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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-29 15:59:32 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-29 15:59:32 +0200 |
commit | 4df23d19b7be2f274974e3dfe91e716e6296f11c (patch) | |
tree | 144451e77d8363c4c4d15c4f634c30bdf0728131 /source/Items/ItemBucket.h | |
parent | Extended the cFile interface with Printf() (diff) | |
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Diffstat (limited to 'source/Items/ItemBucket.h')
-rw-r--r-- | source/Items/ItemBucket.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/source/Items/ItemBucket.h b/source/Items/ItemBucket.h new file mode 100644 index 000000000..736112960 --- /dev/null +++ b/source/Items/ItemBucket.h @@ -0,0 +1,94 @@ +
+#pragma once
+
+#include "ItemHandler.h"
+#include "../World.h"
+
+class cItemBucketHandler : public cItemHandler
+{
+public:
+ cItemBucketHandler(int a_ItemID)
+ : cItemHandler(a_ItemID)
+ {
+
+ }
+
+ virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir) override
+ {
+ switch(m_ItemID)
+ {
+ case E_ITEM_BUCKET:
+ {
+ if (a_Dir >= 0)
+ {
+ AddDirection(a_X, a_Y, a_Z, a_Dir);
+ }
+ BLOCKTYPE ClickedBlock = a_World->GetBlock(a_X, a_Y, a_Z);
+ LOG("Bucket Clicked BlockID: %d", ClickedBlock);
+ ENUM_ITEM_ID NewItem = E_ITEM_EMPTY;
+ switch (ClickedBlock)
+ {
+ case E_BLOCK_WATER:
+ case E_BLOCK_STATIONARY_WATER:
+ {
+ NewItem = E_ITEM_WATER_BUCKET;
+ break;
+ }
+ case E_BLOCK_LAVA:
+ case E_BLOCK_STATIONARY_LAVA:
+ {
+ NewItem = E_ITEM_LAVA_BUCKET;
+ break;
+ }
+ }
+ cItem Item(a_Item->m_ItemID, 1);
+ if (
+ (NewItem != E_ITEM_EMPTY) &&
+ (
+ ((a_Player->GetGameMode() == 1) ||
+ a_Player->GetInventory().RemoveItem(Item))
+ )
+ )
+ {
+ // Give New Bucket
+ cItem Item(NewItem, 1);
+ a_Player->GetInventory().AddItem(Item);
+ // Remove water / lava block
+ a_Player->GetWorld()->SetBlock(a_X, a_Y, a_Z, E_BLOCK_AIR, 0);
+ return true;
+ }
+ break;
+ }
+
+ case E_ITEM_WATER_BUCKET:
+ case E_ITEM_LAVA_BUCKET:
+ {
+ BLOCKTYPE NewBlock = (m_ItemID == E_ITEM_LAVA_BUCKET) ? E_BLOCK_LAVA : E_BLOCK_WATER;
+ if (a_Dir >= 0)
+ {
+ AddDirection(a_X, a_Y, a_Z, a_Dir);
+ }
+ if(a_World->GetBlock(a_X, a_Y, a_Z) == E_BLOCK_AIR)
+ {
+ cItem Item(a_Item->m_ItemID, 1);
+ if ((a_Player->GetGameMode() == 1) || (a_Player->GetInventory().RemoveItem(Item)))
+ {
+ a_World->SetBlock(a_X, a_Y, a_Z, NewBlock, 0);
+
+ if (a_Player->GetGameMode() == 1)
+ {
+ break; //No new Bucket for creative players
+ }
+ cItem Item(E_ITEM_BUCKET, 1);
+ a_Player->GetInventory().AddItem(Item);
+ return true;
+ }
+ }
+ }
+ break;
+ }
+
+ return false;
+ }
+
+};
\ No newline at end of file |