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author | STRWarrior <niels.breuker@hotmail.nl> | 2013-11-02 20:45:51 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2013-11-02 20:45:51 +0100 |
commit | 3dc3e5eca7358a09c7be412b6b735cd38a3eced3 (patch) | |
tree | d61afed887a7924685608cdde22922320547d488 /source/Mobs/Skeleton.h | |
parent | Changed GameMode() == 1 to IsGameModeCreative in AggressiveMonster.cpp and ClientHandle.cpp (diff) | |
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Diffstat (limited to 'source/Mobs/Skeleton.h')
-rw-r--r-- | source/Mobs/Skeleton.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/Mobs/Skeleton.h b/source/Mobs/Skeleton.h index 7a4af7e22..6cede1d22 100644 --- a/source/Mobs/Skeleton.h +++ b/source/Mobs/Skeleton.h @@ -18,6 +18,7 @@ public: CLASS_PROTODEF(cSkeleton); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + virtual void MoveToPosition(const Vector3f & a_Position) override; bool IsWither(void) const { return m_bIsWither; }; private: |