast<const cJukeboxEntity &>(a_Src); m_Record = src.m_Record; } diff --git a/src/BlockEntities/MobHeadEntity.cpp b/src/BlockEntities/MobHeadEntity.cpp index 3a2ef9e72..5438bbb26 100644 --- a/src/BlockEntities/MobHeadEntity.cpp +++ b/src/BlockEntities/MobHeadEntity.cpp @@ -28,7 +28,7 @@ cMobHeadEntity::cMobHeadEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, in void cMobHeadEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cMobHeadEntity &>(a_Src); + auto & src = static_cast<const cMobHeadEntity &>(a_Src); m_OwnerName = src.m_OwnerName; m_OwnerTexture = src.m_OwnerTexture; m_OwnerTextureSignature = src.m_OwnerTextureSignature; diff --git a/src/BlockEntities/MobSpawnerEntity.cpp b/src/BlockEntities/MobSpawnerEntity.cpp index a4e53d5d1..772fa8d79 100644 --- a/src/BlockEntities/MobSpawnerEntity.cpp +++ b/src/BlockEntities/MobSpawnerEntity.cpp @@ -29,7 +29,7 @@ cMobSpawnerEntity::cMobSpawnerEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMe void cMobSpawnerEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cMobSpawnerEntity &>(a_Src); + auto & src = static_cast<const cMobSpawnerEntity &>(a_Src); m_Entity = src.m_Entity; m_IsActive = src.m_IsActive; m_SpawnDelay = src.m_SpawnDelay; diff --git a/src/BlockEntities/NoteEntity.cpp b/src/BlockEntities/NoteEntity.cpp index ca8c2c03d..6fca0381a 100644 --- a/src/BlockEntities/NoteEntity.cpp +++ b/src/BlockEntities/NoteEntity.cpp @@ -23,7 +23,7 @@ cNoteEntity::cNoteEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_Bl void cNoteEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cNoteEntity &>(a_Src); + auto & src = static_cast<const cNoteEntity &>(a_Src); m_Pitch = src.m_Pitch; } diff --git a/src/BlockEntities/SignEntity.cpp b/src/BlockEntities/SignEntity.cpp index 61f200ed5..f607e7bbd 100644 --- a/src/BlockEntities/SignEntity.cpp +++ b/src/BlockEntities/SignEntity.cpp @@ -26,7 +26,7 @@ cSignEntity::cSignEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_Bl void cSignEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cSignEntity &>(a_Src); + auto & src = static_cast<const cSignEntity &>(a_Src); for (size_t i = 0; i < ARRAYCOUNT(m_Line); ++i) { m_Line[i] = src.m_Line[i]; diff --git a/src/ByteBuffer.cpp b/src/ByteBuffer.cpp index 5b4cdb745..2fecc7817 100644 --- a/src/ByteBuffer.cpp +++ b/src/ByteBuffer.cpp @@ -126,7 +126,7 @@ bool cByteBuffer::Write(const void * a_Bytes, size_t a_Count) } ASSERT(m_BufferSize >= m_WritePos); size_t TillEnd = m_BufferSize - m_WritePos; - const char * Bytes = reinterpret_cast<const char *>(a_Bytes); + const char * Bytes = static_cast<const char *>(a_Bytes); if (TillEnd <= a_Count) { // Need to wrap around the ringbuffer end @@ -739,7 +739,7 @@ bool cByteBuffer::ReadBuf(void * a_Buffer, size_t a_Count) CHECK_THREAD CheckValid(); NEEDBYTES(a_Count); - char * Dst = reinterpret_cast<char *>(a_Buffer); // So that we can do byte math + char * Dst = static_cast<char *>(a_Buffer); // So that we can do byte math ASSERT(m_BufferSize >= m_ReadPos); size_t BytesToEndOfBuffer = m_BufferSize - m_ReadPos; if (BytesToEndOfBuffer <= a_Count) @@ -772,7 +772,7 @@ bool cByteBuffer::WriteBuf(const void * a_Buffer, size_t a_Count) CHECK_THREAD CheckValid(); PUTBYTES(a_Count); - char * Src = reinterpret_cast<char *>(const_cast<void*>(a_Buffer)); // So that we can do byte math + const char * Src = static_cast<const char *>(a_Buffer); // So that we can do byte math ASSERT(m_BufferSize >= m_ReadPos); size_t BytesToEndOfBuffer = m_BufferSize - m_WritePos; if (BytesToEndOfBuffer <= a_Count) diff --git a/src/Chunk.cpp b/src/Chunk.cpp index ff3ff7243..f43b5b4bb 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -539,7 +539,7 @@ void cChunk::CollectMobCensus(cMobCensus & toFill) // LOGD("Counting entity #%i (%s)", (*itr)->GetUniqueID(), (*itr)->GetClass()); if (entity->IsMob()) { - auto & Monster = reinterpret_cast<cMonster &>(*entity); + auto & Monster = static_cast<cMonster &>(*entity); currentPosition = Monster.GetPosition(); for (const auto & PlayerPos : PlayerPositions) { @@ -1902,11 +1902,11 @@ void cChunk::CollectPickupsByPlayer(cPlayer & a_Player) MarkDirty(); if (Entity->IsPickup()) { - reinterpret_cast<cPickup *>(Entity.get())->CollectedBy(a_Player); + static_cast<cPickup &>(*Entity).CollectedBy(a_Player); } else { - reinterpret_cast<cProjectileEntity *>(Entity.get())->CollectedBy(a_Player); + static_cast<cProjectileEntity &>(*Entity).CollectedBy(a_Player); } } else if (SqrDist < 5 * 5) diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 87ba9014e..a895dd3b3 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -782,7 +782,7 @@ void cClientHandle::HandleEnchantItem(UInt8 a_WindowID, UInt8 a_Enchantment) return; } - cEnchantingWindow * Window = reinterpret_cast<cEnchantingWindow *>(m_Player->GetWindow()); + cEnchantingWindow * Window = static_cast<cEnchantingWindow *>(m_Player->GetWindow()); cItem Item = *Window->m_SlotArea->GetSlot(0, *m_Player); // Make a copy of the item short BaseEnchantmentLevel = Window->GetPropertyValue(a_Enchantment); @@ -959,7 +959,7 @@ void cClientHandle::HandleBeaconSelection(int a_PrimaryEffect, int a_SecondaryEf { return; } - cBeaconWindow * BeaconWindow = reinterpret_cast<cBeaconWindow *>(Window); + cBeaconWindow * BeaconWindow = static_cast<cBeaconWindow *>(Window); if (Window->GetSlot(*m_Player, 0)->IsEmpty()) { @@ -1044,7 +1044,7 @@ void cClientHandle::HandleAnvilItemName(const AString & a_ItemName) if (a_ItemName.length() <= 30) { - reinterpret_cast<cAnvilWindow *>(m_Player->GetWindow())->SetRepairedItemName(a_ItemName, m_Player); + static_cast<cAnvilWindow *>(m_Player->GetWindow())->SetRepairedItemName(a_ItemName, m_Player); } } diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 73749d7a3..d1fdcfd39 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -410,7 +410,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) if ((a_TDI.Attacker != nullptr) && (a_TDI.Attacker->IsPlayer())) { - cPlayer * Player = reinterpret_cast<cPlayer *>(a_TDI.Attacker); + cPlayer * Player = static_cast<cPlayer *>(a_TDI.Attacker); Player->GetEquippedItem().GetHandler()->OnEntityAttack(Player, this); @@ -441,7 +441,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) { if (IsMob()) { - cMonster * Monster = reinterpret_cast<cMonster *>(this); + cMonster * Monster = static_cast<cMonster *>(this); switch (Monster->GetMobType()) { case mtSkeleton: @@ -460,7 +460,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) { if (IsMob()) { - cMonster * Monster = reinterpret_cast<cMonster *>(this); + cMonster * Monster = static_cast<cMonster *>(this); switch (Monster->GetMobType()) { case mtSpider: @@ -496,7 +496,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) } else if (IsMob() && !IsInWater()) { - cMonster * Monster = reinterpret_cast<cMonster *>(this); + cMonster * Monster = static_cast<cMonster *>(this); switch (Monster->GetMobType()) { case mtGhast: @@ -871,7 +871,7 @@ void cEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) // Handle cactus damage or destruction: if ( IsMob() || IsPickup() || - (IsPlayer() && !((reinterpret_cast<cPlayer *>(this))->IsGameModeCreative() || (reinterpret_cast<cPlayer *>(this))->IsGameModeSpectator())) + (IsPlayer() && !((static_cast<cPlayer *>(this))->IsGameModeCreative() || (static_cast<cPlayer *>(this))->IsGameModeSpectator())) ) { DetectCacti(); @@ -1362,7 +1362,7 @@ bool cEntity::DetectPortal() return false; } - if (IsPlayer() && !(reinterpret_cast<cPlayer *>(this))->IsGameModeCreative() && (m_PortalCooldownData.m_TicksDelayed != 80)) + if (IsPlayer() && !(static_cast<cPlayer *>(this))->IsGameModeCreative() && (m_PortalCooldownData.m_TicksDelayed != 80)) { // Delay teleportation for four seconds if the entity is a non-creative player m_PortalCooldownData.m_TicksDelayed++; @@ -1385,7 +1385,7 @@ bool cEntity::DetectPortal() if (IsPlayer()) { // Send a respawn packet before world is loaded / generated so the client isn't left in limbo - (reinterpret_cast<cPlayer *>(this))->GetClientHandle()->SendRespawn(DestionationDim); + (static_cast<cPlayer *>(this))->GetClientHandle()->SendRespawn(DestionationDim); } Vector3d TargetPos = GetPosition(); @@ -1414,10 +1414,10 @@ bool cEntity::DetectPortal() { if (DestionationDim == dimNether) { - reinterpret_cast<cPlayer *>(this)->AwardAchievement(achEnterPortal); + static_cast<cPlayer *>(this)->AwardAchievement(achEnterPortal); } - reinterpret_cast<cPlayer *>(this)->GetClientHandle()->SendRespawn(DestionationDim); + static_cast<cPlayer *>(this)->GetClientHandle()->SendRespawn(DestionationDim); } Vector3d TargetPos = GetPosition(); @@ -1454,7 +1454,7 @@ bool cEntity::DetectPortal() if (IsPlayer()) { - cPlayer * Player = reinterpret_cast<cPlayer *>(this); + cPlayer * Player = static_cast<cPlayer *>(this); if (Player->GetBedWorld() == DestinationWorld) { Player->TeleportToCoords(Player->GetLastBedPos().x, Player->GetLastBedPos().y, Player->GetLastBedPos().z); @@ -1487,9 +1487,9 @@ bool cEntity::DetectPortal() { if (DestionationDim == dimEnd) { - reinterpret_cast<cPlayer *>(this)->AwardAchievement(achEnterTheEnd); + static_cast<cPlayer *>(this)->AwardAchievement(achEnterTheEnd); } - reinterpret_cast<cPlayer *>(this)->GetClientHandle()->SendRespawn(DestionationDim); + static_cast<cPlayer *>(this)->GetClientHandle()->SendRespawn(DestionationDim); } cWorld * TargetWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedEndWorldName()); @@ -1717,7 +1717,7 @@ void cEntity::HandleAir(void) if (RespirationLevel > 0) { - reinterpret_cast<cPawn *>(this)->AddEntityEffect(cEntityEffect::effNightVision, 200, 5, 0); + static_cast<cPawn *>(this)->AddEntityEffect(cEntityEffect::effNightVision, 200, 5, 0); } if (m_AirLevel <= 0) diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index 8f0ecc395..45a98c0d2 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -241,12 +241,12 @@ void cEntityEffectSpeed::OnActivate(cPawn & a_Target) { if (a_Target.IsMob()) { - cMonster * Mob = reinterpret_cast<cMonster*>(&a_Target); + cMonster * Mob = static_cast<cMonster*>(&a_Target); Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() + 0.2 * m_Intensity); } else if (a_Target.IsPlayer()) { - cPlayer * Player = reinterpret_cast<cPlayer*>(&a_Target); + cPlayer * Player = static_cast<cPlayer*>(&a_Target); Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() + 0.2 * m_Intensity); Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() + 0.26 * m_Intensity); Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() + 0.2 * m_Intensity); @@ -261,12 +261,12 @@ void cEntityEffectSpeed::OnDeactivate(cPawn & a_Target) { if (a_Target.IsMob()) { - cMonster * Mob = reinterpret_cast<cMonster*>(&a_Target); + cMonster * Mob = static_cast<cMonster*>(&a_Target); Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() - 0.2 * m_Intensity); } else if (a_Target.IsPlayer()) { - cPlayer * Player = reinterpret_cast<cPlayer*>(&a_Target); + cPlayer * Player = static_cast<cPlayer*>(&a_Target); Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() - 0.2 * m_Intensity); Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() - 0.26 * m_Intensity); Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() - 0.2 * m_Intensity); @@ -328,7 +328,7 @@ void cEntityEffectInstantHealth::OnActivate(cPawn & a_Target) // Base amount = 6, doubles for every increase in intensity int amount = static_cast<int>(6 * (1 << m_Intensity) * m_DistanceModifier); - if (a_Target.IsMob() && reinterpret_cast<cMonster &>(a_Target).IsUndead()) + if (a_Target.IsMob() && static_cast<cMonster &>(a_Target).IsUndead()) { a_Target.TakeDamage(dtPotionOfHarming, nullptr, amount, 0); // TODO: Store attacker in a pointer-safe way, pass to TakeDamage return; @@ -348,7 +348,7 @@ void cEntityEffectInstantDamage::OnActivate(cPawn & a_Target) // Base amount = 6, doubles for every increase in intensity int amount = static_cast<int>(6 * (1 << m_Intensity) * m_DistanceModifier); - if (a_Target.IsMob() && reinterpret_cast<cMonster &>(a_Target).IsUndead()) + if (a_Target.IsMob() && static_cast<cMonster &>(a_Target).IsUndead()) { a_Target.Heal(amount); return; @@ -367,7 +367,7 @@ void cEntityEffectRegeneration::OnTick(cPawn & a_Target) { super::OnTick(a_Target); - if (a_Target.IsMob() && reinterpret_cast<cMonster &>(a_Target).IsUndead()) + if (a_Target.IsMob() && static_cast<cMonster &>(a_Target).IsUndead()) { return; } @@ -396,7 +396,7 @@ void cEntityEffectHunger::OnTick(cPawn & a_Target) if (a_Target.IsPlayer()) { - cPlayer & Target = reinterpret_cast<cPlayer &>(a_Target); + cPlayer & Target = static_cast<cPlayer &>(a_Target); Target.AddFoodExhaustion(0.025 * (static_cast<double>(GetIntensity()) + 1.0)); // 0.5 per second = 0.025 per tick } } @@ -448,7 +448,7 @@ void cEntityEffectPoison::OnTick(cPawn & a_Target) if (a_Target.IsMob()) { - cMonster & Target = reinterpret_cast<cMonster &>(a_Target); + cMonster & Target = static_cast<cMonster &>(a_Target); // Doesn't effect undead mobs, spiders if ( @@ -505,7 +505,7 @@ void cEntityEffectSaturation::OnTick(cPawn & a_Target) { if (a_Target.IsPlayer()) { - cPlayer & Target = reinterpret_cast<cPlayer &>(a_Target); + cPlayer & Target = static_cast<cPlayer &>(a_Target); Target.SetFoodSaturationLevel(Target.GetFoodSaturationLevel() + (1 + m_Intensity)); // Increase saturation 1 per tick, adds 1 for every increase in level } } diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index a58d45fb0..c674f4620 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -968,7 +968,7 @@ bool cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI) if ((a_TDI.Attacker != nullptr) && (a_TDI.Attacker->IsPlayer())) { - cPlayer * Attacker = reinterpret_cast<cPlayer *>(a_TDI.Attacker); + cPlayer * Attacker = static_cast<cPlayer *>(a_TDI.Attacker); if ((m_Team != nullptr) && (m_Team == Attacker->m_Team)) { @@ -1098,7 +1098,7 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI) } else if (a_TDI.Attacker->IsPlayer()) { - cPlayer * Killer = reinterpret_cast<cPlayer *>(a_TDI.Attacker); + cPlayer * Killer = static_cast<cPlayer *>(a_TDI.Attacker); AString DeathMessage = Printf("%s was killed by %s", GetName().c_str(), Killer->GetName().c_str()); PluginManager->CallHookKilled(*this, a_TDI, DeathMessage); if (DeathMessage != AString("")) @@ -1139,7 +1139,7 @@ void cPlayer::Killed(cEntity * a_Victim) } else if (a_Victim->IsMob()) { - if (reinterpret_cast<cMonster *>(a_Victim)->GetMobFamily() == cMonster::mfHostile) + if (static_cast<cMonster *>(a_Victim)->GetMobFamily() == cMonster::mfHostile) { AwardAchievement(achKillMonster); } @@ -2529,7 +2529,7 @@ void cPlayer::UpdateMovementStats(const Vector3d & a_DeltaPos, bool a_PreviousIs case cEntity::etBoat: m_Stats.AddValue(statDistBoat, Value); break; case cEntity::etMonster: { - cMonster * Monster = reinterpret_cast<cMonster *>(m_AttachedTo); + cMonster * Monster = static_cast<cMonster *>(m_AttachedTo); switch (Monster->GetMobType()) { case mtPig: m_Stats.AddValue(statDistPig, Value); break; diff --git a/src/Generating/PrefabPiecePool.cpp b/src/Generating/PrefabPiecePool.cpp index 551b81376..fb8f252c0 100644 --- a/src/Generating/PrefabPiecePool.cpp +++ b/src/Generating/PrefabPiecePool.cpp @@ -771,7 +771,7 @@ cPieces cPrefabPiecePool::GetStartingPieces(void) int cPrefabPiecePool::GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) { - return (reinterpret_cast<const cPrefab &>(a_NewPiece)).GetPieceWeight(a_PlacedPiece, a_ExistingConnector); + return (static_cast<const cPrefab &>(a_NewPiece)).GetPieceWeight(a_PlacedPiece, a_ExistingConnector); } @@ -780,7 +780,7 @@ int cPrefabPiecePool::GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const c int cPrefabPiecePool::GetStartingPieceWeight(const cPiece & a_NewPiece) { - return (reinterpret_cast<const cPrefab &>(a_NewPiece)).GetDefaultWeight(); + return (static_cast<const cPrefab &>(a_NewPiece)).GetDefaultWeight(); } diff --git a/src/HTTP/HTTPServer.cpp b/src/HTTP/HTTPServer.cpp index aff2331a6..24f10ff16 100644 --- a/src/HTTP/HTTPServer.cpp +++ b/src/HTTP/HTTPServer.cpp @@ -216,7 +216,7 @@ void cHTTPServer::NewRequest(cHTTPServerConnection & a_Connection, cHTTPIncoming void cHTTPServer::RequestBody(cHTTPServerConnection & a_Connection, cHTTPIncomingRequest & a_Request, const void * a_Data, size_t a_Size) { - m_Callbacks->OnRequestBody(a_Connection, a_Request, reinterpret_cast<const char *>(a_Data), a_Size); + m_Callbacks->OnRequestBody(a_Connection, a_Request, static_cast<const char *>(a_Data), a_Size); } diff --git a/src/HTTP/SslHTTPServerConnection.cpp b/src/HTTP/SslHTTPServerConnection.cpp index 20554708a..9c2993fbb 100644 --- a/src/HTTP/SslHTTPServerConnection.cpp +++ b/src/HTTP/SslHTTPServerConnection.cpp @@ -83,7 +83,7 @@ void cSslHTTPServerConnection::OnReceivedData(const char * a_Data, size_t a_Size void cSslHTTPServerConnection::SendData(const void * a_Data, size_t a_Size) { - const char * OutgoingData = reinterpret_cast<const char *>(a_Data); + const char * OutgoingData = static_cast<const char *>(a_Data); size_t pos = 0; for (;;) { diff --git a/src/Mobs/Creeper.cpp b/src/Mobs/Creeper.cpp index 560364b18..160523f3d 100644 --- a/src/Mobs/Creeper.cpp +++ b/src/Mobs/Creeper.cpp @@ -79,7 +79,7 @@ void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer) if ( (a_Killer != nullptr) && a_Killer->IsProjectile() && - ((reinterpret_cast<cProjectileEntity *>(a_Killer))->GetCreatorUniqueID() != cEntity::INVALID_ID)) + ((static_cast<cProjectileEntity *>(a_Killer))->GetCreatorUniqueID() != cEntity::INVALID_ID)) { auto ProjectileCreatorCallback = [](cEntity & a_Entity) { diff --git a/src/OSSupport/File.cpp b/src/OSSupport/File.cpp index 8b91cc2a4..bb33dc732 100644 --- a/src/OSSupport/File.cpp +++ b/src/OSSupport/File.cpp @@ -285,7 +285,7 @@ int cFile::ReadRestOfFile(AString & a_Contents) // HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly a_Contents.assign(DataSize, '\0'); - return Read(reinterpret_cast<void *>(const_cast<char *>(a_Contents.data())), DataSize); + return Read(static_cast<void *>(const_cast<char *>(a_Contents.data())), DataSize); } diff --git a/src/OSSupport/NetworkSingleton.cpp b/src/OSSupport/NetworkSingleton.cpp index 2f7ed3802..f855acdc1 100644 --- a/src/OSSupport/NetworkSingleton.cpp +++ b/src/OSSupport/NetworkSingleton.cpp @@ -173,7 +173,7 @@ void cNetworkSingleton::RunEventLoop(cNetworkSingleton * a_Self) void cNetworkSingleton::SignalizeStartup(evutil_socket_t a_Socket, short a_Events, void * a_Self) { - auto self = reinterpret_cast<cNetworkSingleton *>(a_Self); + auto self = static_cast<cNetworkSingleton *>(a_Self); ASSERT(self != nullptr); self->m_StartupEvent.Set(); } diff --git a/src/OSSupport/ServerHandleImpl.cpp b/src/OSSupport/ServerHandleImpl.cpp index d1443757a..562b2f902 100644 --- a/src/OSSupport/ServerHandleImpl.cpp +++ b/src/OSSupport/ServerHandleImpl.cpp @@ -284,7 +284,7 @@ bool cServerHandleImpl::Listen(UInt16 a_Port) void cServerHandleImpl::Callback(evconnlistener * a_Listener, evutil_socket_t a_Socket, sockaddr * a_Addr, int a_Len, void * a_Self) { // Cast to true self: - cServerHandleImpl * Self = reinterpret_cast<cServerHandleImpl *>(a_Self); + cServerHandleImpl * Self = static_cast<cServerHandleImpl *>(a_Self); ASSERT(Self != nullptr); ASSERT(Self->m_SelfPtr != nullptr); diff --git a/src/Protocol/Protocol_1_10.cpp b/src/Protocol/Protocol_1_10.cpp index a16ad3143..d260feca8 100644 --- a/src/Protocol/Protocol_1_10.cpp +++ b/src/Protocol/Protocol_1_10.cpp @@ -398,7 +398,7 @@ void cProtocol_1_10_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & { case cEntity::etPlayer: { - auto & Player = reinterpret_cast<const cPlayer &>(a_Entity); + auto & Player = static_cast<const cPlayer &>(a_Entity); // TODO Set player custom name to their name. // Then it's possible to move the custom name of mobs to the entities @@ -424,7 +424,7 @@ void cProtocol_1_10_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & { a_Pkt.WriteBEUInt8(ITEM_ITEM); a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); - WriteItem(a_Pkt, reinterpret_cast<const cPickup &>(a_Entity).GetItem()); + WriteItem(a_Pkt, static_cast<const cPickup &>(a_Entity).GetItem()); break; } case cEntity::etMinecart: @@ -433,7 +433,7 @@ void cProtocol_1_10_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); // The following expression makes Minecarts shake more with less health or higher damage taken - auto & Minecart = reinterpret_cast<const cMinecart &>(a_Entity); + auto & Minecart = static_cast<const cMinecart &>(a_Entity); auto maxHealth = a_Entity.GetMaxHealth(); auto curHealth = a_Entity.GetHealth(); a_Pkt.WriteVarInt32(static_cast<UInt32>((maxHealth - curHealth) * Minecart.LastDamage() * 4)); @@ -448,7 +448,7 @@ void cProtocol_1_10_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & if (Minecart.GetPayload() == cMinecart::mpNone) { - auto & RideableMinecart = reinterpret_cast<const cRideableMinecart &>(Minecart); + auto & RideableMinecart = static_cast<const cRideableMinecart &>(Minecart); const cItem & MinecartContent = RideableMinecart.GetContent(); if (!MinecartContent.IsEmpty()) { @@ -471,35 +471,35 @@ void cProtocol_1_10_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & { a_Pkt.WriteBEUInt8(MINECART_FURNACE_POWERED); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); - a_Pkt.WriteBool(reinterpret_cast<const cMinecartWithFurnace &>(Minecart).IsFueled()); + a_Pkt.WriteBool(static_cast<const cMinecartWithFurnace &>(Minecart).IsFueled()); } break; } // case etMinecart case cEntity::etProjectile: { - auto & Projectile = reinterpret_cast<const cProjectileEntity &>(a_Entity); + auto & Projectile = static_cast<const cProjectileEntity &>(a_Entity); switch (Projectile.GetProjectileKind()) { case cProjectileEntity::pkArrow: { a_Pkt.WriteBEUInt8(ARROW_CRITICAL); a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE); - a_Pkt.WriteBEInt8(reinterpret_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0); + a_Pkt.WriteBEInt8(static_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0); break; } case cProjectileEntity::pkFirework: { a_Pkt.WriteBEUInt8(FIREWORK_INFO); // Firework item used for this firework a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); - WriteItem(a_Pkt, reinterpret_cast<const cFireworkEntity &>(Projectile).GetItem()); + WriteItem(a_Pkt, static_cast<const cFireworkEntity &>(Projectile).GetItem()); break; } case cProjectileEntity::pkSplashPotion: { a_Pkt.WriteBEUInt8(POTION_THROWN); // Potion item which was thrown a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); - WriteItem(a_Pkt, reinterpret_cast<const cSplashPotionEntity &>(Projectile).GetItem()); + WriteItem(a_Pkt, static_cast<const cSplashPotionEntity &>(Projectile).GetItem()); } default: { @@ -511,13 +511,13 @@ void cProtocol_1_10_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & case cEntity::etMonster: { - WriteMobMetadata(a_Pkt, reinterpret_cast<const cMonster &>(a_Entity)); + WriteMobMetadata(a_Pkt, static_cast<const cMonster &>(a_Entity)); break; } case cEntity::etBoat: { - auto & Boat = reinterpret_cast<const cBoat &>(a_Entity); + auto & Boat = static_cast<const cBoat &>(a_Entity); a_Pkt.WriteBEInt8(BOAT_LAST_HIT_TIME); a_Pkt.WriteBEInt8(METADATA_TYPE_VARINT); @@ -548,7 +548,7 @@ void cProtocol_1_10_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & case cEntity::etItemFrame: { - auto & Frame = reinterpret_cast<const cItemFrame &>(a_Entity); + auto & Frame = static_cast<const cItemFrame &>(a_Entity); a_Pkt.WriteBEUInt8(ITEM_FRAME_ITEM); a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); WriteItem(a_Pkt, Frame.GetItem()); @@ -577,7 +577,7 @@ void cProtocol_1_10_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity { case E_BLOCK_BEACON: { - auto & BeaconEntity = reinterpret_cast<const cBeaconEntity &>(a_BlockEntity); + auto & BeaconEntity = static_cast<const cBeaconEntity &>(a_BlockEntity); Writer.AddInt("x", BeaconEntity.GetPosX()); Writer.AddInt("y", BeaconEntity.GetPosY()); Writer.AddInt("z", BeaconEntity.GetPosZ()); @@ -590,7 +590,7 @@ void cProtocol_1_10_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity case E_BLOCK_COMMAND_BLOCK: { - auto & CommandBlockEntity = reinterpret_cast<const cCommandBlockEntity &>(a_BlockEntity); + auto & CommandBlockEntity = static_cast<const cCommandBlockEntity &>(a_BlockEntity); Writer.AddByte("TrackOutput", 1); // Neither I nor the MC wiki has any idea about this Writer.AddInt("SuccessCount", CommandBlockEntity.GetResult()); Writer.AddInt("x", CommandBlockEntity.GetPosX()); @@ -611,7 +611,7 @@ void cProtocol_1_10_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity case E_BLOCK_HEAD: { - auto & MobHeadEntity = reinterpret_cast<const cMobHeadEntity &>(a_BlockEntity); + auto & MobHeadEntity = static_cast<const cMobHeadEntity &>(a_BlockEntity); Writer.AddInt("x", MobHeadEntity.GetPosX()); Writer.AddInt("y", MobHeadEntity.GetPosY()); Writer.AddInt("z", MobHeadEntity.GetPosZ()); @@ -637,7 +637,7 @@ void cProtocol_1_10_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity case E_BLOCK_FLOWER_POT: { - auto & FlowerPotEntity = reinterpret_cast<const cFlowerPotEntity &>(a_BlockEntity); + auto & FlowerPotEntity = static_cast<const cFlowerPotEntity &>(a_BlockEntity); Writer.AddInt("x", FlowerPotEntity.GetPosX()); Writer.AddInt("y", FlowerPotEntity.GetPosY()); Writer.AddInt("z", FlowerPotEntity.GetPosZ()); @@ -649,7 +649,7 @@ void cProtocol_1_10_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity case E_BLOCK_MOB_SPAWNER: { - auto & MobSpawnerEntity = reinterpret_cast<const cMobSpawnerEntity &>(a_BlockEntity); + auto & MobSpawnerEntity = static_cast<const cMobSpawnerEntity &>(a_BlockEntity); Writer.AddInt("x", MobSpawnerEntity.GetPosX()); Writer.AddInt("y", MobSpawnerEntity.GetPosY()); Writer.AddInt("z", MobSpawnerEntity.GetPosZ()); @@ -700,7 +700,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ { case mtBat: { - auto & Bat = reinterpret_cast<const cBat &>(a_Mob); + auto & Bat = static_cast<const cBat &>(a_Mob); a_Pkt.WriteBEUInt8(BAT_HANGING); a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE); a_Pkt.WriteBEInt8(Bat.IsHanging() ? 1 : 0); @@ -709,7 +709,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtChicken: { - auto & Chicken = reinterpret_cast<const cChicken &>(a_Mob); + auto & Chicken = static_cast<const cChicken &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -719,7 +719,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtCow: { - auto & Cow = reinterpret_cast<const cCow &>(a_Mob); + auto & Cow = static_cast<const cCow &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -729,7 +729,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtCreeper: { - auto & Creeper = reinterpret_cast<const cCreeper &>(a_Mob); + auto & Creeper = static_cast<const cCreeper &>(a_Mob); a_Pkt.WriteBEUInt8(CREEPER_STATE); // (idle or "blowing") a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(Creeper.IsBlowing() ? 1 : static_cast<UInt32>(-1)); @@ -746,7 +746,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtEnderman: { - auto & Enderman = reinterpret_cast<const cEnderman &>(a_Mob); + auto & Enderman = static_cast<const cEnderman &>(a_Mob); a_Pkt.WriteBEUInt8(ENDERMAN_CARRIED_BLOCK); a_Pkt.WriteBEUInt8(METADATA_TYPE_BLOCKID); UInt32 Carried = 0; @@ -762,7 +762,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtGhast: { - auto & Ghast = reinterpret_cast<const cGhast &>(a_Mob); + auto & Ghast = static_cast<const cGhast &>(a_Mob); a_Pkt.WriteBEUInt8(GHAST_ATTACKING); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Ghast.IsCharging()); @@ -771,7 +771,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtHorse: { - auto & Horse = reinterpret_cast<const cHorse &>(a_Mob); + auto & Horse = static_cast<const cHorse &>(a_Mob); Int8 Flags = 0; if (Horse.IsTame()) { @@ -824,7 +824,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtMagmaCube: { - auto & MagmaCube = reinterpret_cast<const cMagmaCube &>(a_Mob); + auto & MagmaCube = static_cast<const cMagmaCube &>(a_Mob); a_Pkt.WriteBEUInt8(SLIME_SIZE); a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(static_cast<UInt32>(MagmaCube.GetSize())); @@ -833,7 +833,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtOcelot: { - auto & Ocelot = reinterpret_cast<const cOcelot &>(a_Mob); + auto & Ocelot = static_cast<const cOcelot &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -843,7 +843,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtPig: { - auto & Pig = reinterpret_cast<const cPig &>(a_Mob); + auto & Pig = static_cast<const cPig &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -858,7 +858,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtRabbit: { - auto & Rabbit = reinterpret_cast<const cRabbit &>(a_Mob); + auto & Rabbit = static_cast<const cRabbit &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Rabbit.IsBaby()); @@ -871,7 +871,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtSheep: { - auto & Sheep = reinterpret_cast<const cSheep &>(a_Mob); + auto & Sheep = static_cast<const cSheep &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -891,7 +891,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtSkeleton: { - auto & Skeleton = reinterpret_cast<const cSkeleton &>(a_Mob); + auto & Skeleton = static_cast<const cSkeleton &>(a_Mob); a_Pkt.WriteBEUInt8(SKELETON_TYPE); a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(Skeleton.IsWither() ? 1 : 0); @@ -900,7 +900,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtSlime: { - auto & Slime = reinterpret_cast<const cSlime &>(a_Mob); + auto & Slime = static_cast<const cSlime &>(a_Mob); a_Pkt.WriteBEUInt8(SLIME_SIZE); a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(static_cast<UInt32>(Slime.GetSize())); @@ -909,7 +909,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtVillager: { - auto & Villager = reinterpret_cast<const cVillager &>(a_Mob); + auto & Villager = static_cast<const cVillager &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Villager.IsBaby()); @@ -922,7 +922,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtWitch: { - auto & Witch = reinterpret_cast<const cWitch &>(a_Mob); + auto & Witch = static_cast<const cWitch &>(a_Mob); a_Pkt.WriteBEUInt8(WITCH_AGGRESIVE); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Witch.IsAngry()); @@ -931,7 +931,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtWither: { - auto & Wither = reinterpret_cast<const cWither &>(a_Mob); + auto & Wither = static_cast<const cWither &>(a_Mob); a_Pkt.WriteBEUInt8(WITHER_INVULNERABLE_TIMER); a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(Wither.GetWitherInvulnerableTicks()); @@ -942,7 +942,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtWolf: { - auto & Wolf = reinterpret_cast<const cWolf &>(a_Mob); + auto & Wolf = static_cast<const cWolf &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Wolf.IsBaby()); @@ -980,7 +980,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtZombie: { - auto & Zombie = reinterpret_cast<const cZombie &>(a_Mob); + auto & Zombie = static_cast<const cZombie &>(a_Mob); a_Pkt.WriteBEUInt8(ZOMBIE_IS_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Zombie.IsBaby()); @@ -997,7 +997,7 @@ void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtZombiePigman: { - auto & ZombiePigman = reinterpret_cast<const cZombiePigman &>(a_Mob); + auto & ZombiePigman = static_cast<const cZombiePigman &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(ZombiePigman.IsBaby()); diff --git a/src/Protocol/Protocol_1_11.cpp b/src/Protocol/Protocol_1_11.cpp index f5df4e646..ebbcbade2 100644 --- a/src/Protocol/Protocol_1_11.cpp +++ b/src/Protocol/Protocol_1_11.cpp @@ -411,7 +411,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity { case E_BLOCK_BEACON: { - auto & BeaconEntity = reinterpret_cast<const cBeaconEntity &>(a_BlockEntity); + auto & BeaconEntity = static_cast<const cBeaconEntity &>(a_BlockEntity); Writer.AddInt("x", BeaconEntity.GetPosX()); Writer.AddInt("y", BeaconEntity.GetPosY()); Writer.AddInt("z", BeaconEntity.GetPosZ()); @@ -424,7 +424,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity case E_BLOCK_BED: { - auto & BedEntity = reinterpret_cast<const cBedEntity &>(a_BlockEntity); + auto & BedEntity = static_cast<const cBedEntity &>(a_BlockEntity); Writer.AddInt("x", BedEntity.GetPosX()); Writer.AddInt("y", BedEntity.GetPosY()); Writer.AddInt("z", BedEntity.GetPosZ()); @@ -435,7 +435,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity case E_BLOCK_COMMAND_BLOCK: { - auto & CommandBlockEntity = reinterpret_cast<const cCommandBlockEntity &>(a_BlockEntity); + auto & CommandBlockEntity = static_cast<const cCommandBlockEntity &>(a_BlockEntity); Writer.AddByte("TrackOutput", 1); // Neither I nor the MC wiki has any idea about this Writer.AddInt("SuccessCount", CommandBlockEntity.GetResult()); Writer.AddInt("x", CommandBlockEntity.GetPosX()); @@ -456,7 +456,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity case E_BLOCK_HEAD: { - auto & MobHeadEntity = reinterpret_cast<const cMobHeadEntity &>(a_BlockEntity); + auto & MobHeadEntity = static_cast<const cMobHeadEntity &>(a_BlockEntity); Writer.AddInt("x", MobHeadEntity.GetPosX()); Writer.AddInt("y", MobHeadEntity.GetPosY()); Writer.AddInt("z", MobHeadEntity.GetPosZ()); @@ -482,7 +482,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity case E_BLOCK_FLOWER_POT: { - auto & FlowerPotEntity = reinterpret_cast<const cFlowerPotEntity &>(a_BlockEntity); + auto & FlowerPotEntity = static_cast<const cFlowerPotEntity &>(a_BlockEntity); Writer.AddInt("x", FlowerPotEntity.GetPosX()); Writer.AddInt("y", FlowerPotEntity.GetPosY()); Writer.AddInt("z", FlowerPotEntity.GetPosZ()); @@ -494,7 +494,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity case E_BLOCK_MOB_SPAWNER: { - auto & MobSpawnerEntity = reinterpret_cast<const cMobSpawnerEntity &>(a_BlockEntity); + auto & MobSpawnerEntity = static_cast<const cMobSpawnerEntity &>(a_BlockEntity); Writer.AddInt("x", MobSpawnerEntity.GetPosX()); Writer.AddInt("y", MobSpawnerEntity.GetPosY()); Writer.AddInt("z", MobSpawnerEntity.GetPosZ()); @@ -636,7 +636,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & { case cEntity::etPlayer: { - auto & Player = reinterpret_cast<const cPlayer &>(a_Entity); + auto & Player = static_cast<const cPlayer &>(a_Entity); // TODO Set player custom name to their name. // Then it's possible to move the custom name of mobs to the entities @@ -662,7 +662,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & { a_Pkt.WriteBEUInt8(ITEM_ITEM); a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); - WriteItem(a_Pkt, reinterpret_cast<const cPickup &>(a_Entity).GetItem()); + WriteItem(a_Pkt, static_cast<const cPickup &>(a_Entity).GetItem()); break; } case cEntity::etMinecart: @@ -671,7 +671,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); // The following expression makes Minecarts shake more with less health or higher damage taken - auto & Minecart = reinterpret_cast<const cMinecart &>(a_Entity); + auto & Minecart = static_cast<const cMinecart &>(a_Entity); auto maxHealth = a_Entity.GetMaxHealth(); auto curHealth = a_Entity.GetHealth(); a_Pkt.WriteVarInt32(static_cast<UInt32>((maxHealth - curHealth) * Minecart.LastDamage() * 4)); @@ -686,7 +686,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & if (Minecart.GetPayload() == cMinecart::mpNone) { - auto & RideableMinecart = reinterpret_cast<const cRideableMinecart &>(Minecart); + auto & RideableMinecart = static_cast<const cRideableMinecart &>(Minecart); const cItem & MinecartContent = RideableMinecart.GetContent(); if (!MinecartContent.IsEmpty()) { @@ -709,28 +709,28 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & { a_Pkt.WriteBEUInt8(MINECART_FURNACE_POWERED); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); - a_Pkt.WriteBool(reinterpret_cast<const cMinecartWithFurnace &>(Minecart).IsFueled()); + a_Pkt.WriteBool(static_cast<const cMinecartWithFurnace &>(Minecart).IsFueled()); } break; } // case etMinecart case cEntity::etProjectile: { - auto & Projectile = reinterpret_cast<const cProjectileEntity &>(a_Entity); + auto & Projectile = static_cast<const cProjectileEntity &>(a_Entity); switch (Projectile.GetProjectileKind()) { case cProjectileEntity::pkArrow: { a_Pkt.WriteBEUInt8(ARROW_CRITICAL); a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE); - a_Pkt.WriteBEInt8(reinterpret_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0); + a_Pkt.WriteBEInt8(static_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0); break; } case cProjectileEntity::pkFirework: { a_Pkt.WriteBEUInt8(FIREWORK_INFO); // Firework item used for this firework a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); - WriteItem(a_Pkt, reinterpret_cast<const cFireworkEntity &>(Projectile).GetItem()); + WriteItem(a_Pkt, static_cast<const cFireworkEntity &>(Projectile).GetItem()); // FIREWORK_BOOSTED_ENTITY_ID, in 1.11.1 only break; @@ -739,7 +739,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & { a_Pkt.WriteBEUInt8(POTION_THROWN); // Potion item which was thrown a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); - WriteItem(a_Pkt, reinterpret_cast<const cSplashPotionEntity &>(Projectile).GetItem()); + WriteItem(a_Pkt, static_cast<const cSplashPotionEntity &>(Projectile).GetItem()); } default: { @@ -751,13 +751,13 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & case cEntity::etMonster: { - WriteMobMetadata(a_Pkt, reinterpret_cast<const cMonster &>(a_Entity)); + WriteMobMetadata(a_Pkt, static_cast<const cMonster &>(a_Entity)); break; } case cEntity::etBoat: { - auto & Boat = reinterpret_cast<const cBoat &>(a_Entity); + auto & Boat = static_cast<const cBoat &>(a_Entity); a_Pkt.WriteBEInt8(BOAT_LAST_HIT_TIME); a_Pkt.WriteBEInt8(METADATA_TYPE_VARINT); @@ -788,7 +788,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & case cEntity::etItemFrame: { - auto & Frame = reinterpret_cast<const cItemFrame &>(a_Entity); + auto & Frame = static_cast<const cItemFrame &>(a_Entity); a_Pkt.WriteBEUInt8(ITEM_FRAME_ITEM); a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); WriteItem(a_Pkt, Frame.GetItem()); @@ -834,7 +834,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ { case mtBat: { - auto & Bat = reinterpret_cast<const cBat &>(a_Mob); + auto & Bat = static_cast<const cBat &>(a_Mob); a_Pkt.WriteBEUInt8(BAT_HANGING); a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE); a_Pkt.WriteBEInt8(Bat.IsHanging() ? 1 : 0); @@ -843,7 +843,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtChicken: { - auto & Chicken = reinterpret_cast<const cChicken &>(a_Mob); + auto & Chicken = static_cast<const cChicken &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -853,7 +853,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtCow: { - auto & Cow = reinterpret_cast<const cCow &>(a_Mob); + auto & Cow = static_cast<const cCow &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -863,7 +863,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtCreeper: { - auto & Creeper = reinterpret_cast<const cCreeper &>(a_Mob); + auto & Creeper = static_cast<const cCreeper &>(a_Mob); a_Pkt.WriteBEUInt8(CREEPER_STATE); // (idle or "blowing") a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(Creeper.IsBlowing() ? 1 : static_cast<UInt32>(-1)); @@ -880,7 +880,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtEnderman: { - auto & Enderman = reinterpret_cast<const cEnderman &>(a_Mob); + auto & Enderman = static_cast<const cEnderman &>(a_Mob); a_Pkt.WriteBEUInt8(ENDERMAN_CARRIED_BLOCK); a_Pkt.WriteBEUInt8(METADATA_TYPE_BLOCKID); UInt32 Carried = 0; @@ -896,7 +896,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtGhast: { - auto & Ghast = reinterpret_cast<const cGhast &>(a_Mob); + auto & Ghast = static_cast<const cGhast &>(a_Mob); a_Pkt.WriteBEUInt8(GHAST_ATTACKING); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Ghast.IsCharging()); @@ -908,7 +908,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ // XXX This behaves incorrectly with different varients; horses have different entity IDs now // Abstract horse - auto & Horse = reinterpret_cast<const cHorse &>(a_Mob); + auto & Horse = static_cast<const cHorse &>(a_Mob); Int8 Flags = 0; if (Horse.IsTame()) { @@ -963,7 +963,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtMagmaCube: { - auto & MagmaCube = reinterpret_cast<const cMagmaCube &>(a_Mob); + auto & MagmaCube = static_cast<const cMagmaCube &>(a_Mob); a_Pkt.WriteBEUInt8(SLIME_SIZE); a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(static_cast<UInt32>(MagmaCube.GetSize())); @@ -972,7 +972,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtOcelot: { - auto & Ocelot = reinterpret_cast<const cOcelot &>(a_Mob); + auto & Ocelot = static_cast<const cOcelot &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -1000,7 +1000,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtPig: { - auto & Pig = reinterpret_cast<const cPig &>(a_Mob); + auto & Pig = static_cast<const cPig &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -1016,7 +1016,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtRabbit: { - auto & Rabbit = reinterpret_cast<const cRabbit &>(a_Mob); + auto & Rabbit = static_cast<const cRabbit &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Rabbit.IsBaby()); @@ -1029,7 +1029,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtSheep: { - auto & Sheep = reinterpret_cast<const cSheep &>(a_Mob); + auto & Sheep = static_cast<const cSheep &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -1051,7 +1051,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ { // XXX Skeletons are separate entities; all skeletons are currently treated as regular ones - // auto & Skeleton = reinterpret_cast<const cSkeleton &>(a_Mob); + // auto & Skeleton = static_cast<const cSkeleton &>(a_Mob); // a_Pkt.WriteBEUInt8(SKELETON_TYPE); // a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); // a_Pkt.WriteVarInt32(Skeleton.IsWither() ? 1 : 0); @@ -1060,7 +1060,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtSlime: { - auto & Slime = reinterpret_cast<const cSlime &>(a_Mob); + auto & Slime = static_cast<const cSlime &>(a_Mob); a_Pkt.WriteBEUInt8(SLIME_SIZE); a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(static_cast<UInt32>(Slime.GetSize())); @@ -1069,7 +1069,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtVillager: { - auto & Villager = reinterpret_cast<const cVillager &>(a_Mob); + auto & Villager = static_cast<const cVillager &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Villager.IsBaby()); @@ -1082,7 +1082,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtWitch: { - auto & Witch = reinterpret_cast<const cWitch &>(a_Mob); + auto & Witch = static_cast<const cWitch &>(a_Mob); a_Pkt.WriteBEUInt8(WITCH_AGGRESIVE); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Witch.IsAngry()); @@ -1091,7 +1091,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtWither: { - auto & Wither = reinterpret_cast<const cWither &>(a_Mob); + auto & Wither = static_cast<const cWither &>(a_Mob); a_Pkt.WriteBEUInt8(WITHER_INVULNERABLE_TIMER); a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(Wither.GetWitherInvulnerableTicks()); @@ -1102,7 +1102,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtWolf: { - auto & Wolf = reinterpret_cast<const cWolf &>(a_Mob); + auto & Wolf = static_cast<const cWolf &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Wolf.IsBaby()); @@ -1141,7 +1141,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtZombie: { // XXX Zombies were also split into new sublcasses; this doesn't handle that. - auto & Zombie = reinterpret_cast<const cZombie &>(a_Mob); + auto & Zombie = static_cast<const cZombie &>(a_Mob); a_Pkt.WriteBEUInt8(ZOMBIE_IS_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Zombie.IsBaby()); @@ -1159,7 +1159,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_ case mtZombiePigman: { - auto & ZombiePigman = reinterpret_cast<const cZombiePigman &>(a_Mob); + auto & ZombiePigman = static_cast<const cZombiePigman &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(ZombiePigman.IsBaby()); diff --git a/src/Protocol/Protocol_1_12.cpp b/src/Protocol/Protocol_1_12.cpp index a3d1952ed..bb6f7f6ba 100644 --- a/src/Protocol/Protocol_1_12.cpp +++ b/src/Protocol/Protocol_1_12.cpp @@ -449,7 +449,7 @@ void cProtocol_1_12::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_ { case cEntity::etPlayer: { - auto & Player = reinterpret_cast<const cPlayer &>(a_Entity); + auto & Player = static_cast<const cPlayer &>(a_Entity); // TODO Set player custom name to their name. // Then it's possible to move the custom name of mobs to the entities @@ -475,7 +475,7 @@ void cProtocol_1_12::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_ { a_Pkt.WriteBEUInt8(ITEM_ITEM); a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); - WriteItem(a_Pkt, reinterpret_cast<const cPickup &>(a_Entity).GetItem()); + WriteItem(a_Pkt, static_cast<const cPickup &>(a_Entity).GetItem()); break; } case cEntity::etMinecart: @@ -484,7 +484,7 @@ void cProtocol_1_12::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_ a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); // The following expression makes Minecarts shake more with less health or higher damage taken - auto & Minecart = reinterpret_cast<const cMinecart &>(a_Entity); + auto & Minecart = static_cast<const cMinecart &>(a_Entity); auto maxHealth = a_Entity.GetMaxHealth(); auto curHealth = a_Entity.GetHealth(); a_Pkt.WriteVarInt32(static_cast<UInt32>((maxHealth - curHealth) * Minecart.LastDamage() * 4)); @@ -499,7 +499,7 @@ void cProtocol_1_12::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_ if (Minecart.GetPayload() == cMinecart::mpNone) { - auto & RideableMinecart = reinterpret_cast<const cRideableMinecart &>(Minecart); + auto & RideableMinecart = static_cast<const cRideableMinecart &>(Minecart); const cItem & MinecartContent = RideableMinecart.GetContent(); if (!MinecartContent.IsEmpty()) { @@ -522,28 +522,28 @@ void cProtocol_1_12::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_ { a_Pkt.WriteBEUInt8(MINECART_FURNACE_POWERED); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); - a_Pkt.WriteBool(reinterpret_cast<const cMinecartWithFurnace &>(Minecart).IsFueled()); + a_Pkt.WriteBool(static_cast<const cMinecartWithFurnace &>(Minecart).IsFueled()); } break; } // case etMinecart case cEntity::etProjectile: { - auto & Projectile = reinterpret_cast<const cProjectileEntity &>(a_Entity); + auto & Projectile = static_cast<const cProjectileEntity &>(a_Entity); switch (Projectile.GetProjectileKind()) { case cProjectileEntity::pkArrow: { a_Pkt.WriteBEUInt8(ARROW_CRITICAL); a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE); - a_Pkt.WriteBEInt8(reinterpret_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0); + a_Pkt.WriteBEInt8(static_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0); break; } case cProjectileEntity::pkFirework: { a_Pkt.WriteBEUInt8(FIREWORK_INFO); // Firework item used for this firework a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); - WriteItem(a_Pkt, reinterpret_cast<const cFireworkEntity &>(Projectile).GetItem()); + WriteItem(a_Pkt, static_cast<const cFireworkEntity &>(Projectile).GetItem()); // FIREWORK_BOOSTED_ENTITY_ID, in 1.11.1 only break; @@ -552,7 +552,7 @@ void cProtocol_1_12::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_ { a_Pkt.WriteBEUInt8(POTION_THROWN); // Potion item which was thrown a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); - WriteItem(a_Pkt, reinterpret_cast<const cSplashPotionEntity &>(Projectile).GetItem()); + WriteItem(a_Pkt, static_cast<const cSplashPotionEntity &>(Projectile).GetItem()); } default: { @@ -564,13 +564,13 @@ void cProtocol_1_12::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_ case cEntity::etMonster: { - WriteMobMetadata(a_Pkt, reinterpret_cast<const cMonster &>(a_Entity)); + WriteMobMetadata(a_Pkt, static_cast<const cMonster &>(a_Entity)); break; } case cEntity::etBoat: { - auto & Boat = reinterpret_cast<const cBoat &>(a_Entity); + auto & Boat = static_cast<const cBoat &>(a_Entity); a_Pkt.WriteBEInt8(BOAT_LAST_HIT_TIME); a_Pkt.WriteBEInt8(METADATA_TYPE_VARINT); @@ -601,7 +601,7 @@ void cProtocol_1_12::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_ case cEntity::etItemFrame: { - auto & Frame = reinterpret_cast<const cItemFrame &>(a_Entity); + auto & Frame = static_cast<const cItemFrame &>(a_Entity); a_Pkt.WriteBEUInt8(ITEM_FRAME_ITEM); a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); WriteItem(a_Pkt, Frame.GetItem()); @@ -647,7 +647,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo { case mtBat: { - auto & Bat = reinterpret_cast<const cBat &>(a_Mob); + auto & Bat = static_cast<const cBat &>(a_Mob); a_Pkt.WriteBEUInt8(BAT_HANGING); a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE); a_Pkt.WriteBEInt8(Bat.IsHanging() ? 1 : 0); @@ -656,7 +656,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtChicken: { - auto & Chicken = reinterpret_cast<const cChicken &>(a_Mob); + auto & Chicken = static_cast<const cChicken &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -666,7 +666,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtCow: { - auto & Cow = reinterpret_cast<const cCow &>(a_Mob); + auto & Cow = static_cast<const cCow &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -676,7 +676,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtCreeper: { - auto & Creeper = reinterpret_cast<const cCreeper &>(a_Mob); + auto & Creeper = static_cast<const cCreeper &>(a_Mob); a_Pkt.WriteBEUInt8(CREEPER_STATE); // (idle or "blowing") a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(Creeper.IsBlowing() ? 1 : static_cast<UInt32>(-1)); @@ -693,7 +693,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtEnderman: { - auto & Enderman = reinterpret_cast<const cEnderman &>(a_Mob); + auto & Enderman = static_cast<const cEnderman &>(a_Mob); a_Pkt.WriteBEUInt8(ENDERMAN_CARRIED_BLOCK); a_Pkt.WriteBEUInt8(METADATA_TYPE_BLOCKID); UInt32 Carried = 0; @@ -709,7 +709,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtGhast: { - auto & Ghast = reinterpret_cast<const cGhast &>(a_Mob); + auto & Ghast = static_cast<const cGhast &>(a_Mob); a_Pkt.WriteBEUInt8(GHAST_ATTACKING); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Ghast.IsCharging()); @@ -721,7 +721,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo // XXX This behaves incorrectly with different varients; horses have different entity IDs now // Abstract horse - auto & Horse = reinterpret_cast<const cHorse &>(a_Mob); + auto & Horse = static_cast<const cHorse &>(a_Mob); Int8 Flags = 0; if (Horse.IsTame()) { @@ -776,7 +776,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtMagmaCube: { - auto & MagmaCube = reinterpret_cast<const cMagmaCube &>(a_Mob); + auto & MagmaCube = static_cast<const cMagmaCube &>(a_Mob); a_Pkt.WriteBEUInt8(SLIME_SIZE); a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(static_cast<UInt32>(MagmaCube.GetSize())); @@ -785,7 +785,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtOcelot: { - auto & Ocelot = reinterpret_cast<const cOcelot &>(a_Mob); + auto & Ocelot = static_cast<const cOcelot &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -813,7 +813,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtPig: { - auto & Pig = reinterpret_cast<const cPig &>(a_Mob); + auto & Pig = static_cast<const cPig &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -829,7 +829,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtRabbit: { - auto & Rabbit = reinterpret_cast<const cRabbit &>(a_Mob); + auto & Rabbit = static_cast<const cRabbit &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Rabbit.IsBaby()); @@ -842,7 +842,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtSheep: { - auto & Sheep = reinterpret_cast<const cSheep &>(a_Mob); + auto & Sheep = static_cast<const cSheep &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -864,7 +864,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo { // XXX Skeletons are separate entities; all skeletons are currently treated as regular ones - // auto & Skeleton = reinterpret_cast<const cSkeleton &>(a_Mob); + // auto & Skeleton = static_cast<const cSkeleton &>(a_Mob); // a_Pkt.WriteBEUInt8(SKELETON_TYPE); // a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); // a_Pkt.WriteVarInt32(Skeleton.IsWither() ? 1 : 0); @@ -873,7 +873,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtSlime: { - auto & Slime = reinterpret_cast<const cSlime &>(a_Mob); + auto & Slime = static_cast<const cSlime &>(a_Mob); a_Pkt.WriteBEUInt8(SLIME_SIZE); a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(static_cast<UInt32>(Slime.GetSize())); @@ -882,7 +882,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtVillager: { - auto & Villager = reinterpret_cast<const cVillager &>(a_Mob); + auto & Villager = static_cast<const cVillager &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Villager.IsBaby()); @@ -895,7 +895,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtWitch: { - auto & Witch = reinterpret_cast<const cWitch &>(a_Mob); + auto & Witch = static_cast<const cWitch &>(a_Mob); a_Pkt.WriteBEUInt8(WITCH_AGGRESIVE); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Witch.IsAngry()); @@ -904,7 +904,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtWither: { - auto & Wither = reinterpret_cast<const cWither &>(a_Mob); + auto & Wither = static_cast<const cWither &>(a_Mob); a_Pkt.WriteBEUInt8(WITHER_INVULNERABLE_TIMER); a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(Wither.GetWitherInvulnerableTicks()); @@ -915,7 +915,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtWolf: { - auto & Wolf = reinterpret_cast<const cWolf &>(a_Mob); + auto & Wolf = static_cast<const cWolf &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Wolf.IsBaby()); @@ -954,7 +954,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtZombie: { // XXX Zombies were also split into new sublcasses; this doesn't handle that. - auto & Zombie = reinterpret_cast<const cZombie &>(a_Mob); + auto & Zombie = static_cast<const cZombie &>(a_Mob); a_Pkt.WriteBEUInt8(ZOMBIE_IS_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Zombie.IsBaby()); @@ -972,7 +972,7 @@ void cProtocol_1_12::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo case mtZombiePigman: { - auto & ZombiePigman = reinterpret_cast<const cZombiePigman &>(a_Mob); + auto & ZombiePigman = static_cast<const cZombiePigman &>(a_Mob); a_Pkt.WriteBEUInt8(AGEABLE_BABY); a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(ZombiePigman.IsBaby()); diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index 41e168c95..58f067278 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -2842,7 +2842,7 @@ void cProtocol_1_8_0::SendData(const char * a_Data, size_t a_Size) while (a_Size > 0) { size_t NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size; - m_Encryptor.ProcessData(Encrypted, reinterpret_cast<Byte *>(const_cast<char*>(a_Data)), NumBytes); + m_Encryptor.ProcessData(Encrypted, reinterpret_cast<const Byte *>(a_Data), NumBytes); m_Client->SendData(reinterpret_cast<const char *>(Encrypted), NumBytes); a_Size -= NumBytes; a_Data += NumBytes; @@ -3161,7 +3161,7 @@ void cProtocol_1_8_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & { case E_BLOCK_BEACON: { - auto & BeaconEntity = reinterpret_cast<const cBeaconEntity &>(a_BlockEntity); + auto & BeaconEntity = static_cast<const cBeaconEntity &>(a_BlockEntity); Writer.AddInt("x", BeaconEntity.GetPosX()); Writer.AddInt("y", BeaconEntity.GetPosY()); Writer.AddInt("z", BeaconEntity.GetPosZ()); @@ -3174,7 +3174,7 @@ void cProtocol_1_8_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & case E_BLOCK_COMMAND_BLOCK: { - auto & CommandBlockEntity = reinterpret_cast<const cCommandBlockEntity &>(a_BlockEntity); + auto & CommandBlockEntity = static_cast<const cCommandBlockEntity &>(a_BlockEntity); Writer.AddByte("TrackOutput", 1); // Neither I nor the MC wiki has any idea about this Writer.AddInt("SuccessCount", CommandBlockEntity.GetResult()); Writer.AddInt("x", CommandBlockEntity.GetPosX()); @@ -3195,7 +3195,7 @@ void cProtocol_1_8_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & case E_BLOCK_HEAD: { - auto & MobHeadEntity = reinterpret_cast<const cMobHeadEntity &>(a_BlockEntity); + auto & MobHeadEntity = static_cast<const cMobHeadEntity &>(a_BlockEntity); Writer.AddInt("x", MobHeadEntity.GetPosX()); Writer.AddInt("y", MobHeadEntity.GetPosY()); Writer.AddInt("z", MobHeadEntity.GetPosZ()); @@ -3221,7 +3221,7 @@ void cProtocol_1_8_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & case E_BLOCK_FLOWER_POT: { - auto & FlowerPotEntity = reinterpret_cast<const cFlowerPotEntity &>(a_BlockEntity); + auto & FlowerPotEntity = static_cast<const cFlowerPotEntity &>(a_BlockEntity); Writer.AddInt("x", FlowerPotEntity.GetPosX()); Writer.AddInt("y", FlowerPotEntity.GetPosY()); Writer.AddInt("z", FlowerPotEntity.GetPosZ()); @@ -3233,7 +3233,7 @@ void cProtocol_1_8_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & case E_BLOCK_MOB_SPAWNER: { - auto & MobSpawnerEntity = reinterpret_cast<const cMobSpawnerEntity &>(a_BlockEntity); + auto & MobSpawnerEntity = static_cast<const cMobSpawnerEntity &>(a_BlockEntity); Writer.AddInt("x", MobSpawnerEntity.GetPosX()); Writer.AddInt("y", MobSpawnerEntity.GetPosY()); Writer.AddInt("z", MobSpawnerEntity.GetPosZ()); @@ -3288,7 +3288,7 @@ void cProtocol_1_8_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a { case cEntity::etPlayer: { - auto & Player = reinterpret_cast<const cPlayer &>(a_Entity); + auto & Player = static_cast<const cPlayer &>(a_Entity); // Player health (not handled since players aren't monsters) a_Pkt.WriteBEUInt8(0x66); @@ -3303,7 +3303,7 @@ void cProtocol_1_8_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a case cEntity::etPickup: { a_Pkt.WriteBEUInt8((5 << 5) | 10); // Slot(5) + index 10 - WriteItem(a_Pkt, reinterpret_cast<const cPickup &>(a_Entity).GetItem()); + WriteItem(a_Pkt, static_cast<const cPickup &>(a_Entity).GetItem()); break; } case cEntity::etMinecart: @@ -3317,7 +3317,7 @@ void cProtocol_1_8_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a Health: 3 | 3 - (3 - 3) = 3 Health: 1 | 3 - (1 - 3) = 5 */ - auto & Minecart = reinterpret_cast<const cMinecart &>(a_Entity); + auto & Minecart = static_cast<const cMinecart &>(a_Entity); a_Pkt.WriteBEInt32(static_cast<Int32>((((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * Minecart.LastDamage()) * 4)); a_Pkt.WriteBEUInt8(0x52); a_Pkt.WriteBEInt32(1); // Shaking direction, doesn't seem to affect anything @@ -3326,7 +3326,7 @@ void cProtocol_1_8_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a if (Minecart.GetPayload() == cMinecart::mpNone) { - auto & RideableMinecart = reinterpret_cast<const cRideableMinecart &>(Minecart); + auto & RideableMinecart = static_cast<const cRideableMinecart &>(Minecart); const cItem & MinecartContent = RideableMinecart.GetContent(); if (!MinecartContent.IsEmpty()) { @@ -3343,26 +3343,26 @@ void cProtocol_1_8_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a else if (Minecart.GetPayload() == cMinecart::mpFurnace) { a_Pkt.WriteBEUInt8(0x10); - a_Pkt.WriteBEUInt8(reinterpret_cast<const cMinecartWithFurnace &>(Minecart).IsFueled() ? 1 : 0); + a_Pkt.WriteBEUInt8(static_cast<const cMinecartWithFurnace &>(Minecart).IsFueled() ? 1 : 0); } break; } // case etMinecart case cEntity::etProjectile: { - auto & Projectile = reinterpret_cast<const cProjectileEntity &>(a_Entity); + auto & Projectile = static_cast<const cProjectileEntity &>(a_Entity); switch (Projectile.GetProjectileKind()) { case cProjectileEntity::pkArrow: { a_Pkt.WriteBEUInt8(0x10); - a_Pkt.WriteBEUInt8(reinterpret_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0); + a_Pkt.WriteBEUInt8(static_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0); break; } case cProjectileEntity::pkFirework: { a_Pkt.WriteBEUInt8(0xa8); - WriteItem(a_Pkt, reinterpret_cast<const cFireworkEntity &>(Projectile).GetItem()); + WriteItem(a_Pkt, static_cast<const cFireworkEntity &>(Projectile).GetItem()); break; } default: @@ -3375,13 +3375,13 @@ void cProtocol_1_8_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a case cEntity::etMonster: { - WriteMobMetadata(a_Pkt, reinterpret_cast<const cMonster &>(a_Entity)); + WriteMobMetadata(a_Pkt, static_cast<const cMonster &>(a_Entity)); break; } case cEntity::etItemFrame: { - auto & Frame = reinterpret_cast<const cItemFrame &>(a_Entity); + auto & Frame = static_cast<const cItemFrame &>(a_Entity); a_Pkt.WriteBEUInt8(0xa8); WriteItem(a_Pkt, Frame.GetItem()); a_Pkt.WriteBEUInt8(0x09); @@ -3419,7 +3419,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M { case mtBat: { - auto & Bat = reinterpret_cast<const cBat &>(a_Mob); + auto & Bat = static_cast<const cBat &>(a_Mob); a_Pkt.WriteBEUInt8(0x10); a_Pkt.WriteBEUInt8(Bat.IsHanging() ? 1 : 0); break; @@ -3427,7 +3427,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtChicken: { - auto & Chicken = reinterpret_cast<const cChicken &>(a_Mob); + auto & Chicken = static_cast<const cChicken &>(a_Mob); a_Pkt.WriteBEUInt8(0x0c); a_Pkt.WriteBEInt8(Chicken.IsBaby() ? -1 : (Chicken.IsInLoveCooldown() ? 1 : 0)); break; @@ -3435,7 +3435,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtCow: { - auto & Cow = reinterpret_cast<const cCow &>(a_Mob); + auto & Cow = static_cast<const cCow &>(a_Mob); a_Pkt.WriteBEUInt8(0x0c); a_Pkt.WriteBEInt8(Cow.IsBaby() ? -1 : (Cow.IsInLoveCooldown() ? 1 : 0)); break; @@ -3443,7 +3443,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtCreeper: { - auto & Creeper = reinterpret_cast<const cCreeper &>(a_Mob); + auto & Creeper = static_cast<const cCreeper &>(a_Mob); a_Pkt.WriteBEUInt8(0x10); a_Pkt.WriteBEUInt8(Creeper.IsBlowing() ? 1 : 255); a_Pkt.WriteBEUInt8(0x11); @@ -3453,7 +3453,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtEnderman: { - auto & Enderman = reinterpret_cast<const cEnderman &>(a_Mob); + auto & Enderman = static_cast<const cEnderman &>(a_Mob); a_Pkt.WriteBEUInt8(0x30); a_Pkt.WriteBEInt16(static_cast<Byte>(Enderman.GetCarriedBlock())); a_Pkt.WriteBEUInt8(0x11); @@ -3465,7 +3465,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtGhast: { - auto & Ghast = reinterpret_cast<const cGhast &>(a_Mob); + auto & Ghast = static_cast<const cGhast &>(a_Mob); a_Pkt.WriteBEUInt8(0x10); a_Pkt.WriteBEUInt8(Ghast.IsCharging()); break; @@ -3473,7 +3473,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtHorse: { - auto & Horse = reinterpret_cast<const cHorse &>(a_Mob); + auto & Horse = static_cast<const cHorse &>(a_Mob); int Flags = 0; if (Horse.IsTame()) { @@ -3517,7 +3517,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtMagmaCube: { - auto & MagmaCube = reinterpret_cast<const cMagmaCube &>(a_Mob); + auto & MagmaCube = static_cast<const cMagmaCube &>(a_Mob); a_Pkt.WriteBEUInt8(0x10); a_Pkt.WriteBEUInt8(static_cast<UInt8>(MagmaCube.GetSize())); break; @@ -3525,7 +3525,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtOcelot: { - auto & Ocelot = reinterpret_cast<const cOcelot &>(a_Mob); + auto & Ocelot = static_cast<const cOcelot &>(a_Mob); a_Pkt.WriteBEUInt8(0x0c); a_Pkt.WriteBEInt8(Ocelot.IsBaby() ? -1 : (Ocelot.IsInLoveCooldown() ? 1 : 0)); break; @@ -3533,7 +3533,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtPig: { - auto & Pig = reinterpret_cast<const cPig &>(a_Mob); + auto & Pig = static_cast<const cPig &>(a_Mob); a_Pkt.WriteBEUInt8(0x0c); a_Pkt.WriteBEInt8(Pig.IsBaby() ? -1 : (Pig.IsInLoveCooldown() ? 1 : 0)); a_Pkt.WriteBEUInt8(0x10); @@ -3543,7 +3543,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtSheep: { - auto & Sheep = reinterpret_cast<const cSheep &>(a_Mob); + auto & Sheep = static_cast<const cSheep &>(a_Mob); a_Pkt.WriteBEUInt8(0x0c); a_Pkt.WriteBEInt8(Sheep.IsBaby() ? -1 : (Sheep.IsInLoveCooldown() ? 1 : 0)); @@ -3560,7 +3560,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtRabbit: { - auto & Rabbit = reinterpret_cast<const cRabbit &>(a_Mob); + auto & Rabbit = static_cast<const cRabbit &>(a_Mob); a_Pkt.WriteBEUInt8(0x12); a_Pkt.WriteBEUInt8(static_cast<UInt8>(Rabbit.GetRabbitType())); a_Pkt.WriteBEUInt8(0x0c); @@ -3570,7 +3570,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtSkeleton: { - auto & Skeleton = reinterpret_cast<const cSkeleton &>(a_Mob); + auto & Skeleton = static_cast<const cSkeleton &>(a_Mob); a_Pkt.WriteBEUInt8(0x0d); a_Pkt.WriteBEUInt8(Skeleton.IsWither() ? 1 : 0); break; @@ -3578,7 +3578,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtSlime: { - auto & Slime = reinterpret_cast<const cSlime &>(a_Mob); + auto & Slime = static_cast<const cSlime &>(a_Mob); a_Pkt.WriteBEUInt8(0x10); a_Pkt.WriteBEUInt8(static_cast<UInt8>(Slime.GetSize())); break; @@ -3586,7 +3586,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtVillager: { - auto & Villager = reinterpret_cast<const cVillager &>(a_Mob); + auto & Villager = static_cast<const cVillager &>(a_Mob); a_Pkt.WriteBEUInt8(0x50); a_Pkt.WriteBEInt32(Villager.GetVilType()); a_Pkt.WriteBEUInt8(0x0c); @@ -3596,7 +3596,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtWitch: { - auto & Witch = reinterpret_cast<const cWitch &>(a_Mob); + auto & Witch = static_cast<const cWitch &>(a_Mob); a_Pkt.WriteBEUInt8(0x15); a_Pkt.WriteBEUInt8(Witch.IsAngry() ? 1 : 0); break; @@ -3604,7 +3604,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtWither: { - auto & Wither = reinterpret_cast<const cWither &>(a_Mob); + auto & Wither = static_cast<const cWither &>(a_Mob); a_Pkt.WriteBEUInt8(0x54); // Int at index 20 a_Pkt.WriteBEInt32(static_cast<Int32>(Wither.GetWitherInvulnerableTicks())); a_Pkt.WriteBEUInt8(0x66); // Float at index 6 @@ -3614,7 +3614,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtWolf: { - auto & Wolf = reinterpret_cast<const cWolf &>(a_Mob); + auto & Wolf = static_cast<const cWolf &>(a_Mob); Byte WolfStatus = 0; if (Wolf.IsSitting()) { @@ -3644,7 +3644,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtZombie: { - auto & Zombie = reinterpret_cast<const cZombie &>(a_Mob); + auto & Zombie = static_cast<const cZombie &>(a_Mob); a_Pkt.WriteBEUInt8(0x0c); a_Pkt.WriteBEInt8(Zombie.IsBaby() ? 1 : -1); a_Pkt.WriteBEUInt8(0x0d); @@ -3656,7 +3656,7 @@ void cProtocol_1_8_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtZombiePigman: { - auto & ZombiePigman = reinterpret_cast<const cZombiePigman &>(a_Mob); + auto & ZombiePigman = static_cast<const cZombiePigman &>(a_Mob); a_Pkt.WriteBEUInt8(0x0c); a_Pkt.WriteBEInt8(ZombiePigman.IsBaby() ? 1 : -1); break; diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp index 3e600cefd..64721ed04 100644 --- a/src/Protocol/Protocol_1_9.cpp +++ b/src/Protocol/Protocol_1_9.cpp @@ -2405,7 +2405,7 @@ void cProtocol_1_9_0::HandlePacketBoatSteer(cByteBuffer & a_ByteBuffer) { if (Vehicle->GetEntityType() == cEntity::etBoat) { - auto * Boat = reinterpret_cast<cBoat *>(Vehicle); + auto * Boat = static_cast<cBoat *>(Vehicle); Boat->UpdatePaddles(RightPaddle, LeftPaddle); } } @@ -2970,7 +2970,7 @@ void cProtocol_1_9_0::SendData(const char * a_Data, size_t a_Size) while (a_Size > 0) { size_t NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size; - m_Encryptor.ProcessData(Encrypted, reinterpret_cast<Byte *>(const_cast<char*>(a_Data)), NumBytes); + m_Encryptor.ProcessData(Encrypted, reinterpret_cast<const Byte *>(a_Data), NumBytes); m_Client->SendData(reinterpret_cast<const char *>(Encrypted), NumBytes); a_Size -= NumBytes; a_Data += NumBytes; @@ -3527,7 +3527,7 @@ void cProtocol_1_9_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & { case E_BLOCK_BEACON: { - auto & BeaconEntity = reinterpret_cast<const cBeaconEntity &>(a_BlockEntity); + auto & BeaconEntity = static_cast<const cBeaconEntity &>(a_BlockEntity); Writer.AddInt("x", BeaconEntity.GetPosX()); Writer.AddInt("y", BeaconEntity.GetPosY()); Writer.AddInt("z", BeaconEntity.GetPosZ()); @@ -3540,7 +3540,7 @@ void cProtocol_1_9_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & case E_BLOCK_COMMAND_BLOCK: { - auto & CommandBlockEntity = reinterpret_cast<const cCommandBlockEntity &>(a_BlockEntity); + auto & CommandBlockEntity = static_cast<const cCommandBlockEntity &>(a_BlockEntity); Writer.AddByte("TrackOutput", 1); // Neither I nor the MC wiki has any idea about this Writer.AddInt("SuccessCount", CommandBlockEntity.GetResult()); Writer.AddInt("x", CommandBlockEntity.GetPosX()); @@ -3561,7 +3561,7 @@ void cProtocol_1_9_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & case E_BLOCK_HEAD: { - auto & MobHeadEntity = reinterpret_cast<const cMobHeadEntity &>(a_BlockEntity); + auto & MobHeadEntity = static_cast<const cMobHeadEntity &>(a_BlockEntity); Writer.AddInt("x", MobHeadEntity.GetPosX()); Writer.AddInt("y", MobHeadEntity.GetPosY()); Writer.AddInt("z", MobHeadEntity.GetPosZ()); @@ -3587,7 +3587,7 @@ void cProtocol_1_9_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & case E_BLOCK_FLOWER_POT: { - auto & FlowerPotEntity = reinterpret_cast<const cFlowerPotEntity &>(a_BlockEntity); + auto & FlowerPotEntity = static_cast<const cFlowerPotEntity &>(a_BlockEntity); Writer.AddInt("x", FlowerPotEntity.GetPosX()); Writer.AddInt("y", FlowerPotEntity.GetPosY()); Writer.AddInt("z", FlowerPotEntity.GetPosZ()); @@ -3599,7 +3599,7 @@ void cProtocol_1_9_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & case E_BLOCK_MOB_SPAWNER: { - auto & MobSpawnerEntity = reinterpret_cast<const cMobSpawnerEntity &>(a_BlockEntity); + auto & MobSpawnerEntity = static_cast<const cMobSpawnerEntity &>(a_BlockEntity); Writer.AddInt("x", MobSpawnerEntity.GetPosX()); Writer.AddInt("y", MobSpawnerEntity.GetPosY()); Writer.AddInt("z", MobSpawnerEntity.GetPosZ()); @@ -3657,7 +3657,7 @@ void cProtocol_1_9_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a { case cEntity::etPlayer: { - auto & Player = reinterpret_cast<const cPlayer &>(a_Entity); + auto & Player = static_cast<const cPlayer &>(a_Entity); // TODO Set player custom name to their name. // Then it's possible to move the custom name of mobs to the entities @@ -3683,7 +3683,7 @@ void cProtocol_1_9_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a { a_Pkt.WriteBEUInt8(5); // Index 5: Item a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); - WriteItem(a_Pkt, reinterpret_cast<const cPickup &>(a_Entity).GetItem()); + WriteItem(a_Pkt, static_cast<const cPickup &>(a_Entity).GetItem()); break; } case cEntity::etMinecart: @@ -3692,7 +3692,7 @@ void cProtocol_1_9_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); // The following expression makes Minecarts shake more with less health or higher damage taken - auto & Minecart = reinterpret_cast<const cMinecart &>(a_Entity); + auto & Minecart = static_cast<const cMinecart &>(a_Entity); auto maxHealth = a_Entity.GetMaxHealth(); auto curHealth = a_Entity.GetHealth(); a_Pkt.WriteVarInt32(static_cast<UInt32>((maxHealth - curHealth) * Minecart.LastDamage() * 4)); @@ -3707,7 +3707,7 @@ void cProtocol_1_9_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a if (Minecart.GetPayload() == cMinecart::mpNone) { - auto & RideableMinecart = reinterpret_cast<const cRideableMinecart &>(Minecart); + auto & RideableMinecart = static_cast<const cRideableMinecart &>(Minecart); const cItem & MinecartContent = RideableMinecart.GetContent(); if (!MinecartContent.IsEmpty()) { @@ -3730,35 +3730,35 @@ void cProtocol_1_9_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a { a_Pkt.WriteBEUInt8(11); // Index 11: Is powered a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); - a_Pkt.WriteBool(reinterpret_cast<const cMinecartWithFurnace &>(Minecart).IsFueled()); + a_Pkt.WriteBool(static_cast<const cMinecartWithFurnace &>(Minecart).IsFueled()); } break; } // case etMinecart case cEntity::etProjectile: { - auto & Projectile = reinterpret_cast<const cProjectileEntity &>(a_Entity); + auto & Projectile = static_cast<const cProjectileEntity &>(a_Entity); switch (Projectile.GetProjectileKind()) { case cProjectileEntity::pkArrow: { a_Pkt.WriteBEUInt8(5); // Index 5: Is critical a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE); - a_Pkt.WriteBEInt8(reinterpret_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0); + a_Pkt.WriteBEInt8(static_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0); break; } case cProjectileEntity::pkFirework: { a_Pkt.WriteBEUInt8(5); // Index 5: Firework item used for this firework a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); - WriteItem(a_Pkt, reinterpret_cast<const cFireworkEntity &>(Projectile).GetItem()); + WriteItem(a_Pkt, static_cast<const cFireworkEntity &>(Projectile).GetItem()); break; } case cProjectileEntity::pkSplashPotion: { a_Pkt.WriteBEUInt8(5); // Index 5: Potion item which was thrown a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); - WriteItem(a_Pkt, reinterpret_cast<const cSplashPotionEntity &>(Projectile).GetItem()); + WriteItem(a_Pkt, static_cast<const cSplashPotionEntity &>(Projectile).GetItem()); } default: { @@ -3770,13 +3770,13 @@ void cProtocol_1_9_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a case cEntity::etMonster: { - WriteMobMetadata(a_Pkt, reinterpret_cast<const cMonster &>(a_Entity)); + WriteMobMetadata(a_Pkt, static_cast<const cMonster &>(a_Entity)); break; } case cEntity::etBoat: { - auto & Boat = reinterpret_cast<const cBoat &>(a_Entity); + auto & Boat = static_cast<const cBoat &>(a_Entity); a_Pkt.WriteBEInt8(5); // Index 6: Time since last hit a_Pkt.WriteBEInt8(METADATA_TYPE_VARINT); @@ -3807,7 +3807,7 @@ void cProtocol_1_9_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a case cEntity::etItemFrame: { - auto & Frame = reinterpret_cast<const cItemFrame &>(a_Entity); + auto & Frame = static_cast<const cItemFrame &>(a_Entity); a_Pkt.WriteBEUInt8(5); // Index 5: Item a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); WriteItem(a_Pkt, Frame.GetItem()); @@ -3851,7 +3851,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M { case mtBat: { - auto & Bat = reinterpret_cast<const cBat &>(a_Mob); + auto & Bat = static_cast<const cBat &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Bat flags - currently only hanging a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE); a_Pkt.WriteBEInt8(Bat.IsHanging() ? 1 : 0); @@ -3860,7 +3860,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtChicken: { - auto & Chicken = reinterpret_cast<const cChicken &>(a_Mob); + auto & Chicken = static_cast<const cChicken &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Is baby a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -3870,7 +3870,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtCow: { - auto & Cow = reinterpret_cast<const cCow &>(a_Mob); + auto & Cow = static_cast<const cCow &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Is baby a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -3880,7 +3880,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtCreeper: { - auto & Creeper = reinterpret_cast<const cCreeper &>(a_Mob); + auto & Creeper = static_cast<const cCreeper &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: State (idle or "blowing") a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(Creeper.IsBlowing() ? 1 : 0xffffffff); @@ -3897,7 +3897,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtEnderman: { - auto & Enderman = reinterpret_cast<const cEnderman &>(a_Mob); + auto & Enderman = static_cast<const cEnderman &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Carried block a_Pkt.WriteBEUInt8(METADATA_TYPE_BLOCKID); UInt32 Carried = 0; @@ -3913,7 +3913,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtGhast: { - auto & Ghast = reinterpret_cast<const cGhast &>(a_Mob); + auto & Ghast = static_cast<const cGhast &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Is attacking a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Ghast.IsCharging()); @@ -3922,7 +3922,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtHorse: { - auto & Horse = reinterpret_cast<const cHorse &>(a_Mob); + auto & Horse = static_cast<const cHorse &>(a_Mob); Int8 Flags = 0; if (Horse.IsTame()) { @@ -3975,7 +3975,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtMagmaCube: { - auto & MagmaCube = reinterpret_cast<const cMagmaCube &>(a_Mob); + auto & MagmaCube = static_cast<const cMagmaCube &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Size a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(static_cast<UInt32>(MagmaCube.GetSize())); @@ -3984,7 +3984,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtOcelot: { - auto & Ocelot = reinterpret_cast<const cOcelot &>(a_Mob); + auto & Ocelot = static_cast<const cOcelot &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Is baby a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -3994,7 +3994,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtPig: { - auto & Pig = reinterpret_cast<const cPig &>(a_Mob); + auto & Pig = static_cast<const cPig &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Is baby a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -4009,7 +4009,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtRabbit: { - auto & Rabbit = reinterpret_cast<const cRabbit &>(a_Mob); + auto & Rabbit = static_cast<const cRabbit &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Is baby a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Rabbit.IsBaby()); @@ -4022,7 +4022,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtSheep: { - auto & Sheep = reinterpret_cast<const cSheep &>(a_Mob); + auto & Sheep = static_cast<const cSheep &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Is baby a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); @@ -4042,7 +4042,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtSkeleton: { - auto & Skeleton = reinterpret_cast<const cSkeleton &>(a_Mob); + auto & Skeleton = static_cast<const cSkeleton &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Type a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(Skeleton.IsWither() ? 1 : 0); @@ -4051,7 +4051,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtSlime: { - auto & Slime = reinterpret_cast<const cSlime &>(a_Mob); + auto & Slime = static_cast<const cSlime &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Size a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(static_cast<UInt32>(Slime.GetSize())); @@ -4060,7 +4060,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtVillager: { - auto & Villager = reinterpret_cast<const cVillager &>(a_Mob); + auto & Villager = static_cast<const cVillager &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Is baby a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Villager.IsBaby()); @@ -4073,7 +4073,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtWitch: { - auto & Witch = reinterpret_cast<const cWitch &>(a_Mob); + auto & Witch = static_cast<const cWitch &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Is angry a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Witch.IsAngry()); @@ -4082,7 +4082,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtWither: { - auto & Wither = reinterpret_cast<const cWither &>(a_Mob); + auto & Wither = static_cast<const cWither &>(a_Mob); a_Pkt.WriteBEUInt8(14); // Index 14: Invulnerable ticks a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT); a_Pkt.WriteVarInt32(Wither.GetWitherInvulnerableTicks()); @@ -4093,7 +4093,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtWolf: { - auto & Wolf = reinterpret_cast<const cWolf &>(a_Mob); + auto & Wolf = static_cast<const cWolf &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Is baby a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Wolf.IsBaby()); @@ -4131,7 +4131,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtZombie: { - auto & Zombie = reinterpret_cast<const cZombie &>(a_Mob); + auto & Zombie = static_cast<const cZombie &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Is baby a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(Zombie.IsBaby()); @@ -4148,7 +4148,7 @@ void cProtocol_1_9_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_M case mtZombiePigman: { - auto & ZombiePigman = reinterpret_cast<const cZombiePigman &>(a_Mob); + auto & ZombiePigman = static_cast<const cZombiePigman &>(a_Mob); a_Pkt.WriteBEUInt8(11); // Index 11: Is baby a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL); a_Pkt.WriteBool(ZombiePigman.IsBaby()); diff --git a/src/StringUtils.cpp b/src/StringUtils.cpp index ae0aec1ad..08dd4774a 100644 --- a/src/StringUtils.cpp +++ b/src/StringUtils.cpp @@ -638,7 +638,7 @@ AString & CreateHexDump(AString & a_Out, const void * a_Data, size_t a_Size, siz size_t k = std::min(a_Size - i, a_BytesPerLine); for (size_t j = 0; j < k; j++) { - Byte c = (reinterpret_cast<const Byte *>(a_Data))[i + j]; + Byte c = (static_cast<const Byte *>(a_Data))[i + j]; Hex << HEX(c >> 4) << HEX(c & 0xf) << ' '; Chars << ((c >= ' ') ? static_cast<char>(c) : '.'); } // for j diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index ab1edf595..b43da1162 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -993,10 +993,10 @@ void cSlotAreaAnvil::OnTakeResult(cPlayer & a_Player) m_ParentWindow.SetProperty(0, static_cast<short>(m_MaximumCost), a_Player); m_MaximumCost = 0; - reinterpret_cast<cAnvilWindow &>(m_ParentWindow).SetRepairedItemName("", nullptr); + static_cast<cAnvilWindow &>(m_ParentWindow).SetRepairedItemName("", nullptr); int PosX, PosY, PosZ; - reinterpret_cast<cAnvilWindow &>(m_ParentWindow).GetBlockPos(PosX, PosY, PosZ); + static_cast<cAnvilWindow &>(m_ParentWindow).GetBlockPos(PosX, PosY, PosZ); BLOCKTYPE Block; NIBBLETYPE BlockMeta; @@ -1142,7 +1142,7 @@ void cSlotAreaAnvil::UpdateResult(cPlayer & a_Player) } int NameChangeExp = 0; - const AString & RepairedItemName = reinterpret_cast<cAnvilWindow*>(&m_ParentWindow)->GetRepairedItemName(); + const AString & RepairedItemName = static_cast<cAnvilWindow*>(&m_ParentWindow)->GetRepairedItemName(); if (RepairedItemName.empty()) { // Remove custom name diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 78573572d..eb04e54e2 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -487,7 +487,7 @@ void cNBTChunkSerializer::AddMinecartEntity(cMinecart * a_Minecart) { AddBasicEntity(a_Minecart, "MinecartChest"); // Add chest contents into the Items tag: - AddMinecartChestContents(reinterpret_cast<cMinecartWithChest *>(a_Minecart)); + AddMinecartChestContents(static_cast<cMinecartWithChest *>(a_Minecart)); break; } case cMinecart::mpFurnace: @@ -607,26 +607,26 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) { case mtBat: { - m_Writer.AddByte("BatFlags", reinterpret_cast<const cBat *>(a_Monster)->IsHanging()); + m_Writer.AddByte("BatFlags", static_cast<const cBat *>(a_Monster)->IsHanging()); break; } case mtCreeper: { - const cCreeper *Creeper = reinterpret_cast<const cCreeper *>(a_Monster); + const cCreeper *Creeper = static_cast<const cCreeper *>(a_Monster); m_Writer.AddByte("powered", Creeper->IsCharged()); m_Writer.AddByte("ignited", Creeper->IsBlowing()); break; } case mtEnderman: { - const cEnderman *Enderman = reinterpret_cast<const cEnderman *>(a_Monster); + const cEnderman *Enderman = static_cast<const cEnderman *>(a_Monster); m_Writer.AddShort("carried", static_cast<Int16>(Enderman->GetCarriedBlock())); m_Writer.AddShort("carriedData", static_cast<Int16>(Enderman->GetCarriedMeta())); break; } case mtHorse: { - const cHorse *Horse = reinterpret_cast<const cHorse *>(a_Monster); + const cHorse *Horse = static_cast<const cHorse *>(a_Monster); m_Writer.AddByte("ChestedHorse", Horse->IsChested()? 1 : 0); m_Writer.AddByte("EatingHaystack", Horse->IsEating()? 1 : 0); m_Writer.AddByte("Tame", Horse->IsTame()? 1: 0); @@ -640,12 +640,12 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) } case mtMagmaCube: { - m_Writer.AddInt("Size", reinterpret_cast<const cMagmaCube *>(a_Monster)->GetSize()); + m_Writer.AddInt("Size", static_cast<const cMagmaCube *>(a_Monster)->GetSize()); break; } case mtOcelot: { - const auto *Ocelot = reinterpret_cast<const cOcelot *>(a_Monster); + const auto *Ocelot = static_cast<const cOcelot *>(a_Monster); if (!Ocelot->GetOwnerName().empty()) { m_Writer.AddString("Owner", Ocelot->GetOwnerName()); @@ -661,12 +661,12 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) } case mtPig: { - m_Writer.AddInt("Age", reinterpret_cast<const cPig *>(a_Monster)->GetAge()); + m_Writer.AddInt("Age", static_cast<const cPig *>(a_Monster)->GetAge()); break; } case mtRabbit: { - const cRabbit * Rabbit = reinterpret_cast<const cRabbit *>(a_Monster); + const cRabbit * Rabbit = static_cast<const cRabbit *>(a_Monster); m_Writer.AddInt("RabbitType", static_cast<Int32>(Rabbit->GetRabbitType())); m_Writer.AddInt("MoreCarrotTicks", Rabbit->GetMoreCarrotTicks()); m_Writer.AddInt("Age", Rabbit->GetAge()); @@ -674,7 +674,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) } case mtSheep: { - const cSheep *Sheep = reinterpret_cast<const cSheep *>(a_Monster); + const cSheep *Sheep = static_cast<const cSheep *>(a_Monster); m_Writer.AddByte("Sheared", Sheep->IsSheared()? 1 : 0); m_Writer.AddByte("Color", static_cast<Byte>(Sheep->GetFurColor())); m_Writer.AddInt ("Age", Sheep->GetAge()); @@ -682,29 +682,29 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) } case mtSlime: { - m_Writer.AddInt("Size", reinterpret_cast<const cSlime *>(a_Monster)->GetSize()); + m_Writer.AddInt("Size", static_cast<const cSlime *>(a_Monster)->GetSize()); break; } case mtSkeleton: { - m_Writer.AddByte("SkeletonType", (reinterpret_cast<const cSkeleton *>(a_Monster)->IsWither() ? 1 : 0)); + m_Writer.AddByte("SkeletonType", (static_cast<const cSkeleton *>(a_Monster)->IsWither() ? 1 : 0)); break; } case mtVillager: { - const cVillager *Villager = reinterpret_cast<const cVillager *>(a_Monster); + const cVillager *Villager = static_cast<const cVillager *>(a_Monster); m_Writer.AddInt("Profession", Villager->GetVilType()); m_Writer.AddInt("Age", Villager->GetAge()); break; } case mtWither: { - m_Writer.AddInt("Invul", static_cast<Int32>(reinterpret_cast<const cWither *>(a_Monster)->GetWitherInvulnerableTicks())); + m_Writer.AddInt("Invul", static_cast<Int32>(static_cast<const cWither *>(a_Monster)->GetWitherInvulnerableTicks())); break; } case mtWolf: { - const cWolf *Wolf = reinterpret_cast<const cWolf *>(a_Monster); + const cWolf *Wolf = static_cast<const cWolf *>(a_Monster); if (!Wolf->GetOwnerName().empty()) { m_Writer.AddString("Owner", Wolf->GetOwnerName()); @@ -721,7 +721,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) } case mtZombie: { - const cZombie *Zombie = reinterpret_cast<const cZombie *>(a_Monster); + const cZombie *Zombie = static_cast<const cZombie *>(a_Monster); m_Writer.AddByte("IsVillager", Zombie->IsVillagerZombie() ? 1 : 0); m_Writer.AddByte("IsConverting", Zombie->IsConverting() ? 1 : 0); m_Writer.AddInt ("Age", Zombie->GetAge()); @@ -729,7 +729,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) } case mtZombiePigman: { - m_Writer.AddInt("Age", reinterpret_cast<const cZombiePigman *>(a_Monster)->GetAge()); + m_Writer.AddInt("Age", static_cast<const cZombiePigman *>(a_Monster)->GetAge()); break; } case mtBlaze: @@ -787,7 +787,7 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) { case cProjectileEntity::pkArrow: { - cArrowEntity * Arrow = reinterpret_cast<cArrowEntity *>(a_Projectile); + cArrowEntity * Arrow = static_cast<cArrowEntity *>(a_Projectile); m_Writer.AddShort("xTile", static_cast<Int16>(Arrow->GetBlockHit().x)); m_Writer.AddShort("yTile", static_cast<Int16>(Arrow->GetBlockHit().y)); @@ -798,7 +798,7 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) } case cProjectileEntity::pkSplashPotion: { - cSplashPotionEntity * Potion = reinterpret_cast<cSplashPotionEntity *>(a_Projectile); + cSplashPotionEntity * Potion = static_cast<cSplashPotionEntity *>(a_Projectile); m_Writer.AddInt("EffectType", static_cast<Int16>(Potion->GetEntityEffectType())); m_Writer.AddInt("EffectDuration", static_cast<Int16>(Potion->GetEntityEffect().GetDuration())); @@ -993,18 +993,18 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity) switch (a_Entity->GetEntityType()) { - case cEntity::etBoat: AddBoatEntity (reinterpret_cast<cBoat *> (a_Entity)); break; - case cEntity::etEnderCrystal: AddEnderCrystalEntity(reinterpret_cast<cEnderCrystal *> (a_Entity)); break; - case cEntity::etFallingBlock: AddFallingBlockEntity(reinterpret_cast<cFallingBlock *> (a_Entity)); break; - case cEntity::etMinecart: AddMinecartEntity (reinterpret_cast<cMinecart *> (a_Entity)); break; - case cEntity::etMonster: AddMonsterEntity (reinterpret_cast<cMonster *> (a_Entity)); break; - case cEntity::etPickup: AddPickupEntity (reinterpret_cast<cPickup *> (a_Entity)); break; - case cEntity::etProjectile: AddProjectileEntity (reinterpret_cast<cProjectileEntity *>(a_Entity)); break; - case cEntity::etTNT: AddTNTEntity (reinterpret_cast<cTNTEntity *> (a_Entity)); break; - case cEntity::etExpOrb: AddExpOrbEntity (reinterpret_cast<cExpOrb *> (a_Entity)); break; - case cEntity::etItemFrame: AddItemFrameEntity (reinterpret_cast<cItemFrame *> (a_Entity)); break; - case cEntity::etLeashKnot: AddLeashKnotEntity (reinterpret_cast<cLeashKnot *> (a_Entity)); break; - case cEntity::etPainting: AddPaintingEntity (reinterpret_cast<cPainting *> (a_Entity)); break; + case cEntity::etBoat: AddBoatEntity (static_cast<cBoat *> (a_Entity)); break; + case cEntity::etEnderCrystal: AddEnderCrystalEntity(static_cast<cEnderCrystal *> (a_Entity)); break; + case cEntity::etFallingBlock: AddFallingBlockEntity(static_cast<cFallingBlock *> (a_Entity)); break; + case cEntity::etMinecart: AddMinecartEntity (static_cast<cMinecart *> (a_Entity)); break; + case cEntity::etMonster: AddMonsterEntity (static_cast<cMonster *> (a_Entity)); break; + case cEntity::etPickup: AddPickupEntity (static_cast<cPickup *> (a_Entity)); break; + case cEntity::etProjectile: AddProjectileEntity (static_cast<cProjectileEntity *>(a_Entity)); break; + case cEntity::etTNT: AddTNTEntity (static_cast<cTNTEntity *> (a_Entity)); break; + case cEntity::etExpOrb: AddExpOrbEntity (static_cast<cExpOrb *> (a_Entity)); break; + case cEntity::etItemFrame: AddItemFrameEntity (static_cast<cItemFrame *> (a_Entity)); break; + case cEntity::etLeashKnot: AddLeashKnotEntity (static_cast<cLeashKnot *> (a_Entity)); break; + case cEntity::etPainting: AddPaintingEntity (static_cast<cPainting *> (a_Entity)); break; case cEntity::etPlayer: return; // Players aren't saved into the world case cEntity::etFloater: return; // Floaters aren't saved either default: @@ -1038,25 +1038,25 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity) // Add tile-entity into NBT: switch (a_Entity->GetBlockType()) { - case E_BLOCK_BEACON: AddBeaconEntity (reinterpret_cast<cBeaconEntity *> (a_Entity)); break; - case E_BLOCK_BED: AddBedEntity (reinterpret_cast<cBedEntity *> (a_Entity)); break; - case E_BLOCK_BREWING_STAND: AddBrewingstandEntity(reinterpret_cast<cBrewingstandEntity *>(a_Entity)); break; - case E_BLOCK_CHEST: AddChestEntity (reinterpret_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; - case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity(reinterpret_cast<cCommandBlockEntity *>(a_Entity)); break; - case E_BLOCK_DISPENSER: AddDispenserEntity (reinterpret_cast<cDispenserEntity *> (a_Entity)); break; - case E_BLOCK_DROPPER: AddDropperEntity (reinterpret_cast<cDropperEntity *> (a_Entity)); break; + case E_BLOCK_BEACON: AddBeaconEntity (static_cast<cBeaconEntity *> (a_Entity)); break; + case E_BLOCK_BED: AddBedEntity (static_cast<cBedEntity *> (a_Entity)); break; + case E_BLOCK_BREWING_STAND: AddBrewingstandEntity(static_cast<cBrewingstandEntity *>(a_Entity)); break; + case E_BLOCK_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; + case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity(static_cast<cCommandBlockEntity *>(a_Entity)); break; + case E_BLOCK_DISPENSER: AddDispenserEntity (static_cast<cDispenserEntity *> (a_Entity)); break; + case E_BLOCK_DROPPER: AddDropperEntity (static_cast<cDropperEntity *> (a_Entity)); break; case E_BLOCK_ENDER_CHEST: /* No data to be saved */ break; - case E_BLOCK_FLOWER_POT: AddFlowerPotEntity (reinterpret_cast<cFlowerPotEntity *> (a_Entity)); break; - case E_BLOCK_FURNACE: AddFurnaceEntity (reinterpret_cast<cFurnaceEntity *> (a_Entity)); break; - case E_BLOCK_HEAD: AddMobHeadEntity (reinterpret_cast<cMobHeadEntity *> (a_Entity)); break; - case E_BLOCK_HOPPER: AddHopperEntity (reinterpret_cast<cHopperEntity *> (a_Entity)); break; - case E_BLOCK_JUKEBOX: AddJukeboxEntity (reinterpret_cast<cJukeboxEntity *> (a_Entity)); break; - case E_BLOCK_LIT_FURNACE: AddFurnaceEntity (reinterpret_cast<cFurnaceEntity *> (a_Entity)); break; - case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity (reinterpret_cast<cMobSpawnerEntity *> (a_Entity)); break; - case E_BLOCK_NOTE_BLOCK: AddNoteEntity (reinterpret_cast<cNoteEntity *> (a_Entity)); break; - case E_BLOCK_SIGN_POST: AddSignEntity (reinterpret_cast<cSignEntity *> (a_Entity)); break; - case E_BLOCK_TRAPPED_CHEST: AddChestEntity (reinterpret_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; - case E_BLOCK_WALLSIGN: AddSignEntity (reinterpret_cast<cSignEntity *> (a_Entity)); break; + case E_BLOCK_FLOWER_POT: AddFlowerPotEntity (static_cast<cFlowerPotEntity *> (a_Entity)); break; + case E_BLOCK_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break; + case E_BLOCK_HEAD: AddMobHeadEntity (static_cast<cMobHeadEntity *> (a_Entity)); break; + case E_BLOCK_HOPPER: AddHopperEntity (static_cast<cHopperEntity *> (a_Entity)); break; + case E_BLOCK_JUKEBOX: AddJukeboxEntity (static_cast<cJukeboxEntity *> (a_Entity)); break; + case E_BLOCK_LIT_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break; + case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity (static_cast<cMobSpawnerEntity *> (a_Entity)); break; + case E_BLOCK_NOTE_BLOCK: AddNoteEntity (static_cast<cNoteEntity *> (a_Entity)); break; + case E_BLOCK_SIGN_POST: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break; + case E_BLOCK_TRAPPED_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; + case E_BLOCK_WALLSIGN: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break; default: { diff --git a/src/mbedTLS++/BlockingSslClientSocket.cpp b/src/mbedTLS++/BlockingSslClientSocket.cpp index 9267975cb..e8f616258 100644 --- a/src/mbedTLS++/BlockingSslClientSocket.cpp +++ b/src/mbedTLS++/BlockingSslClientSocket.cpp @@ -208,7 +208,7 @@ bool cBlockingSslClientSocket::Send(const void * a_Data, size_t a_NumBytes) } // Keep sending the data until all of it is sent: - const char * Data = reinterpret_cast<const char *>(a_Data); + const char * Data = static_cast<const char *>(a_Data); size_t NumBytes = a_NumBytes; for (;;) { diff --git a/src/mbedTLS++/CryptoKey.cpp b/src/mbedTLS++/CryptoKey.cpp index 6615991d6..b0c0da167 100644 --- a/src/mbedTLS++/CryptoKey.cpp +++ b/src/mbedTLS++/CryptoKey.cpp @@ -109,7 +109,7 @@ int cCryptoKey::ParsePublic(const void * a_Data, size_t a_NumBytes) { ASSERT(!IsValid()); // Cannot parse a second key - return mbedtls_pk_parse_public_key(&m_Pk, reinterpret_cast<const unsigned char *>(a_Data), a_NumBytes); + return mbedtls_pk_parse_public_key(&m_Pk, static_cast<const unsigned char *>(a_Data), a_NumBytes); } @@ -122,7 +122,7 @@ int cCryptoKey::ParsePrivate(const void * a_Data, size_t a_NumBytes, const AStri ASSERT(!IsValid()); // Cannot parse a second key // mbedTLS requires that PEM-encoded data is passed including the terminating NUL byte, // and DER-encoded data is decoded properly even with an extra trailing NUL byte, so we simply add one to everything: - AString keyData(reinterpret_cast<const char *>(a_Data), a_NumBytes); + AString keyData(static_cast<const char *>(a_Data), a_NumBytes); if (a_Password.empty()) { diff --git a/src/mbedTLS++/CtrDrbgContext.cpp b/src/mbedTLS++/CtrDrbgContext.cpp index a2b9ee2dc..07f57001d 100644 --- a/src/mbedTLS++/CtrDrbgContext.cpp +++ b/src/mbedTLS++/CtrDrbgContext.cpp @@ -41,7 +41,7 @@ int cCtrDrbgContext::Initialize(const void * a_Custom, size_t a_CustomSize) return 0; } - int res = mbedtls_ctr_drbg_seed(&m_CtrDrbg, mbedtls_entropy_func, &(m_EntropyContext->m_Entropy), reinterpret_cast<const unsigned char *>(a_Custom), a_CustomSize); + int res = mbedtls_ctr_drbg_seed(&m_CtrDrbg, mbedtls_entropy_func, &(m_EntropyContext->m_Entropy), static_cast<const unsigned char *>(a_Custom), a_CustomSize); m_IsValid = (res == 0); return res; } diff --git a/src/mbedTLS++/SslContext.cpp b/src/mbedTLS++/SslContext.cpp index 679362c7a..d5b8525a6 100644 --- a/src/mbedTLS++/SslContext.cpp +++ b/src/mbedTLS++/SslContext.cpp @@ -104,7 +104,7 @@ int cSslContext::WritePlain(const void * a_Data, size_t a_NumBytes) } } - return mbedtls_ssl_write(&m_Ssl, reinterpret_cast<const unsigned char *>(a_Data), a_NumBytes); + return mbedtls_ssl_write(&m_Ssl, static_cast<const unsigned char *>(a_Data), a_NumBytes); } @@ -123,7 +123,7 @@ int cSslContext::ReadPlain(void * a_Data, size_t a_MaxBytes) } } - return mbedtls_ssl_read(&m_Ssl, reinterpret_cast<unsigned char *>(a_Data), a_MaxBytes); + return mbedtls_ssl_read(&m_Ssl, static_cast<unsigned char *>(a_Data), a_MaxBytes); } diff --git a/src/mbedTLS++/SslContext.h b/src/mbedTLS++/SslContext.h index d015b6587..033749bf3 100644 --- a/src/mbedTLS++/SslContext.h +++ b/src/mbedTLS++/SslContext.h @@ -103,13 +103,13 @@ protected: /** The callback used by mbedTLS when it wants to read encrypted data. */ static int ReceiveEncrypted(void * a_This, unsigned char * a_Buffer, size_t a_NumBytes) { - return (reinterpret_cast<cSslContext *>(a_This))->ReceiveEncrypted(a_Buffer, a_NumBytes); + return (static_cast<cSslContext *>(a_This))->ReceiveEncrypted(a_Buffer, a_NumBytes); } /** The callback used by mbedTLS when it wants to write encrypted data. */ static int SendEncrypted(void * a_This, const unsigned char * a_Buffer, size_t a_NumBytes) { - return (reinterpret_cast<cSslContext *>(a_This))->SendEncrypted(a_Buffer, a_NumBytes); + return (static_cast<cSslContext *>(a_This))->SendEncrypted(a_Buffer, a_NumBytes); } /** Called when mbedTLS wants to read encrypted data. */ diff --git a/src/mbedTLS++/X509Cert.cpp b/src/mbedTLS++/X509Cert.cpp index 7bcfec415..e7484af3b 100644 --- a/src/mbedTLS++/X509Cert.cpp +++ b/src/mbedTLS++/X509Cert.cpp @@ -32,7 +32,7 @@ int cX509Cert::Parse(const void * a_CertContents, size_t a_Size) { // mbedTLS requires that PEM-encoded data is passed including the terminating NUL byte, // and DER-encoded data is decoded properly even with an extra trailing NUL byte, so we simply add one to everything: - AString certContents(reinterpret_cast<const char *>(a_CertContents), a_Size); + AString certContents(static_cast<const char *>(a_CertContents), a_Size); return mbedtls_x509_crt_parse(&m_Cert, reinterpret_cast<const unsigned char *>(certContents.data()), a_Size + 1); } |