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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-01 23:08:15 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-01 23:08:15 +0200 |
commit | 85164fab8e5298ce1c0582b2aebb7e6a283d4a0c (patch) | |
tree | 6fdaf7f724044a025ecc9f1a8cadf8ee61d9355d /source/Blocks/BlockFluid.h | |
parent | Added some missing block enums (diff) | |
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Diffstat (limited to 'source/Blocks/BlockFluid.h')
-rw-r--r-- | source/Blocks/BlockFluid.h | 19 |
1 files changed, 15 insertions, 4 deletions
diff --git a/source/Blocks/BlockFluid.h b/source/Blocks/BlockFluid.h index c5ac660b0..1fc1b9a14 100644 --- a/source/Blocks/BlockFluid.h +++ b/source/Blocks/BlockFluid.h @@ -1,8 +1,14 @@ +
#pragma once
+
#include "BlockHandler.h"
-class cBlockFluidHandler : public cBlockHandler
+
+
+
+class cBlockFluidHandler :
+ public cBlockHandler
{
public:
cBlockFluidHandler(BLOCKTYPE a_BlockID)
@@ -11,10 +17,15 @@ public: }
- virtual bool IgnoreBuildCollision() override
+
+ virtual bool DoesIgnoreBuildCollision(void) override
{
return true;
}
-
-};
\ No newline at end of file + // TODO: Implement proper fluid physics here
+} ;
+
+
+
+
|