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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-05-19 20:22:37 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-05-19 20:22:37 +0200
commit90c398a3926f097e51955817e2829d831ae2bd2b (patch)
treeaf4e2d236a5e0595f19975dcd2295c60c4a59712 /source/Item.h
parentDebuggers: sorted things into separate functions, commented out most of them; added ForEachEntity() testing - list all and kill all entities. (diff)
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Diffstat (limited to '')
-rw-r--r--source/Item.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Item.h b/source/Item.h
index 3b485d3de..15109ab15 100644
--- a/source/Item.h
+++ b/source/Item.h
@@ -69,7 +69,7 @@ public:
short GetMaxDamage(void) const;
/// Damages a weapon / tool. Returns true when damage reaches max value and the item should be destroyed
- bool DamageItem(void);
+ bool DamageItem(short a_Amount = 1);
inline bool IsDamageable(void) const { return (GetMaxDamage() > 0); }