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author | admin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-11-07 02:41:54 +0100 |
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committer | admin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-11-07 02:41:54 +0100 |
commit | 894f6e02d4aadec58240dc66ad0b8c8f41c5e90a (patch) | |
tree | 9c5cd2eef30acf0235f7177ebe764157c45bba48 /source/PacketID.h | |
parent | Redstone wire now updates correctly when added and removed. it also updates all currently programmed redstone items and wire circuits. Also cleaned up the mess I left of the code. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/PacketID.h | 81 |
1 files changed, 42 insertions, 39 deletions
diff --git a/source/PacketID.h b/source/PacketID.h index 98d6fc415..b346e4239 100644 --- a/source/PacketID.h +++ b/source/PacketID.h @@ -3,47 +3,50 @@ //tolua_begin
enum ENUM_PACKET_ID
{
- E_KEEP_ALIVE = 0x00,
- E_LOGIN = 0x01,
- E_HANDSHAKE = 0x02,
- E_CHAT = 0x03,
- E_UPDATE_TIME = 0x04,
- E_ENTITY_EQUIPMENT = 0x05,
- E_USE_ENTITY = 0x07,
- E_UPDATE_HEALTH = 0x08,
- E_RESPAWN = 0x09,
- E_FLYING = 0x0a,
- E_PLAYERPOS = 0x0b,
- E_PLAYERLOOK = 0x0c,
- E_PLAYERMOVELOOK= 0x0d,
- E_BLOCK_DIG = 0x0e,
- E_BLOCK_PLACE = 0x0f,
- E_ITEM_SWITCH = 0x10,
- E_ADD_TO_INV = 0x11,
- E_ANIMATION = 0x12,
- E_PACKET_13 = 0x13,
- E_NAMED_ENTITY_SPAWN = 0x14,
- E_PICKUP_SPAWN = 0x15,
- E_COLLECT_ITEM = 0x16,
- E_ADD_VEHICLE = 0x17,
- E_SPAWN_MOB = 0x18,
- E_DESTROY_ENT = 0x1d,
- E_ENTITY = 0x1e,
- E_REL_ENT_MOVE = 0x1f,
- E_ENT_LOOK = 0x20,
+ E_KEEP_ALIVE = 0x00,
+ E_LOGIN = 0x01,
+ E_HANDSHAKE = 0x02,
+ E_CHAT = 0x03,
+ E_UPDATE_TIME = 0x04,
+ E_ENTITY_EQUIPMENT = 0x05,
+ E_USE_ENTITY = 0x07,
+ E_UPDATE_HEALTH = 0x08,
+ E_RESPAWN = 0x09,
+ E_FLYING = 0x0a,
+ E_PLAYERPOS = 0x0b,
+ E_PLAYERLOOK = 0x0c,
+ E_PLAYERMOVELOOK = 0x0d,
+ E_BLOCK_DIG = 0x0e,
+ E_BLOCK_PLACE = 0x0f,
+ E_ITEM_SWITCH = 0x10,
+ E_ADD_TO_INV = 0x11,
+ E_ANIMATION = 0x12,
+ E_PACKET_13 = 0x13,
+ E_NAMED_ENTITY_SPAWN= 0x14,
+ E_PICKUP_SPAWN = 0x15,
+ E_COLLECT_ITEM = 0x16,
+ E_ADD_VEHICLE = 0x17,
+ E_SPAWN_MOB = 0x18,
+ E_DESTROY_ENT = 0x1d,
+ E_ENTITY = 0x1e,
+ E_REL_ENT_MOVE = 0x1f,
+ E_ENT_LOOK = 0x20,
E_REL_ENT_MOVE_LOOK = 0x21,
- E_ENT_TELEPORT = 0x22,
- E_ENT_STATUS = 0x26,
- E_METADATA = 0x28,
- E_PRE_CHUNK = 0x32,
- E_MAP_CHUNK = 0x33,
- E_MULTI_BLOCK = 0x34,
- E_BLOCK_CHANGE = 0x35,
+ E_ENT_TELEPORT = 0x22,
+ E_ENT_STATUS = 0x26,
+ E_METADATA = 0x28,
+ E_PRE_CHUNK = 0x32,
+ E_MAP_CHUNK = 0x33,
+ E_MULTI_BLOCK = 0x34,
+ E_BLOCK_CHANGE = 0x35,
+ E_BLOCK_ACTION = 0x36,
+ E_EXPLOSION = 0x3C,
+ E_SOUND_EFFECT = 0x3D,
E_NEW_INVALID_STATE = 0x46,
- E_THUNDERBOLT = 0x47,
- E_WINDOW_OPEN = 0x64,
- E_WINDOW_CLOSE = 0x65,
- E_WINDOW_CLICK = 0x66,
+ E_THUNDERBOLT = 0x47,
+ E_WINDOW_OPEN = 0x64,
+ E_WINDOW_CLOSE = 0x65,
+ E_WINDOW_CLICK = 0x66,
E_INVENTORY_SLOT = 0x67,
E_INVENTORY_WHOLE = 0x68,
E_INVENTORY_PROGRESS= 0x69,
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