diff options
author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-12-21 12:04:08 +0100 |
---|---|---|
committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-12-21 12:04:08 +0100 |
commit | 912a1e7adc650d20b0302a3dfe45816b5e541bc7 (patch) | |
tree | 65e7ffbf33d8f1335a4997fc5a727739f9dcdd34 /source/ClientHandle.cpp | |
parent | Extended player inventory by direct r/o access to armor slots (diff) | |
download | cuberite-912a1e7adc650d20b0302a3dfe45816b5e541bc7.tar cuberite-912a1e7adc650d20b0302a3dfe45816b5e541bc7.tar.gz cuberite-912a1e7adc650d20b0302a3dfe45816b5e541bc7.tar.bz2 cuberite-912a1e7adc650d20b0302a3dfe45816b5e541bc7.tar.lz cuberite-912a1e7adc650d20b0302a3dfe45816b5e541bc7.tar.xz cuberite-912a1e7adc650d20b0302a3dfe45816b5e541bc7.tar.zst cuberite-912a1e7adc650d20b0302a3dfe45816b5e541bc7.zip |
Diffstat (limited to 'source/ClientHandle.cpp')
-rw-r--r-- | source/ClientHandle.cpp | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index 8148c081e..ffcda9bda 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -918,7 +918,7 @@ void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick) if (!a_Entity->GetWorld()->IsPVPEnabled()) { // PVP is disabled - if (a_Entity->IsA("cPlayer") && Instigator->IsA("cPlayer")) + if (a_Entity->IsA("cPlayer") && m_Attacker->IsA("cPlayer")) { // Player is hurting another player which is not allowed when PVP is disabled so ignore it return true; @@ -926,17 +926,15 @@ void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick) } if (a_Entity->IsA("cPawn")) { - reinterpret_cast<cPawn *>(a_Entity)->TakeDamage(Damage, Instigator); + reinterpret_cast<cPawn *>(a_Entity)->TakeDamage(*m_Attacker); } return true; } public: - int Damage; - cEntity * Instigator; + cPawn * m_Attacker; } Callback; - Callback.Damage = 1; // TODO: Find proper damage from current item equipped - Callback.Instigator = m_Player; + Callback.m_Attacker = m_Player; cWorld * World = m_Player->GetWorld(); World->DoWithEntityByID(a_TargetEntityID, Callback); |