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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-04-19 10:21:39 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-04-19 10:21:39 +0200 |
commit | 9b9a37e5070a4553b0945ea4b770cf75c375bec5 (patch) | |
tree | f869a7f1d8273efd29503a98ad2e74900ec253f8 /source/ClientHandle.cpp | |
parent | cPlayer now uses BroadcastMovementUpdate during its Tick function (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/ClientHandle.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index 2a8ceabc7..ab7e3e2d9 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -1552,9 +1552,9 @@ void cClientHandle::SendEntityStatus(const cEntity & a_Entity, char a_Status) -void cClientHandle::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, cVector3iList a_BlocksAffected, float a_PlayerMotionX, float a_PlayerMotionY, float a_PlayerMotionZ) +void cClientHandle::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, cVector3iArray a_BlocksAffected, const Vector3d & a_PlayerMotion) { - m_Protocol->SendExplosion(a_BlockX,a_BlockY,a_BlockZ,a_Radius, a_BlocksAffected, a_PlayerMotionX, a_PlayerMotionY,a_PlayerMotionZ); + m_Protocol->SendExplosion(a_BlockX,a_BlockY,a_BlockZ,a_Radius, a_BlocksAffected, a_PlayerMotion); } |