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author | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:19:41 +0100 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:19:41 +0100 |
commit | 675b4aa878f16291ce33fced48a2bc7425f635ae (patch) | |
tree | 409914df27a98f65adf866da669429c4de141b6f /source/Items | |
parent | LineBlockTracer: Using the coord-based block faces. (diff) | |
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Diffstat (limited to 'source/Items')
30 files changed, 0 insertions, 2173 deletions
diff --git a/source/Items/ItemBed.h b/source/Items/ItemBed.h deleted file mode 100644 index ab4182eea..000000000 --- a/source/Items/ItemBed.h +++ /dev/null @@ -1,56 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" -#include "../Blocks/BlockBed.h" - - - - - -class cItemBedHandler : - public cItemHandler -{ -public: - cItemBedHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - } - - - virtual bool IsPlaceable(void) override - { - return true; - } - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - if (a_BlockFace != BLOCK_FACE_TOP) - { - // Can only be placed on the floor - return false; - } - - a_BlockMeta = cBlockBedHandler::RotationToMetaData(a_Player->GetRotation()); - - // Check if there is empty space for the foot section: - Vector3i Direction = cBlockBedHandler::MetaDataToDirection(a_BlockMeta); - if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) != E_BLOCK_AIR) - { - return false; - } - - a_BlockType = E_BLOCK_BED; - return true; - } -} ; - - - - diff --git a/source/Items/ItemBoat.h b/source/Items/ItemBoat.h deleted file mode 100644 index 6e3395f1d..000000000 --- a/source/Items/ItemBoat.h +++ /dev/null @@ -1,54 +0,0 @@ - -// ItemBoat.h - -// Declares the various boat ItemHandlers - - - - - -#pragma once - -#include "../Entities/Boat.h" - - - - - -class cItemBoatHandler : - public cItemHandler -{ - typedef cItemHandler super; - -public: - cItemBoatHandler(int a_ItemType) : - super(a_ItemType) - { - } - - - - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override - { - if (a_Dir < 0) - { - return false; - } - - double x = (double)a_BlockX + 0.5; - double y = (double)a_BlockY + 0.5; - double z = (double)a_BlockZ + 0.5; - - cBoat * Boat = NULL; - - Boat = new cBoat (x, y, z); - Boat->Initialize(a_World); - - return true; - } - -} ; - - - - diff --git a/source/Items/ItemBow.h b/source/Items/ItemBow.h deleted file mode 100644 index d533c21fd..000000000 --- a/source/Items/ItemBow.h +++ /dev/null @@ -1,87 +0,0 @@ - -// ItemBow.h - -// Declares the cItemBowHandler class representing the itemhandler for bows - - - - - -#pragma once - -#include "../Entities/ProjectileEntity.h" - - - - - -class cItemBowHandler : - public cItemHandler -{ - typedef cItemHandler super; - -public: - cItemBowHandler(void) : - super(E_ITEM_BOW) - { - } - - - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override - { - ASSERT(a_Player != NULL); - - // Check if the player has an arrow in the inventory, or is in Creative: - if (!(a_Player->IsGameModeCreative() || a_Player->GetInventory().HasItems(cItem(E_ITEM_ARROW)))) - { - return false; - } - - a_Player->StartChargingBow(); - return true; - } - - - virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override - { - // Actual shot - produce the arrow with speed based on the ticks that the bow was charged - ASSERT(a_Player != NULL); - - int BowCharge = a_Player->FinishChargingBow(); - double Force = (double)BowCharge / 20; - Force = (Force * Force + 2 * Force) / 3; // This formula is used by the 1.6.2 client - if (Force < 0.1) - { - // Too little force, ignore the shot - return; - } - if (Force > 1) - { - Force = 1; - } - - // Create the arrow entity: - cArrowEntity * Arrow = new cArrowEntity(*a_Player, Force * 2); - if (Arrow == NULL) - { - return; - } - if (!Arrow->Initialize(a_Player->GetWorld())) - { - delete Arrow; - return; - } - a_Player->GetWorld()->BroadcastSpawnEntity(*Arrow); - a_Player->GetWorld()->BroadcastSoundEffect("random.bow", (int)a_Player->GetPosX() * 8, (int)a_Player->GetPosY() * 8, (int)a_Player->GetPosZ() * 8, 0.5, (float)Force); - - if (!a_Player->IsGameModeCreative()) - { - a_Player->UseEquippedItem(); - } - } -} ; - - - - - diff --git a/source/Items/ItemBrewingStand.h b/source/Items/ItemBrewingStand.h deleted file mode 100644 index 4ff14d4b4..000000000 --- a/source/Items/ItemBrewingStand.h +++ /dev/null @@ -1,41 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" - - - - - -class cItemBrewingStandHandler : - public cItemHandler -{ -public: - cItemBrewingStandHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - } - - - virtual bool IsPlaceable(void) override - { - return true; - } - - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - a_BlockType = E_BLOCK_BREWING_STAND; - a_BlockMeta = 0; - return true; - } -} ; - - - - diff --git a/source/Items/ItemBucket.h b/source/Items/ItemBucket.h deleted file mode 100644 index fa3d48da1..000000000 --- a/source/Items/ItemBucket.h +++ /dev/null @@ -1,160 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" -#include "../Simulator/FluidSimulator.h" -#include "../Blocks/BlockHandler.h" - - - - - -class cItemBucketHandler : - public cItemHandler -{ -public: - cItemBucketHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - - } - - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override - { - switch (m_ItemType) - { - case E_ITEM_BUCKET: return ScoopUpFluid(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir); - case E_ITEM_LAVA_BUCKET: return PlaceFluid (a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir, E_BLOCK_LAVA); - case E_ITEM_WATER_BUCKET: return PlaceFluid (a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ, a_Dir, E_BLOCK_WATER); - default: - { - ASSERT(!"Unhandled ItemType"); - return false; - } - } - } - - - - bool ScoopUpFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) - { - if (a_BlockFace < 0) - { - return false; - } - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); - BLOCKTYPE ClickedBlock; - NIBBLETYPE ClickedMeta; - a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, ClickedBlock, ClickedMeta); - LOGD("Bucket Clicked BlockType %d, meta %d", ClickedBlock, ClickedMeta); - if (ClickedMeta != 0) - { - // Not a source block - return false; - } - - if (a_Player->GetGameMode() == gmCreative) - { - // In creative mode don't modify the inventory, just remove the fluid: - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - return true; - } - - ENUM_ITEM_ID NewItem = E_ITEM_EMPTY; - switch (ClickedBlock) - { - case E_BLOCK_WATER: - case E_BLOCK_STATIONARY_WATER: - { - NewItem = E_ITEM_WATER_BUCKET; - break; - } - case E_BLOCK_LAVA: - case E_BLOCK_STATIONARY_LAVA: - { - NewItem = E_ITEM_LAVA_BUCKET; - break; - } - - default: return false; - } - - // Remove the bucket from the inventory - if (!a_Player->GetInventory().RemoveOneEquippedItem()) - { - LOG("Clicked with an empty bucket, but cannot remove one from the inventory? WTF?"); - ASSERT(!"Inventory bucket mismatch"); - return true; - } - - // Give new bucket, filled with fluid: - cItem Item(NewItem, 1); - a_Player->GetInventory().AddItem(Item, true, true); - - // Remove water / lava block - a_Player->GetWorld()->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - return true; - } - - - bool PlaceFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_FluidBlock) - { - if (a_BlockFace < 0) - { - return false; - } - - BLOCKTYPE CurrentBlock = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - bool CanWashAway = cFluidSimulator::CanWashAway(CurrentBlock); - if (!CanWashAway) - { - // The block pointed at cannot be washed away, so put fluid on top of it / on its sides - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); - CurrentBlock = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - } - if ( - !CanWashAway && - (CurrentBlock != E_BLOCK_AIR) && - (CurrentBlock != E_BLOCK_WATER) && - (CurrentBlock != E_BLOCK_STATIONARY_WATER) && - (CurrentBlock != E_BLOCK_LAVA) && - (CurrentBlock != E_BLOCK_STATIONARY_LAVA) - ) - { - // Cannot place water here - return false; - } - - if (a_Player->GetGameMode() != gmCreative) - { - // Remove fluid bucket, add empty bucket: - if (!a_Player->GetInventory().RemoveOneEquippedItem()) - { - LOG("Clicked with a full bucket, but cannot remove one from the inventory? WTF?"); - ASSERT(!"Inventory bucket mismatch"); - return false; - } - cItem Item(E_ITEM_BUCKET, 1); - if (!a_Player->GetInventory().AddItem(Item,true,true)) - { - return false; - } - } - - // Wash away anything that was there prior to placing: - if (CanWashAway) - { - cBlockHandler * Handler = BlockHandler(CurrentBlock); - if (Handler->DoesDropOnUnsuitable()) - { - Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ); - } - } - - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_FluidBlock, 0); - - return true; - } - -}; diff --git a/source/Items/ItemCauldron.h b/source/Items/ItemCauldron.h deleted file mode 100644 index 8b2ddc29f..000000000 --- a/source/Items/ItemCauldron.h +++ /dev/null @@ -1,41 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" - - - - - -class cItemCauldronHandler : - public cItemHandler -{ -public: - cItemCauldronHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - } - - - virtual bool IsPlaceable(void) override - { - return true; - } - - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - a_BlockType = E_BLOCK_CAULDRON; - a_BlockMeta = 0; - return true; - } -} ; - - - - diff --git a/source/Items/ItemCloth.h b/source/Items/ItemCloth.h deleted file mode 100644 index aca27a299..000000000 --- a/source/Items/ItemCloth.h +++ /dev/null @@ -1,23 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" - - - - - -class cItemClothHandler : - public cItemHandler -{ -public: - cItemClothHandler(int a_ItemType) - : cItemHandler(a_ItemType) - { - - } -} ; - - - - diff --git a/source/Items/ItemComparator.h b/source/Items/ItemComparator.h deleted file mode 100644 index 53dbd020d..000000000 --- a/source/Items/ItemComparator.h +++ /dev/null @@ -1,40 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../Simulator/RedstoneSimulator.h" - - - - - -class cItemComparatorHandler : - public cItemHandler -{ -public: - cItemComparatorHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - } - - virtual bool IsPlaceable(void) override - { - return true; - } - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - a_BlockType = E_BLOCK_INACTIVE_COMPARATOR; - a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation()); - return true; - } -} ; - - - - diff --git a/source/Items/ItemDoor.h b/source/Items/ItemDoor.h deleted file mode 100644 index 72ea0beed..000000000 --- a/source/Items/ItemDoor.h +++ /dev/null @@ -1,45 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" - - - - - -class cItemDoorHandler : - public cItemHandler -{ -public: - cItemDoorHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - - } - - virtual bool IsPlaceable(void) override - { - return true; - } - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - a_BlockType = (m_ItemType == E_ITEM_WOODEN_DOOR) ? E_BLOCK_WOODEN_DOOR : E_BLOCK_IRON_DOOR; - return BlockHandler(a_BlockType)->GetPlacementBlockTypeMeta( - a_World, a_Player, - a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, - a_CursorX, a_CursorY, a_CursorZ, - a_BlockType, a_BlockMeta - ); - } -} ; - - - - diff --git a/source/Items/ItemDye.h b/source/Items/ItemDye.h deleted file mode 100644 index 99b8d2543..000000000 --- a/source/Items/ItemDye.h +++ /dev/null @@ -1,44 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" -#include "../Entities/Player.h" - - - - - -class cItemDyeHandler : - public cItemHandler -{ -public: - cItemDyeHandler(int a_ItemType) - : cItemHandler(a_ItemType) - { - - } - - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override - { - // TODO: Handle coloring the sheep, too (OnItemUseOnEntity maybe) - - // Handle growing the plants: - if (a_Item.m_ItemDamage == E_META_DYE_WHITE) - { - if (a_World->GrowRipePlant(a_BlockX, a_BlockY, a_BlockZ, true)) - { - if (a_Player->GetGameMode() != gmCreative) - { - a_Player->GetInventory().RemoveOneEquippedItem(); - return true; - } - } - } - return false; - } -} ; - - - - diff --git a/source/Items/ItemFlowerPot.h b/source/Items/ItemFlowerPot.h deleted file mode 100644 index befa2ff21..000000000 --- a/source/Items/ItemFlowerPot.h +++ /dev/null @@ -1,41 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" - - - - - -class cItemFlowerPotHandler : - public cItemHandler -{ -public: - cItemFlowerPotHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - } - - - virtual bool IsPlaceable(void) override - { - return true; - } - - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - a_BlockType = E_BLOCK_FLOWER_POT; - a_BlockMeta = 0; - return true; - } -} ; - - - - diff --git a/source/Items/ItemFood.h b/source/Items/ItemFood.h deleted file mode 100644 index 2ae572331..000000000 --- a/source/Items/ItemFood.h +++ /dev/null @@ -1,63 +0,0 @@ -#pragma once - -#include "ItemHandler.h" - - - - - -class cItemFoodHandler : - public cItemHandler -{ - typedef cItemHandler super; - -public: - cItemFoodHandler(int a_ItemType) - : super(a_ItemType) - { - } - - - virtual bool IsFood(void) override - { - return true; - } - - - virtual FoodInfo GetFoodInfo(void) override - { - switch(m_ItemType) - { - // Please keep alpha-sorted. - case E_ITEM_BAKED_POTATO: return FoodInfo(6, 7.2); - case E_ITEM_BREAD: return FoodInfo(5, 6); - case E_ITEM_CARROT: return FoodInfo(4, 4.8); - case E_ITEM_COOKED_CHICKEN: return FoodInfo(6, 7.2); - case E_ITEM_COOKED_FISH: return FoodInfo(5, 6); - case E_ITEM_COOKED_PORKCHOP: return FoodInfo(8, 12.8); - case E_ITEM_COOKIE: return FoodInfo(2, 0.4); - case E_ITEM_GOLDEN_APPLE: return FoodInfo(4, 9.6); - case E_ITEM_GOLDEN_CARROT: return FoodInfo(6, 14.4); - case E_ITEM_MELON_SLICE: return FoodInfo(2, 1.2); - case E_ITEM_POISONOUS_POTATO: return FoodInfo(2, 1.2, 60); - case E_ITEM_POTATO: return FoodInfo(1, 0.6); - case E_ITEM_PUMPKIN_PIE: return FoodInfo(8, 4.8); - case E_ITEM_RAW_BEEF: return FoodInfo(3, 1.8); - case E_ITEM_RAW_CHICKEN: return FoodInfo(2, 1.2, 30); - case E_ITEM_RAW_FISH: return FoodInfo(2, 1.2); - case E_ITEM_RAW_PORKCHOP: return FoodInfo(3, 1.8); - case E_ITEM_RED_APPLE: return FoodInfo(4, 2.4); - case E_ITEM_ROTTEN_FLESH: return FoodInfo(4, 0.8, 80); - case E_ITEM_SPIDER_EYE: return FoodInfo(2, 3.2, 100); - case E_ITEM_STEAK: return FoodInfo(8, 12.8); - case E_ITEM_MUSHROOM_SOUP: return FoodInfo(6, 7.2); - } - LOGWARNING("%s: Unknown food item (%d), returning zero nutrition", __FUNCTION__, m_ItemType); - return FoodInfo(0, 0.f); - } - -}; - - - - diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp deleted file mode 100644 index 13f5293b9..000000000 --- a/source/Items/ItemHandler.cpp +++ /dev/null @@ -1,509 +0,0 @@ - -#include "Globals.h" -#include "ItemHandler.h" -#include "../Item.h" -#include "../World.h" -#include "../Entities/Player.h" -#include "../FastRandom.h" - -// Handlers: -#include "ItemBed.h" -#include "ItemBoat.h" -#include "ItemBow.h" -#include "ItemBrewingStand.h" -#include "ItemBucket.h" -#include "ItemCauldron.h" -#include "ItemCloth.h" -#include "ItemComparator.h" -#include "ItemDoor.h" -#include "ItemDye.h" -#include "ItemFlowerPot.h" -#include "ItemFood.h" -#include "ItemHoe.h" -#include "ItemLeaves.h" -#include "ItemLighter.h" -#include "ItemMinecart.h" -#include "ItemPickaxe.h" -#include "ItemThrowable.h" -#include "ItemRedstoneDust.h" -#include "ItemRedstoneRepeater.h" -#include "ItemSapling.h" -#include "ItemSeeds.h" -#include "ItemShears.h" -#include "ItemShovel.h" -#include "ItemSign.h" -#include "ItemSpawnEgg.h" -#include "ItemSugarcane.h" -#include "ItemSword.h" - -#include "../Blocks/BlockHandler.h" - - - - - -bool cItemHandler::m_HandlerInitialized = false; -cItemHandler * cItemHandler::m_ItemHandler[2268]; - - - - - -cItemHandler * cItemHandler::GetItemHandler(int a_ItemType) -{ - if (a_ItemType < 0) - { - // Either nothing (-1), or bad value, both cases should return the air handler - if (a_ItemType < -1) - { - ASSERT(!"Bad item type"); - } - a_ItemType = 0; - } - - if (!m_HandlerInitialized) - { - // We need to initialize - memset(m_ItemHandler, 0, sizeof(m_ItemHandler)); - m_HandlerInitialized = true; - } - if (m_ItemHandler[a_ItemType] == NULL) - { - m_ItemHandler[a_ItemType] = CreateItemHandler(a_ItemType); - } - return m_ItemHandler[a_ItemType]; -} - - - - - -cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) -{ - switch(a_ItemType) - { - default: return new cItemHandler(a_ItemType); - - // Single item per handler, alphabetically sorted: - case E_BLOCK_LEAVES: return new cItemLeavesHandler(a_ItemType); - case E_BLOCK_SAPLING: return new cItemSaplingHandler(a_ItemType); - case E_BLOCK_WOOL: return new cItemClothHandler(a_ItemType); - case E_ITEM_BED: return new cItemBedHandler(a_ItemType); - case E_ITEM_BOAT: return new cItemBoatHandler(a_ItemType); - case E_ITEM_BOW: return new cItemBowHandler; - case E_ITEM_BREWING_STAND: return new cItemBrewingStandHandler(a_ItemType); - case E_ITEM_CAULDRON: return new cItemCauldronHandler(a_ItemType); - case E_ITEM_COMPARATOR: return new cItemComparatorHandler(a_ItemType); - case E_ITEM_DYE: return new cItemDyeHandler(a_ItemType); - case E_ITEM_EGG: return new cItemEggHandler(); - case E_ITEM_ENDER_PEARL: return new cItemEnderPearlHandler(); - case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemType); - case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType); - case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType); - case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType); - case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType); - case E_ITEM_SIGN: return new cItemSignHandler(a_ItemType); - case E_ITEM_SNOWBALL: return new cItemSnowballHandler(); - case E_ITEM_SPAWN_EGG: return new cItemSpawnEggHandler(a_ItemType); - case E_ITEM_SUGARCANE: return new cItemSugarcaneHandler(a_ItemType); - - case E_ITEM_WOODEN_HOE: - case E_ITEM_STONE_HOE: - case E_ITEM_IRON_HOE: - case E_ITEM_GOLD_HOE: - case E_ITEM_DIAMOND_HOE: - { - return new cItemHoeHandler(a_ItemType); - } - - case E_ITEM_WOODEN_PICKAXE: - case E_ITEM_STONE_PICKAXE: - case E_ITEM_IRON_PICKAXE: - case E_ITEM_GOLD_PICKAXE: - case E_ITEM_DIAMOND_PICKAXE: - { - return new cItemPickaxeHandler(a_ItemType); - } - - case E_ITEM_WOODEN_SHOVEL: - case E_ITEM_STONE_SHOVEL: - case E_ITEM_IRON_SHOVEL: - case E_ITEM_GOLD_SHOVEL: - case E_ITEM_DIAMOND_SHOVEL: - { - return new cItemShovelHandler(a_ItemType); - } - - case E_ITEM_WOODEN_SWORD: - case E_ITEM_STONE_SWORD: - case E_ITEM_IRON_SWORD: - case E_ITEM_GOLD_SWORD: - case E_ITEM_DIAMOND_SWORD: - { - return new cItemSwordHandler(a_ItemType); - } - - case E_ITEM_BUCKET: - case E_ITEM_WATER_BUCKET: - case E_ITEM_LAVA_BUCKET: - { - return new cItemBucketHandler(a_ItemType); - } - - case E_ITEM_CARROT: - case E_ITEM_MELON_SEEDS: - case E_ITEM_POTATO: - case E_ITEM_PUMPKIN_SEEDS: - case E_ITEM_SEEDS: - { - return new cItemSeedsHandler(a_ItemType); - } - - case E_ITEM_IRON_DOOR: - case E_ITEM_WOODEN_DOOR: - { - return new cItemDoorHandler(a_ItemType); - } - - case E_ITEM_MINECART: - case E_ITEM_CHEST_MINECART: - case E_ITEM_FURNACE_MINECART: - case E_ITEM_MINECART_WITH_TNT: - case E_ITEM_MINECART_WITH_HOPPER: - { - return new cItemMinecartHandler(a_ItemType); - } - - // Food: - case E_ITEM_BREAD: - case E_ITEM_COOKIE: - case E_ITEM_MELON_SLICE: - case E_ITEM_RAW_CHICKEN: - case E_ITEM_COOKED_CHICKEN: - case E_ITEM_RAW_BEEF: - case E_ITEM_RAW_PORKCHOP: - case E_ITEM_STEAK: - case E_ITEM_COOKED_PORKCHOP: - case E_ITEM_RAW_FISH: - case E_ITEM_COOKED_FISH: - case E_ITEM_RED_APPLE: - case E_ITEM_GOLDEN_APPLE: - case E_ITEM_ROTTEN_FLESH: - case E_ITEM_MUSHROOM_SOUP: - case E_ITEM_SPIDER_EYE: - { - return new cItemFoodHandler(a_ItemType); - } - } -} - - - - - -void cItemHandler::Deinit() -{ - for(int i = 0; i < 2267; i++) - { - delete m_ItemHandler[i]; - } - memset(m_ItemHandler, 0, sizeof(m_ItemHandler)); // Don't leave any dangling pointers around, just in case - m_HandlerInitialized = false; -} - - - - - -cItemHandler::cItemHandler(int a_ItemType) -{ - m_ItemType = a_ItemType; -} - - - - - -bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) -{ - return false; -} - - - - - -bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) -{ - return false; -} - - - - - -void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ) -{ - BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - cBlockHandler * Handler = cBlockHandler::GetBlockHandler(Block); - - if (a_Player->IsGameModeSurvival()) - { - if (!BlockRequiresSpecialTool(Block) || CanHarvestBlock(Block)) - { - Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ); - } - } - - a_Player->UseEquippedItem(); -} - - - - - -void cItemHandler::OnFoodEaten(cWorld * a_World, cPlayer * a_Player, cItem * a_Item) -{ - -} - - - - - -char cItemHandler::GetMaxStackSize(void) -{ - if (m_ItemType < 256) - { - // All blocks can stack up to 64 - return 64; - } - - switch (m_ItemType) //sorted by id - { - case E_ITEM_ARROW: return 64; - case E_ITEM_BAKED_POTATO: return 64; - case E_ITEM_BLAZE_POWDER: return 64; - case E_ITEM_BLAZE_ROD: return 64; - case E_ITEM_BONE: return 64; - case E_ITEM_BOOK: return 64; - case E_ITEM_BOTTLE_O_ENCHANTING: return 64; - case E_ITEM_BOWL: return 64; - case E_ITEM_BREAD: return 64; - case E_ITEM_BREWING_STAND: return 64; - case E_ITEM_BUCKET: return 1; // TODO: change this to 16 when turning compatibility to 1.3 - case E_ITEM_CARROT: return 64; - case E_ITEM_CAULDRON: return 64; - case E_ITEM_CLAY: return 64; - case E_ITEM_CLAY_BRICK: return 64; - case E_ITEM_CLOCK: return 64; - case E_ITEM_COAL: return 64; - case E_ITEM_COMPARATOR: return 64; - case E_ITEM_COMPASS: return 64; - case E_ITEM_COOKED_CHICKEN: return 64; - case E_ITEM_COOKED_FISH: return 64; - case E_ITEM_COOKED_PORKCHOP: return 64; - case E_ITEM_COOKIE: return 64; - case E_ITEM_DIAMOND: return 64; - case E_ITEM_DYE: return 64; - case E_ITEM_EGG: return 16; - case E_ITEM_EMERALD: return 64; - case E_ITEM_ENDER_PEARL: return 16; - case E_ITEM_EYE_OF_ENDER: return 64; - case E_ITEM_FEATHER: return 64; - case E_ITEM_FERMENTED_SPIDER_EYE: return 64; - case E_ITEM_FIRE_CHARGE: return 64; - case E_ITEM_FIREWORK_ROCKET: return 64; - case E_ITEM_FIREWORK_STAR: return 64; - case E_ITEM_FLINT: return 64; - case E_ITEM_FLOWER_POT: return 64; - case E_ITEM_GHAST_TEAR: return 64; - case E_ITEM_GLASS_BOTTLE: return 64; - case E_ITEM_GLISTERING_MELON: return 64; - case E_ITEM_GLOWSTONE_DUST: return 64; - case E_ITEM_GOLD: return 64; - case E_ITEM_GOLDEN_APPLE: return 64; - case E_ITEM_GOLDEN_CARROT: return 64; - case E_ITEM_GOLD_NUGGET: return 64; - case E_ITEM_GUNPOWDER: return 64; - case E_ITEM_HEAD: return 64; - case E_ITEM_IRON: return 64; - case E_ITEM_LEATHER: return 64; - case E_ITEM_MAGMA_CREAM: return 64; - case E_ITEM_MAP: return 64; - case E_ITEM_MELON_SEEDS: return 64; - case E_ITEM_MELON_SLICE: return 64; - case E_ITEM_NETHER_BRICK: return 64; - case E_ITEM_NETHER_WART: return 64; - case E_ITEM_PAINTINGS: return 64; - case E_ITEM_PAPER: return 64; - case E_ITEM_POISONOUS_POTATO: return 64; - case E_ITEM_POTATO: return 64; - case E_ITEM_PUMPKIN_PIE: return 64; - case E_ITEM_PUMPKIN_SEEDS: return 64; - case E_ITEM_RAW_BEEF: return 64; - case E_ITEM_RAW_CHICKEN: return 64; - case E_ITEM_RAW_FISH: return 64; - case E_ITEM_RAW_PORKCHOP: return 64; - case E_ITEM_RED_APPLE: return 64; - case E_ITEM_REDSTONE_DUST: return 64; - case E_ITEM_REDSTONE_REPEATER: return 64; - case E_ITEM_ROTTEN_FLESH: return 64; - case E_ITEM_SEEDS: return 64; - case E_ITEM_SIGN: return 16; - case E_ITEM_SLIMEBALL: return 64; - case E_ITEM_SNOWBALL: return 16; - case E_ITEM_SPAWN_EGG: return 64; - case E_ITEM_SPIDER_EYE: return 64; - case E_ITEM_STEAK: return 64; - case E_ITEM_STICK: return 64; - case E_ITEM_STRING: return 64; - case E_ITEM_SUGAR: return 64; - case E_ITEM_SUGAR_CANE: return 64; - case E_ITEM_WHEAT: return 64; - } - // By default items don't stack: - return 1; -} - - - - - -bool cItemHandler::IsTool() -{ - // TODO: Rewrite this to list all tools specifically - return - (m_ItemType >= 256 && m_ItemType <= 259) - || (m_ItemType == 261) - || (m_ItemType >= 267 && m_ItemType <= 279) - || (m_ItemType >= 283 && m_ItemType <= 286) - || (m_ItemType >= 290 && m_ItemType <= 294) - || (m_ItemType >= 256 && m_ItemType <= 259) - || (m_ItemType == 325) - || (m_ItemType == 346); -} - - - - - -bool cItemHandler::IsFood(void) -{ - switch (m_ItemType) - { - case E_ITEM_RED_APPLE: - case E_ITEM_GOLDEN_APPLE: - case E_ITEM_MUSHROOM_SOUP: - case E_ITEM_BREAD: - case E_ITEM_RAW_PORKCHOP: - case E_ITEM_COOKED_PORKCHOP: - case E_ITEM_MILK: - case E_ITEM_RAW_FISH: - case E_ITEM_COOKED_FISH: - case E_ITEM_COOKIE: - case E_ITEM_MELON_SLICE: - case E_ITEM_RAW_BEEF: - case E_ITEM_STEAK: - case E_ITEM_RAW_CHICKEN: - case E_ITEM_COOKED_CHICKEN: - case E_ITEM_ROTTEN_FLESH: - case E_ITEM_SPIDER_EYE: - case E_ITEM_CARROT: - case E_ITEM_POTATO: - case E_ITEM_BAKED_POTATO: - case E_ITEM_POISONOUS_POTATO: - { - return true; - } - } // switch (m_ItemType) - return false; -} - - - - - -bool cItemHandler::IsPlaceable(void) -{ - // We can place any block that has a corresponding E_BLOCK_TYPE: - return (m_ItemType >= 1) && (m_ItemType <= E_BLOCK_MAX_TYPE_ID); -} - - - - - -bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) -{ - return false; -} - - - - - -bool cItemHandler::GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta -) -{ - ASSERT(m_ItemType < 256); // Items with IDs above 255 should all be handled by specific handlers - - if (m_ItemType > 256) - { - LOGERROR("%s: Item %d has no valid block!", __FUNCTION__, m_ItemType); - return false; - } - - cBlockHandler * BlockH = BlockHandler(m_ItemType); - return BlockH->GetPlacementBlockTypeMeta( - a_World, a_Player, - a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, - a_CursorX, a_CursorY, a_CursorZ, - a_BlockType, a_BlockMeta - ); -} - - - - - -bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) -{ - FoodInfo Info = GetFoodInfo(); - - if ((Info.FoodLevel > 0) || (Info.Saturation > 0.f)) - { - bool Success = a_Player->Feed(Info.FoodLevel, Info.Saturation); - - // If consumed and there's chance of foodpoisoning, do it: - if (Success && (Info.PoisonChance > 0)) - { - cFastRandom r1; - if ((r1.NextInt(100, a_Player->GetUniqueID()) - Info.PoisonChance) <= 0) - { - a_Player->FoodPoison(300); - } - } - - return Success; - } - - return false; -} - - - - - -cItemHandler::FoodInfo cItemHandler::GetFoodInfo() -{ - return FoodInfo(0, 0.f); -} - - - - diff --git a/source/Items/ItemHandler.h b/source/Items/ItemHandler.h deleted file mode 100644 index e39bb054b..000000000 --- a/source/Items/ItemHandler.h +++ /dev/null @@ -1,99 +0,0 @@ - -#pragma once - -#include "../Defines.h" -#include "../Item.h" - - - - - -// fwd: -class cWorld; -class cPlayer; - - - - - -class cItemHandler -{ -public: - cItemHandler(int a_ItemType); - - /// Called when the player tries to use the item (right mouse button). Return false to make the item unusable. DEFAULT: False - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir); - - /// Called when the client sends the SHOOT status in the lclk packet - virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) {} - - /// Called while the player diggs a block using this item - virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace); - - /// Called when the player destroys a block using this item. This also calls the drop function for the destroyed block - virtual void OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_X, int a_Y, int a_Z); - - /// Called after the player has eaten this item. - virtual void OnFoodEaten(cWorld *a_World, cPlayer *a_Player, cItem *a_Item); - - /// Returns the maximum stack size for a given item - virtual char GetMaxStackSize(void); - - struct FoodInfo - { - int FoodLevel; - double Saturation; - int PoisonChance; // 0 - 100, in percent. 0 = no chance of poisoning, 100 = sure poisoning - - FoodInfo(int a_FoodLevel, double a_Saturation, int a_PoisonChance = 0) : - FoodLevel(a_FoodLevel), - Saturation(a_Saturation), - PoisonChance(a_PoisonChance) - { - } - } ; - - /// Returns the FoodInfo for this item. (FoodRecovery, Saturation and PoisionChance) - virtual FoodInfo GetFoodInfo(); - - /// Lets the player eat a selected item. Returns true if the player ate the item - virtual bool EatItem(cPlayer *a_Player, cItem *a_Item); - - /// Indicates if this item is a tool - virtual bool IsTool(void); - - /// Indicates if this item is food - virtual bool IsFood(void); - - /// Blocks simply get placed - virtual bool IsPlaceable(void); - - /** Called before a block is placed into a world. - The handler should return true to allow placement, false to refuse. - Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block. - */ - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ); - - /// Returns whether this tool/item can harvest a specific block (e.g. wooden pickaxe can harvest stone, but wood canīt) DEFAULT: False - virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType); - - static cItemHandler * GetItemHandler(int a_ItemType); - static cItemHandler * GetItemHandler(const cItem & a_Item) { return GetItemHandler(a_Item.m_ItemType); } - - static void Deinit(); - -protected: - int m_ItemType; - static cItemHandler *CreateItemHandler(int m_ItemType); - - static cItemHandler * m_ItemHandler[E_ITEM_LAST + 1]; - static bool m_HandlerInitialized; //used to detect if the itemhandlers are initialized -}; - -//Short function -inline cItemHandler *ItemHandler(int a_ItemType) { return cItemHandler::GetItemHandler(a_ItemType); } diff --git a/source/Items/ItemHoe.h b/source/Items/ItemHoe.h deleted file mode 100644 index 7b6b3e6ac..000000000 --- a/source/Items/ItemHoe.h +++ /dev/null @@ -1,40 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" -#include "../Entities/Player.h" - - - - - -class cItemHoeHandler : - public cItemHandler -{ -public: - cItemHoeHandler(int a_ItemType) - : cItemHandler(a_ItemType) - { - - } - - virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override - { - BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - - if ((Block == E_BLOCK_DIRT) || (Block == E_BLOCK_GRASS)) - { - a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FARMLAND, 0); - - a_Player->UseEquippedItem(); - return true; - - } - return false; - } -} ; - - - - diff --git a/source/Items/ItemLeaves.h b/source/Items/ItemLeaves.h deleted file mode 100644 index 60222eaa9..000000000 --- a/source/Items/ItemLeaves.h +++ /dev/null @@ -1,41 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" - - - - - -class cItemLeavesHandler : - public cItemHandler -{ - typedef cItemHandler super; - -public: - cItemLeavesHandler(int a_ItemType) - : cItemHandler(a_ItemType) - { - } - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - bool res = super::GetPlacementBlockTypeMeta( - a_World, a_Player, - a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, - a_CursorX, a_CursorY, a_CursorZ, - a_BlockType, a_BlockMeta - ); - a_BlockMeta = a_BlockMeta | 0x4; //0x4 bit set means this is a player-placed leaves block, not to be decayed - return res; - } -} ; - - - - diff --git a/source/Items/ItemLighter.h b/source/Items/ItemLighter.h deleted file mode 100644 index 4281a2d0c..000000000 --- a/source/Items/ItemLighter.h +++ /dev/null @@ -1,59 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" -#include "../Entities/Player.h" -#include "../Entities/TNTEntity.h" - - - - - -class cItemLighterHandler : - public cItemHandler -{ -public: - cItemLighterHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - } - - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override - { - if (a_BlockFace < 0) - { - return false; - } - - a_Player->UseEquippedItem(); - - switch (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)) - { - case E_BLOCK_TNT: - { - // Activate the TNT: - a_World->BroadcastSoundEffect("random.fuse", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f); - a_World->SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 4); // 4 seconds to boom - a_World->SetBlock(a_BlockX,a_BlockY,a_BlockZ, E_BLOCK_AIR, 0); - break; - } - default: - { - // Light a fire next to/on top of the block if air: - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); - if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR) - { - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 0); - break; - } - } - } - - return false; - } -} ; - - - - diff --git a/source/Items/ItemMinecart.h b/source/Items/ItemMinecart.h deleted file mode 100644 index f8eb31a49..000000000 --- a/source/Items/ItemMinecart.h +++ /dev/null @@ -1,82 +0,0 @@ - -// ItemMinecart.h - -// Declares the various minecart ItemHandlers - - - - - -#pragma once - -#include "../Entities/Minecart.h" - - - - - -class cItemMinecartHandler : - public cItemHandler -{ - typedef cItemHandler super; - -public: - cItemMinecartHandler(int a_ItemType) : - super(a_ItemType) - { - } - - - - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override - { - if (a_Dir < 0) - { - return false; - } - - // Check that there's rail in there: - BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - switch (Block) - { - case E_BLOCK_MINECART_TRACKS: - case E_BLOCK_POWERED_RAIL: - case E_BLOCK_DETECTOR_RAIL: - case E_BLOCK_ACTIVATOR_RAIL: - { - // These are allowed - break; - } - default: - { - LOGD("Used minecart on an unsuitable block %d (%s)", Block, ItemTypeToString(Block).c_str()); - return false; - } - } - - double x = (double)a_BlockX + 0.5; - double y = (double)a_BlockY + 0.5; - double z = (double)a_BlockZ + 0.5; - cMinecart * Minecart = NULL; - switch (m_ItemType) - { - case E_ITEM_MINECART: Minecart = new cEmptyMinecart (x, y, z); break; - case E_ITEM_CHEST_MINECART: Minecart = new cMinecartWithChest (x, y, z); break; - case E_ITEM_FURNACE_MINECART: Minecart = new cMinecartWithFurnace (x, y, z); break; - case E_ITEM_MINECART_WITH_TNT: Minecart = new cMinecartWithTNT (x, y, z); break; - case E_ITEM_MINECART_WITH_HOPPER: Minecart = new cMinecartWithHopper (x, y, z); break; - default: - { - ASSERT(!"Unhandled minecart item"); - return false; - } - } // switch (m_ItemType) - Minecart->Initialize(a_World); - return true; - } - -} ; - - - - diff --git a/source/Items/ItemPickaxe.h b/source/Items/ItemPickaxe.h deleted file mode 100644 index bde7f0905..000000000 --- a/source/Items/ItemPickaxe.h +++ /dev/null @@ -1,92 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" -#include "../Entities/Player.h" - -class cItemPickaxeHandler : - public cItemHandler -{ -public: - cItemPickaxeHandler(int a_ItemType) - : cItemHandler(a_ItemType) - { - - } - - char PickaxeLevel() - { - switch(m_ItemType) - { - case E_ITEM_WOODEN_PICKAXE: - case E_ITEM_GOLD_PICKAXE: - return 1; - case E_ITEM_STONE_PICKAXE: - return 2; - case E_ITEM_IRON_PICKAXE: - return 3; - case E_ITEM_DIAMOND_PICKAXE: - return 4; - default: - return 0; - } - } - - virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override - { - switch(a_BlockType) - { - case E_BLOCK_OBSIDIAN: - { - return PickaxeLevel() >= 4; - } - - case E_BLOCK_DIAMOND_BLOCK: - case E_BLOCK_DIAMOND_ORE: - case E_BLOCK_GOLD_BLOCK: - case E_BLOCK_GOLD_ORE: - case E_BLOCK_REDSTONE_ORE: - case E_BLOCK_REDSTONE_ORE_GLOWING: - case E_BLOCK_EMERALD_ORE: - { - return PickaxeLevel() >= 3; - } - - case E_BLOCK_IRON_BLOCK: - case E_BLOCK_IRON_ORE: - case E_BLOCK_LAPIS_ORE: - case E_BLOCK_LAPIS_BLOCK: - { - return PickaxeLevel() >= 2; - } - - case E_BLOCK_COAL_ORE: - case E_BLOCK_STONE: - case E_BLOCK_COBBLESTONE: - case E_BLOCK_END_STONE: - case E_BLOCK_MOSSY_COBBLESTONE: - case E_BLOCK_SANDSTONE_STAIRS: - case E_BLOCK_SANDSTONE: - case E_BLOCK_STONE_BRICKS: - case E_BLOCK_NETHER_BRICK: - case E_BLOCK_NETHERRACK: - case E_BLOCK_STONE_SLAB: - case E_BLOCK_DOUBLE_STONE_SLAB: - case E_BLOCK_STONE_PRESSURE_PLATE: - case E_BLOCK_BRICK: - case E_BLOCK_COBBLESTONE_STAIRS: - case E_BLOCK_STONE_BRICK_STAIRS: - case E_BLOCK_NETHER_BRICK_STAIRS: - case E_BLOCK_CAULDRON: - { - return PickaxeLevel() >= 1; - } - } - return false; - } -} ; - - - - diff --git a/source/Items/ItemRedstoneDust.h b/source/Items/ItemRedstoneDust.h deleted file mode 100644 index b7860b187..000000000 --- a/source/Items/ItemRedstoneDust.h +++ /dev/null @@ -1,38 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" - - - - - -class cItemRedstoneDustHandler : public cItemHandler -{ -public: - cItemRedstoneDustHandler(int a_ItemType) - : cItemHandler(a_ItemType) - { - } - - virtual bool IsPlaceable(void) override - { - return true; - } - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - a_BlockType = E_BLOCK_REDSTONE_WIRE; - a_BlockMeta = 0; - return true; - } -} ; - - - - diff --git a/source/Items/ItemRedstoneRepeater.h b/source/Items/ItemRedstoneRepeater.h deleted file mode 100644 index 459070579..000000000 --- a/source/Items/ItemRedstoneRepeater.h +++ /dev/null @@ -1,40 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../Simulator/RedstoneSimulator.h" - - - - - -class cItemRedstoneRepeaterHandler : - public cItemHandler -{ -public: - cItemRedstoneRepeaterHandler(int a_ItemType) - : cItemHandler(a_ItemType) - { - } - - virtual bool IsPlaceable() override - { - return true; - } - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - a_BlockType = E_BLOCK_REDSTONE_REPEATER_OFF; - a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation()); - return true; - } -} ; - - - - diff --git a/source/Items/ItemSapling.h b/source/Items/ItemSapling.h deleted file mode 100644 index dc0810a45..000000000 --- a/source/Items/ItemSapling.h +++ /dev/null @@ -1,42 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" - - - - - -class cItemSaplingHandler : public cItemHandler -{ - typedef cItemHandler super; - -public: - cItemSaplingHandler(int a_ItemType) - : cItemHandler(a_ItemType) - { - - } - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - bool res = super::GetPlacementBlockTypeMeta( - a_World, a_Player, - a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, - a_CursorX, a_CursorY, a_CursorZ, - a_BlockType, a_BlockMeta - ); - // Only the lowest 3 bits are important - a_BlockMeta = a_BlockMeta & 0x7; - return res; - } -} ; - - - - diff --git a/source/Items/ItemSeeds.h b/source/Items/ItemSeeds.h deleted file mode 100644 index 8ca86663f..000000000 --- a/source/Items/ItemSeeds.h +++ /dev/null @@ -1,65 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" - - - - - -class cItemSeedsHandler : - public cItemHandler -{ -public: - cItemSeedsHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - - } - - virtual bool IsPlaceable(void) override - { - return true; - } - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - if (a_BlockFace != BLOCK_FACE_TOP) - { - // Only allow planting seeds from the top side of the block - return false; - } - - // Only allow placement on farmland - int X = a_BlockX; - int Y = a_BlockY; - int Z = a_BlockZ; - AddFaceDirection(X, Y, Z, a_BlockFace, true); - if (a_World->GetBlock(X, Y, Z) != E_BLOCK_FARMLAND) - { - return false; - } - - a_BlockMeta = 0; - switch (m_ItemType) - { - case E_ITEM_CARROT: a_BlockType = E_BLOCK_CARROTS; return true; - case E_ITEM_MELON_SEEDS: a_BlockType = E_BLOCK_MELON_STEM; return true; - case E_ITEM_POTATO: a_BlockType = E_BLOCK_POTATOES; return true; - case E_ITEM_PUMPKIN_SEEDS: a_BlockType = E_BLOCK_PUMPKIN_STEM; return true; - case E_ITEM_SEEDS: a_BlockType = E_BLOCK_CROPS; return true; - default: a_BlockType = E_BLOCK_AIR; return true; - } - return false; - } -} ; - - - - diff --git a/source/Items/ItemShears.h b/source/Items/ItemShears.h deleted file mode 100644 index 6a17607ee..000000000 --- a/source/Items/ItemShears.h +++ /dev/null @@ -1,62 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" -#include "../Entities/Player.h" - - - - - -class cItemShearsHandler : - public cItemHandler -{ -public: - cItemShearsHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - } - - - virtual bool IsTool(void) override - { - return true; - } - - - virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override - { - BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - if (Block == E_BLOCK_LEAVES) - { - cItems Drops; - Drops.push_back(cItem(E_BLOCK_LEAVES, 1, a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x03)); - a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ); - - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - a_Player->UseEquippedItem(); - return true; - } - return false; - } - - - virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override - { - switch (a_BlockType) - { - case E_BLOCK_COBWEB: - case E_BLOCK_VINES: - case E_BLOCK_LEAVES: - { - return true; - } - } // switch (a_BlockType) - return false; - } -} ; - - - - diff --git a/source/Items/ItemShovel.h b/source/Items/ItemShovel.h deleted file mode 100644 index d0625ef1c..000000000 --- a/source/Items/ItemShovel.h +++ /dev/null @@ -1,41 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" -#include "../Entities/Player.h" - -#include "../Blocks/BlockHandler.h" - - - - - -class cItemShovelHandler : public cItemHandler -{ -public: - cItemShovelHandler(int a_ItemType) - : cItemHandler(a_ItemType) - { - - } - - virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override - { - BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - if (Block == E_BLOCK_SNOW) - { - BlockHandler(Block)->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ); - - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - a_Player->UseEquippedItem(); - return true; - } - return false; - } - - virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override - { - return (a_BlockType == E_BLOCK_SNOW); - } -};
\ No newline at end of file diff --git a/source/Items/ItemSign.h b/source/Items/ItemSign.h deleted file mode 100644 index 5ccd79e29..000000000 --- a/source/Items/ItemSign.h +++ /dev/null @@ -1,51 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" -#include "../Blocks/BlockSign.h" - - - - - -class cItemSignHandler : - public cItemHandler -{ -public: - cItemSignHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - } - - - virtual bool IsPlaceable(void) override - { - return true; - } - - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - if (a_BlockFace == BLOCK_FACE_TOP) - { - a_BlockMeta = cBlockSignHandler::RotationToMetaData(a_Player->GetRotation()); - a_BlockType = E_BLOCK_SIGN_POST; - } - else - { - a_BlockMeta = cBlockSignHandler::DirectionToMetaData(a_BlockFace); - a_BlockType = E_BLOCK_WALLSIGN; - } - return true; - } -} ; - - - - diff --git a/source/Items/ItemSpawnEgg.h b/source/Items/ItemSpawnEgg.h deleted file mode 100644 index 26dd15b7d..000000000 --- a/source/Items/ItemSpawnEgg.h +++ /dev/null @@ -1,52 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" -#include "../Entities/Player.h" - - - - - -class cItemSpawnEggHandler : public cItemHandler -{ -public: - cItemSpawnEggHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - - } - - - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override - { - if (a_BlockFace < 0) - { - return false; - } - - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); - - if (a_BlockFace == BLOCK_FACE_BOTTOM) - { - a_BlockY--; - } - - if (a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, (cMonster::eType)(a_Item.m_ItemDamage)) >= 0) - { - if (a_Player->GetGameMode() != 1) - { - // The mob was spawned, "use" the item: - a_Player->GetInventory().RemoveOneEquippedItem(); - } - return true; - } - - return false; - } -} ; - - - - diff --git a/source/Items/ItemSugarcane.h b/source/Items/ItemSugarcane.h deleted file mode 100644 index ce93aa3e5..000000000 --- a/source/Items/ItemSugarcane.h +++ /dev/null @@ -1,39 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" - - - - - -class cItemSugarcaneHandler : - public cItemHandler -{ -public: - cItemSugarcaneHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - } - - virtual bool IsPlaceable(void) override - { - return true; - } - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - a_BlockType = E_BLOCK_SUGARCANE; - a_BlockMeta = 0; - return true; - } -} ; - - - - diff --git a/source/Items/ItemSword.h b/source/Items/ItemSword.h deleted file mode 100644 index a7c1d2432..000000000 --- a/source/Items/ItemSword.h +++ /dev/null @@ -1,30 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" -#include "../Entities/Player.h" - - - - - -class cItemSwordHandler : - public cItemHandler -{ -public: - cItemSwordHandler(int a_ItemType) - : cItemHandler(a_ItemType) - { - - } - - virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override - { - return (a_BlockType == E_BLOCK_COBWEB); - } -} ; - - - - diff --git a/source/Items/ItemThrowable.h b/source/Items/ItemThrowable.h deleted file mode 100644 index 85579daf2..000000000 --- a/source/Items/ItemThrowable.h +++ /dev/null @@ -1,96 +0,0 @@ - -// ItemThrowable.h - -// Declares the itemhandlers for throwable items: eggs, snowballs and ender pearls - - - - - -#pragma once - - - - - -class cItemThrowableHandler : - public cItemHandler -{ - typedef cItemHandler super; -public: - cItemThrowableHandler(int a_ItemType, cProjectileEntity::eKind a_ProjectileKind, double a_SpeedCoeff) : - super(a_ItemType), - m_ProjectileKind(a_ProjectileKind), - m_SpeedCoeff(a_SpeedCoeff) - { - } - - - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override - { - if (!a_Player->IsGameModeCreative()) - { - a_Player->GetInventory().RemoveOneEquippedItem(); - } - - Vector3d Pos = a_Player->GetThrowStartPos(); - Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff; - a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &Speed); - - return true; - } - -protected: - cProjectileEntity::eKind m_ProjectileKind; - double m_SpeedCoeff; -} ; - - - - - -class cItemEggHandler : - public cItemThrowableHandler -{ - typedef cItemThrowableHandler super; -public: - cItemEggHandler(void) : - super(E_ITEM_EGG, cProjectileEntity::pkEgg, 30) - { - } -} ; - - - - -class cItemSnowballHandler : - public cItemThrowableHandler -{ - typedef cItemThrowableHandler super; - -public: - cItemSnowballHandler(void) : - super(E_ITEM_SNOWBALL, cProjectileEntity::pkSnowball, 30) - { - } -} ; - - - - - -class cItemEnderPearlHandler : - public cItemThrowableHandler -{ - typedef cItemThrowableHandler super; - -public: - cItemEnderPearlHandler(void) : - super(E_ITEM_ENDER_PEARL, cProjectileEntity::pkEnderPearl, 30) - { - } -} ; - - - - |