diff options
author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-01 23:08:15 +0200 |
---|---|---|
committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-01 23:08:15 +0200 |
commit | 85164fab8e5298ce1c0582b2aebb7e6a283d4a0c (patch) | |
tree | 6fdaf7f724044a025ecc9f1a8cadf8ee61d9355d /source/ClientHandle.cpp | |
parent | Added some missing block enums (diff) | |
download | cuberite-85164fab8e5298ce1c0582b2aebb7e6a283d4a0c.tar cuberite-85164fab8e5298ce1c0582b2aebb7e6a283d4a0c.tar.gz cuberite-85164fab8e5298ce1c0582b2aebb7e6a283d4a0c.tar.bz2 cuberite-85164fab8e5298ce1c0582b2aebb7e6a283d4a0c.tar.lz cuberite-85164fab8e5298ce1c0582b2aebb7e6a283d4a0c.tar.xz cuberite-85164fab8e5298ce1c0582b2aebb7e6a283d4a0c.tar.zst cuberite-85164fab8e5298ce1c0582b2aebb7e6a283d4a0c.zip |
Diffstat (limited to 'source/ClientHandle.cpp')
-rw-r--r-- | source/ClientHandle.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index 8ac773d48..6292df107 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -656,7 +656,7 @@ void cClientHandle::HandleBlockPlace(int a_BlockX, int a_BlockY, int a_BlockZ, c BLOCKTYPE ClickedBlock = World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); cBlockHandler *Handler = cBlockHandler::GetBlockHandler(ClickedBlock); - if(Handler->IgnoreBuildCollision()) + if (Handler->DoesIgnoreBuildCollision()) { Handler->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); // World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); @@ -665,7 +665,7 @@ void cClientHandle::HandleBlockPlace(int a_BlockX, int a_BlockY, int a_BlockZ, c { AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); // Check for Blocks not allowing placement on top - if ((a_BlockFace == BLOCK_FACE_TOP) && !Handler->AllowBlockOnTop()) + if ((a_BlockFace == BLOCK_FACE_TOP) && !Handler->DoesAllowBlockOnTop()) { // Resend the old block // Some times the client still places the block O.o @@ -676,7 +676,7 @@ void cClientHandle::HandleBlockPlace(int a_BlockX, int a_BlockY, int a_BlockZ, c BLOCKTYPE PlaceBlock = m_Player->GetWorld()->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - if (!BlockHandler(PlaceBlock)->IgnoreBuildCollision()) + if (!BlockHandler(PlaceBlock)->DoesIgnoreBuildCollision()) { // Tried to place a block *into* another? return; // Happens when you place a block aiming at side of block like torch or stem |