diff options
author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-09-18 23:20:08 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-09-18 23:20:08 +0200 |
commit | 198ac1892ca0751551206ca25164bc691386914b (patch) | |
tree | d69d08c269a7eaf78dd8917e309f0d75d4accf3d /source/Blocks | |
parent | Added moar mobs! (diff) | |
download | cuberite-198ac1892ca0751551206ca25164bc691386914b.tar cuberite-198ac1892ca0751551206ca25164bc691386914b.tar.gz cuberite-198ac1892ca0751551206ca25164bc691386914b.tar.bz2 cuberite-198ac1892ca0751551206ca25164bc691386914b.tar.lz cuberite-198ac1892ca0751551206ca25164bc691386914b.tar.xz cuberite-198ac1892ca0751551206ca25164bc691386914b.tar.zst cuberite-198ac1892ca0751551206ca25164bc691386914b.zip |
Diffstat (limited to 'source/Blocks')
-rw-r--r-- | source/Blocks/BlockHandler.cpp | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/source/Blocks/BlockHandler.cpp b/source/Blocks/BlockHandler.cpp index 43330befa..7d896f1b6 100644 --- a/source/Blocks/BlockHandler.cpp +++ b/source/Blocks/BlockHandler.cpp @@ -358,13 +358,17 @@ void cBlockHandler::DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX if (!Pickups.empty()) { - // Add random offset to the spawn position: - // Commented out until bug with pickups not spawning properly is fixed, see World.cpp - /* - int MicroX = (int)(a_BlockX * 32) + (r1.randInt(16) + r1.randInt(16) - 16); - int MicroY = (int)(a_BlockY * 32) + (r1.randInt(16) + r1.randInt(16) - 16); - int MicroZ = (int)(a_BlockZ * 32) + (r1.randInt(16) + r1.randInt(16) - 16); - */ + MTRand r1; + + // Mid-block position first + int MicroX = (int)(floor(a_BlockX) * 32) + 16; + int MicroY = (int)(floor(a_BlockY) * 32) + 16; + int MicroZ = (int)(floor(a_BlockZ) * 32) + 16; + + // Add random offset second + MicroX = (int)(a_BlockX * 32) + (r1.randInt(16) + r1.randInt(16) - 16); + MicroY = (int)(a_BlockY * 32) + (r1.randInt(16) + r1.randInt(16) - 16); + MicroZ = (int)(a_BlockZ * 32) + (r1.randInt(16) + r1.randInt(16) - 16); a_World->SpawnItemPickups(Pickups, a_BlockX, a_BlockY, a_BlockZ); } |