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author | madmaxoft <github@xoft.cz> | 2013-10-11 10:18:01 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-10-11 10:18:01 +0200 |
commit | a9e70c84b59032f8efcd634069ae97660a58eba1 (patch) | |
tree | 7cbbd0e1d70288fc61f0538c30c26dab8911b8e5 /source/Generating/HeiGen.cpp | |
parent | Added GetIniItemSet() function. (diff) | |
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Diffstat (limited to 'source/Generating/HeiGen.cpp')
-rw-r--r-- | source/Generating/HeiGen.cpp | 58 |
1 files changed, 47 insertions, 11 deletions
diff --git a/source/Generating/HeiGen.cpp b/source/Generating/HeiGen.cpp index 2aa942c73..5dee181b7 100644 --- a/source/Generating/HeiGen.cpp +++ b/source/Generating/HeiGen.cpp @@ -6,6 +6,8 @@ #include "Globals.h" #include "HeiGen.h" #include "../LinearUpscale.h" +#include "../../iniFile/iniFile.h" + @@ -26,10 +28,19 @@ void cHeiGenFlat::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap +void cHeiGenFlat::InitializeHeightGen(cIniFile & a_IniFile) +{ + m_Height = a_IniFile.GetValueSetI("Generator", "FlatHeight", m_Height); +} + + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cHeiGenCache: -cHeiGenCache::cHeiGenCache(cTerrainHeightGen * a_HeiGenToCache, int a_CacheSize) : +cHeiGenCache::cHeiGenCache(cTerrainHeightGen & a_HeiGenToCache, int a_CacheSize) : m_HeiGenToCache(a_HeiGenToCache), m_CacheSize(a_CacheSize), m_CacheOrder(new int[a_CacheSize]), @@ -99,7 +110,7 @@ void cHeiGenCache::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap // Not in the cache: m_NumMisses++; - m_HeiGenToCache->GenHeightMap(a_ChunkX, a_ChunkZ, a_HeightMap); + m_HeiGenToCache.GenHeightMap(a_ChunkX, a_ChunkZ, a_HeightMap); // Insert it as the first item in the MRU order: int Idx = m_CacheOrder[m_CacheSize - 1]; @@ -117,6 +128,15 @@ void cHeiGenCache::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap +void cHeiGenCache::InitializeHeightGen(cIniFile & a_IniFile) +{ + m_HeiGenToCache.InitializeHeightGen(a_IniFile); +} + + + + + bool cHeiGenCache::GetHeightAt(int a_ChunkX, int a_ChunkZ, int a_RelX, int a_RelZ, HEIGHTTYPE & a_Height) { for (int i = 0; i < m_CacheSize; i++) @@ -137,17 +157,10 @@ bool cHeiGenCache::GetHeightAt(int a_ChunkX, int a_ChunkZ, int a_RelX, int a_Rel /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cHeiGenClassic: -cHeiGenClassic::cHeiGenClassic(int a_Seed, float a_HeightFreq1, float a_HeightAmp1, float a_HeightFreq2, float a_HeightAmp2, float a_HeightFreq3, float a_HeightAmp3) : +cHeiGenClassic::cHeiGenClassic(int a_Seed) : m_Seed(a_Seed), - m_Noise(a_Seed), - m_HeightFreq1(a_HeightFreq1), - m_HeightAmp1 (a_HeightAmp1), - m_HeightFreq2(a_HeightFreq2), - m_HeightAmp2 (a_HeightAmp2), - m_HeightFreq3(a_HeightFreq3), - m_HeightAmp3 (a_HeightAmp3) + m_Noise(a_Seed) { - // Nothing needed yet } @@ -199,6 +212,20 @@ void cHeiGenClassic::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightM +void cHeiGenClassic::InitializeHeightGen(cIniFile & a_IniFile) +{ + m_HeightFreq1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq1", 0.1); + m_HeightFreq2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq2", 1.0); + m_HeightFreq3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq3", 2.0); + m_HeightAmp1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1", 1.0); + m_HeightAmp2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2", 0.5); + m_HeightAmp3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3", 0.5); +} + + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cHeiGenBiomal: @@ -294,6 +321,15 @@ void cHeiGenBiomal::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMa +void cHeiGenBiomal::InitializeHeightGen(cIniFile & a_IniFile) +{ + // No user-settable params +} + + + + + NOISE_DATATYPE cHeiGenBiomal::GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX, int a_ChunkZ, const cHeiGenBiomal::BiomeNeighbors & a_BiomeNeighbors) { // Sum up how many biomes of each type there are in the neighborhood: |