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authorMathias <mathias-github@users.noreply.github.com>2016-01-29 20:47:00 +0100
committerMathias <mathias-github@users.noreply.github.com>2016-01-29 20:47:00 +0100
commit752d99c8b8ff1c0fd625f0d8211f2530c517ef33 (patch)
treea2d273770c91afd4f91e9addebd9be3d5705d6dd /docs
parentMerge pull request #2910 from LogicParrot/posix (diff)
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-rw-r--r--docs/Generator.html2
-rw-r--r--docs/img/vanilla_springs_huge.pngbin0 -> 29827 bytes
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diff --git a/docs/Generator.html b/docs/Generator.html
index 3d4e09afe..c852d8bf0 100644
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@@ -503,7 +503,7 @@ there should be more lava springs and almost no water springs near the bottom. T
Cuberite team has made a tool that scanned through MineCraft's terrain and counted the amount of both types
of springs in relation to their height. Two curves have been found for the distribution of each type of the
spring:</p>
-<img src="http://mc-server.xoft.cz/img/vanilla_springs_huge.png" />
+<img src="img/vanilla_springs_huge.png" />
<p>Cuberite uses an approximation of the above curves to choose the height at which to generate the
spring.</p>
diff --git a/docs/img/vanilla_springs_huge.png b/docs/img/vanilla_springs_huge.png
new file mode 100644
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