diff options
author | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:21:13 +0100 |
---|---|---|
committer | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:21:13 +0100 |
commit | 3438e5d3ddf8444f0e31009ffbe8237ef3752c22 (patch) | |
tree | 7c2f76d5e9281c130e60fb932c4dda89a49863b6 /CryptoPP/wait.cpp | |
parent | Moved source to src (diff) | |
download | cuberite-3438e5d3ddf8444f0e31009ffbe8237ef3752c22.tar cuberite-3438e5d3ddf8444f0e31009ffbe8237ef3752c22.tar.gz cuberite-3438e5d3ddf8444f0e31009ffbe8237ef3752c22.tar.bz2 cuberite-3438e5d3ddf8444f0e31009ffbe8237ef3752c22.tar.lz cuberite-3438e5d3ddf8444f0e31009ffbe8237ef3752c22.tar.xz cuberite-3438e5d3ddf8444f0e31009ffbe8237ef3752c22.tar.zst cuberite-3438e5d3ddf8444f0e31009ffbe8237ef3752c22.zip |
Diffstat (limited to 'CryptoPP/wait.cpp')
-rw-r--r-- | CryptoPP/wait.cpp | 397 |
1 files changed, 0 insertions, 397 deletions
diff --git a/CryptoPP/wait.cpp b/CryptoPP/wait.cpp deleted file mode 100644 index 198785838..000000000 --- a/CryptoPP/wait.cpp +++ /dev/null @@ -1,397 +0,0 @@ -// wait.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "wait.h" -#include "misc.h" - -#ifdef SOCKETS_AVAILABLE - -#ifdef USE_BERKELEY_STYLE_SOCKETS -#include <errno.h> -#include <sys/types.h> -#include <sys/time.h> -#include <unistd.h> -#endif - -NAMESPACE_BEGIN(CryptoPP) - -unsigned int WaitObjectContainer::MaxWaitObjects() -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - return MAXIMUM_WAIT_OBJECTS * (MAXIMUM_WAIT_OBJECTS-1); -#else - return FD_SETSIZE; -#endif -} - -WaitObjectContainer::WaitObjectContainer(WaitObjectsTracer* tracer) - : m_tracer(tracer), m_eventTimer(Timer::MILLISECONDS) - , m_sameResultCount(0), m_noWaitTimer(Timer::MILLISECONDS) -{ - Clear(); - m_eventTimer.StartTimer(); -} - -void WaitObjectContainer::Clear() -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - m_handles.clear(); -#else - m_maxFd = 0; - FD_ZERO(&m_readfds); - FD_ZERO(&m_writefds); -#endif - m_noWait = false; - m_firstEventTime = 0; -} - -inline void WaitObjectContainer::SetLastResult(LastResultType result) -{ - if (result == m_lastResult) - m_sameResultCount++; - else - { - m_lastResult = result; - m_sameResultCount = 0; - } -} - -void WaitObjectContainer::DetectNoWait(LastResultType result, CallStack const& callStack) -{ - if (result == m_lastResult && m_noWaitTimer.ElapsedTime() > 1000) - { - if (m_sameResultCount > m_noWaitTimer.ElapsedTime()) - { - if (m_tracer) - { - std::string desc = "No wait loop detected - m_lastResult: "; - desc.append(IntToString(m_lastResult)).append(", call stack:"); - for (CallStack const* cs = &callStack; cs; cs = cs->Prev()) - desc.append("\n- ").append(cs->Format()); - m_tracer->TraceNoWaitLoop(desc); - } - try { throw 0; } catch (...) {} // help debugger break - } - - m_noWaitTimer.StartTimer(); - m_sameResultCount = 0; - } -} - -void WaitObjectContainer::SetNoWait(CallStack const& callStack) -{ - DetectNoWait(LASTRESULT_NOWAIT, CallStack("WaitObjectContainer::SetNoWait()", &callStack)); - m_noWait = true; -} - -void WaitObjectContainer::ScheduleEvent(double milliseconds, CallStack const& callStack) -{ - if (milliseconds <= 3) - DetectNoWait(LASTRESULT_SCHEDULED, CallStack("WaitObjectContainer::ScheduleEvent()", &callStack)); - double thisEventTime = m_eventTimer.ElapsedTimeAsDouble() + milliseconds; - if (!m_firstEventTime || thisEventTime < m_firstEventTime) - m_firstEventTime = thisEventTime; -} - -#ifdef USE_WINDOWS_STYLE_SOCKETS - -struct WaitingThreadData -{ - bool waitingToWait, terminate; - HANDLE startWaiting, stopWaiting; - const HANDLE *waitHandles; - unsigned int count; - HANDLE threadHandle; - DWORD threadId; - DWORD* error; -}; - -WaitObjectContainer::~WaitObjectContainer() -{ - try // don't let exceptions escape destructor - { - if (!m_threads.empty()) - { - HANDLE threadHandles[MAXIMUM_WAIT_OBJECTS]; - unsigned int i; - for (i=0; i<m_threads.size(); i++) - { - WaitingThreadData &thread = *m_threads[i]; - while (!thread.waitingToWait) // spin until thread is in the initial "waiting to wait" state - Sleep(0); - thread.terminate = true; - threadHandles[i] = thread.threadHandle; - } - PulseEvent(m_startWaiting); - ::WaitForMultipleObjects((DWORD)m_threads.size(), threadHandles, TRUE, INFINITE); - for (i=0; i<m_threads.size(); i++) - CloseHandle(threadHandles[i]); - CloseHandle(m_startWaiting); - CloseHandle(m_stopWaiting); - } - } - catch (...) - { - } -} - - -void WaitObjectContainer::AddHandle(HANDLE handle, CallStack const& callStack) -{ - DetectNoWait(m_handles.size(), CallStack("WaitObjectContainer::AddHandle()", &callStack)); - m_handles.push_back(handle); -} - -DWORD WINAPI WaitingThread(LPVOID lParam) -{ - std::auto_ptr<WaitingThreadData> pThread((WaitingThreadData *)lParam); - WaitingThreadData &thread = *pThread; - std::vector<HANDLE> handles; - - while (true) - { - thread.waitingToWait = true; - ::WaitForSingleObject(thread.startWaiting, INFINITE); - thread.waitingToWait = false; - - if (thread.terminate) - break; - if (!thread.count) - continue; - - handles.resize(thread.count + 1); - handles[0] = thread.stopWaiting; - std::copy(thread.waitHandles, thread.waitHandles+thread.count, handles.begin()+1); - - DWORD result = ::WaitForMultipleObjects((DWORD)handles.size(), &handles[0], FALSE, INFINITE); - - if (result == WAIT_OBJECT_0) - continue; // another thread finished waiting first, so do nothing - SetEvent(thread.stopWaiting); - if (!(result > WAIT_OBJECT_0 && result < WAIT_OBJECT_0 + handles.size())) - { - assert(!"error in WaitingThread"); // break here so we can see which thread has an error - *thread.error = ::GetLastError(); - } - } - - return S_OK; // return a value here to avoid compiler warning -} - -void WaitObjectContainer::CreateThreads(unsigned int count) -{ - size_t currentCount = m_threads.size(); - if (currentCount == 0) - { - m_startWaiting = ::CreateEvent(NULL, TRUE, FALSE, NULL); - m_stopWaiting = ::CreateEvent(NULL, TRUE, FALSE, NULL); - } - - if (currentCount < count) - { - m_threads.resize(count); - for (size_t i=currentCount; i<count; i++) - { - m_threads[i] = new WaitingThreadData; - WaitingThreadData &thread = *m_threads[i]; - thread.terminate = false; - thread.startWaiting = m_startWaiting; - thread.stopWaiting = m_stopWaiting; - thread.waitingToWait = false; - thread.threadHandle = CreateThread(NULL, 0, &WaitingThread, &thread, 0, &thread.threadId); - } - } -} - -bool WaitObjectContainer::Wait(unsigned long milliseconds) -{ - if (m_noWait || (m_handles.empty() && !m_firstEventTime)) - { - SetLastResult(LASTRESULT_NOWAIT); - return true; - } - - bool timeoutIsScheduledEvent = false; - - if (m_firstEventTime) - { - double timeToFirstEvent = SaturatingSubtract(m_firstEventTime, m_eventTimer.ElapsedTimeAsDouble()); - - if (timeToFirstEvent <= milliseconds) - { - milliseconds = (unsigned long)timeToFirstEvent; - timeoutIsScheduledEvent = true; - } - - if (m_handles.empty() || !milliseconds) - { - if (milliseconds) - Sleep(milliseconds); - SetLastResult(timeoutIsScheduledEvent ? LASTRESULT_SCHEDULED : LASTRESULT_TIMEOUT); - return timeoutIsScheduledEvent; - } - } - - if (m_handles.size() > MAXIMUM_WAIT_OBJECTS) - { - // too many wait objects for a single WaitForMultipleObjects call, so use multiple threads - static const unsigned int WAIT_OBJECTS_PER_THREAD = MAXIMUM_WAIT_OBJECTS-1; - unsigned int nThreads = (unsigned int)((m_handles.size() + WAIT_OBJECTS_PER_THREAD - 1) / WAIT_OBJECTS_PER_THREAD); - if (nThreads > MAXIMUM_WAIT_OBJECTS) // still too many wait objects, maybe implement recursive threading later? - throw Err("WaitObjectContainer: number of wait objects exceeds limit"); - CreateThreads(nThreads); - DWORD error = S_OK; - - for (unsigned int i=0; i<m_threads.size(); i++) - { - WaitingThreadData &thread = *m_threads[i]; - while (!thread.waitingToWait) // spin until thread is in the initial "waiting to wait" state - Sleep(0); - if (i<nThreads) - { - thread.waitHandles = &m_handles[i*WAIT_OBJECTS_PER_THREAD]; - thread.count = UnsignedMin(WAIT_OBJECTS_PER_THREAD, m_handles.size() - i*WAIT_OBJECTS_PER_THREAD); - thread.error = &error; - } - else - thread.count = 0; - } - - ResetEvent(m_stopWaiting); - PulseEvent(m_startWaiting); - - DWORD result = ::WaitForSingleObject(m_stopWaiting, milliseconds); - if (result == WAIT_OBJECT_0) - { - if (error == S_OK) - return true; - else - throw Err("WaitObjectContainer: WaitForMultipleObjects in thread failed with error " + IntToString(error)); - } - SetEvent(m_stopWaiting); - if (result == WAIT_TIMEOUT) - { - SetLastResult(timeoutIsScheduledEvent ? LASTRESULT_SCHEDULED : LASTRESULT_TIMEOUT); - return timeoutIsScheduledEvent; - } - else - throw Err("WaitObjectContainer: WaitForSingleObject failed with error " + IntToString(::GetLastError())); - } - else - { -#if TRACE_WAIT - static Timer t(Timer::MICROSECONDS); - static unsigned long lastTime = 0; - unsigned long timeBeforeWait = t.ElapsedTime(); -#endif - DWORD result = ::WaitForMultipleObjects((DWORD)m_handles.size(), &m_handles[0], FALSE, milliseconds); -#if TRACE_WAIT - if (milliseconds > 0) - { - unsigned long timeAfterWait = t.ElapsedTime(); - OutputDebugString(("Handles " + IntToString(m_handles.size()) + ", Woke up by " + IntToString(result-WAIT_OBJECT_0) + ", Busied for " + IntToString(timeBeforeWait-lastTime) + " us, Waited for " + IntToString(timeAfterWait-timeBeforeWait) + " us, max " + IntToString(milliseconds) + "ms\n").c_str()); - lastTime = timeAfterWait; - } -#endif - if (result >= WAIT_OBJECT_0 && result < WAIT_OBJECT_0 + m_handles.size()) - { - if (result == m_lastResult) - m_sameResultCount++; - else - { - m_lastResult = result; - m_sameResultCount = 0; - } - return true; - } - else if (result == WAIT_TIMEOUT) - { - SetLastResult(timeoutIsScheduledEvent ? LASTRESULT_SCHEDULED : LASTRESULT_TIMEOUT); - return timeoutIsScheduledEvent; - } - else - throw Err("WaitObjectContainer: WaitForMultipleObjects failed with error " + IntToString(::GetLastError())); - } -} - -#else // #ifdef USE_WINDOWS_STYLE_SOCKETS - -void WaitObjectContainer::AddReadFd(int fd, CallStack const& callStack) // TODO: do something with callStack -{ - FD_SET(fd, &m_readfds); - m_maxFd = STDMAX(m_maxFd, fd); -} - -void WaitObjectContainer::AddWriteFd(int fd, CallStack const& callStack) // TODO: do something with callStack -{ - FD_SET(fd, &m_writefds); - m_maxFd = STDMAX(m_maxFd, fd); -} - -bool WaitObjectContainer::Wait(unsigned long milliseconds) -{ - if (m_noWait || (!m_maxFd && !m_firstEventTime)) - return true; - - bool timeoutIsScheduledEvent = false; - - if (m_firstEventTime) - { - double timeToFirstEvent = SaturatingSubtract(m_firstEventTime, m_eventTimer.ElapsedTimeAsDouble()); - if (timeToFirstEvent <= milliseconds) - { - milliseconds = (unsigned long)timeToFirstEvent; - timeoutIsScheduledEvent = true; - } - } - - timeval tv, *timeout; - - if (milliseconds == INFINITE_TIME) - timeout = NULL; - else - { - tv.tv_sec = milliseconds / 1000; - tv.tv_usec = (milliseconds % 1000) * 1000; - timeout = &tv; - } - - int result = select(m_maxFd+1, &m_readfds, &m_writefds, NULL, timeout); - - if (result > 0) - return true; - else if (result == 0) - return timeoutIsScheduledEvent; - else - throw Err("WaitObjectContainer: select failed with error " + errno); -} - -#endif - -// ******************************************************** - -std::string CallStack::Format() const -{ - return m_info; -} - -std::string CallStackWithNr::Format() const -{ - return std::string(m_info) + " / nr: " + IntToString(m_nr); -} - -std::string CallStackWithStr::Format() const -{ - return std::string(m_info) + " / " + std::string(m_z); -} - -bool Waitable::Wait(unsigned long milliseconds, CallStack const& callStack) -{ - WaitObjectContainer container; - GetWaitObjects(container, callStack); // reduce clutter by not adding this func to stack - return container.Wait(milliseconds); -} - -NAMESPACE_END - -#endif |