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author | Mattes D <github@xoft.cz> | 2014-03-01 15:20:30 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-03-01 15:20:30 +0100 |
commit | 80b0496bff3d8b8c65fd79a183a665d7cad396c8 (patch) | |
tree | 535474f8e8eb226546a4ad921ab76c7ca340b226 /MCServer/Plugins/APIDump/APIDesc.lua | |
parent | Merge pull request #737 from mc-server/InfoDump_SourceLocation (diff) | |
parent | APIDump: Fixed cScoreboard enums (diff) | |
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Diffstat (limited to 'MCServer/Plugins/APIDump/APIDesc.lua')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 241aa05ad..4d0113223 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -1115,6 +1115,42 @@ local Item5 = cItem(E_ITEM_DIAMOND_CHESTPLATE, 1, 0, "thorns=1;unbreaking=3"); }, }, -- cItem + cObjective = + { + Desc = [[ + This class represents a single scoreboard objective. + ]], + Functions = + { + AddScore = { Params = "string, number", Return = "Score", Notes = "Adds a value to the score of the specified player and returns the new value." }, + GetDisplayName = { Params = "", Return = "string", Notes = "Returns the display name of the objective. This name will be shown to the connected players." }, + GetName = { Params = "", Return = "string", Notes = "Returns the internal name of the objective." }, + GetScore = { Params = "string", Return = "Score", Notes = "Returns the score of the specified player." }, + GetType = { Params = "", Return = "eType", Notes = "Returns the type of the objective. (i.e what is being tracked)" }, + Reset = { Params = "", Return = "", Notes = "Resets the scores of the tracked players." }, + ResetScore = { Params = "string", Return = "", Notes = "Reset the score of the specified player." }, + SetDisplayName = { Params = "string", Return = "", Notes = "Sets the display name of the objective." }, + SetScore = { Params = "string, Score", Return = "", Notes = "Sets the score of the specified player." }, + SubScore = { Params = "string, number", Return = "Score", Notes = "Subtracts a value from the score of the specified player and returns the new value." }, + }, + Constants = + { + otAchievement = { Notes = "" }, + otDeathCount = { Notes = "" }, + otDummy = { Notes = "" }, + otHealth = { Notes = "" }, + otPlayerKillCount = { Notes = "" }, + otStat = { Notes = "" }, + otStatBlockMine = { Notes = "" }, + otStatEntityKill = { Notes = "" }, + otStatEntityKilledBy = { Notes = "" }, + otStatItemBreak = { Notes = "" }, + otStatItemCraft = { Notes = "" }, + otStatItemUse = { Notes = "" }, + otTotalKillCount = { Notes = "" }, + }, + }, -- cObjective + cPainting = { Desc = "This class represents a painting in the world. These paintings are special and different from Vanilla in that they can be critical-hit.", @@ -1822,6 +1858,36 @@ end }, }, -- cRoot + cScoreboard = + { + Desc = [[ + This class manages the objectives and teams of a single world. + ]], + Functions = + { + AddPlayerScore = { Params = "Name, Type, Value", Return = "", Notes = "Adds a value to all player scores of the specified objective type." }, + ForEachObjective = { Params = "CallBackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each objective in the scoreboard. Returns true if all objectives have been processed (including when there are zero objectives), or false if the callback function has aborted the enumeration by returning true. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cObjective|Objective}}, [CallbackData])</pre> The callback should return false or no value to continue with the next objective, or true to abort the enumeration." }, + ForEachTeam = { Params = "CallBackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each team in the scoreboard. Returns true if all teams have been processed (including when there are zero teams), or false if the callback function has aborted the enumeration by returning true. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cObjective|Objective}}, [CallbackData])</pre> The callback should return false or no value to continue with the next team, or true to abort the enumeration." }, + GetNumObjectives = { Params = "", Return = "number", Notes = "Returns the nuber of registered objectives." }, + GetNumTeams = { Params = "", Return = "number", Notes = "Returns the number of registered teams." }, + GetObjective = { Params = "string", Return = "{{cObjective}}", Notes = "Returns the objective with the specified name." }, + GetObjectiveIn = { Params = "DisplaySlot", Return = "{{cObjective}}", Notes = "Returns the objective in the specified display slot. Can be nil." }, + GetTeam = { Params = "string", Return = "{{cTeam}}", Notes = "Returns the team with the specified name." }, + RegisterObjective = { Params = "Name, DisplayName, Type", Return = "{{cObjective}}", Notes = "Registers a new scoreboard objective. Returns the {{cObjective}} instance, nil on error." }, + RegisterTeam = { Params = "Name, DisplayName, Prefix, Suffix", Return = "{{cTeam}}", Notes = "Registers a new team. Returns the {{cTeam}} instance, nil on error." }, + RemoveObjective = { Params = "string", Return = "bool", Notes = "Removes the objective with the specified name. Returns true if operation was successful." }, + RemoveTeam = { Params = "string", Return = "bool", Notes = "Removes the team with the specified name. Returns true if operation was successful." }, + SetDisplay = { Params = "Name, DisplaySlot", Return = "", Notes = "Updates the currently displayed objective." }, + }, + Constants = + { + dsCount = { Notes = "" }, + dsList = { Notes = "" }, + dsName = { Notes = "" }, + dsSidebar = { Notes = "" }, + }, + }, -- cScoreboard + cServer = { Desc = [[ @@ -1842,6 +1908,32 @@ end }, }, -- cServer + cTeam = + { + Desc = [[ + This class manages a single player team. + ]], + Functions = + { + AddPlayer = { Params = "string", Returns = "bool", Notes = "Adds a player to this team. Returns true if the operation was successful." }, + AllowsFriendlyFire = { Params = "", Return = "bool", Notes = "Returns whether team friendly fire is allowed." }, + CanSeeFriendlyInvisible = { Params = "", Return = "bool", Notes = "Returns whether players can see invisible teammates." }, + HasPlayer = { Params = "string", Returns = "bool", Notes = "Returns whether the specified player is a member of this team." }, + GetDisplayName = { Params = "", Return = "string", Notes = "Returns the display name of the team." }, + GetName = { Params = "", Return = "string", Notes = "Returns the internal name of the team." }, + GetNumPlayers = { Params = "", Return = "number", Notes = "Returns the number of registered players." }, + GetPrefix = { Params = "", Return = "string", Notes = "Returns the prefix prepended to the names of the members of this team." }, + RemovePlayer = { Params = "string", Returns = "bool", Notes = "Removes the player with the specified name from this team. Returns true if the operation was successful." }, + Reset = { Params = "", Returns = "", Notes = "Removes all players from this team." }, + GetSuffix = { Params = "", Return = "string", Notes = "Returns the suffix appended to the names of the members of this team." }, + SetCanSeeFriendlyInvisible = { Params = "bool", Return = "", Notes = "Set whether players can see invisible teammates." }, + SetDisplayName = { Params = "string", Return = "", Notes = "Sets the display name of this team. (i.e. what will be shown to the players)" }, + SetFriendlyFire = { Params = "bool", Return = "", Notes = "Sets whether team friendly fire is allowed." }, + SetPrefix = { Params = "string", Return = "", Notes = "Sets the prefix prepended to the names of the members of this team." }, + SetSuffix = { Params = "string", Return = "", Notes = "Sets the suffix appended to the names of the members of this team." }, + }, + }, -- cTeam + cTNTEntity = { Desc = "This class manages a TNT entity.", |