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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-10-14 01:34:47 +0200
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-10-14 01:34:47 +0200
commit41ba1a7642105ac21b67f4febac3eceef6a39f0a (patch)
treeaec9b8bfcde7f1ad44e2cb28149a41a091f60465 /source/Player.h
parentBetter split of the fluid simulator functionality; removed the old LavaSimulator and WaterSimulator files. (diff)
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Diffstat (limited to '')
-rw-r--r--source/Player.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/Player.h b/source/Player.h
index 3a5f346d5..0b0a0a12c 100644
--- a/source/Player.h
+++ b/source/Player.h
@@ -88,15 +88,15 @@ public:
void Heal( int a_Health ); //tolua_export
/// Returns true if any food has been consumed, false if player "full"
- bool Feed(short a_Food, float a_Saturation);
+ bool Feed(short a_Food, float a_Saturation); //tolua_export
- short GetMaxFoodLevel() { return m_MaxFoodLevel; }
- short GetFoodLevel() { return m_FoodLevel; }
+ short GetMaxFoodLevel() { return m_MaxFoodLevel; } //tolua_export
+ short GetFoodLevel() { return m_FoodLevel; } //tolua_export
- float GetMaxFoodSaturationLevel() { return m_MaxFoodSaturationLevel; }
- float GetFoodSaturationLevel() { return m_FoodSaturationLevel; }
+ float GetMaxFoodSaturationLevel() { return m_MaxFoodSaturationLevel; } //tolua_export
+ float GetFoodSaturationLevel() { return m_FoodSaturationLevel; } //tolua_export
- void AddFoodExhaustion(float a_Exhaustion) { m_FoodExhaustionLevel += a_Exhaustion; }
+ void AddFoodExhaustion(float a_Exhaustion) { m_FoodExhaustionLevel += a_Exhaustion; } //tolua_export
void TakeDamage( int a_Damage, cEntity* a_Instigator ); //tolua_export
void KilledBy( cEntity* a_Killer ); //tolua_export