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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-02-10 14:33:01 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-02-10 14:33:01 +0100 |
commit | 576f8589c03abe05fa71ce94ca6b93dee0ebcb07 (patch) | |
tree | 53b44ae62b4c2cdbc46a781a4ce7c8ed1e9d8dd4 /source/Entity.cpp | |
parent | cBlockArea: Added empty NBT tags to schematic file saving for better compatibility. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Entity.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/Entity.cpp b/source/Entity.cpp index 43f9e9431..c031c97af 100644 --- a/source/Entity.cpp +++ b/source/Entity.cpp @@ -273,12 +273,11 @@ void cEntity::SetRoll( float a_Roll ) ////////////////////////////////////////////////////////////////////////// // Get look vector (this is NOT a rotation!) -Vector3f cEntity::GetLookVector() +Vector3f cEntity::GetLookVector(void) const { Matrix4f m; m.Init( Vector3f(), 0, m_Rot.x, -m_Rot.y ); Vector3f Look = m.Transform( Vector3f(0, 0, 1) ); - LOG("Look: %0.1f %0.1f %0.1f", Look.x, Look.y, Look.z ); return Look; } |