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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-30 18:37:44 +0200
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-30 18:37:44 +0200
commitba2a9b6b2c1519563662a6a1147a82f96afb36dc (patch)
treef176e14fa7afa14a3e598350779bcb755b9d0339 /VC2008
parentFixed initial player head rotation when a player is being spawned on another client (diff)
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-rw-r--r--VC2008/MCServer.vcproj8
1 files changed, 8 insertions, 0 deletions
diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj
index cb3ebf8f4..41e723f9a 100644
--- a/VC2008/MCServer.vcproj
+++ b/VC2008/MCServer.vcproj
@@ -907,6 +907,14 @@
>
</File>
<File
+ RelativePath="..\source\FallingBlock.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\source\FallingBlock.h"
+ >
+ </File>
+ <File
RelativePath="..\source\FurnaceEntity.cpp"
>
</File>