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author | madmaxoft <github@xoft.cz> | 2013-11-13 11:08:51 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2013-11-13 11:08:51 +0100 |
commit | 293051eca89351181f11443e1785617ab58459c8 (patch) | |
tree | 50c637b3c2ac3f1848610623156ce96be1b91be5 /source/BoundingBox.cpp | |
parent | cWindow: Fixed item dupe glitch with painting (#278) (diff) | |
parent | Bundled fixes [SEE DESC] (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/BoundingBox.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/BoundingBox.cpp b/source/BoundingBox.cpp index d8a1bc679..02602992e 100644 --- a/source/BoundingBox.cpp +++ b/source/BoundingBox.cpp @@ -243,11 +243,11 @@ bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Min, const Vector3d & { // The starting point is inside the bounding box. a_LineCoeff = 0; - a_Face = BLOCK_FACE_YM; // Make it look as the top face was hit, although none really are. + a_Face = BLOCK_FACE_NONE; // No faces hit return true; } - char Face = 0; + char Face = BLOCK_FACE_NONE; double Coeff = Vector3d::NO_INTERSECTION; // Check each individual bbox face for intersection with the line, remember the one with the lowest coeff |