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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-10 08:47:03 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-10 08:47:03 +0200 |
commit | ed06d13b5c2f07a67ef74a8aea6fc3e9d8b48ba8 (patch) | |
tree | 33e30f06c3ff8d89cf67f69271bdb23770ee86bb /MCServer | |
parent | Fixed previous commit. (diff) | |
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Diffstat (limited to 'MCServer')
-rw-r--r-- | MCServer/Plugins/ProtectionAreas/CommandHandlers.lua | 7 | ||||
-rw-r--r-- | MCServer/Plugins/ProtectionAreas/Storage.lua | 4 |
2 files changed, 9 insertions, 2 deletions
diff --git a/MCServer/Plugins/ProtectionAreas/CommandHandlers.lua b/MCServer/Plugins/ProtectionAreas/CommandHandlers.lua index 4ed629ed8..bb7da77a9 100644 --- a/MCServer/Plugins/ProtectionAreas/CommandHandlers.lua +++ b/MCServer/Plugins/ProtectionAreas/CommandHandlers.lua @@ -293,6 +293,9 @@ function HandleRemoveUser(a_Split, a_Player) -- Send confirmation
a_Player:SendMessage("Removed " .. UserName .. " from area " .. AreaID);
+ -- Reload all currently logged in players
+ ReloadAllPlayersInWorld(a_Player:GetWorld():GetName());
+
return true;
end
@@ -309,6 +312,10 @@ function HandleRemoveUserAll(a_Split, a_Player) -- Remove the user from the DB
g_Storage:RemoveUserAll(a_Split[2], a_Player:GetWorld():GetName());
+
+ -- Reload all currently logged in players
+ ReloadAllPlayersInWorld(a_Player:GetWorld():GetName());
+
return true;
end
diff --git a/MCServer/Plugins/ProtectionAreas/Storage.lua b/MCServer/Plugins/ProtectionAreas/Storage.lua index e9479fcbd..10cc469e5 100644 --- a/MCServer/Plugins/ProtectionAreas/Storage.lua +++ b/MCServer/Plugins/ProtectionAreas/Storage.lua @@ -186,14 +186,14 @@ function cStorage:LoadPlayerAreas(a_PlayerName, a_PlayerX, a_PlayerZ, a_WorldNam assert(a_WorldName);
assert(self);
- res = cPlayerAreas:new();
-
-- Bounds for which the areas are loaded
local BoundsMinX = a_PlayerX - g_AreaBounds;
local BoundsMaxX = a_PlayerX + g_AreaBounds;
local BoundsMinZ = a_PlayerZ - g_AreaBounds;
local BoundsMaxZ = a_PlayerZ + g_AreaBounds;
+ local res = cPlayerAreas:new();
+
-- Load the areas from the DB, based on the player's location
local sql =
"SELECT ID, MinX, MaxX, MinZ, MaxZ FROM Areas WHERE " ..
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