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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-05-16 21:59:10 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-05-16 21:59:10 +0200 |
commit | 9e8598fb1ca359143600d6bb2e8b317126a86bcc (patch) | |
tree | 677c51b708937ee8fbcdb2da8e180e874878d77a /CMakeLists.txt | |
parent | Travis: Fix ccache on debug builds (#4741) (diff) | |
download | cuberite-9e8598fb1ca359143600d6bb2e8b317126a86bcc.tar cuberite-9e8598fb1ca359143600d6bb2e8b317126a86bcc.tar.gz cuberite-9e8598fb1ca359143600d6bb2e8b317126a86bcc.tar.bz2 cuberite-9e8598fb1ca359143600d6bb2e8b317126a86bcc.tar.lz cuberite-9e8598fb1ca359143600d6bb2e8b317126a86bcc.tar.xz cuberite-9e8598fb1ca359143600d6bb2e8b317126a86bcc.tar.zst cuberite-9e8598fb1ca359143600d6bb2e8b317126a86bcc.zip |
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 248 |
1 files changed, 104 insertions, 144 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index f10e961e0..5c16c0e40 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -13,19 +13,18 @@ -cmake_minimum_required (VERSION 3.12.4) - -if (POLICY CMP0054) - cmake_policy(SET CMP0054 NEW) -endif() - -# Without this, the MSVC variable isn't defined for MSVC builds ( https://cmake.org/pipermail/cmake/2011-November/047130.html ) -enable_language(CXX C) - -# Enable the support for solution folders in MSVC -if (MSVC) - set_property(GLOBAL PROPERTY USE_FOLDERS ON) -endif() +cmake_minimum_required (VERSION 3.13) +project( + Cuberite + DESCRIPTION "A lightweight, fast and extensible game server for Minecraft" + HOMEPAGE_URL "https://cuberite.org" + LANGUAGES C CXX +) + +option(BUILD_TOOLS "Sets up additional executables to be built along with the server" OFF) +option(PRECOMPILE_HEADERS "Enable precompiled headers for faster builds" ON) +option(SELF_TEST "Enables testing code to be built" OFF) +option(UNITY_BUILDS "Enables source aggregation for faster builds" ON) # These env variables are used for configuring Travis CI builds. if(DEFINED ENV{TRAVIS_CUBERITE_BUILD_TYPE}) @@ -93,54 +92,20 @@ else() set(BUILD_DATETIME "approx: ${BUILD_DATETIME}") endif() -# We need C++11 features, Visual Studio has those from VS2012, but it needs a new platform toolset for those; VS2013 supports them natively: -# Adapted from https://web.archive.org/web/https://binglongx.wordpress.com/2013/06/28/set-non-default-platform-toolset-in-cmake/ -if(MSVC OR MSVC_IDE) - if( MSVC_VERSION LESS 1700 ) # VC10- / VS2010- - message(FATAL_ERROR "The project requires C++11 features. " - "You need at least Visual Studio 11 (Microsoft Visual Studio 2012), " - "with Microsoft Visual C++ Compiler Nov 2012 CTP (v120_CTP_Nov2012).") - elseif( MSVC_VERSION EQUAL 1700 ) # VC11 / VS2012 - message( "VC11: using Microsoft Visual Studio 2012 " - "with Microsoft Visual C++ Compiler Nov 2012 CTP (v120_CTP_Nov2012)" ) - set(CMAKE_GENERATOR_TOOLSET "v120_CTP_Nov2012" CACHE STRING "Platform Toolset" FORCE) - else() # VC12+, assuming C++11 supported. - endif() -else() # GCC or Clang, so get compiler version directly since CMAKE_CXX_COMPILER_VERSION is only available in CMake 2.8.8 and later - execute_process(COMMAND ${CMAKE_CXX_COMPILER} -dumpversion OUTPUT_VARIABLE DUMPED_COMPILER_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE) - - # Check for gcc version 4.8 or greater - if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" AND DUMPED_COMPILER_VERSION VERSION_LESS "4.8") - message(FATAL_ERROR "You have ${CMAKE_CXX_COMPILER_ID} version ${DUMPED_COMPILER_VERSION}, but at least 4.8 is needed") - endif() - - # Check for clang version 3.4 or greater - if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" AND DUMPED_COMPILER_VERSION VERSION_LESS "3.4") - message(FATAL_ERROR "You have ${CMAKE_CXX_COMPILER_ID} version ${DUMPED_COMPILER_VERSION}, but at least 3.4 is needed") - endif() -endif() - +# We need C++17 features set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) -set(BUILD_TOOLS OFF CACHE BOOL "") -set(SELF_TEST OFF CACHE BOOL "") - -# Check whether Lua can be used: -if (NOT(DISABLE_SYSTEM_LUA)) - include(CheckLua.cmake) - if(HAS_LUA_INTERPRETER) - message(STATUS "Lua has been found in your system and will be used for the build.") - set(USE_SYSTEM_LUA 1) - else() - message(STATUS "Lua has NOT been found in your system, the build will use its own Lua implementation.") - unset(USE_SYSTEM_LUA) - endif() -else() - message(STATUS "System Lua is disabled via CMake command-line parameters. The build will use its own Lua implementation.") +# The need for speed (in Release) +include(CheckIPOSupported) +check_ipo_supported(RESULT IPO_SUPPORTED) +if(IPO_SUPPORTED) + set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE ON) endif() +# Static CRT +set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>") # This has to be done before any flags have been set up. if(${BUILD_TOOLS}) @@ -161,31 +126,6 @@ set_flags() set_lib_flags() enable_profile() -# Under Windows, we need Lua as DLL; on *nix we need it linked statically: -if (WIN32) - add_definitions(-DLUA_BUILD_AS_DLL) -endif() - -# The Expat library is linked in statically, make the source files aware of that: -add_definitions(-DXML_STATIC) - -# Let Lua use additional checks on its C API. This is only compiled into Debug builds: -add_definitions(-DLUA_USE_APICHECK) - -# Self Test Mode enables extra checks at startup -if(${SELF_TEST}) - add_definitions(-DSELF_TEST) -endif() - -# Build all dependent libraries as static: -SET(CMAKE_BUILD_STATIC_LIBRARIES ON) - -#### - - - -project (Cuberite) - # Set options for SQLiteCpp, disable all their tests and lints: set(SQLITECPP_RUN_CPPLINT OFF CACHE BOOL "Run cpplint.py tool for Google C++ StyleGuide." FORCE) set(SQLITECPP_RUN_CPPCHECK OFF CACHE BOOL "Run cppcheck C++ static analysis tool." FORCE) @@ -203,12 +143,14 @@ set(EVENT__DISABLE_REGRESS YES CACHE BOOL "Disable LibEvent regression tests set(EVENT__DISABLE_SAMPLES YES CACHE BOOL "Disable LibEvent samples" FORCE) set(EVENT__LIBRARY_TYPE "STATIC" CACHE STRING "Use static LibEvent libraries" FORCE) -# Set options for JsonCPP, disabling all of their tests -# Additionally, their library is output to a strange location; make sure the linker knows where to find it +# Set options for JsonCPP, disabling all of their tests: set(JSONCPP_WITH_TESTS OFF CACHE BOOL "Compile and (for jsoncpp_check) run JsonCpp test executables") set(JSONCPP_WITH_POST_BUILD_UNITTEST OFF CACHE BOOL "Automatically run unit-tests as a post build step") set(JSONCPP_WITH_PKGCONFIG_SUPPORT OFF CACHE BOOL "Generate and install .pc files") -link_directories(lib/jsoncpp/src/lib_json) + +# Set options for mbedtls: +set(ENABLE_PROGRAMS OFF CACHE BOOL "Build mbed TLS programs.") +set(ENABLE_TESTING OFF CACHE BOOL "Build mbed TLS tests.") # Check that the libraries are present: if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/SQLiteCpp/CMakeLists.txt) @@ -251,84 +193,102 @@ if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/zlib/CMakeLists.txt) message(FATAL_ERROR "zlib is missing in folder lib/zlib. Have you initialized and updated the submodules / downloaded the extra libraries?") endif() +# Include all the libraries +# We use EXCLUDE_FROM_ALL so that only the explicit dependencies are compiled +# (mbedTLS also has test and example programs in their CMakeLists.txt, we don't want those): +add_subdirectory(lib/expat) +add_subdirectory(lib/fmt) +add_subdirectory(lib/jsoncpp EXCLUDE_FROM_ALL) +add_subdirectory(lib/libevent EXCLUDE_FROM_ALL) +add_subdirectory(lib/lua) +add_subdirectory(lib/luaexpat) +add_subdirectory(lib/mbedtls) +add_subdirectory(lib/SQLiteCpp) # SQLiteCpp needs to be included before sqlite so the lsqlite target is available +add_subdirectory(lib/sqlite) +add_subdirectory(lib/tolua++ EXCLUDE_FROM_ALL) +add_subdirectory(lib/zlib) +set_exe_flags() +add_executable(${CMAKE_PROJECT_NAME}) +add_subdirectory(src) +# Set the startup project to Cuberite, and the debugger dir: +set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT ${CMAKE_PROJECT_NAME}) +set_target_properties(${CMAKE_PROJECT_NAME} PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/Server") -# Include all the libraries: -add_subdirectory(lib/jsoncpp/ EXCLUDE_FROM_ALL) -add_subdirectory(lib/zlib/) -add_subdirectory(lib/lua/) -add_subdirectory(lib/tolua++/ EXCLUDE_FROM_ALL) -add_subdirectory(lib/SQLiteCpp/) -add_subdirectory(lib/sqlite/) -add_subdirectory(lib/expat/) -add_subdirectory(lib/luaexpat/) -add_subdirectory(lib/libevent/ EXCLUDE_FROM_ALL) -add_subdirectory(lib/fmt) +# Enable PCH and jumbo builds on supporting CMake: +if (CMAKE_VERSION VERSION_GREATER_EQUAL "3.16") + if (PRECOMPILE_HEADERS) + target_precompile_headers(${CMAKE_PROJECT_NAME} PRIVATE src/Globals.h) + endif() + if (UNITY_BUILDS) + set_target_properties(${CMAKE_PROJECT_NAME} PROPERTIES UNITY_BUILD ON) + endif() +else() + message(WARNING "Precompiled headers for FASTER BUILDS not enabled, upgrade to CMake 1.16 or newer!") +endif() -# Add proper includes for LibEvent's event-config.h header: -include_directories(SYSTEM ${LIBEVENT_INCLUDE_DIRS}) +# Add required includes: +target_include_directories( + ${CMAKE_PROJECT_NAME} SYSTEM PRIVATE + ${CMAKE_CURRENT_BINARY_DIR}/lib/libevent/include # TODO: remove when updating libevent + lib/libevent/include + lib/mbedtls/include + lib/TCLAP/include + lib # TODO fix files including zlib/x instead of x +) + +# Link dependencies as private: +target_link_libraries( + ${CMAKE_PROJECT_NAME} PRIVATE + event_core + event_extra + fmt::fmt + jsoncpp_lib + lsqlite + lua + luaexpat + mbedtls + SQLiteCpp + tolualib + zlib +) + +# Link process information library: +if (WIN32) + target_link_libraries(${CMAKE_PROJECT_NAME} PRIVATE Psapi.lib) +endif() -# Prettify jsoncpp_lib name in VS solution explorer +# Special case handling for libevent pthreads: +if(NOT WIN32) + target_link_libraries(${CMAKE_PROJECT_NAME} PRIVATE event_pthreads_static) +endif() + +# Prettify jsoncpp_lib name in VS solution explorer: set_property(TARGET jsoncpp_lib PROPERTY PROJECT_LABEL "jsoncpp") -# jsoncpp uses these for ccache support, clashing with our method -set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE "") -set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK "") if (WIN32) - add_subdirectory(lib/luaproxy/) + add_subdirectory(lib/luaproxy) endif() -# We use EXCLUDE_FROM_ALL so that only the explicit dependencies are used -# (mbedTLS also has test and example programs in their CMakeLists.txt, we don't want those) -include(lib/mbedtls.cmake EXCLUDE_FROM_ALL) +# Selectively disable warnings in the level where the target is created: +if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang") + # Generated file has old-style casts, missing prototypes, and deprecated declarations + set_source_files_properties("${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.cpp" PROPERTIES COMPILE_OPTIONS -Wno-everything) -if(NOT MSVC AND "${CMAKE_SYSTEM_PROCESSOR}" MATCHES "arm") - # mbed TLS uses the frame pointer's register in inline assembly for its bignum implementation: - # https://tls.mbed.org/kb/development/arm-thumb-error-r7-cannot-be-used-in-asm-here - target_compile_options(mbedcrypto PRIVATE -fomit-frame-pointer) + # File failed to follow NHS guidelines on handwashing and has not maintained good hygiene + set_source_files_properties("${CMAKE_SOURCE_DIR}/src/IniFile.cpp" PROPERTIES COMPILE_OPTIONS -Wno-header-hygiene) endif() -set_exe_flags() - -add_subdirectory(src) - +# Self Test Mode enables extra checks at startup if(${SELF_TEST}) message("Tests enabled") enable_testing() add_subdirectory(tests) endif() -# Put projects into solution folders in MSVC: -if (MSVC) - set_target_properties( - event_core_static - event_extra_static - expat - fmt - jsoncpp_lib - lua - luaexpat - mbedcrypto - mbedtls - mbedx509 - lsqlite - SQLiteCpp - tolualib - zlib - PROPERTIES FOLDER Lib - ) - set_target_properties( - luaproxy - PROPERTIES FOLDER Support - ) - - if(${BUILD_TOOLS}) - set_target_properties( - MCADefrag - ProtoProxy - PROPERTIES FOLDER Tools - ) - endif() -endif() +include("CMake/Fixups.cmake") +include("CMake/GenerateBindings.cmake") +include("CMake/GroupSources.cmake") +# TODO: include("CMake/SetCompilerFlags.cmake") |