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authormgueydan <gueydan.mathieuÃ@gmail.com>2013-09-22 14:29:33 +0200
committermgueydan <gueydan.mathieuÃ@gmail.com>2013-09-22 14:29:33 +0200
commitac4cb65b8d8443c6bb7835934f4b74dc2bdb820d (patch)
tree6f869625bd6a4509e37231194d777fc4e9df7d5e /source/ChunkMap.h
parentInside cMonster::getMobFamily() : replacing Polymorphism by Map, in order to remove redundancy (diff)
parentMerged branch 'Projectiles'. (diff)
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-rw-r--r--source/ChunkMap.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/ChunkMap.h b/source/ChunkMap.h
index 168f54b39..f68cb6472 100644
--- a/source/ChunkMap.h
+++ b/source/ChunkMap.h
@@ -186,7 +186,7 @@ public:
bool ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback); // Lua-accessible
/// Destroys and returns a list of blocks destroyed in the explosion at the specified coordinates
- void DoExplosiontAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlockAffected);
+ void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlockAffected);
/// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found and callback returned false.
bool DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback); // Lua-accessible