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authormadmaxoft <github@xoft.cz>2013-09-07 22:06:30 +0200
committermadmaxoft <github@xoft.cz>2013-09-07 22:06:30 +0200
commitd31142811db9073b7b01b834ca3bf82f6bceb4a9 (patch)
tree9988b872e675a082253126b9ff292070e913b1cd /source/Entities/Entity.h
parentFixed a missing initialization in cMonster. (diff)
parentAdded a (disabled) block logging to projectile path-tracing. (diff)
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Diffstat (limited to 'source/Entities/Entity.h')
-rw-r--r--source/Entities/Entity.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/Entities/Entity.h b/source/Entities/Entity.h
index b4777d249..b063838eb 100644
--- a/source/Entities/Entity.h
+++ b/source/Entities/Entity.h
@@ -203,6 +203,16 @@ public:
/// Makes this entity take the specified damage. The values are packed into a TDI, knockback calculated, then sent through DoTakeDamage()
void TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, int a_FinalDamage, double a_KnockbackAmount);
+ float GetGravity(void) const { return m_Gravity; }
+
+ void SetGravity(float a_Gravity) { m_Gravity = a_Gravity; }
+
+ /// Sets the rotation to match the speed vector (entity goes "face-forward")
+ void SetRotationFromSpeed(void);
+
+ /// Sets the pitch to match the speed vector (entity gies "face-forward")
+ void SetPitchFromSpeed(void);
+
// tolua_end
/// Makes this entity take damage specified in the a_TDI. The TDI is sent through plugins first, then applied